internal void FireUpdatedEvent(Connection sender, EventArgs e) { if (ChannelListUpdated != null) ChannelListUpdated(sender, e); }
internal void FireProgressEvent(Connection sender, ChannelListUpdateProgress e) { if (ChannelListUpdateProgress != null) ChannelListUpdateProgress(sender, e); }
internal ServerInfo(ServerConnection creatorsServerConnection, Connection parent) : base(creatorsServerConnection) { cmc = new ChannelModesContainer(creatorsServerConnection); ct = new ChannelTypes(creatorsServerConnection, parent); }
internal ChannelTypes(ServerConnection creatorsServerConnection, Connection parent) : base(creatorsServerConnection) { _parent = parent; }
internal void FireMessageOfTheDayUpdated(Connection sender) { if (MessageOfTheDayUpdated != null) MessageOfTheDayUpdated(sender, new EventArgs()); }