private void detach_player_stats_tbls(player_stats_tbl entity)
 {
     this.SendPropertyChanging();
     entity.game_tbl = null;
 }
 partial void Deleteplayer_stats_tbl(player_stats_tbl instance);
 partial void Insertplayer_stats_tbl(player_stats_tbl instance);
 partial void Updateplayer_stats_tbl(player_stats_tbl instance);
 private void attach_player_stats_tbls(player_stats_tbl entity)
 {
     this.SendPropertyChanging();
     entity.player_tbl = this;
 }