//DECLEAR_TRANSITIONWITHDURATION(CCTransitionRotoZoom); public static CCTransitionRotoZoom transitionWithDuration(float t, CCScene scene) { CCTransitionRotoZoom pScene = new CCTransitionRotoZoom(); if (pScene != null && pScene.initWithDuration(t, scene)) { return pScene; } pScene = null; return null; }
//DECLEAR_TRANSITIONWITHDURATION(CCTransitionRotoZoom); public static CCTransitionRotoZoom transitionWithDuration(float t, CCScene scene) { CCTransitionRotoZoom pScene = new CCTransitionRotoZoom(); if (pScene != null && pScene.initWithDuration(t, scene)) { return(pScene); } pScene = null; return(null); }
public static new CCTransitionRotoZoom transitionWithDuration(float t, CCScene scene) { CCTransitionRotoZoom cCTransitionRotoZoom = new CCTransitionRotoZoom(); if (cCTransitionRotoZoom != null && cCTransitionRotoZoom.initWithDuration(t, scene)) { return(cCTransitionRotoZoom); } cCTransitionRotoZoom = null; return(null); }