public static SimData GetSimData() { if (_simData == null) { _simData = new SimData(); } return(_simData); }
public QuickSimCustomizationData() { BackingData = new SimData(); CustomizationDataList = new ObservableCollection <CustomizationData>(); Regions = new ObservableCollection <string>(new List <string> { "US", "EU", "KR", "TW" }); Servers = new ObservableCollection <string>(); Name = Properties.Settings.Default.characterName; SelectedRegion = Properties.Settings.Default.regionName.Length > 0 ? Properties.Settings.Default.regionName : "US"; }
public static void ResetSimData() { _simData = new SimData(); }
public SimQueueData() { BackingData = SimDataManager.GetSimData(); FixedIterationOrError = 1; Threads = Math.Min(8, Environment.ProcessorCount); }