コード例 #1
0
ファイル: ResourceWriter.cs プロジェクト: sthiy/dnlib
 ResourceWriter(ModuleDef module, Stream stream, ResourceElementSet resources)
 {
     this.module = module;
     this.typeCreator = new ResourceDataCreator(module);
     this.writer = new BinaryWriter(stream);
     this.resources = resources;
 }
コード例 #2
0
 ResourceWriter(ModuleDef module, Stream stream, ResourceElementSet resources)
 {
     this.module      = module;
     this.typeCreator = new ResourceDataCreator(module);
     this.writer      = new BinaryWriter(stream);
     this.resources   = resources;
 }
コード例 #3
0
ファイル: ResourceReader.cs プロジェクト: sthiy/dnlib
        ResourceElementSet Read()
        {
            ResourceElementSet resources = new ResourceElementSet();

            uint sig = reader.ReadUInt32();
            if (sig != 0xBEEFCACE)
                throw new ResourceReaderException(string.Format("Invalid resource sig: {0:X8}", sig));
            if (!CheckReaders())
                throw new ResourceReaderException("Invalid resource reader");
            int version = reader.ReadInt32();
            if (version != 2)//TODO: Support version 1
                throw new ResourceReaderException(string.Format("Invalid resource version: {0}", version));
            int numResources = reader.ReadInt32();
            if (numResources < 0)
                throw new ResourceReaderException(string.Format("Invalid number of resources: {0}", numResources));
            int numUserTypes = reader.ReadInt32();
            if (numUserTypes < 0)
                throw new ResourceReaderException(string.Format("Invalid number of user types: {0}", numUserTypes));

            var userTypes = new List<UserResourceType>();
            for (int i = 0; i < numUserTypes; i++)
                userTypes.Add(new UserResourceType(reader.ReadString(), ResourceTypeCode.UserTypes + i));
            reader.Position = (reader.Position + 7) & ~7;

            var hashes = new int[numResources];
            for (int i = 0; i < numResources; i++)
                hashes[i] = reader.ReadInt32();
            var offsets = new int[numResources];
            for (int i = 0; i < numResources; i++)
                offsets[i] = reader.ReadInt32();

            long baseOffset = reader.Position;
            long dataBaseOffset = reader.ReadInt32();
            long nameBaseOffset = reader.Position;
            long end = reader.Length;

            var infos = new List<ResourceInfo>(numResources);

            for (int i = 0; i < numResources; i++) {
                reader.Position = nameBaseOffset + offsets[i];
                var name = reader.ReadString(Encoding.Unicode);
                long offset = dataBaseOffset + reader.ReadInt32();
                infos.Add(new ResourceInfo(name, offset));
            }

            infos.Sort((a, b) => a.offset.CompareTo(b.offset));
            for (int i = 0; i < infos.Count; i++) {
                var info = infos[i];
                var element = new ResourceElement();
                element.Name = info.name;
                reader.Position = info.offset;
                long nextDataOffset = i == infos.Count - 1 ? end : infos[i + 1].offset;
                int size = (int)(nextDataOffset - info.offset);
                element.ResourceData = ReadResourceData(userTypes, size);

                resources.Add(element);
            }

            return resources;
        }
コード例 #4
0
		public byte[] Convert() {
			var resources = new ResourceElementSet();
			foreach (var info in infos)
				resources.Add(Convert(info));

			var memStream = new MemoryStream();
			ResourceWriter.Write(module, memStream, resources);
			return memStream.ToArray();
		}
コード例 #5
0
ファイル: Project.cs プロジェクト: lovebanyi/dnSpy
		ResXProjectFile CreateResXFile(ModuleDef module, EmbeddedResource er, ResourceElementSet set, string filename, string typeFullName, bool isSatellite) {
			Debug.Assert(options.CreateResX);
			if (!options.CreateResX)
				throw new InvalidOperationException();

			return new ResXProjectFile(module, filename, typeFullName, er) {
				IsSatelliteFile = isSatellite,
			};
		}
コード例 #6
0
ファイル: Project.cs プロジェクト: lovebanyi/dnSpy
		IEnumerable<ProjectFile> CreateXamlResourceFiles(ModuleDef module, ResourceNameCreator resourceNameCreator, ResourceElementSet set) {
			bool decompileBaml = options.DecompileXaml && options.DecompileBaml != null;
			foreach (var e in set.ResourceElements) {
				Debug.Assert(e.ResourceData.Code == ResourceTypeCode.ByteArray || e.ResourceData.Code == ResourceTypeCode.Stream);
				var data = (byte[])((BuiltInResourceData)e.ResourceData).Data;

				if (decompileBaml && e.Name.EndsWith(".baml", StringComparison.OrdinalIgnoreCase)) {
					string typeFullName;
					var filename = resourceNameCreator.GetBamlResourceName(e.Name, out typeFullName);
					yield return new BamlResourceProjectFile(filename, data, typeFullName, (bamlData, stream) => options.DecompileBaml(module, bamlData, options.DecompilationContext.CancellationToken, stream));
				}
				else if (StringComparer.InvariantCultureIgnoreCase.Equals(splashScreenImageName, e.Name)) {
					var filename = resourceNameCreator.GetXamlResourceFilename(e.Name);
					yield return new SplashScreenProjectFile(filename, data, e.Name);
				}
				else {
					var filename = resourceNameCreator.GetXamlResourceFilename(e.Name);
					yield return new ResourceProjectFile(filename, data, e.Name);
				}
			}
		}
コード例 #7
0
ファイル: Project.cs プロジェクト: lovebanyi/dnSpy
		bool IsXamlResource(ModuleDef module, string name, ResourceElementSet set) {
			var asm = module.Assembly;
			if (asm == null || !module.IsManifestModule)
				return false;

			string culture = UTF8String.IsNullOrEmpty(asm.Culture) ? string.Empty : "." + asm.Culture;
			if (!StringComparer.OrdinalIgnoreCase.Equals(asm.Name + ".g" + culture + ".resources", name))
				return false;

			var elems = set.ResourceElements.ToArray();
			if (elems.Length == 0)
				return false;
			foreach (var e in elems) {
				if (!(e.ResourceData.Code == ResourceTypeCode.ByteArray || e.ResourceData.Code == ResourceTypeCode.Stream))
					return false;
			}
			return true;
		}
コード例 #8
0
ファイル: ResourceReader.cs プロジェクト: xul8tr/Reflexil
        ResourceElementSet Read()
        {
            var resources = new ResourceElementSet();

            uint sig = reader.ReadUInt32();

            if (sig != 0xBEEFCACE)
            {
                throw new ResourceReaderException($"Invalid resource sig: {sig:X8}");
            }
            if (!CheckReaders())
            {
                throw new ResourceReaderException("Invalid resource reader");
            }
            int version = reader.ReadInt32();

            if (version != 2)            //TODO: Support version 1
            {
                throw new ResourceReaderException($"Invalid resource version: {version}");
            }
            int numResources = reader.ReadInt32();

            if (numResources < 0)
            {
                throw new ResourceReaderException($"Invalid number of resources: {numResources}");
            }
            int numUserTypes = reader.ReadInt32();

            if (numUserTypes < 0)
            {
                throw new ResourceReaderException($"Invalid number of user types: {numUserTypes}");
            }

            var userTypes = new List <UserResourceType>();

            for (int i = 0; i < numUserTypes; i++)
            {
                userTypes.Add(new UserResourceType(reader.ReadSerializedString(), ResourceTypeCode.UserTypes + i));
            }
            reader.Position = (reader.Position + 7) & ~7U;

            var hashes = new int[numResources];

            for (int i = 0; i < numResources; i++)
            {
                hashes[i] = reader.ReadInt32();
            }
            var offsets = new int[numResources];

            for (int i = 0; i < numResources; i++)
            {
                offsets[i] = reader.ReadInt32();
            }

            long baseOffset     = reader.Position;
            long dataBaseOffset = reader.ReadInt32();
            long nameBaseOffset = reader.Position;
            long end            = reader.Length;

            var infos = new List <ResourceInfo>(numResources);

            for (int i = 0; i < numResources; i++)
            {
                reader.Position = (uint)(nameBaseOffset + offsets[i]);
                var  name   = reader.ReadSerializedString(Encoding.Unicode);
                long offset = dataBaseOffset + reader.ReadInt32();
                infos.Add(new ResourceInfo(name, offset));
            }

            infos.Sort((a, b) => a.offset.CompareTo(b.offset));
            for (int i = 0; i < infos.Count; i++)
            {
                var info    = infos[i];
                var element = new ResourceElement();
                element.Name    = info.name;
                reader.Position = (uint)info.offset;
                long nextDataOffset = i == infos.Count - 1 ? end : infos[i + 1].offset;
                int  size           = (int)(nextDataOffset - info.offset);
                element.ResourceData             = ReadResourceData(userTypes, size);
                element.ResourceData.StartOffset = baseFileOffset + (FileOffset)info.offset;
                element.ResourceData.EndOffset   = baseFileOffset + (FileOffset)reader.Position;

                resources.Add(element);
            }

            return(resources);
        }
コード例 #9
0
 /// <summary>
 /// Write .NET resources
 /// </summary>
 /// <param name="module">Owner module</param>
 /// <param name="stream">Output stream</param>
 /// <param name="resources">.NET resources</param>
 public static void Write(ModuleDef module, Stream stream, ResourceElementSet resources)
 {
     new ResourceWriter(module, stream, resources).Write();
 }
コード例 #10
0
 public ResourceElementSetNode(ITreeNodeGroup treeNodeGroup, ModuleDef module, EmbeddedResource resource)
     : base(treeNodeGroup, resource)
 {
     this.module = module;
     this.resourceElementSet = ResourceReader.Read(module, resource.Data);
 }
コード例 #11
0
 void RegenerateEmbeddedResource(ModuleDef module)
 {
     TreeNode.EnsureChildrenLoaded();
     var outStream = new MemoryStream();
     var resources = new ResourceElementSet();
     foreach (IResourceElementNode child in TreeNode.DataChildren)
         resources.Add(child.ResourceElement);
     ResourceWriter.Write(module, outStream, resources);
     this.Resource = new EmbeddedResource(Resource.Name, outStream.ToArray(), Resource.Attributes);
 }
コード例 #12
0
ファイル: ResourceWriter.cs プロジェクト: EmilZhou/dnlib
		/// <summary>
		/// Write .NET resources
		/// </summary>
		/// <param name="module">Owner module</param>
		/// <param name="stream">Output stream</param>
		/// <param name="resources">.NET resources</param>
		public static void Write(ModuleDef module, Stream stream, ResourceElementSet resources) {
			new ResourceWriter(module, stream, resources).Write();
		}