public static Offset <EnterGameReq> CreateEnterGameReq(FlatBufferBuilder builder, StringOffset accountIdOffset = default(StringOffset), StringOffset roomIDOffset = default(StringOffset), StringOffset secretOffset = default(StringOffset)) { builder.StartObject(3); EnterGameReq.AddSecret(builder, secretOffset); EnterGameReq.AddRoomID(builder, roomIDOffset); EnterGameReq.AddAccountId(builder, accountIdOffset); return(EnterGameReq.EndEnterGameReq(builder)); }
public static EnterGameReq GetRootAsEnterGameReq(ByteBuffer _bb, EnterGameReq obj) { return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }