コード例 #1
0
 static public int LoadSync(IntPtr l)
 {
     try {
         mg.org.GameObjCache self = (mg.org.GameObjCache)checkSelf(l);
         System.String       a1;
         checkType(l, 2, out a1);
         var ret = self.LoadSync(a1);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
コード例 #2
0
 static public int CreateGo(IntPtr l)
 {
     try {
         mg.org.GameObjCache self = (mg.org.GameObjCache)checkSelf(l);
         System.String       a1;
         checkType(l, 2, out a1);
         mg.org.CALLBACK_GO a2;
         checkDelegate(l, 3, out a2);
         var ret = self.CreateGo(a1, a2);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
コード例 #3
0
 static public int LoadAsync(IntPtr l)
 {
     try {
         mg.org.GameObjCache self = (mg.org.GameObjCache)checkSelf(l);
         System.String       a1;
         checkType(l, 2, out a1);
         mg.org.CALLBACK_GO a2;
         checkDelegate(l, 3, out a2);
         System.Object a3;
         checkType(l, 4, out a3);
         self.LoadAsync(a1, a2, a3);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }