private void detach_player_stats_tbls(player_stats_tbl entity) { this.SendPropertyChanging(); entity.game_tbl = null; }
partial void Deleteplayer_stats_tbl(player_stats_tbl instance);
partial void Insertplayer_stats_tbl(player_stats_tbl instance);
partial void Updateplayer_stats_tbl(player_stats_tbl instance);
private void attach_player_stats_tbls(player_stats_tbl entity) { this.SendPropertyChanging(); entity.player_tbl = this; }