/* * Used to detect when a button is pressed for the window. use e.getId() to tell what window was interacted with. * Use e.getOutput() to get what button was pressed. * -1 = none. * 0 = Yes * 1 = no * 2 = ok * 3 = exit */ public void buttonPressed(WindowUIEvent e) { if (e.getId() == 4) { if (e.getOutput() == 2) { SceneManager.LoadScene("MainMenu", LoadSceneMode.Single); } } else if (e.getId() == 3) { if (e.getOutput() == 0) { SceneManager.LoadScene("MainMenu", LoadSceneMode.Single); } } else if (e.getId() == 2) { if (e.getOutput() == 0) { Application.Quit(); } } else if (e.getId() == 8) { pui.rWorld(e.getInput()); } else if (e.getId() == 22) { SceneManager.LoadScene("MainMenu", LoadSceneMode.Single); } }
/* * Used to detect when a button is pressed for the window. use e.getId() to tell what window was interacted with. * Use e.getOutput() to get what button was pressed. * -1 = none. * 0 = Yes * 1 = no * 2 = ok * 3 = exit */ public void buttonPressed(WindowUIEvent e) { }