private void AddLine() { Line added = null; switch (game.Canvas.ColorControls.Selected) { case LineType.Blue: added = new StandardLine(_start, _end, false) { inv = inv }; added.CalculateConstants(); break; case LineType.Red: added = new RedLine(_start, _end, false) { inv = inv }; (added as RedLine).Multiplier = game.Canvas.ColorControls.RedMultiplier; added.CalculateConstants(); break; case LineType.Scenery: added = new SceneryLine(_start, _end) { Width = game.Canvas.ColorControls.GreenMultiplier }; break; } game.Track.AddLine(added); if (added is StandardLine) { var stl = added as StandardLine; game.Track.TryConnectLines(stl, _last); _last = stl; } if (game.Canvas.ColorControls.Selected != LineType.Scenery) { game.Track.ChangeMade(_start, _end); game.Track.TrackUpdated(); } game.Invalidate(); }
public static Track LoadTrackTRK(string track, string savename) { var ret = new Track(); ret.Name = track; var addedlines = new Dictionary <int, StandardLine>(); var extensions = new List <Extensionentry>(); var location = Program.CurrentDirectory + "Tracks" + Path.DirectorySeparatorChar + track; if (savename != null) { location += Path.DirectorySeparatorChar + savename + ".trk"; } else { location += ".trk"; } using (var file = File.Open(location, FileMode.Open)) { var br = new BinaryReader(file); int magic = br.ReadInt32(); if (magic == ('T' | 'R' << 8 | 'K' << 16 | 0xF2 << 24)) { byte version = br.ReadByte(); string[] features = Encoding.ASCII.GetString(br.ReadBytes(br.ReadInt16())).Split(new char[] { ';' }, StringSplitOptions.RemoveEmptyEntries); if (version != 1) { throw new Exception("Unsupported version"); } bool redmultipier = false; bool scenerywidth = false; bool supports61 = false; bool songinfo = false; bool ignorabletrigger = false; for (int i = 0; i < features.Length; i++) { switch (features[i]) { case "REDMULTIPLIER": redmultipier = true; break; case "SCENERYWIDTH": scenerywidth = true; break; case "6.1": supports61 = true; break; case "SONGINFO": songinfo = true; break; case "IGNORABLE_TRIGGER": ignorabletrigger = true; break; case "ZEROSTART": ret.ZeroStart = true; break; default: throw new Exception("Unsupported feature"); } } if (supports61) { ret.SetVersion(6.1m); } else { ret.SetVersion(6.2m); } if (songinfo) { var song = br.ReadString(); try { var strings = song.Split(new string[] { "\r\n" }, StringSplitOptions.RemoveEmptyEntries); var fn = Program.CurrentDirectory + "Songs" + Path.DirectorySeparatorChar + strings[0]; if (File.Exists(fn)) { if (AudioPlayback.LoadFile(ref fn)) { game.CurrentSong = new Song(Path.GetFileName(fn), float.Parse(strings[1])); game.EnableSong = true; } else { Program.NonFatalError("An unknown error occured trying to load the song file"); } } } catch { // ignored } } ret.Start = new Vector2d(br.ReadDouble(), br.ReadDouble()); var lines = br.ReadInt32(); for (var i = 0; i < lines; i++) { Line l; byte ltype = br.ReadByte(); var lt = (LineType)(ltype & 0x1F);//we get 5 bits var inv = (ltype >> 7) != 0; var lim = (ltype >> 5) & 0x3; var ID = -1; var prvID = -1; var nxtID = -1; var multiplier = 1; var linewidth = 1f; LineTrigger tr = ignorabletrigger ? new LineTrigger() : null; if (redmultipier) { if (lt == LineType.Red) { multiplier = br.ReadByte(); } } if (lt == LineType.Blue || lt == LineType.Red) { if (ignorabletrigger) { bool zoomtrigger = br.ReadBoolean(); if (zoomtrigger) { tr.Zoomtrigger = true; var target = br.ReadSingle(); var frames = br.ReadInt16(); tr.ZoomFrames = frames; tr.ZoomTarget = target; } else { tr = null; } } ID = br.ReadInt32(); if (lim != 0) { prvID = br.ReadInt32(); nxtID = br.ReadInt32(); } } if (lt == LineType.Scenery) { if (scenerywidth) { float b = br.ReadByte(); linewidth = b / 10f; } } var x1 = br.ReadDouble(); var y1 = br.ReadDouble(); var x2 = br.ReadDouble(); var y2 = br.ReadDouble(); switch (lt) { case LineType.Blue: var bl = new StandardLine(new Vector2d(x1, y1), new Vector2d(x2, y2), inv); bl.ID = ID; bl.SetExtension(lim); l = bl; if (prvID != -1) { extensions.Add(new Extensionentry { Line = bl, Linkid = prvID, Next = false }); } if (nxtID != -1) { extensions.Add(new Extensionentry { Line = bl, Linkid = nxtID, Next = true }); } bl.Trigger = tr; break; case LineType.Red: var rl = new RedLine(new Vector2d(x1, y1), new Vector2d(x2, y2), inv); rl.ID = ID; rl.SetExtension(lim); if (redmultipier) { rl.Multiplier = multiplier; } l = rl; if (prvID != -1) { extensions.Add(new Extensionentry { Line = rl, Linkid = prvID, Next = false }); } if (nxtID != -1) { extensions.Add(new Extensionentry { Line = rl, Linkid = nxtID, Next = true }); } rl.Trigger = tr; break; case LineType.Scenery: l = new SceneryLine(new Vector2d(x1, y1), new Vector2d(x2, y2)) { Width = linewidth }; break; default: throw new Exception("Invalid line type"); } if (l is StandardLine) { if (!addedlines.ContainsKey(l.ID)) { addedlines[ID] = (StandardLine)l; ret.AddLines(l); } } else { ret.AddLines(l); } } } } foreach (var v in extensions) { if (v.Next) { StandardLine sl; if (addedlines.TryGetValue(v.Linkid, out sl)) { //if (sl.Extension == StandardLine.ExtensionDirection.Right || sl.Extension == StandardLine.ExtensionDirection.Both) { v.Line.Next = sl; sl.Prev = v.Line; } } } else //prev { StandardLine sl; if (addedlines.TryGetValue(v.Linkid, out sl)) { //if (sl.Extension == StandardLine.ExtensionDirection.Left || sl.Extension == StandardLine.ExtensionDirection.Both) { v.Line.Prev = sl; sl.Next = v.Line; } } } } ret.ResetUndo(); ret.ResetChanges(); return(ret); }
public override void OnMouseUp(Vector2d pos) { game.Invalidate(); if (_started) { _started = false; var diff = _end - _start; var x = diff.X; var y = diff.Y; if (Math.Abs(x) + Math.Abs(y) < MINIMUM_LINE) { return; } StandardLine next = null; if (game.ShouldXySnap()) { _end = SnapXY(_start, _end); } else if (game.EnableSnap) { var ssnap = Snap(_end); var snap = ssnap as StandardLine; if (snap != null) { var old = _end; _end = (snap.CompliantPosition - _end).Length < (snap.CompliantPosition2 - _end).Length ? snap.CompliantPosition : snap.CompliantPosition2; if (_end == _start) { _end = old; } else { next = snap; } } else if (ssnap != null) { var old = _end; _end = (ssnap.Position - _end).Length < (ssnap.Position2 - _end).Length ? ssnap.Position : ssnap.Position2; if (_end == _start) { _end = old; } } } if ((_end - _start).Length >= MINIMUM_LINE) { Line added = null; switch (game.Canvas.ColorControls.Selected) { case LineType.Blue: added = new StandardLine(_start, _end, _addflip); break; case LineType.Red: added = new RedLine(_start, _end, _addflip); (added as RedLine).Multiplier = game.Canvas.ColorControls.RedMultiplier; break; case LineType.Scenery: added = new SceneryLine(_start, _end) { Width = game.Canvas.ColorControls.GreenMultiplier }; break; } game.Track.AddLine(added); if (added is StandardLine) { var stl = added as StandardLine; game.Track.TryConnectLines(stl, _last); game.Track.TryConnectLines(stl, next); } if (game.Canvas.ColorControls.Selected != LineType.Scenery) { game.Track.TrackUpdated(); } game.Invalidate(); } } base.OnMouseUp(pos); }