//DECLEAR_TRANSITIONWITHDURATION(CCTransitionRotoZoom);
 public static CCTransitionRotoZoom transitionWithDuration(float t, CCScene scene)
 {
     CCTransitionRotoZoom pScene = new CCTransitionRotoZoom();
     if (pScene != null && pScene.initWithDuration(t, scene))
     {
         return pScene;
     }
     pScene = null;
     return null;
 }
        //DECLEAR_TRANSITIONWITHDURATION(CCTransitionRotoZoom);
        public static CCTransitionRotoZoom transitionWithDuration(float t, CCScene scene)
        {
            CCTransitionRotoZoom pScene = new CCTransitionRotoZoom();

            if (pScene != null && pScene.initWithDuration(t, scene))
            {
                return(pScene);
            }
            pScene = null;
            return(null);
        }
Exemple #3
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        public static new CCTransitionRotoZoom transitionWithDuration(float t, CCScene scene)
        {
            CCTransitionRotoZoom cCTransitionRotoZoom = new CCTransitionRotoZoom();

            if (cCTransitionRotoZoom != null && cCTransitionRotoZoom.initWithDuration(t, scene))
            {
                return(cCTransitionRotoZoom);
            }
            cCTransitionRotoZoom = null;
            return(null);
        }