コード例 #1
0
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("WrapperAI/CrystalBehavior");
            bt.AddPar("Assets.Scripts.GameLogic.SkillSlotType", "p_curSlotType", "SLOT_SKILL_0", string.Empty);
            bt.AddPar("uint", "p_enemyID", "0", string.Empty);
            bt.AddPar("int", "p_srchRange", "0", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_AttackMoveDest", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            bt.AddPar("bool", "p_IsAttackMove_Attack", "false", string.Empty);
            bt.AddPar("bool", "p_AttackIsFinished", "true", string.Empty);
            bt.AddPar("uint", "p_CmdID", "0", string.Empty);
            DecoratorLoop_bt_WrapperAI_CrystalBehavior_node14 pChild = new DecoratorLoop_bt_WrapperAI_CrystalBehavior_node14();

            pChild.SetClassNameString("DecoratorLoop");
            pChild.SetId(14);
            bt.AddChild(pChild);
            Sequence sequence = new Sequence();

            sequence.SetClassNameString("Sequence");
            sequence.SetId(0);
            pChild.AddChild(sequence);
            Condition_bt_WrapperAI_CrystalBehavior_node3 _node2 = new Condition_bt_WrapperAI_CrystalBehavior_node3();

            _node2.SetClassNameString("Condition");
            _node2.SetId(3);
            sequence.AddChild(_node2);
            sequence.SetHasEvents(sequence.HasEvents() | _node2.HasEvents());
            Sequence sequence2 = new Sequence();

            sequence2.SetClassNameString("Sequence");
            sequence2.SetId(0x3b);
            sequence.AddChild(sequence2);
            Action_bt_WrapperAI_CrystalBehavior_node4 _node3 = new Action_bt_WrapperAI_CrystalBehavior_node4();

            _node3.SetClassNameString("Action");
            _node3.SetId(4);
            sequence2.AddChild(_node3);
            sequence2.SetHasEvents(sequence2.HasEvents() | _node3.HasEvents());
            Action_bt_WrapperAI_CrystalBehavior_node5 _node4 = new Action_bt_WrapperAI_CrystalBehavior_node5();

            _node4.SetClassNameString("Action");
            _node4.SetId(5);
            sequence2.AddChild(_node4);
            sequence2.SetHasEvents(sequence2.HasEvents() | _node4.HasEvents());
            DecoratorLoop_bt_WrapperAI_CrystalBehavior_node65 _node5 = new DecoratorLoop_bt_WrapperAI_CrystalBehavior_node65();

            _node5.SetClassNameString("DecoratorLoop");
            _node5.SetId(0x41);
            sequence2.AddChild(_node5);
            Noop noop = new Noop();

            noop.SetClassNameString("Noop");
            noop.SetId(0x42);
            _node5.AddChild(noop);
            _node5.SetHasEvents(_node5.HasEvents() | noop.HasEvents());
            sequence2.SetHasEvents(sequence2.HasEvents() | _node5.HasEvents());
            sequence.SetHasEvents(sequence.HasEvents() | sequence2.HasEvents());
            pChild.SetHasEvents(pChild.HasEvents() | sequence.HasEvents());
            bt.SetHasEvents(bt.HasEvents() | pChild.HasEvents());
            return(true);
        }
コード例 #2
0
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("WrapperAI/Monster/BTMonsterBaozou");
            bt.AddPar("uint", "p_targetID", "0", string.Empty);
            bt.AddPar("int", "p_srchRange", "0", string.Empty);
            bt.AddPar("uint", "p_selfID", "0", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_targetPos", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            bt.AddPar("int", "p_randomIndex", "0", string.Empty);
            Sequence pChild = new Sequence();

            pChild.SetClassNameString("Sequence");
            pChild.SetId(0);
            bt.AddChild(pChild);
            Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node4 _node = new Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node4();

            _node.SetClassNameString("Assignment");
            _node.SetId(4);
            pChild.AddChild(_node);
            pChild.SetHasEvents(pChild.HasEvents() | _node.HasEvents());
            Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node98 _node2 = new Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node98();

            _node2.SetClassNameString("Assignment");
            _node2.SetId(0x62);
            pChild.AddChild(_node2);
            pChild.SetHasEvents(pChild.HasEvents() | _node2.HasEvents());
            Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node48 _node3 = new Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node48();

            _node3.SetClassNameString("Assignment");
            _node3.SetId(0x30);
            pChild.AddChild(_node3);
            pChild.SetHasEvents(pChild.HasEvents() | _node3.HasEvents());
            Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node11 _node4 = new Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node11();

            _node4.SetClassNameString("Assignment");
            _node4.SetId(11);
            pChild.AddChild(_node4);
            pChild.SetHasEvents(pChild.HasEvents() | _node4.HasEvents());
            DecoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node14 _node5 = new DecoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node14();

            _node5.SetClassNameString("DecoratorLoop");
            _node5.SetId(14);
            pChild.AddChild(_node5);
            SelectorLoop loop = new SelectorLoop();

            loop.SetClassNameString("SelectorLoop");
            loop.SetId(1);
            _node5.AddChild(loop);
            WithPrecondition precondition = new WithPrecondition();

            precondition.SetClassNameString("WithPrecondition");
            precondition.SetId(60);
            loop.AddChild(precondition);
            Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node61 _node6 = new Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node61();

            _node6.SetClassNameString("Condition");
            _node6.SetId(0x3d);
            precondition.AddChild(_node6);
            precondition.SetHasEvents(precondition.HasEvents() | _node6.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node3 _node7 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node3();

            _node7.SetClassNameString("Action");
            _node7.SetId(3);
            precondition.AddChild(_node7);
            precondition.SetHasEvents(precondition.HasEvents() | _node7.HasEvents());
            loop.SetHasEvents(loop.HasEvents() | precondition.HasEvents());
            WithPrecondition precondition2 = new WithPrecondition();

            precondition2.SetClassNameString("WithPrecondition");
            precondition2.SetId(70);
            loop.AddChild(precondition2);
            Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node71 _node8 = new Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node71();

            _node8.SetClassNameString("Condition");
            _node8.SetId(0x47);
            precondition2.AddChild(_node8);
            precondition2.SetHasEvents(precondition2.HasEvents() | _node8.HasEvents());
            Sequence sequence2 = new Sequence();

            sequence2.SetClassNameString("Sequence");
            sequence2.SetId(12);
            precondition2.AddChild(sequence2);
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node462 _node9 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node462();

            _node9.SetClassNameString("Action");
            _node9.SetId(0x1ce);
            sequence2.AddChild(_node9);
            sequence2.SetHasEvents(sequence2.HasEvents() | _node9.HasEvents());
            IfElse @else = new IfElse();

            @else.SetClassNameString("IfElse");
            @else.SetId(5);
            sequence2.AddChild(@else);
            Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node336 _node10 = new Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node336();

            _node10.SetClassNameString("Condition");
            _node10.SetId(0x150);
            @else.AddChild(_node10);
            @else.SetHasEvents(@else.HasEvents() | _node10.HasEvents());
            Sequence sequence3 = new Sequence();

            sequence3.SetClassNameString("Sequence");
            sequence3.SetId(6);
            @else.AddChild(sequence3);
            Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node7 _node11 = new Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node7();

            _node11.SetClassNameString("Assignment");
            _node11.SetId(7);
            sequence3.AddChild(_node11);
            sequence3.SetHasEvents(sequence3.HasEvents() | _node11.HasEvents());
            Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node8 _node12 = new Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node8();

            _node12.SetClassNameString("Assignment");
            _node12.SetId(8);
            sequence3.AddChild(_node12);
            sequence3.SetHasEvents(sequence3.HasEvents() | _node12.HasEvents());
            @else.SetHasEvents(@else.HasEvents() | sequence3.HasEvents());
            Noop noop = new Noop();

            noop.SetClassNameString("Noop");
            noop.SetId(13);
            @else.AddChild(noop);
            @else.SetHasEvents(@else.HasEvents() | noop.HasEvents());
            sequence2.SetHasEvents(sequence2.HasEvents() | @else.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node15 _node13 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node15();

            _node13.SetClassNameString("Action");
            _node13.SetId(15);
            sequence2.AddChild(_node13);
            sequence2.SetHasEvents(sequence2.HasEvents() | _node13.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node438 _node14 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node438();

            _node14.SetClassNameString("Action");
            _node14.SetId(0x1b6);
            sequence2.AddChild(_node14);
            sequence2.SetHasEvents(sequence2.HasEvents() | _node14.HasEvents());
            precondition2.SetHasEvents(precondition2.HasEvents() | sequence2.HasEvents());
            loop.SetHasEvents(loop.HasEvents() | precondition2.HasEvents());
            WithPrecondition precondition3 = new WithPrecondition();

            precondition3.SetClassNameString("WithPrecondition");
            precondition3.SetId(0x203);
            loop.AddChild(precondition3);
            Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node516 _node15 = new Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node516();

            _node15.SetClassNameString("Condition");
            _node15.SetId(0x204);
            precondition3.AddChild(_node15);
            precondition3.SetHasEvents(precondition3.HasEvents() | _node15.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node9 _node16 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node9();

            _node16.SetClassNameString("Action");
            _node16.SetId(9);
            precondition3.AddChild(_node16);
            precondition3.SetHasEvents(precondition3.HasEvents() | _node16.HasEvents());
            loop.SetHasEvents(loop.HasEvents() | precondition3.HasEvents());
            WithPrecondition precondition4 = new WithPrecondition();

            precondition4.SetClassNameString("WithPrecondition");
            precondition4.SetId(0x18);
            loop.AddChild(precondition4);
            Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node25 _node17 = new Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node25();

            _node17.SetClassNameString("Condition");
            _node17.SetId(0x19);
            precondition4.AddChild(_node17);
            precondition4.SetHasEvents(precondition4.HasEvents() | _node17.HasEvents());
            Sequence sequence4 = new Sequence();

            sequence4.SetClassNameString("Sequence");
            sequence4.SetId(0x3b);
            precondition4.AddChild(sequence4);
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node488 _node18 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node488();

            _node18.SetClassNameString("Action");
            _node18.SetId(0x1e8);
            sequence4.AddChild(_node18);
            sequence4.SetHasEvents(sequence4.HasEvents() | _node18.HasEvents());
            DecoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node65 _node19 = new DecoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node65();

            _node19.SetClassNameString("DecoratorLoop");
            _node19.SetId(0x41);
            sequence4.AddChild(_node19);
            Noop noop2 = new Noop();

            noop2.SetClassNameString("Noop");
            noop2.SetId(0x21);
            _node19.AddChild(noop2);
            _node19.SetHasEvents(_node19.HasEvents() | noop2.HasEvents());
            sequence4.SetHasEvents(sequence4.HasEvents() | _node19.HasEvents());
            precondition4.SetHasEvents(precondition4.HasEvents() | sequence4.HasEvents());
            loop.SetHasEvents(loop.HasEvents() | precondition4.HasEvents());
            WithPrecondition precondition5 = new WithPrecondition();

            precondition5.SetClassNameString("WithPrecondition");
            precondition5.SetId(0x22);
            loop.AddChild(precondition5);
            Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node40 _node20 = new Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node40();

            _node20.SetClassNameString("Condition");
            _node20.SetId(40);
            precondition5.AddChild(_node20);
            precondition5.SetHasEvents(precondition5.HasEvents() | _node20.HasEvents());
            Sequence sequence5 = new Sequence();

            sequence5.SetClassNameString("Sequence");
            sequence5.SetId(0x29);
            precondition5.AddChild(sequence5);
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node42 _node21 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node42();

            _node21.SetClassNameString("Action");
            _node21.SetId(0x2a);
            sequence5.AddChild(_node21);
            sequence5.SetHasEvents(sequence5.HasEvents() | _node21.HasEvents());
            DecoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node43 _node22 = new DecoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node43();

            _node22.SetClassNameString("DecoratorLoop");
            _node22.SetId(0x2b);
            sequence5.AddChild(_node22);
            Noop noop3 = new Noop();

            noop3.SetClassNameString("Noop");
            noop3.SetId(0x1ca);
            _node22.AddChild(noop3);
            _node22.SetHasEvents(_node22.HasEvents() | noop3.HasEvents());
            sequence5.SetHasEvents(sequence5.HasEvents() | _node22.HasEvents());
            precondition5.SetHasEvents(precondition5.HasEvents() | sequence5.HasEvents());
            loop.SetHasEvents(loop.HasEvents() | precondition5.HasEvents());
            WithPrecondition precondition6 = new WithPrecondition();

            precondition6.SetClassNameString("WithPrecondition");
            precondition6.SetId(450);
            loop.AddChild(precondition6);
            Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node454 _node23 = new Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node454();

            _node23.SetClassNameString("Condition");
            _node23.SetId(0x1c6);
            precondition6.AddChild(_node23);
            precondition6.SetHasEvents(precondition6.HasEvents() | _node23.HasEvents());
            Sequence sequence6 = new Sequence();

            sequence6.SetClassNameString("Sequence");
            sequence6.SetId(0x1c7);
            precondition6.AddChild(sequence6);
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node456 _node24 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node456();

            _node24.SetClassNameString("Action");
            _node24.SetId(0x1c8);
            sequence6.AddChild(_node24);
            sequence6.SetHasEvents(sequence6.HasEvents() | _node24.HasEvents());
            DecoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node457 _node25 = new DecoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node457();

            _node25.SetClassNameString("DecoratorLoop");
            _node25.SetId(0x1c9);
            sequence6.AddChild(_node25);
            Noop noop4 = new Noop();

            noop4.SetClassNameString("Noop");
            noop4.SetId(2);
            _node25.AddChild(noop4);
            _node25.SetHasEvents(_node25.HasEvents() | noop4.HasEvents());
            sequence6.SetHasEvents(sequence6.HasEvents() | _node25.HasEvents());
            precondition6.SetHasEvents(precondition6.HasEvents() | sequence6.HasEvents());
            loop.SetHasEvents(loop.HasEvents() | precondition6.HasEvents());
            _node5.SetHasEvents(_node5.HasEvents() | loop.HasEvents());
            pChild.SetHasEvents(pChild.HasEvents() | _node5.HasEvents());
            bt.SetHasEvents(bt.HasEvents() | pChild.HasEvents());
            return(true);
        }
コード例 #3
0
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("HoverBotBT");
            bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
            bt.SetAgentType("HoverBotAgent");
#endif
            // children
            {
                Selector node0 = new Selector();
                node0.SetClassNameString("Selector");
                node0.SetId(0);
#if !BEHAVIAC_RELEASE
                node0.SetAgentType("HoverBotAgent");
#endif
                bt.AddChild(node0);
                {
                    Sequence node2 = new Sequence();
                    node2.SetClassNameString("Sequence");
                    node2.SetId(2);
#if !BEHAVIAC_RELEASE
                    node2.SetAgentType("HoverBotAgent");
#endif
                    node0.AddChild(node2);
                    {
                        Action_bt_HoverBotBT_node1 node1 = new Action_bt_HoverBotBT_node1();
                        node1.SetClassNameString("Action");
                        node1.SetId(1);
#if !BEHAVIAC_RELEASE
                        node1.SetAgentType("HoverBotAgent");
#endif
                        node2.AddChild(node1);
                        node2.SetHasEvents(node2.HasEvents() | node1.HasEvents());
                    }
                    {
                        Condition_bt_HoverBotBT_node3 node3 = new Condition_bt_HoverBotBT_node3();
                        node3.SetClassNameString("Condition");
                        node3.SetId(3);
#if !BEHAVIAC_RELEASE
                        node3.SetAgentType("HoverBotAgent");
#endif
                        node2.AddChild(node3);
                        node2.SetHasEvents(node2.HasEvents() | node3.HasEvents());
                    }
                    node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
                }
                {
                    Selector node5 = new Selector();
                    node5.SetClassNameString("Selector");
                    node5.SetId(5);
#if !BEHAVIAC_RELEASE
                    node5.SetAgentType("HoverBotAgent");
#endif
                    node0.AddChild(node5);
                    {
                        Sequence node4 = new Sequence();
                        node4.SetClassNameString("Sequence");
                        node4.SetId(4);
#if !BEHAVIAC_RELEASE
                        node4.SetAgentType("HoverBotAgent");
#endif
                        node5.AddChild(node4);
                        {
                            Action_bt_HoverBotBT_node6 node6 = new Action_bt_HoverBotBT_node6();
                            node6.SetClassNameString("Action");
                            node6.SetId(6);
#if !BEHAVIAC_RELEASE
                            node6.SetAgentType("HoverBotAgent");
#endif
                            node4.AddChild(node6);
                            node4.SetHasEvents(node4.HasEvents() | node6.HasEvents());
                        }
                        {
                            Condition_bt_HoverBotBT_node7 node7 = new Condition_bt_HoverBotBT_node7();
                            node7.SetClassNameString("Condition");
                            node7.SetId(7);
#if !BEHAVIAC_RELEASE
                            node7.SetAgentType("HoverBotAgent");
#endif
                            node4.AddChild(node7);
                            node4.SetHasEvents(node4.HasEvents() | node7.HasEvents());
                        }
                        node5.SetHasEvents(node5.HasEvents() | node4.HasEvents());
                    }
                    {
                        Sequence node8 = new Sequence();
                        node8.SetClassNameString("Sequence");
                        node8.SetId(8);
#if !BEHAVIAC_RELEASE
                        node8.SetAgentType("HoverBotAgent");
#endif
                        node5.AddChild(node8);
                        {
                            Action_bt_HoverBotBT_node10 node10 = new Action_bt_HoverBotBT_node10();
                            node10.SetClassNameString("Action");
                            node10.SetId(10);
#if !BEHAVIAC_RELEASE
                            node10.SetAgentType("HoverBotAgent");
#endif
                            node8.AddChild(node10);
                            node8.SetHasEvents(node8.HasEvents() | node10.HasEvents());
                        }
                        node5.SetHasEvents(node5.HasEvents() | node8.HasEvents());
                    }
                    node0.SetHasEvents(node0.HasEvents() | node5.HasEvents());
                }
                bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
            }
            return(true);
        }
コード例 #4
0
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("WrapperAI/Monster/BTMonsterBaozou");
            bt.AddPar("uint", "p_targetID", "0", string.Empty);
            bt.AddPar("int", "p_srchRange", "0", string.Empty);
            bt.AddPar("uint", "p_selfID", "0", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_targetPos", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            bt.AddPar("int", "p_randomIndex", "0", string.Empty);
            Sequence sequence = new Sequence();

            sequence.SetClassNameString("Sequence");
            sequence.SetId(0);
            bt.AddChild(sequence);
            Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node4 assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node = new Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node4();

            assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node.SetId(4);
            sequence.AddChild(assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node);
            sequence.SetHasEvents(sequence.HasEvents() | assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node.HasEvents());
            Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node98 assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node2 = new Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node98();

            assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node2.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node2.SetId(98);
            sequence.AddChild(assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node2);
            sequence.SetHasEvents(sequence.HasEvents() | assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node2.HasEvents());
            Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node48 assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node3 = new Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node48();

            assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node3.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node3.SetId(48);
            sequence.AddChild(assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node3);
            sequence.SetHasEvents(sequence.HasEvents() | assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node3.HasEvents());
            Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node11 assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node4 = new Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node11();

            assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node4.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node4.SetId(11);
            sequence.AddChild(assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node4);
            sequence.SetHasEvents(sequence.HasEvents() | assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node4.HasEvents());
            DecoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node14 decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node = new DecoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node14();

            decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node.SetId(14);
            sequence.AddChild(decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node);
            SelectorLoop selectorLoop = new SelectorLoop();

            selectorLoop.SetClassNameString("SelectorLoop");
            selectorLoop.SetId(1);
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node.AddChild(selectorLoop);
            WithPrecondition withPrecondition = new WithPrecondition();

            withPrecondition.SetClassNameString("WithPrecondition");
            withPrecondition.SetId(60);
            selectorLoop.AddChild(withPrecondition);
            Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node61 condition_bt_WrapperAI_Monster_BTMonsterBaozou_node = new Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node61();

            condition_bt_WrapperAI_Monster_BTMonsterBaozou_node.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterBaozou_node.SetId(61);
            withPrecondition.AddChild(condition_bt_WrapperAI_Monster_BTMonsterBaozou_node);
            withPrecondition.SetHasEvents(withPrecondition.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterBaozou_node.HasEvents());
            IfElse ifElse = new IfElse();

            ifElse.SetClassNameString("IfElse");
            ifElse.SetId(16);
            withPrecondition.AddChild(ifElse);
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node7 action_bt_WrapperAI_Monster_BTMonsterBaozou_node = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node7();

            action_bt_WrapperAI_Monster_BTMonsterBaozou_node.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterBaozou_node.SetId(7);
            ifElse.AddChild(action_bt_WrapperAI_Monster_BTMonsterBaozou_node);
            ifElse.SetHasEvents(ifElse.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterBaozou_node.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node3 action_bt_WrapperAI_Monster_BTMonsterBaozou_node2 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node3();

            action_bt_WrapperAI_Monster_BTMonsterBaozou_node2.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterBaozou_node2.SetId(3);
            ifElse.AddChild(action_bt_WrapperAI_Monster_BTMonsterBaozou_node2);
            ifElse.SetHasEvents(ifElse.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterBaozou_node2.HasEvents());
            Sequence sequence2 = new Sequence();

            sequence2.SetClassNameString("Sequence");
            sequence2.SetId(10);
            ifElse.AddChild(sequence2);
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node17 action_bt_WrapperAI_Monster_BTMonsterBaozou_node3 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node17();

            action_bt_WrapperAI_Monster_BTMonsterBaozou_node3.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterBaozou_node3.SetId(17);
            sequence2.AddChild(action_bt_WrapperAI_Monster_BTMonsterBaozou_node3);
            sequence2.SetHasEvents(sequence2.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterBaozou_node3.HasEvents());
            IfElse ifElse2 = new IfElse();

            ifElse2.SetClassNameString("IfElse");
            ifElse2.SetId(18);
            sequence2.AddChild(ifElse2);
            Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node19 condition_bt_WrapperAI_Monster_BTMonsterBaozou_node2 = new Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node19();

            condition_bt_WrapperAI_Monster_BTMonsterBaozou_node2.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterBaozou_node2.SetId(19);
            ifElse2.AddChild(condition_bt_WrapperAI_Monster_BTMonsterBaozou_node2);
            ifElse2.SetHasEvents(ifElse2.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterBaozou_node2.HasEvents());
            Sequence sequence3 = new Sequence();

            sequence3.SetClassNameString("Sequence");
            sequence3.SetId(20);
            ifElse2.AddChild(sequence3);
            Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node21 assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node5 = new Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node21();

            assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node5.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node5.SetId(21);
            sequence3.AddChild(assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node5);
            sequence3.SetHasEvents(sequence3.HasEvents() | assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node5.HasEvents());
            Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node22 assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node6 = new Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node22();

            assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node6.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node6.SetId(22);
            sequence3.AddChild(assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node6);
            sequence3.SetHasEvents(sequence3.HasEvents() | assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node6.HasEvents());
            ifElse2.SetHasEvents(ifElse2.HasEvents() | sequence3.HasEvents());
            Noop noop = new Noop();

            noop.SetClassNameString("Noop");
            noop.SetId(23);
            ifElse2.AddChild(noop);
            ifElse2.SetHasEvents(ifElse2.HasEvents() | noop.HasEvents());
            sequence2.SetHasEvents(sequence2.HasEvents() | ifElse2.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node26 action_bt_WrapperAI_Monster_BTMonsterBaozou_node4 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node26();

            action_bt_WrapperAI_Monster_BTMonsterBaozou_node4.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterBaozou_node4.SetId(26);
            sequence2.AddChild(action_bt_WrapperAI_Monster_BTMonsterBaozou_node4);
            sequence2.SetHasEvents(sequence2.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterBaozou_node4.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node27 action_bt_WrapperAI_Monster_BTMonsterBaozou_node5 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node27();

            action_bt_WrapperAI_Monster_BTMonsterBaozou_node5.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterBaozou_node5.SetId(27);
            sequence2.AddChild(action_bt_WrapperAI_Monster_BTMonsterBaozou_node5);
            sequence2.SetHasEvents(sequence2.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterBaozou_node5.HasEvents());
            ifElse.SetHasEvents(ifElse.HasEvents() | sequence2.HasEvents());
            withPrecondition.SetHasEvents(withPrecondition.HasEvents() | ifElse.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition.HasEvents());
            WithPrecondition withPrecondition2 = new WithPrecondition();

            withPrecondition2.SetClassNameString("WithPrecondition");
            withPrecondition2.SetId(70);
            selectorLoop.AddChild(withPrecondition2);
            Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node71 condition_bt_WrapperAI_Monster_BTMonsterBaozou_node3 = new Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node71();

            condition_bt_WrapperAI_Monster_BTMonsterBaozou_node3.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterBaozou_node3.SetId(71);
            withPrecondition2.AddChild(condition_bt_WrapperAI_Monster_BTMonsterBaozou_node3);
            withPrecondition2.SetHasEvents(withPrecondition2.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterBaozou_node3.HasEvents());
            IfElse ifElse3 = new IfElse();

            ifElse3.SetClassNameString("IfElse");
            ifElse3.SetId(28);
            withPrecondition2.AddChild(ifElse3);
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node5 action_bt_WrapperAI_Monster_BTMonsterBaozou_node6 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node5();

            action_bt_WrapperAI_Monster_BTMonsterBaozou_node6.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterBaozou_node6.SetId(5);
            ifElse3.AddChild(action_bt_WrapperAI_Monster_BTMonsterBaozou_node6);
            ifElse3.SetHasEvents(ifElse3.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterBaozou_node6.HasEvents());
            Sequence sequence4 = new Sequence();

            sequence4.SetClassNameString("Sequence");
            sequence4.SetId(29);
            ifElse3.AddChild(sequence4);
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node30 action_bt_WrapperAI_Monster_BTMonsterBaozou_node7 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node30();

            action_bt_WrapperAI_Monster_BTMonsterBaozou_node7.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterBaozou_node7.SetId(30);
            sequence4.AddChild(action_bt_WrapperAI_Monster_BTMonsterBaozou_node7);
            sequence4.SetHasEvents(sequence4.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterBaozou_node7.HasEvents());
            IfElse ifElse4 = new IfElse();

            ifElse4.SetClassNameString("IfElse");
            ifElse4.SetId(31);
            sequence4.AddChild(ifElse4);
            Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node32 condition_bt_WrapperAI_Monster_BTMonsterBaozou_node4 = new Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node32();

            condition_bt_WrapperAI_Monster_BTMonsterBaozou_node4.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterBaozou_node4.SetId(32);
            ifElse4.AddChild(condition_bt_WrapperAI_Monster_BTMonsterBaozou_node4);
            ifElse4.SetHasEvents(ifElse4.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterBaozou_node4.HasEvents());
            Sequence sequence5 = new Sequence();

            sequence5.SetClassNameString("Sequence");
            sequence5.SetId(33);
            ifElse4.AddChild(sequence5);
            Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node35 assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node7 = new Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node35();

            assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node7.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node7.SetId(35);
            sequence5.AddChild(assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node7);
            sequence5.SetHasEvents(sequence5.HasEvents() | assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node7.HasEvents());
            Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node36 assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node8 = new Assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node36();

            assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node8.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node8.SetId(36);
            sequence5.AddChild(assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node8);
            sequence5.SetHasEvents(sequence5.HasEvents() | assignment_bt_WrapperAI_Monster_BTMonsterBaozou_node8.HasEvents());
            ifElse4.SetHasEvents(ifElse4.HasEvents() | sequence5.HasEvents());
            Noop noop2 = new Noop();

            noop2.SetClassNameString("Noop");
            noop2.SetId(37);
            ifElse4.AddChild(noop2);
            ifElse4.SetHasEvents(ifElse4.HasEvents() | noop2.HasEvents());
            sequence4.SetHasEvents(sequence4.HasEvents() | ifElse4.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node38 action_bt_WrapperAI_Monster_BTMonsterBaozou_node8 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node38();

            action_bt_WrapperAI_Monster_BTMonsterBaozou_node8.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterBaozou_node8.SetId(38);
            sequence4.AddChild(action_bt_WrapperAI_Monster_BTMonsterBaozou_node8);
            sequence4.SetHasEvents(sequence4.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterBaozou_node8.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node39 action_bt_WrapperAI_Monster_BTMonsterBaozou_node9 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node39();

            action_bt_WrapperAI_Monster_BTMonsterBaozou_node9.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterBaozou_node9.SetId(39);
            sequence4.AddChild(action_bt_WrapperAI_Monster_BTMonsterBaozou_node9);
            sequence4.SetHasEvents(sequence4.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterBaozou_node9.HasEvents());
            ifElse3.SetHasEvents(ifElse3.HasEvents() | sequence4.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node6 action_bt_WrapperAI_Monster_BTMonsterBaozou_node10 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node6();

            action_bt_WrapperAI_Monster_BTMonsterBaozou_node10.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterBaozou_node10.SetId(6);
            ifElse3.AddChild(action_bt_WrapperAI_Monster_BTMonsterBaozou_node10);
            ifElse3.SetHasEvents(ifElse3.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterBaozou_node10.HasEvents());
            withPrecondition2.SetHasEvents(withPrecondition2.HasEvents() | ifElse3.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition2.HasEvents());
            WithPrecondition withPrecondition3 = new WithPrecondition();

            withPrecondition3.SetClassNameString("WithPrecondition");
            withPrecondition3.SetId(515);
            selectorLoop.AddChild(withPrecondition3);
            Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node516 condition_bt_WrapperAI_Monster_BTMonsterBaozou_node5 = new Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node516();

            condition_bt_WrapperAI_Monster_BTMonsterBaozou_node5.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterBaozou_node5.SetId(516);
            withPrecondition3.AddChild(condition_bt_WrapperAI_Monster_BTMonsterBaozou_node5);
            withPrecondition3.SetHasEvents(withPrecondition3.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterBaozou_node5.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node9 action_bt_WrapperAI_Monster_BTMonsterBaozou_node11 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node9();

            action_bt_WrapperAI_Monster_BTMonsterBaozou_node11.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterBaozou_node11.SetId(9);
            withPrecondition3.AddChild(action_bt_WrapperAI_Monster_BTMonsterBaozou_node11);
            withPrecondition3.SetHasEvents(withPrecondition3.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterBaozou_node11.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition3.HasEvents());
            WithPrecondition withPrecondition4 = new WithPrecondition();

            withPrecondition4.SetClassNameString("WithPrecondition");
            withPrecondition4.SetId(24);
            selectorLoop.AddChild(withPrecondition4);
            Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node25 condition_bt_WrapperAI_Monster_BTMonsterBaozou_node6 = new Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node25();

            condition_bt_WrapperAI_Monster_BTMonsterBaozou_node6.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterBaozou_node6.SetId(25);
            withPrecondition4.AddChild(condition_bt_WrapperAI_Monster_BTMonsterBaozou_node6);
            withPrecondition4.SetHasEvents(withPrecondition4.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterBaozou_node6.HasEvents());
            Sequence sequence6 = new Sequence();

            sequence6.SetClassNameString("Sequence");
            sequence6.SetId(165);
            withPrecondition4.AddChild(sequence6);
            Selector selector = new Selector();

            selector.SetClassNameString("Selector");
            selector.SetId(487);
            sequence6.AddChild(selector);
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node488 action_bt_WrapperAI_Monster_BTMonsterBaozou_node12 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node488();

            action_bt_WrapperAI_Monster_BTMonsterBaozou_node12.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterBaozou_node12.SetId(488);
            selector.AddChild(action_bt_WrapperAI_Monster_BTMonsterBaozou_node12);
            selector.SetHasEvents(selector.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterBaozou_node12.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node166 action_bt_WrapperAI_Monster_BTMonsterBaozou_node13 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node166();

            action_bt_WrapperAI_Monster_BTMonsterBaozou_node13.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterBaozou_node13.SetId(166);
            selector.AddChild(action_bt_WrapperAI_Monster_BTMonsterBaozou_node13);
            selector.SetHasEvents(selector.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterBaozou_node13.HasEvents());
            sequence6.SetHasEvents(sequence6.HasEvents() | selector.HasEvents());
            DecoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node167 decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node2 = new DecoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node167();

            decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node2.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node2.SetId(167);
            sequence6.AddChild(decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node2);
            Noop noop3 = new Noop();

            noop3.SetClassNameString("Noop");
            noop3.SetId(168);
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node2.AddChild(noop3);
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node2.SetHasEvents(decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node2.HasEvents() | noop3.HasEvents());
            sequence6.SetHasEvents(sequence6.HasEvents() | decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node2.HasEvents());
            withPrecondition4.SetHasEvents(withPrecondition4.HasEvents() | sequence6.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition4.HasEvents());
            WithPrecondition withPrecondition5 = new WithPrecondition();

            withPrecondition5.SetClassNameString("WithPrecondition");
            withPrecondition5.SetId(34);
            selectorLoop.AddChild(withPrecondition5);
            Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node40 condition_bt_WrapperAI_Monster_BTMonsterBaozou_node7 = new Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node40();

            condition_bt_WrapperAI_Monster_BTMonsterBaozou_node7.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterBaozou_node7.SetId(40);
            withPrecondition5.AddChild(condition_bt_WrapperAI_Monster_BTMonsterBaozou_node7);
            withPrecondition5.SetHasEvents(withPrecondition5.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterBaozou_node7.HasEvents());
            Sequence sequence7 = new Sequence();

            sequence7.SetClassNameString("Sequence");
            sequence7.SetId(41);
            withPrecondition5.AddChild(sequence7);
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node42 action_bt_WrapperAI_Monster_BTMonsterBaozou_node14 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node42();

            action_bt_WrapperAI_Monster_BTMonsterBaozou_node14.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterBaozou_node14.SetId(42);
            sequence7.AddChild(action_bt_WrapperAI_Monster_BTMonsterBaozou_node14);
            sequence7.SetHasEvents(sequence7.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterBaozou_node14.HasEvents());
            DecoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node43 decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node3 = new DecoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node43();

            decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node3.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node3.SetId(43);
            sequence7.AddChild(decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node3);
            Noop noop4 = new Noop();

            noop4.SetClassNameString("Noop");
            noop4.SetId(458);
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node3.AddChild(noop4);
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node3.SetHasEvents(decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node3.HasEvents() | noop4.HasEvents());
            sequence7.SetHasEvents(sequence7.HasEvents() | decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node3.HasEvents());
            withPrecondition5.SetHasEvents(withPrecondition5.HasEvents() | sequence7.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition5.HasEvents());
            WithPrecondition withPrecondition6 = new WithPrecondition();

            withPrecondition6.SetClassNameString("WithPrecondition");
            withPrecondition6.SetId(450);
            selectorLoop.AddChild(withPrecondition6);
            Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node454 condition_bt_WrapperAI_Monster_BTMonsterBaozou_node8 = new Condition_bt_WrapperAI_Monster_BTMonsterBaozou_node454();

            condition_bt_WrapperAI_Monster_BTMonsterBaozou_node8.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterBaozou_node8.SetId(454);
            withPrecondition6.AddChild(condition_bt_WrapperAI_Monster_BTMonsterBaozou_node8);
            withPrecondition6.SetHasEvents(withPrecondition6.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterBaozou_node8.HasEvents());
            Sequence sequence8 = new Sequence();

            sequence8.SetClassNameString("Sequence");
            sequence8.SetId(455);
            withPrecondition6.AddChild(sequence8);
            Action_bt_WrapperAI_Monster_BTMonsterBaozou_node456 action_bt_WrapperAI_Monster_BTMonsterBaozou_node15 = new Action_bt_WrapperAI_Monster_BTMonsterBaozou_node456();

            action_bt_WrapperAI_Monster_BTMonsterBaozou_node15.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterBaozou_node15.SetId(456);
            sequence8.AddChild(action_bt_WrapperAI_Monster_BTMonsterBaozou_node15);
            sequence8.SetHasEvents(sequence8.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterBaozou_node15.HasEvents());
            DecoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node457 decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node4 = new DecoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node457();

            decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node4.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node4.SetId(457);
            sequence8.AddChild(decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node4);
            Noop noop5 = new Noop();

            noop5.SetClassNameString("Noop");
            noop5.SetId(2);
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node4.AddChild(noop5);
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node4.SetHasEvents(decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node4.HasEvents() | noop5.HasEvents());
            sequence8.SetHasEvents(sequence8.HasEvents() | decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node4.HasEvents());
            withPrecondition6.SetHasEvents(withPrecondition6.HasEvents() | sequence8.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition6.HasEvents());
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node.SetHasEvents(decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node.HasEvents() | selectorLoop.HasEvents());
            sequence.SetHasEvents(sequence.HasEvents() | decoratorLoop_bt_WrapperAI_Monster_BTMonsterBaozou_node.HasEvents());
            bt.SetHasEvents(bt.HasEvents() | sequence.HasEvents());
            return(true);
        }
コード例 #5
0
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("WrapperAI/Organ/OrganTurret");
            bt.AddPar("Assets.Scripts.GameLogic.SkillSlotType", "p_curSlotType", "SLOT_SKILL_0", string.Empty);
            bt.AddPar("uint", "p_targetID", "0", string.Empty);
            bt.AddPar("int", "p_srchRange", "0", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_AttackMoveDest", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            bt.AddPar("bool", "p_IsAttackMove_Attack", "false", string.Empty);
            bt.AddPar("bool", "p_AttackIsFinished", "true", string.Empty);
            bt.AddPar("uint", "p_CmdID", "0", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_attackPathCurTargetPos", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            DecoratorLoop_bt_WrapperAI_Organ_OrganTurret_node14 decoratorLoop_bt_WrapperAI_Organ_OrganTurret_node = new DecoratorLoop_bt_WrapperAI_Organ_OrganTurret_node14();

            decoratorLoop_bt_WrapperAI_Organ_OrganTurret_node.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_Organ_OrganTurret_node.SetId(14);
            bt.AddChild(decoratorLoop_bt_WrapperAI_Organ_OrganTurret_node);
            SelectorLoop selectorLoop = new SelectorLoop();

            selectorLoop.SetClassNameString("SelectorLoop");
            selectorLoop.SetId(1);
            decoratorLoop_bt_WrapperAI_Organ_OrganTurret_node.AddChild(selectorLoop);
            WithPrecondition withPrecondition = new WithPrecondition();

            withPrecondition.SetClassNameString("WithPrecondition");
            withPrecondition.SetId(11);
            selectorLoop.AddChild(withPrecondition);
            Or or = new Or();

            or.SetClassNameString("Or");
            or.SetId(0);
            withPrecondition.AddChild(or);
            Condition_bt_WrapperAI_Organ_OrganTurret_node12 condition_bt_WrapperAI_Organ_OrganTurret_node = new Condition_bt_WrapperAI_Organ_OrganTurret_node12();

            condition_bt_WrapperAI_Organ_OrganTurret_node.SetClassNameString("Condition");
            condition_bt_WrapperAI_Organ_OrganTurret_node.SetId(12);
            or.AddChild(condition_bt_WrapperAI_Organ_OrganTurret_node);
            or.SetHasEvents(or.HasEvents() | condition_bt_WrapperAI_Organ_OrganTurret_node.HasEvents());
            Condition_bt_WrapperAI_Organ_OrganTurret_node26 condition_bt_WrapperAI_Organ_OrganTurret_node2 = new Condition_bt_WrapperAI_Organ_OrganTurret_node26();

            condition_bt_WrapperAI_Organ_OrganTurret_node2.SetClassNameString("Condition");
            condition_bt_WrapperAI_Organ_OrganTurret_node2.SetId(26);
            or.AddChild(condition_bt_WrapperAI_Organ_OrganTurret_node2);
            or.SetHasEvents(or.HasEvents() | condition_bt_WrapperAI_Organ_OrganTurret_node2.HasEvents());
            Condition_bt_WrapperAI_Organ_OrganTurret_node27 condition_bt_WrapperAI_Organ_OrganTurret_node3 = new Condition_bt_WrapperAI_Organ_OrganTurret_node27();

            condition_bt_WrapperAI_Organ_OrganTurret_node3.SetClassNameString("Condition");
            condition_bt_WrapperAI_Organ_OrganTurret_node3.SetId(27);
            or.AddChild(condition_bt_WrapperAI_Organ_OrganTurret_node3);
            or.SetHasEvents(or.HasEvents() | condition_bt_WrapperAI_Organ_OrganTurret_node3.HasEvents());
            withPrecondition.SetHasEvents(withPrecondition.HasEvents() | or.HasEvents());
            Sequence sequence = new Sequence();

            sequence.SetClassNameString("Sequence");
            sequence.SetId(86);
            withPrecondition.AddChild(sequence);
            Action_bt_WrapperAI_Organ_OrganTurret_node140 action_bt_WrapperAI_Organ_OrganTurret_node = new Action_bt_WrapperAI_Organ_OrganTurret_node140();

            action_bt_WrapperAI_Organ_OrganTurret_node.SetClassNameString("Action");
            action_bt_WrapperAI_Organ_OrganTurret_node.SetId(140);
            sequence.AddChild(action_bt_WrapperAI_Organ_OrganTurret_node);
            sequence.SetHasEvents(sequence.HasEvents() | action_bt_WrapperAI_Organ_OrganTurret_node.HasEvents());
            Action_bt_WrapperAI_Organ_OrganTurret_node88 action_bt_WrapperAI_Organ_OrganTurret_node2 = new Action_bt_WrapperAI_Organ_OrganTurret_node88();

            action_bt_WrapperAI_Organ_OrganTurret_node2.SetClassNameString("Action");
            action_bt_WrapperAI_Organ_OrganTurret_node2.SetId(88);
            sequence.AddChild(action_bt_WrapperAI_Organ_OrganTurret_node2);
            sequence.SetHasEvents(sequence.HasEvents() | action_bt_WrapperAI_Organ_OrganTurret_node2.HasEvents());
            Action_bt_WrapperAI_Organ_OrganTurret_node91 action_bt_WrapperAI_Organ_OrganTurret_node3 = new Action_bt_WrapperAI_Organ_OrganTurret_node91();

            action_bt_WrapperAI_Organ_OrganTurret_node3.SetClassNameString("Action");
            action_bt_WrapperAI_Organ_OrganTurret_node3.SetId(91);
            sequence.AddChild(action_bt_WrapperAI_Organ_OrganTurret_node3);
            sequence.SetHasEvents(sequence.HasEvents() | action_bt_WrapperAI_Organ_OrganTurret_node3.HasEvents());
            DecoratorLoopUntil_bt_WrapperAI_Organ_OrganTurret_node92 decoratorLoopUntil_bt_WrapperAI_Organ_OrganTurret_node = new DecoratorLoopUntil_bt_WrapperAI_Organ_OrganTurret_node92();

            decoratorLoopUntil_bt_WrapperAI_Organ_OrganTurret_node.SetClassNameString("DecoratorLoopUntil");
            decoratorLoopUntil_bt_WrapperAI_Organ_OrganTurret_node.SetId(92);
            sequence.AddChild(decoratorLoopUntil_bt_WrapperAI_Organ_OrganTurret_node);
            Condition_bt_WrapperAI_Organ_OrganTurret_node93 condition_bt_WrapperAI_Organ_OrganTurret_node4 = new Condition_bt_WrapperAI_Organ_OrganTurret_node93();

            condition_bt_WrapperAI_Organ_OrganTurret_node4.SetClassNameString("Condition");
            condition_bt_WrapperAI_Organ_OrganTurret_node4.SetId(93);
            decoratorLoopUntil_bt_WrapperAI_Organ_OrganTurret_node.AddChild(condition_bt_WrapperAI_Organ_OrganTurret_node4);
            decoratorLoopUntil_bt_WrapperAI_Organ_OrganTurret_node.SetHasEvents(decoratorLoopUntil_bt_WrapperAI_Organ_OrganTurret_node.HasEvents() | condition_bt_WrapperAI_Organ_OrganTurret_node4.HasEvents());
            sequence.SetHasEvents(sequence.HasEvents() | decoratorLoopUntil_bt_WrapperAI_Organ_OrganTurret_node.HasEvents());
            withPrecondition.SetHasEvents(withPrecondition.HasEvents() | sequence.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition.HasEvents());
            WithPrecondition withPrecondition2 = new WithPrecondition();

            withPrecondition2.SetClassNameString("WithPrecondition");
            withPrecondition2.SetId(5);
            selectorLoop.AddChild(withPrecondition2);
            Condition_bt_WrapperAI_Organ_OrganTurret_node9 condition_bt_WrapperAI_Organ_OrganTurret_node5 = new Condition_bt_WrapperAI_Organ_OrganTurret_node9();

            condition_bt_WrapperAI_Organ_OrganTurret_node5.SetClassNameString("Condition");
            condition_bt_WrapperAI_Organ_OrganTurret_node5.SetId(9);
            withPrecondition2.AddChild(condition_bt_WrapperAI_Organ_OrganTurret_node5);
            withPrecondition2.SetHasEvents(withPrecondition2.HasEvents() | condition_bt_WrapperAI_Organ_OrganTurret_node5.HasEvents());
            Sequence sequence2 = new Sequence();

            sequence2.SetClassNameString("Sequence");
            sequence2.SetId(59);
            withPrecondition2.AddChild(sequence2);
            Selector selector = new Selector();

            selector.SetClassNameString("Selector");
            selector.SetId(487);
            sequence2.AddChild(selector);
            Action_bt_WrapperAI_Organ_OrganTurret_node488 action_bt_WrapperAI_Organ_OrganTurret_node4 = new Action_bt_WrapperAI_Organ_OrganTurret_node488();

            action_bt_WrapperAI_Organ_OrganTurret_node4.SetClassNameString("Action");
            action_bt_WrapperAI_Organ_OrganTurret_node4.SetId(488);
            selector.AddChild(action_bt_WrapperAI_Organ_OrganTurret_node4);
            selector.SetHasEvents(selector.HasEvents() | action_bt_WrapperAI_Organ_OrganTurret_node4.HasEvents());
            Action_bt_WrapperAI_Organ_OrganTurret_node10 action_bt_WrapperAI_Organ_OrganTurret_node5 = new Action_bt_WrapperAI_Organ_OrganTurret_node10();

            action_bt_WrapperAI_Organ_OrganTurret_node5.SetClassNameString("Action");
            action_bt_WrapperAI_Organ_OrganTurret_node5.SetId(10);
            selector.AddChild(action_bt_WrapperAI_Organ_OrganTurret_node5);
            selector.SetHasEvents(selector.HasEvents() | action_bt_WrapperAI_Organ_OrganTurret_node5.HasEvents());
            sequence2.SetHasEvents(sequence2.HasEvents() | selector.HasEvents());
            DecoratorLoop_bt_WrapperAI_Organ_OrganTurret_node65 decoratorLoop_bt_WrapperAI_Organ_OrganTurret_node2 = new DecoratorLoop_bt_WrapperAI_Organ_OrganTurret_node65();

            decoratorLoop_bt_WrapperAI_Organ_OrganTurret_node2.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_Organ_OrganTurret_node2.SetId(65);
            sequence2.AddChild(decoratorLoop_bt_WrapperAI_Organ_OrganTurret_node2);
            Noop noop = new Noop();

            noop.SetClassNameString("Noop");
            noop.SetId(66);
            decoratorLoop_bt_WrapperAI_Organ_OrganTurret_node2.AddChild(noop);
            decoratorLoop_bt_WrapperAI_Organ_OrganTurret_node2.SetHasEvents(decoratorLoop_bt_WrapperAI_Organ_OrganTurret_node2.HasEvents() | noop.HasEvents());
            sequence2.SetHasEvents(sequence2.HasEvents() | decoratorLoop_bt_WrapperAI_Organ_OrganTurret_node2.HasEvents());
            withPrecondition2.SetHasEvents(withPrecondition2.HasEvents() | sequence2.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition2.HasEvents());
            decoratorLoop_bt_WrapperAI_Organ_OrganTurret_node.SetHasEvents(decoratorLoop_bt_WrapperAI_Organ_OrganTurret_node.HasEvents() | selectorLoop.HasEvents());
            bt.SetHasEvents(bt.HasEvents() | decoratorLoop_bt_WrapperAI_Organ_OrganTurret_node.HasEvents());
            return(true);
        }
コード例 #6
0
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("HoverBotBT");
            bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
            bt.SetAgentType("HoverBotAgent");
#endif
            // children
            {
                Selector node0 = new Selector();
                node0.SetClassNameString("Selector");
                node0.SetId(0);
#if !BEHAVIAC_RELEASE
                node0.SetAgentType("HoverBotAgent");
#endif
                bt.AddChild(node0);
                {
                    Sequence node2 = new Sequence();
                    node2.SetClassNameString("Sequence");
                    node2.SetId(2);
#if !BEHAVIAC_RELEASE
                    node2.SetAgentType("HoverBotAgent");
#endif
                    node0.AddChild(node2);
                    {
                        Condition_bt_HoverBotBT_node4 node4 = new Condition_bt_HoverBotBT_node4();
                        node4.SetClassNameString("Condition");
                        node4.SetId(4);
#if !BEHAVIAC_RELEASE
                        node4.SetAgentType("HoverBotAgent");
#endif
                        node2.AddChild(node4);
                        node2.SetHasEvents(node2.HasEvents() | node4.HasEvents());
                    }
                    {
                        Action_bt_HoverBotBT_node1 node1 = new Action_bt_HoverBotBT_node1();
                        node1.SetClassNameString("Action");
                        node1.SetId(1);
#if !BEHAVIAC_RELEASE
                        node1.SetAgentType("HoverBotAgent");
#endif
                        node2.AddChild(node1);
                        node2.SetHasEvents(node2.HasEvents() | node1.HasEvents());
                    }
                    node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
                }
                {
                    Selector node5 = new Selector();
                    node5.SetClassNameString("Selector");
                    node5.SetId(5);
#if !BEHAVIAC_RELEASE
                    node5.SetAgentType("HoverBotAgent");
#endif
                    node0.AddChild(node5);
                    {
                        Sequence node6 = new Sequence();
                        node6.SetClassNameString("Sequence");
                        node6.SetId(6);
#if !BEHAVIAC_RELEASE
                        node6.SetAgentType("HoverBotAgent");
#endif
                        node5.AddChild(node6);
                        {
                            Condition_bt_HoverBotBT_node7 node7 = new Condition_bt_HoverBotBT_node7();
                            node7.SetClassNameString("Condition");
                            node7.SetId(7);
#if !BEHAVIAC_RELEASE
                            node7.SetAgentType("HoverBotAgent");
#endif
                            node6.AddChild(node7);
                            node6.SetHasEvents(node6.HasEvents() | node7.HasEvents());
                        }
                        {
                            Action_bt_HoverBotBT_node8 node8 = new Action_bt_HoverBotBT_node8();
                            node8.SetClassNameString("Action");
                            node8.SetId(8);
#if !BEHAVIAC_RELEASE
                            node8.SetAgentType("HoverBotAgent");
#endif
                            node6.AddChild(node8);
                            node6.SetHasEvents(node6.HasEvents() | node8.HasEvents());
                        }
                        node5.SetHasEvents(node5.HasEvents() | node6.HasEvents());
                    }
                    {
                        Sequence node12 = new Sequence();
                        node12.SetClassNameString("Sequence");
                        node12.SetId(12);
#if !BEHAVIAC_RELEASE
                        node12.SetAgentType("HoverBotAgent");
#endif
                        node5.AddChild(node12);
                        {
                            Condition_bt_HoverBotBT_node11 node11 = new Condition_bt_HoverBotBT_node11();
                            node11.SetClassNameString("Condition");
                            node11.SetId(11);
#if !BEHAVIAC_RELEASE
                            node11.SetAgentType("HoverBotAgent");
#endif
                            node12.AddChild(node11);
                            node12.SetHasEvents(node12.HasEvents() | node11.HasEvents());
                        }
                        {
                            Selector node20 = new Selector();
                            node20.SetClassNameString("Selector");
                            node20.SetId(20);
#if !BEHAVIAC_RELEASE
                            node20.SetAgentType("HoverBotAgent");
#endif
                            node12.AddChild(node20);
                            {
                                Sequence node15 = new Sequence();
                                node15.SetClassNameString("Sequence");
                                node15.SetId(15);
#if !BEHAVIAC_RELEASE
                                node15.SetAgentType("HoverBotAgent");
#endif
                                node20.AddChild(node15);
                                {
                                    Condition_bt_HoverBotBT_node16 node16 = new Condition_bt_HoverBotBT_node16();
                                    node16.SetClassNameString("Condition");
                                    node16.SetId(16);
#if !BEHAVIAC_RELEASE
                                    node16.SetAgentType("HoverBotAgent");
#endif
                                    node15.AddChild(node16);
                                    node15.SetHasEvents(node15.HasEvents() | node16.HasEvents());
                                }
                                {
                                    Action_bt_HoverBotBT_node21 node21 = new Action_bt_HoverBotBT_node21();
                                    node21.SetClassNameString("Action");
                                    node21.SetId(21);
#if !BEHAVIAC_RELEASE
                                    node21.SetAgentType("HoverBotAgent");
#endif
                                    node15.AddChild(node21);
                                    node15.SetHasEvents(node15.HasEvents() | node21.HasEvents());
                                }
                                {
                                    Action_bt_HoverBotBT_node14 node14 = new Action_bt_HoverBotBT_node14();
                                    node14.SetClassNameString("Action");
                                    node14.SetId(14);
#if !BEHAVIAC_RELEASE
                                    node14.SetAgentType("HoverBotAgent");
#endif
                                    node15.AddChild(node14);
                                    node15.SetHasEvents(node15.HasEvents() | node14.HasEvents());
                                }
                                node20.SetHasEvents(node20.HasEvents() | node15.HasEvents());
                            }
                            {
                                Action_bt_HoverBotBT_node13 node13 = new Action_bt_HoverBotBT_node13();
                                node13.SetClassNameString("Action");
                                node13.SetId(13);
#if !BEHAVIAC_RELEASE
                                node13.SetAgentType("HoverBotAgent");
#endif
                                node20.AddChild(node13);
                                node20.SetHasEvents(node20.HasEvents() | node13.HasEvents());
                            }
                            node12.SetHasEvents(node12.HasEvents() | node20.HasEvents());
                        }
                        node5.SetHasEvents(node5.HasEvents() | node12.HasEvents());
                    }
                    {
                        Selector node17 = new Selector();
                        node17.SetClassNameString("Selector");
                        node17.SetId(17);
#if !BEHAVIAC_RELEASE
                        node17.SetAgentType("HoverBotAgent");
#endif
                        node5.AddChild(node17);
                        {
                            Sequence node9 = new Sequence();
                            node9.SetClassNameString("Sequence");
                            node9.SetId(9);
#if !BEHAVIAC_RELEASE
                            node9.SetAgentType("HoverBotAgent");
#endif
                            node17.AddChild(node9);
                            {
                                Condition_bt_HoverBotBT_node18 node18 = new Condition_bt_HoverBotBT_node18();
                                node18.SetClassNameString("Condition");
                                node18.SetId(18);
#if !BEHAVIAC_RELEASE
                                node18.SetAgentType("HoverBotAgent");
#endif
                                node9.AddChild(node18);
                                node9.SetHasEvents(node9.HasEvents() | node18.HasEvents());
                            }
                            {
                                Action_bt_HoverBotBT_node10 node10 = new Action_bt_HoverBotBT_node10();
                                node10.SetClassNameString("Action");
                                node10.SetId(10);
#if !BEHAVIAC_RELEASE
                                node10.SetAgentType("HoverBotAgent");
#endif
                                node9.AddChild(node10);
                                node9.SetHasEvents(node9.HasEvents() | node10.HasEvents());
                            }
                            {
                                Action_bt_HoverBotBT_node3 node3 = new Action_bt_HoverBotBT_node3();
                                node3.SetClassNameString("Action");
                                node3.SetId(3);
#if !BEHAVIAC_RELEASE
                                node3.SetAgentType("HoverBotAgent");
#endif
                                node9.AddChild(node3);
                                node9.SetHasEvents(node9.HasEvents() | node3.HasEvents());
                            }
                            node17.SetHasEvents(node17.HasEvents() | node9.HasEvents());
                        }
                        {
                            Action_bt_HoverBotBT_node19 node19 = new Action_bt_HoverBotBT_node19();
                            node19.SetClassNameString("Action");
                            node19.SetId(19);
#if !BEHAVIAC_RELEASE
                            node19.SetAgentType("HoverBotAgent");
#endif
                            node17.AddChild(node19);
                            node17.SetHasEvents(node17.HasEvents() | node19.HasEvents());
                        }
                        node5.SetHasEvents(node5.HasEvents() | node17.HasEvents());
                    }
                    node0.SetHasEvents(node0.HasEvents() | node5.HasEvents());
                }
                bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
            }
            return(true);
        }
コード例 #7
0
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("FSM_Unit_ForceATK");
            bt.IsFSM = true;
#if !BEHAVIAC_RELEASE
            bt.SetAgentType("Unit");
#endif
            // attachments
            // children
            {
                FSM fsm = new FSM();
                fsm.SetClassNameString("FSM");
                fsm.SetId(-1);
                fsm.InitialId = 5;
#if !BEHAVIAC_RELEASE
                fsm.SetAgentType("Unit");
#endif
                {
                    State_bt_FSM_Unit_ForceATK_node1 node1 = new State_bt_FSM_Unit_ForceATK_node1();
                    node1.SetClassNameString("State");
                    node1.SetId(1);
#if !BEHAVIAC_RELEASE
                    node1.SetAgentType("Unit");
#endif
                    // attachments
                    {
                        Transition_bt_FSM_Unit_ForceATK_attach3 attach3 = new Transition_bt_FSM_Unit_ForceATK_attach3();
                        attach3.SetClassNameString("Transition");
                        attach3.SetId(3);
#if !BEHAVIAC_RELEASE
                        attach3.SetAgentType("Unit");
#endif
                        node1.Attach(attach3, false, false, true);
                    }
                    fsm.AddChild(node1);
                    fsm.SetHasEvents(fsm.HasEvents() | node1.HasEvents());
                }
                {
                    State_bt_FSM_Unit_ForceATK_node2 node2 = new State_bt_FSM_Unit_ForceATK_node2();
                    node2.SetClassNameString("State");
                    node2.SetId(2);
#if !BEHAVIAC_RELEASE
                    node2.SetAgentType("Unit");
#endif
                    // attachments
                    {
                        Transition_bt_FSM_Unit_ForceATK_attach4 attach4 = new Transition_bt_FSM_Unit_ForceATK_attach4();
                        attach4.SetClassNameString("Transition");
                        attach4.SetId(4);
#if !BEHAVIAC_RELEASE
                        attach4.SetAgentType("Unit");
#endif
                        node2.Attach(attach4, false, false, true);
                    }
                    fsm.AddChild(node2);
                    fsm.SetHasEvents(fsm.HasEvents() | node2.HasEvents());
                }
                {
                    State_bt_FSM_Unit_ForceATK_node5 node5 = new State_bt_FSM_Unit_ForceATK_node5();
                    node5.SetClassNameString("State");
                    node5.SetId(5);
#if !BEHAVIAC_RELEASE
                    node5.SetAgentType("Unit");
#endif
                    // attachments
                    {
                        Transition_bt_FSM_Unit_ForceATK_attach6 attach6 = new Transition_bt_FSM_Unit_ForceATK_attach6();
                        attach6.SetClassNameString("Transition");
                        attach6.SetId(6);
#if !BEHAVIAC_RELEASE
                        attach6.SetAgentType("Unit");
#endif
                        node5.Attach(attach6, false, false, true);
                    }
                    {
                        Transition_bt_FSM_Unit_ForceATK_attach7 attach7 = new Transition_bt_FSM_Unit_ForceATK_attach7();
                        attach7.SetClassNameString("Transition");
                        attach7.SetId(7);
#if !BEHAVIAC_RELEASE
                        attach7.SetAgentType("Unit");
#endif
                        node5.Attach(attach7, false, false, true);
                    }
                    fsm.AddChild(node5);
                    fsm.SetHasEvents(fsm.HasEvents() | node5.HasEvents());
                }
                bt.AddChild(fsm);
            }
            return(true);
        }
コード例 #8
0
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("WrapperAI/Organ/OrganTurret");
            bt.AddPar("Assets.Scripts.GameLogic.SkillSlotType", "p_curSlotType", "SLOT_SKILL_0", string.Empty);
            bt.AddPar("uint", "p_targetID", "0", string.Empty);
            bt.AddPar("int", "p_srchRange", "0", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_AttackMoveDest", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            bt.AddPar("bool", "p_IsAttackMove_Attack", "false", string.Empty);
            bt.AddPar("bool", "p_AttackIsFinished", "true", string.Empty);
            bt.AddPar("uint", "p_CmdID", "0", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_attackPathCurTargetPos", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            DecoratorLoop_bt_WrapperAI_Organ_OrganTurret_node14 pChild = new DecoratorLoop_bt_WrapperAI_Organ_OrganTurret_node14();

            pChild.SetClassNameString("DecoratorLoop");
            pChild.SetId(14);
            bt.AddChild(pChild);
            SelectorLoop loop = new SelectorLoop();

            loop.SetClassNameString("SelectorLoop");
            loop.SetId(1);
            pChild.AddChild(loop);
            WithPrecondition precondition = new WithPrecondition();

            precondition.SetClassNameString("WithPrecondition");
            precondition.SetId(11);
            loop.AddChild(precondition);
            Or or = new Or();

            or.SetClassNameString("Or");
            or.SetId(0);
            precondition.AddChild(or);
            Condition_bt_WrapperAI_Organ_OrganTurret_node12 _node2 = new Condition_bt_WrapperAI_Organ_OrganTurret_node12();

            _node2.SetClassNameString("Condition");
            _node2.SetId(12);
            or.AddChild(_node2);
            or.SetHasEvents(or.HasEvents() | _node2.HasEvents());
            Condition_bt_WrapperAI_Organ_OrganTurret_node26 _node3 = new Condition_bt_WrapperAI_Organ_OrganTurret_node26();

            _node3.SetClassNameString("Condition");
            _node3.SetId(0x1a);
            or.AddChild(_node3);
            or.SetHasEvents(or.HasEvents() | _node3.HasEvents());
            Condition_bt_WrapperAI_Organ_OrganTurret_node27 _node4 = new Condition_bt_WrapperAI_Organ_OrganTurret_node27();

            _node4.SetClassNameString("Condition");
            _node4.SetId(0x1b);
            or.AddChild(_node4);
            or.SetHasEvents(or.HasEvents() | _node4.HasEvents());
            precondition.SetHasEvents(precondition.HasEvents() | or.HasEvents());
            Sequence sequence = new Sequence();

            sequence.SetClassNameString("Sequence");
            sequence.SetId(0x56);
            precondition.AddChild(sequence);
            Action_bt_WrapperAI_Organ_OrganTurret_node140 _node5 = new Action_bt_WrapperAI_Organ_OrganTurret_node140();

            _node5.SetClassNameString("Action");
            _node5.SetId(140);
            sequence.AddChild(_node5);
            sequence.SetHasEvents(sequence.HasEvents() | _node5.HasEvents());
            Action_bt_WrapperAI_Organ_OrganTurret_node88 _node6 = new Action_bt_WrapperAI_Organ_OrganTurret_node88();

            _node6.SetClassNameString("Action");
            _node6.SetId(0x58);
            sequence.AddChild(_node6);
            sequence.SetHasEvents(sequence.HasEvents() | _node6.HasEvents());
            Action_bt_WrapperAI_Organ_OrganTurret_node91 _node7 = new Action_bt_WrapperAI_Organ_OrganTurret_node91();

            _node7.SetClassNameString("Action");
            _node7.SetId(0x5b);
            sequence.AddChild(_node7);
            sequence.SetHasEvents(sequence.HasEvents() | _node7.HasEvents());
            DecoratorLoopUntil_bt_WrapperAI_Organ_OrganTurret_node92 _node8 = new DecoratorLoopUntil_bt_WrapperAI_Organ_OrganTurret_node92();

            _node8.SetClassNameString("DecoratorLoopUntil");
            _node8.SetId(0x5c);
            sequence.AddChild(_node8);
            Condition_bt_WrapperAI_Organ_OrganTurret_node93 _node9 = new Condition_bt_WrapperAI_Organ_OrganTurret_node93();

            _node9.SetClassNameString("Condition");
            _node9.SetId(0x5d);
            _node8.AddChild(_node9);
            _node8.SetHasEvents(_node8.HasEvents() | _node9.HasEvents());
            sequence.SetHasEvents(sequence.HasEvents() | _node8.HasEvents());
            precondition.SetHasEvents(precondition.HasEvents() | sequence.HasEvents());
            loop.SetHasEvents(loop.HasEvents() | precondition.HasEvents());
            WithPrecondition precondition2 = new WithPrecondition();

            precondition2.SetClassNameString("WithPrecondition");
            precondition2.SetId(5);
            loop.AddChild(precondition2);
            Condition_bt_WrapperAI_Organ_OrganTurret_node9 _node10 = new Condition_bt_WrapperAI_Organ_OrganTurret_node9();

            _node10.SetClassNameString("Condition");
            _node10.SetId(9);
            precondition2.AddChild(_node10);
            precondition2.SetHasEvents(precondition2.HasEvents() | _node10.HasEvents());
            Sequence sequence2 = new Sequence();

            sequence2.SetClassNameString("Sequence");
            sequence2.SetId(0x3b);
            precondition2.AddChild(sequence2);
            Selector selector = new Selector();

            selector.SetClassNameString("Selector");
            selector.SetId(0x1e7);
            sequence2.AddChild(selector);
            Action_bt_WrapperAI_Organ_OrganTurret_node488 _node11 = new Action_bt_WrapperAI_Organ_OrganTurret_node488();

            _node11.SetClassNameString("Action");
            _node11.SetId(0x1e8);
            selector.AddChild(_node11);
            selector.SetHasEvents(selector.HasEvents() | _node11.HasEvents());
            Action_bt_WrapperAI_Organ_OrganTurret_node10 _node12 = new Action_bt_WrapperAI_Organ_OrganTurret_node10();

            _node12.SetClassNameString("Action");
            _node12.SetId(10);
            selector.AddChild(_node12);
            selector.SetHasEvents(selector.HasEvents() | _node12.HasEvents());
            sequence2.SetHasEvents(sequence2.HasEvents() | selector.HasEvents());
            DecoratorLoop_bt_WrapperAI_Organ_OrganTurret_node65 _node13 = new DecoratorLoop_bt_WrapperAI_Organ_OrganTurret_node65();

            _node13.SetClassNameString("DecoratorLoop");
            _node13.SetId(0x41);
            sequence2.AddChild(_node13);
            Noop noop = new Noop();

            noop.SetClassNameString("Noop");
            noop.SetId(0x42);
            _node13.AddChild(noop);
            _node13.SetHasEvents(_node13.HasEvents() | noop.HasEvents());
            sequence2.SetHasEvents(sequence2.HasEvents() | _node13.HasEvents());
            precondition2.SetHasEvents(precondition2.HasEvents() | sequence2.HasEvents());
            loop.SetHasEvents(loop.HasEvents() | precondition2.HasEvents());
            pChild.SetHasEvents(pChild.HasEvents() | loop.HasEvents());
            bt.SetHasEvents(bt.HasEvents() | pChild.HasEvents());
            return(true);
        }
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("WrapperAI/Soldier/BTSoldierSiege");
            bt.AddPar("Assets.Scripts.GameLogic.SkillSlotType", "p_curSlotType", "SLOT_SKILL_0", string.Empty);
            bt.AddPar("uint", "p_targetID", "0", string.Empty);
            bt.AddPar("int", "p_srchRange", "0", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_AttackMoveDest", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            bt.AddPar("bool", "p_IsAttackMove_Attack", "false", string.Empty);
            bt.AddPar("bool", "p_AttackIsFinished", "true", string.Empty);
            bt.AddPar("uint", "p_CmdID", "0", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_attackPathCurTargetPos", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            bt.AddPar("uint", "p_tempTargetId", "0", string.Empty);
            bt.AddPar("ushort", "p_chooseTargetCount", "0", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_TargetPos", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_TargetPosNew", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            Sequence sequence = new Sequence();

            sequence.SetClassNameString("Sequence");
            sequence.SetId(0);
            bt.AddChild(sequence);
            Assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node106 assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node = new Assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node106();

            assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node.SetId(106);
            sequence.AddChild(assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node);
            sequence.SetHasEvents(sequence.HasEvents() | assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node.HasEvents());
            DecoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node14 decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node = new DecoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node14();

            decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node.SetId(14);
            sequence.AddChild(decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node);
            SelectorLoop selectorLoop = new SelectorLoop();

            selectorLoop.SetClassNameString("SelectorLoop");
            selectorLoop.SetId(1);
            decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node.AddChild(selectorLoop);
            WithPrecondition withPrecondition = new WithPrecondition();

            withPrecondition.SetClassNameString("WithPrecondition");
            withPrecondition.SetId(59);
            selectorLoop.AddChild(withPrecondition);
            Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node78 condition_bt_WrapperAI_Soldier_BTSoldierSiege_node = new Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node78();

            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node.SetClassNameString("Condition");
            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node.SetId(78);
            withPrecondition.AddChild(condition_bt_WrapperAI_Soldier_BTSoldierSiege_node);
            withPrecondition.SetHasEvents(withPrecondition.HasEvents() | condition_bt_WrapperAI_Soldier_BTSoldierSiege_node.HasEvents());
            Sequence sequence2 = new Sequence();

            sequence2.SetClassNameString("Sequence");
            sequence2.SetId(41);
            withPrecondition.AddChild(sequence2);
            IfElse ifElse = new IfElse();

            ifElse.SetClassNameString("IfElse");
            ifElse.SetId(4);
            sequence2.AddChild(ifElse);
            Sequence sequence3 = new Sequence();

            sequence3.SetClassNameString("Sequence");
            sequence3.SetId(31);
            ifElse.AddChild(sequence3);
            Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node33 condition_bt_WrapperAI_Soldier_BTSoldierSiege_node2 = new Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node33();

            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node2.SetClassNameString("Condition");
            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node2.SetId(33);
            sequence3.AddChild(condition_bt_WrapperAI_Soldier_BTSoldierSiege_node2);
            sequence3.SetHasEvents(sequence3.HasEvents() | condition_bt_WrapperAI_Soldier_BTSoldierSiege_node2.HasEvents());
            Assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node30 assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node2 = new Assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node30();

            assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node2.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node2.SetId(30);
            sequence3.AddChild(assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node2);
            sequence3.SetHasEvents(sequence3.HasEvents() | assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node2.HasEvents());
            Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node34 condition_bt_WrapperAI_Soldier_BTSoldierSiege_node3 = new Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node34();

            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node3.SetClassNameString("Condition");
            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node3.SetId(34);
            sequence3.AddChild(condition_bt_WrapperAI_Soldier_BTSoldierSiege_node3);
            sequence3.SetHasEvents(sequence3.HasEvents() | condition_bt_WrapperAI_Soldier_BTSoldierSiege_node3.HasEvents());
            ifElse.SetHasEvents(ifElse.HasEvents() | sequence3.HasEvents());
            Noop noop = new Noop();

            noop.SetClassNameString("Noop");
            noop.SetId(36);
            ifElse.AddChild(noop);
            ifElse.SetHasEvents(ifElse.HasEvents() | noop.HasEvents());
            Sequence sequence4 = new Sequence();

            sequence4.SetClassNameString("Sequence");
            sequence4.SetId(37);
            ifElse.AddChild(sequence4);
            Assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node29 assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node3 = new Assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node29();

            assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node3.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node3.SetId(29);
            sequence4.AddChild(assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node3);
            sequence4.SetHasEvents(sequence4.HasEvents() | assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node3.HasEvents());
            Assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node38 assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node4 = new Assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node38();

            assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node4.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node4.SetId(38);
            sequence4.AddChild(assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node4);
            sequence4.SetHasEvents(sequence4.HasEvents() | assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node4.HasEvents());
            ifElse.SetHasEvents(ifElse.HasEvents() | sequence4.HasEvents());
            sequence2.SetHasEvents(sequence2.HasEvents() | ifElse.HasEvents());
            IfElse ifElse2 = new IfElse();

            ifElse2.SetClassNameString("IfElse");
            ifElse2.SetId(108);
            sequence2.AddChild(ifElse2);
            Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node109 condition_bt_WrapperAI_Soldier_BTSoldierSiege_node4 = new Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node109();

            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node4.SetClassNameString("Condition");
            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node4.SetId(109);
            ifElse2.AddChild(condition_bt_WrapperAI_Soldier_BTSoldierSiege_node4);
            ifElse2.SetHasEvents(ifElse2.HasEvents() | condition_bt_WrapperAI_Soldier_BTSoldierSiege_node4.HasEvents());
            Sequence sequence5 = new Sequence();

            sequence5.SetClassNameString("Sequence");
            sequence5.SetId(110);
            ifElse2.AddChild(sequence5);
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node111 action_bt_WrapperAI_Soldier_BTSoldierSiege_node = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node111();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node.SetId(111);
            sequence5.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node);
            sequence5.SetHasEvents(sequence5.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node112 action_bt_WrapperAI_Soldier_BTSoldierSiege_node2 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node112();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node2.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node2.SetId(112);
            sequence5.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node2);
            sequence5.SetHasEvents(sequence5.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node2.HasEvents());
            IfElse ifElse3 = new IfElse();

            ifElse3.SetClassNameString("IfElse");
            ifElse3.SetId(5);
            sequence5.AddChild(ifElse3);
            Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node6 condition_bt_WrapperAI_Soldier_BTSoldierSiege_node5 = new Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node6();

            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node5.SetClassNameString("Condition");
            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node5.SetId(6);
            ifElse3.AddChild(condition_bt_WrapperAI_Soldier_BTSoldierSiege_node5);
            ifElse3.SetHasEvents(ifElse3.HasEvents() | condition_bt_WrapperAI_Soldier_BTSoldierSiege_node5.HasEvents());
            Sequence sequence6 = new Sequence();

            sequence6.SetClassNameString("Sequence");
            sequence6.SetId(7);
            ifElse3.AddChild(sequence6);
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node23 action_bt_WrapperAI_Soldier_BTSoldierSiege_node3 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node23();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node3.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node3.SetId(23);
            sequence6.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node3);
            sequence6.SetHasEvents(sequence6.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node3.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node113 action_bt_WrapperAI_Soldier_BTSoldierSiege_node4 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node113();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node4.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node4.SetId(113);
            sequence6.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node4);
            sequence6.SetHasEvents(sequence6.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node4.HasEvents());
            Selector selector = new Selector();

            selector.SetClassNameString("Selector");
            selector.SetId(17);
            sequence6.AddChild(selector);
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node114 action_bt_WrapperAI_Soldier_BTSoldierSiege_node5 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node114();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node5.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node5.SetId(114);
            selector.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node5);
            selector.SetHasEvents(selector.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node5.HasEvents());
            DecoratorAlwaysFailure_bt_WrapperAI_Soldier_BTSoldierSiege_node19 decoratorAlwaysFailure_bt_WrapperAI_Soldier_BTSoldierSiege_node = new DecoratorAlwaysFailure_bt_WrapperAI_Soldier_BTSoldierSiege_node19();

            decoratorAlwaysFailure_bt_WrapperAI_Soldier_BTSoldierSiege_node.SetClassNameString("DecoratorAlwaysFailure");
            decoratorAlwaysFailure_bt_WrapperAI_Soldier_BTSoldierSiege_node.SetId(19);
            selector.AddChild(decoratorAlwaysFailure_bt_WrapperAI_Soldier_BTSoldierSiege_node);
            Assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node18 assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node5 = new Assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node18();

            assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node5.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node5.SetId(18);
            decoratorAlwaysFailure_bt_WrapperAI_Soldier_BTSoldierSiege_node.AddChild(assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node5);
            decoratorAlwaysFailure_bt_WrapperAI_Soldier_BTSoldierSiege_node.SetHasEvents(decoratorAlwaysFailure_bt_WrapperAI_Soldier_BTSoldierSiege_node.HasEvents() | assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node5.HasEvents());
            selector.SetHasEvents(selector.HasEvents() | decoratorAlwaysFailure_bt_WrapperAI_Soldier_BTSoldierSiege_node.HasEvents());
            sequence6.SetHasEvents(sequence6.HasEvents() | selector.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node140 action_bt_WrapperAI_Soldier_BTSoldierSiege_node6 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node140();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node6.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node6.SetId(140);
            sequence6.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node6);
            sequence6.SetHasEvents(sequence6.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node6.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node116 action_bt_WrapperAI_Soldier_BTSoldierSiege_node7 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node116();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node7.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node7.SetId(116);
            sequence6.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node7);
            sequence6.SetHasEvents(sequence6.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node7.HasEvents());
            DecoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node117 decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node = new DecoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node117();

            decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node.SetClassNameString("DecoratorLoopUntil");
            decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node.SetId(117);
            sequence6.AddChild(decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node);
            Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node118 condition_bt_WrapperAI_Soldier_BTSoldierSiege_node6 = new Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node118();

            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node6.SetClassNameString("Condition");
            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node6.SetId(118);
            decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node.AddChild(condition_bt_WrapperAI_Soldier_BTSoldierSiege_node6);
            decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node.SetHasEvents(decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node.HasEvents() | condition_bt_WrapperAI_Soldier_BTSoldierSiege_node6.HasEvents());
            sequence6.SetHasEvents(sequence6.HasEvents() | decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node.HasEvents());
            ifElse3.SetHasEvents(ifElse3.HasEvents() | sequence6.HasEvents());
            Sequence sequence7 = new Sequence();

            sequence7.SetClassNameString("Sequence");
            sequence7.SetId(9);
            ifElse3.AddChild(sequence7);
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node32 action_bt_WrapperAI_Soldier_BTSoldierSiege_node8 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node32();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node8.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node8.SetId(32);
            sequence7.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node8);
            sequence7.SetHasEvents(sequence7.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node8.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node13 action_bt_WrapperAI_Soldier_BTSoldierSiege_node9 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node13();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node9.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node9.SetId(13);
            sequence7.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node9);
            sequence7.SetHasEvents(sequence7.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node9.HasEvents());
            DecoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node15 decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node2 = new DecoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node15();

            decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node2.SetClassNameString("DecoratorLoopUntil");
            decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node2.SetId(15);
            sequence7.AddChild(decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node2);
            Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node16 condition_bt_WrapperAI_Soldier_BTSoldierSiege_node7 = new Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node16();

            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node7.SetClassNameString("Condition");
            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node7.SetId(16);
            decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node2.AddChild(condition_bt_WrapperAI_Soldier_BTSoldierSiege_node7);
            decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node2.SetHasEvents(decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node2.HasEvents() | condition_bt_WrapperAI_Soldier_BTSoldierSiege_node7.HasEvents());
            sequence7.SetHasEvents(sequence7.HasEvents() | decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node2.HasEvents());
            ifElse3.SetHasEvents(ifElse3.HasEvents() | sequence7.HasEvents());
            sequence5.SetHasEvents(sequence5.HasEvents() | ifElse3.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node28 action_bt_WrapperAI_Soldier_BTSoldierSiege_node10 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node28();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node10.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node10.SetId(28);
            sequence5.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node10);
            sequence5.SetHasEvents(sequence5.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node10.HasEvents());
            ifElse2.SetHasEvents(ifElse2.HasEvents() | sequence5.HasEvents());
            Sequence sequence8 = new Sequence();

            sequence8.SetClassNameString("Sequence");
            sequence8.SetId(128);
            ifElse2.AddChild(sequence8);
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node129 action_bt_WrapperAI_Soldier_BTSoldierSiege_node11 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node129();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node11.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node11.SetId(129);
            sequence8.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node11);
            sequence8.SetHasEvents(sequence8.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node11.HasEvents());
            IfElse ifElse4 = new IfElse();

            ifElse4.SetClassNameString("IfElse");
            ifElse4.SetId(119);
            sequence8.AddChild(ifElse4);
            Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node120 condition_bt_WrapperAI_Soldier_BTSoldierSiege_node8 = new Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node120();

            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node8.SetClassNameString("Condition");
            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node8.SetId(120);
            ifElse4.AddChild(condition_bt_WrapperAI_Soldier_BTSoldierSiege_node8);
            ifElse4.SetHasEvents(ifElse4.HasEvents() | condition_bt_WrapperAI_Soldier_BTSoldierSiege_node8.HasEvents());
            Sequence sequence9 = new Sequence();

            sequence9.SetClassNameString("Sequence");
            sequence9.SetId(121);
            ifElse4.AddChild(sequence9);
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node24 action_bt_WrapperAI_Soldier_BTSoldierSiege_node12 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node24();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node12.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node12.SetId(24);
            sequence9.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node12);
            sequence9.SetHasEvents(sequence9.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node12.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node444 action_bt_WrapperAI_Soldier_BTSoldierSiege_node13 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node444();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node13.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node13.SetId(444);
            sequence9.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node13);
            sequence9.SetHasEvents(sequence9.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node13.HasEvents());
            Assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node122 assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node6 = new Assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node122();

            assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node6.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node6.SetId(122);
            sequence9.AddChild(assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node6);
            sequence9.SetHasEvents(sequence9.HasEvents() | assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node6.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node123 action_bt_WrapperAI_Soldier_BTSoldierSiege_node14 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node123();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node14.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node14.SetId(123);
            sequence9.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node14);
            sequence9.SetHasEvents(sequence9.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node14.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node124 action_bt_WrapperAI_Soldier_BTSoldierSiege_node15 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node124();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node15.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node15.SetId(124);
            sequence9.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node15);
            sequence9.SetHasEvents(sequence9.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node15.HasEvents());
            ifElse4.SetHasEvents(ifElse4.HasEvents() | sequence9.HasEvents());
            Sequence sequence10 = new Sequence();

            sequence10.SetClassNameString("Sequence");
            sequence10.SetId(125);
            ifElse4.AddChild(sequence10);
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node126 action_bt_WrapperAI_Soldier_BTSoldierSiege_node16 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node126();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node16.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node16.SetId(126);
            sequence10.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node16);
            sequence10.SetHasEvents(sequence10.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node16.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node127 action_bt_WrapperAI_Soldier_BTSoldierSiege_node17 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node127();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node17.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node17.SetId(127);
            sequence10.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node17);
            sequence10.SetHasEvents(sequence10.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node17.HasEvents());
            ifElse4.SetHasEvents(ifElse4.HasEvents() | sequence10.HasEvents());
            sequence8.SetHasEvents(sequence8.HasEvents() | ifElse4.HasEvents());
            ifElse2.SetHasEvents(ifElse2.HasEvents() | sequence8.HasEvents());
            sequence2.SetHasEvents(sequence2.HasEvents() | ifElse2.HasEvents());
            withPrecondition.SetHasEvents(withPrecondition.HasEvents() | sequence2.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition.HasEvents());
            WithPrecondition withPrecondition2 = new WithPrecondition();

            withPrecondition2.SetClassNameString("WithPrecondition");
            withPrecondition2.SetId(515);
            selectorLoop.AddChild(withPrecondition2);
            Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node516 condition_bt_WrapperAI_Soldier_BTSoldierSiege_node9 = new Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node516();

            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node9.SetClassNameString("Condition");
            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node9.SetId(516);
            withPrecondition2.AddChild(condition_bt_WrapperAI_Soldier_BTSoldierSiege_node9);
            withPrecondition2.SetHasEvents(withPrecondition2.HasEvents() | condition_bt_WrapperAI_Soldier_BTSoldierSiege_node9.HasEvents());
            Selector selector2 = new Selector();

            selector2.SetClassNameString("Selector");
            selector2.SetId(2);
            withPrecondition2.AddChild(selector2);
            Sequence sequence11 = new Sequence();

            sequence11.SetClassNameString("Sequence");
            sequence11.SetId(3);
            selector2.AddChild(sequence11);
            Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node10 condition_bt_WrapperAI_Soldier_BTSoldierSiege_node10 = new Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node10();

            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node10.SetClassNameString("Condition");
            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node10.SetId(10);
            sequence11.AddChild(condition_bt_WrapperAI_Soldier_BTSoldierSiege_node10);
            sequence11.SetHasEvents(sequence11.HasEvents() | condition_bt_WrapperAI_Soldier_BTSoldierSiege_node10.HasEvents());
            Assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node11 assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node7 = new Assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node11();

            assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node7.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node7.SetId(11);
            sequence11.AddChild(assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node7);
            sequence11.SetHasEvents(sequence11.HasEvents() | assignment_bt_WrapperAI_Soldier_BTSoldierSiege_node7.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node12 action_bt_WrapperAI_Soldier_BTSoldierSiege_node18 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node12();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node18.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node18.SetId(12);
            sequence11.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node18);
            sequence11.SetHasEvents(sequence11.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node18.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node8 action_bt_WrapperAI_Soldier_BTSoldierSiege_node19 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node8();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node19.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node19.SetId(8);
            sequence11.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node19);
            sequence11.SetHasEvents(sequence11.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node19.HasEvents());
            selector2.SetHasEvents(selector2.HasEvents() | sequence11.HasEvents());
            Sequence sequence12 = new Sequence();

            sequence12.SetClassNameString("Sequence");
            sequence12.SetId(517);
            selector2.AddChild(sequence12);
            Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node20 condition_bt_WrapperAI_Soldier_BTSoldierSiege_node11 = new Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node20();

            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node11.SetClassNameString("Condition");
            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node11.SetId(20);
            sequence12.AddChild(condition_bt_WrapperAI_Soldier_BTSoldierSiege_node11);
            sequence12.SetHasEvents(sequence12.HasEvents() | condition_bt_WrapperAI_Soldier_BTSoldierSiege_node11.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node518 action_bt_WrapperAI_Soldier_BTSoldierSiege_node20 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node518();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node20.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node20.SetId(518);
            sequence12.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node20);
            sequence12.SetHasEvents(sequence12.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node20.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node519 action_bt_WrapperAI_Soldier_BTSoldierSiege_node21 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node519();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node21.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node21.SetId(519);
            sequence12.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node21);
            sequence12.SetHasEvents(sequence12.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node21.HasEvents());
            IfElse ifElse5 = new IfElse();

            ifElse5.SetClassNameString("IfElse");
            ifElse5.SetId(520);
            sequence12.AddChild(ifElse5);
            Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node521 condition_bt_WrapperAI_Soldier_BTSoldierSiege_node12 = new Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node521();

            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node12.SetClassNameString("Condition");
            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node12.SetId(521);
            ifElse5.AddChild(condition_bt_WrapperAI_Soldier_BTSoldierSiege_node12);
            ifElse5.SetHasEvents(ifElse5.HasEvents() | condition_bt_WrapperAI_Soldier_BTSoldierSiege_node12.HasEvents());
            Sequence sequence13 = new Sequence();

            sequence13.SetClassNameString("Sequence");
            sequence13.SetId(522);
            ifElse5.AddChild(sequence13);
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node523 action_bt_WrapperAI_Soldier_BTSoldierSiege_node22 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node523();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node22.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node22.SetId(523);
            sequence13.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node22);
            sequence13.SetHasEvents(sequence13.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node22.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node524 action_bt_WrapperAI_Soldier_BTSoldierSiege_node23 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node524();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node23.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node23.SetId(524);
            sequence13.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node23);
            sequence13.SetHasEvents(sequence13.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node23.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node526 action_bt_WrapperAI_Soldier_BTSoldierSiege_node24 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node526();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node24.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node24.SetId(526);
            sequence13.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node24);
            sequence13.SetHasEvents(sequence13.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node24.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node25 action_bt_WrapperAI_Soldier_BTSoldierSiege_node25 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node25();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node25.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node25.SetId(25);
            sequence13.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node25);
            sequence13.SetHasEvents(sequence13.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node25.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node530 action_bt_WrapperAI_Soldier_BTSoldierSiege_node26 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node530();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node26.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node26.SetId(530);
            sequence13.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node26);
            sequence13.SetHasEvents(sequence13.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node26.HasEvents());
            DecoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node531 decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node3 = new DecoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node531();

            decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node3.SetClassNameString("DecoratorLoopUntil");
            decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node3.SetId(531);
            sequence13.AddChild(decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node3);
            Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node532 condition_bt_WrapperAI_Soldier_BTSoldierSiege_node13 = new Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node532();

            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node13.SetClassNameString("Condition");
            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node13.SetId(532);
            decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node3.AddChild(condition_bt_WrapperAI_Soldier_BTSoldierSiege_node13);
            decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node3.SetHasEvents(decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node3.HasEvents() | condition_bt_WrapperAI_Soldier_BTSoldierSiege_node13.HasEvents());
            sequence13.SetHasEvents(sequence13.HasEvents() | decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node3.HasEvents());
            ifElse5.SetHasEvents(ifElse5.HasEvents() | sequence13.HasEvents());
            Sequence sequence14 = new Sequence();

            sequence14.SetClassNameString("Sequence");
            sequence14.SetId(533);
            ifElse5.AddChild(sequence14);
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node26 action_bt_WrapperAI_Soldier_BTSoldierSiege_node27 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node26();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node27.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node27.SetId(26);
            sequence14.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node27);
            sequence14.SetHasEvents(sequence14.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node27.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node535 action_bt_WrapperAI_Soldier_BTSoldierSiege_node28 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node535();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node28.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node28.SetId(535);
            sequence14.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node28);
            sequence14.SetHasEvents(sequence14.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node28.HasEvents());
            DecoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node536 decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node4 = new DecoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node536();

            decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node4.SetClassNameString("DecoratorLoopUntil");
            decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node4.SetId(536);
            sequence14.AddChild(decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node4);
            Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node537 condition_bt_WrapperAI_Soldier_BTSoldierSiege_node14 = new Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node537();

            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node14.SetClassNameString("Condition");
            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node14.SetId(537);
            decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node4.AddChild(condition_bt_WrapperAI_Soldier_BTSoldierSiege_node14);
            decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node4.SetHasEvents(decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node4.HasEvents() | condition_bt_WrapperAI_Soldier_BTSoldierSiege_node14.HasEvents());
            sequence14.SetHasEvents(sequence14.HasEvents() | decoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierSiege_node4.HasEvents());
            ifElse5.SetHasEvents(ifElse5.HasEvents() | sequence14.HasEvents());
            sequence12.SetHasEvents(sequence12.HasEvents() | ifElse5.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node538 action_bt_WrapperAI_Soldier_BTSoldierSiege_node29 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node538();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node29.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node29.SetId(538);
            sequence12.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node29);
            sequence12.SetHasEvents(sequence12.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node29.HasEvents());
            selector2.SetHasEvents(selector2.HasEvents() | sequence12.HasEvents());
            withPrecondition2.SetHasEvents(withPrecondition2.HasEvents() | selector2.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition2.HasEvents());
            WithPrecondition withPrecondition3 = new WithPrecondition();

            withPrecondition3.SetClassNameString("WithPrecondition");
            withPrecondition3.SetId(21);
            selectorLoop.AddChild(withPrecondition3);
            Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node22 condition_bt_WrapperAI_Soldier_BTSoldierSiege_node15 = new Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node22();

            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node15.SetClassNameString("Condition");
            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node15.SetId(22);
            withPrecondition3.AddChild(condition_bt_WrapperAI_Soldier_BTSoldierSiege_node15);
            withPrecondition3.SetHasEvents(withPrecondition3.HasEvents() | condition_bt_WrapperAI_Soldier_BTSoldierSiege_node15.HasEvents());
            Sequence sequence15 = new Sequence();

            sequence15.SetClassNameString("Sequence");
            sequence15.SetId(27);
            withPrecondition3.AddChild(sequence15);
            Selector selector3 = new Selector();

            selector3.SetClassNameString("Selector");
            selector3.SetId(487);
            sequence15.AddChild(selector3);
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node488 action_bt_WrapperAI_Soldier_BTSoldierSiege_node30 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node488();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node30.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node30.SetId(488);
            selector3.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node30);
            selector3.SetHasEvents(selector3.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node30.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node35 action_bt_WrapperAI_Soldier_BTSoldierSiege_node31 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node35();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node31.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node31.SetId(35);
            selector3.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node31);
            selector3.SetHasEvents(selector3.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node31.HasEvents());
            sequence15.SetHasEvents(sequence15.HasEvents() | selector3.HasEvents());
            DecoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node65 decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node2 = new DecoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node65();

            decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node2.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node2.SetId(65);
            sequence15.AddChild(decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node2);
            Noop noop2 = new Noop();

            noop2.SetClassNameString("Noop");
            noop2.SetId(66);
            decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node2.AddChild(noop2);
            decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node2.SetHasEvents(decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node2.HasEvents() | noop2.HasEvents());
            sequence15.SetHasEvents(sequence15.HasEvents() | decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node2.HasEvents());
            withPrecondition3.SetHasEvents(withPrecondition3.HasEvents() | sequence15.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition3.HasEvents());
            WithPrecondition withPrecondition4 = new WithPrecondition();

            withPrecondition4.SetClassNameString("WithPrecondition");
            withPrecondition4.SetId(450);
            selectorLoop.AddChild(withPrecondition4);
            Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node454 condition_bt_WrapperAI_Soldier_BTSoldierSiege_node16 = new Condition_bt_WrapperAI_Soldier_BTSoldierSiege_node454();

            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node16.SetClassNameString("Condition");
            condition_bt_WrapperAI_Soldier_BTSoldierSiege_node16.SetId(454);
            withPrecondition4.AddChild(condition_bt_WrapperAI_Soldier_BTSoldierSiege_node16);
            withPrecondition4.SetHasEvents(withPrecondition4.HasEvents() | condition_bt_WrapperAI_Soldier_BTSoldierSiege_node16.HasEvents());
            Sequence sequence16 = new Sequence();

            sequence16.SetClassNameString("Sequence");
            sequence16.SetId(455);
            withPrecondition4.AddChild(sequence16);
            Action_bt_WrapperAI_Soldier_BTSoldierSiege_node456 action_bt_WrapperAI_Soldier_BTSoldierSiege_node32 = new Action_bt_WrapperAI_Soldier_BTSoldierSiege_node456();

            action_bt_WrapperAI_Soldier_BTSoldierSiege_node32.SetClassNameString("Action");
            action_bt_WrapperAI_Soldier_BTSoldierSiege_node32.SetId(456);
            sequence16.AddChild(action_bt_WrapperAI_Soldier_BTSoldierSiege_node32);
            sequence16.SetHasEvents(sequence16.HasEvents() | action_bt_WrapperAI_Soldier_BTSoldierSiege_node32.HasEvents());
            DecoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node457 decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node3 = new DecoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node457();

            decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node3.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node3.SetId(457);
            sequence16.AddChild(decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node3);
            Noop noop3 = new Noop();

            noop3.SetClassNameString("Noop");
            noop3.SetId(458);
            decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node3.AddChild(noop3);
            decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node3.SetHasEvents(decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node3.HasEvents() | noop3.HasEvents());
            sequence16.SetHasEvents(sequence16.HasEvents() | decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node3.HasEvents());
            withPrecondition4.SetHasEvents(withPrecondition4.HasEvents() | sequence16.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition4.HasEvents());
            decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node.SetHasEvents(decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node.HasEvents() | selectorLoop.HasEvents());
            sequence.SetHasEvents(sequence.HasEvents() | decoratorLoop_bt_WrapperAI_Soldier_BTSoldierSiege_node.HasEvents());
            bt.SetHasEvents(bt.HasEvents() | sequence.HasEvents());
            return(true);
        }
コード例 #10
0
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("FSM_Ctrl");
            bt.IsFSM = true;
#if !BEHAVIAC_RELEASE
            bt.SetAgentType("FSM_Ctrl");
#endif
            // attachments
            // children
            {
                FSM fsm = new FSM();
                fsm.SetClassNameString("FSM");
                fsm.SetId(-1);
                fsm.InitialId = 1;
#if !BEHAVIAC_RELEASE
                fsm.SetAgentType("FSM_Ctrl");
#endif
                {
                    State_bt_FSM_Ctrl_node1 node1 = new State_bt_FSM_Ctrl_node1();
                    node1.SetClassNameString("State");
                    node1.SetId(1);
#if !BEHAVIAC_RELEASE
                    node1.SetAgentType("FSM_Ctrl");
#endif
                    // attachments
                    {
                        Precondition_bt_FSM_Ctrl_attach6 attach6 = new Precondition_bt_FSM_Ctrl_attach6();
                        attach6.SetClassNameString("Precondition");
                        attach6.SetId(6);
#if !BEHAVIAC_RELEASE
                        attach6.SetAgentType("FSM_Ctrl");
#endif
                        node1.Attach(attach6, true, false, false);
                    }
                    {
                        Precondition_bt_FSM_Ctrl_attach7 attach7 = new Precondition_bt_FSM_Ctrl_attach7();
                        attach7.SetClassNameString("Precondition");
                        attach7.SetId(7);
#if !BEHAVIAC_RELEASE
                        attach7.SetAgentType("FSM_Ctrl");
#endif
                        node1.Attach(attach7, true, false, false);
                    }
                    {
                        Transition_bt_FSM_Ctrl_attach4 attach4 = new Transition_bt_FSM_Ctrl_attach4();
                        attach4.SetClassNameString("Transition");
                        attach4.SetId(4);
#if !BEHAVIAC_RELEASE
                        attach4.SetAgentType("FSM_Ctrl");
#endif
                        node1.Attach(attach4, false, false, true);
                    }
                    {
                        Transition_bt_FSM_Ctrl_attach5 attach5 = new Transition_bt_FSM_Ctrl_attach5();
                        attach5.SetClassNameString("Transition");
                        attach5.SetId(5);
#if !BEHAVIAC_RELEASE
                        attach5.SetAgentType("FSM_Ctrl");
#endif
                        node1.Attach(attach5, false, false, true);
                    }
                    fsm.AddChild(node1);
                    fsm.SetHasEvents(fsm.HasEvents() | node1.HasEvents());
                }
                {
                    State_bt_FSM_Ctrl_node2 node2 = new State_bt_FSM_Ctrl_node2();
                    node2.SetClassNameString("State");
                    node2.SetId(2);
#if !BEHAVIAC_RELEASE
                    node2.SetAgentType("FSM_Ctrl");
#endif
                    // attachments
                    {
                        Transition_bt_FSM_Ctrl_attach13 attach13 = new Transition_bt_FSM_Ctrl_attach13();
                        attach13.SetClassNameString("Transition");
                        attach13.SetId(13);
#if !BEHAVIAC_RELEASE
                        attach13.SetAgentType("FSM_Ctrl");
#endif
                        node2.Attach(attach13, false, false, true);
                    }
                    fsm.AddChild(node2);
                    fsm.SetHasEvents(fsm.HasEvents() | node2.HasEvents());
                }
                {
                    State_bt_FSM_Ctrl_node3 node3 = new State_bt_FSM_Ctrl_node3();
                    node3.SetClassNameString("State");
                    node3.SetId(3);
#if !BEHAVIAC_RELEASE
                    node3.SetAgentType("FSM_Ctrl");
#endif
                    // attachments
                    {
                        Precondition_bt_FSM_Ctrl_attach12 attach12 = new Precondition_bt_FSM_Ctrl_attach12();
                        attach12.SetClassNameString("Precondition");
                        attach12.SetId(12);
#if !BEHAVIAC_RELEASE
                        attach12.SetAgentType("FSM_Ctrl");
#endif
                        node3.Attach(attach12, true, false, false);
                    }
                    {
                        Transition_bt_FSM_Ctrl_attach8 attach8 = new Transition_bt_FSM_Ctrl_attach8();
                        attach8.SetClassNameString("Transition");
                        attach8.SetId(8);
#if !BEHAVIAC_RELEASE
                        attach8.SetAgentType("FSM_Ctrl");
#endif
                        node3.Attach(attach8, false, false, true);
                    }
                    fsm.AddChild(node3);
                    fsm.SetHasEvents(fsm.HasEvents() | node3.HasEvents());
                }
                {
                    State_bt_FSM_Ctrl_node9 node9 = new State_bt_FSM_Ctrl_node9();
                    node9.SetClassNameString("State");
                    node9.SetId(9);
#if !BEHAVIAC_RELEASE
                    node9.SetAgentType("FSM_Ctrl");
#endif
                    // attachments
                    {
                        Precondition_bt_FSM_Ctrl_attach11 attach11 = new Precondition_bt_FSM_Ctrl_attach11();
                        attach11.SetClassNameString("Precondition");
                        attach11.SetId(11);
#if !BEHAVIAC_RELEASE
                        attach11.SetAgentType("FSM_Ctrl");
#endif
                        node9.Attach(attach11, true, false, false);
                    }
                    {
                        Transition_bt_FSM_Ctrl_attach10 attach10 = new Transition_bt_FSM_Ctrl_attach10();
                        attach10.SetClassNameString("Transition");
                        attach10.SetId(10);
#if !BEHAVIAC_RELEASE
                        attach10.SetAgentType("FSM_Ctrl");
#endif
                        node9.Attach(attach10, false, false, true);
                    }
                    fsm.AddChild(node9);
                    fsm.SetHasEvents(fsm.HasEvents() | node9.HasEvents());
                }
                bt.AddChild(fsm);
            }
            return(true);
        }
コード例 #11
0
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("maintree_task");
            bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
            bt.SetAgentType("FirstAgent");
#endif
            // children
            {
                Sequence node0 = new Sequence();
                node0.SetClassNameString("Sequence");
                node0.SetId(0);
#if !BEHAVIAC_RELEASE
                node0.SetAgentType("FirstAgent");
#endif
                bt.AddChild(node0);
                {
                    Assignment_bt_maintree_task_node1 node1 = new Assignment_bt_maintree_task_node1();
                    node1.SetClassNameString("Assignment");
                    node1.SetId(1);
#if !BEHAVIAC_RELEASE
                    node1.SetAgentType("FirstAgent");
#endif
                    node0.AddChild(node1);
                    node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
                }
                {
                    Condition_bt_maintree_task_node2 node2 = new Condition_bt_maintree_task_node2();
                    node2.SetClassNameString("Condition");
                    node2.SetId(2);
#if !BEHAVIAC_RELEASE
                    node2.SetAgentType("FirstAgent");
#endif
                    node0.AddChild(node2);
                    node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
                }
                {
                    Action_bt_maintree_task_node3 node3 = new Action_bt_maintree_task_node3();
                    node3.SetClassNameString("Action");
                    node3.SetId(3);
#if !BEHAVIAC_RELEASE
                    node3.SetAgentType("FirstAgent");
#endif
                    node0.AddChild(node3);
                    node0.SetHasEvents(node0.HasEvents() | node3.HasEvents());
                }
                {
                    ReferencedBehavior_bt_maintree_task_node4 node4 = new ReferencedBehavior_bt_maintree_task_node4();
                    node4.SetClassNameString("ReferencedBehavior");
                    node4.SetId(4);
#if !BEHAVIAC_RELEASE
                    node4.SetAgentType("FirstAgent");
#endif
                    node0.AddChild(node4);
                    node0.SetHasEvents(node0.HasEvents() | node4.HasEvents());
                }
                bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
            }
            return(true);
        }
コード例 #12
0
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("demo_running");
            bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
            bt.SetAgentType("CBTPlayer");
#endif
            // children
            {
                DecoratorLoop_bt_demo_running_node0 node0 = new DecoratorLoop_bt_demo_running_node0();
                node0.SetClassNameString("DecoratorLoop");
                node0.SetId(0);
#if !BEHAVIAC_RELEASE
                node0.SetAgentType("CBTPlayer");
#endif
                bt.AddChild(node0);
                {
                    Sequence node1 = new Sequence();
                    node1.SetClassNameString("Sequence");
                    node1.SetId(1);
#if !BEHAVIAC_RELEASE
                    node1.SetAgentType("CBTPlayer");
#endif
                    node0.AddChild(node1);
                    {
                        Condition_bt_demo_running_node2 node2 = new Condition_bt_demo_running_node2();
                        node2.SetClassNameString("Condition");
                        node2.SetId(2);
#if !BEHAVIAC_RELEASE
                        node2.SetAgentType("CBTPlayer");
#endif
                        node1.AddChild(node2);
                        node1.SetHasEvents(node1.HasEvents() | node2.HasEvents());
                    }
                    {
                        Action_bt_demo_running_node3 node3 = new Action_bt_demo_running_node3();
                        node3.SetClassNameString("Action");
                        node3.SetId(3);
#if !BEHAVIAC_RELEASE
                        node3.SetAgentType("CBTPlayer");
#endif
                        node1.AddChild(node3);
                        node1.SetHasEvents(node1.HasEvents() | node3.HasEvents());
                    }
                    {
                        Action_bt_demo_running_node4 node4 = new Action_bt_demo_running_node4();
                        node4.SetClassNameString("Action");
                        node4.SetId(4);
#if !BEHAVIAC_RELEASE
                        node4.SetAgentType("CBTPlayer");
#endif
                        node1.AddChild(node4);
                        node1.SetHasEvents(node1.HasEvents() | node4.HasEvents());
                    }
                    node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
                }
                bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
            }
            return(true);
        }
コード例 #13
0
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("WrapperAI/Monster/BTMonsterPassiveThief");
            bt.AddPar("uint", "p_targetID", "0", string.Empty);
            bt.AddPar("int", "p_srchRange", "0", string.Empty);
            bt.AddPar("uint", "p_selfID", "0", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_randomPos", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            Sequence sequence = new Sequence();

            sequence.SetClassNameString("Sequence");
            sequence.SetId(0);
            bt.AddChild(sequence);
            Assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node98 assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node = new Assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node98();

            assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.SetId(98);
            sequence.AddChild(assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node);
            sequence.SetHasEvents(sequence.HasEvents() | assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.HasEvents());
            Assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node48 assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2 = new Assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node48();

            assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2.SetId(48);
            sequence.AddChild(assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2);
            sequence.SetHasEvents(sequence.HasEvents() | assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2.HasEvents());
            Assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node11 assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3 = new Assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node11();

            assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3.SetId(11);
            sequence.AddChild(assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3);
            sequence.SetHasEvents(sequence.HasEvents() | assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3.HasEvents());
            DecoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node14 decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node = new DecoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node14();

            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.SetId(14);
            sequence.AddChild(decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node);
            SelectorLoop selectorLoop = new SelectorLoop();

            selectorLoop.SetClassNameString("SelectorLoop");
            selectorLoop.SetId(1);
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.AddChild(selectorLoop);
            WithPrecondition withPrecondition = new WithPrecondition();

            withPrecondition.SetClassNameString("WithPrecondition");
            withPrecondition.SetId(60);
            selectorLoop.AddChild(withPrecondition);
            Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node61 condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node = new Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node61();

            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.SetId(61);
            withPrecondition.AddChild(condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node);
            withPrecondition.SetHasEvents(withPrecondition.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.HasEvents());
            IfElse ifElse = new IfElse();

            ifElse.SetClassNameString("IfElse");
            ifElse.SetId(245);
            withPrecondition.AddChild(ifElse);
            Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node246 condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2 = new Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node246();

            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2.SetId(246);
            ifElse.AddChild(condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2);
            ifElse.SetHasEvents(ifElse.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2.HasEvents());
            IfElse ifElse2 = new IfElse();

            ifElse2.SetClassNameString("IfElse");
            ifElse2.SetId(27);
            ifElse.AddChild(ifElse2);
            Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node28 condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3 = new Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node28();

            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3.SetId(28);
            ifElse2.AddChild(condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3);
            ifElse2.SetHasEvents(ifElse2.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3.HasEvents());
            Sequence sequence2 = new Sequence();

            sequence2.SetClassNameString("Sequence");
            sequence2.SetId(247);
            ifElse2.AddChild(sequence2);
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node248 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node248();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.SetId(248);
            sequence2.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node);
            sequence2.SetHasEvents(sequence2.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.HasEvents());
            DecoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node66 decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2 = new DecoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node66();

            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2.SetId(66);
            sequence2.AddChild(decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2);
            Sequence sequence3 = new Sequence();

            sequence3.SetClassNameString("Sequence");
            sequence3.SetId(7);
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2.AddChild(sequence3);
            Selector selector = new Selector();

            selector.SetClassNameString("Selector");
            selector.SetId(15);
            sequence3.AddChild(selector);
            Sequence sequence4 = new Sequence();

            sequence4.SetClassNameString("Sequence");
            sequence4.SetId(17);
            selector.AddChild(sequence4);
            Assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node30 assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4 = new Assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node30();

            assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4.SetId(30);
            sequence4.AddChild(assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4);
            sequence4.SetHasEvents(sequence4.HasEvents() | assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4.HasEvents());
            Assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node18 assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5 = new Assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node18();

            assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5.SetId(18);
            sequence4.AddChild(assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5);
            sequence4.SetHasEvents(sequence4.HasEvents() | assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5.HasEvents());
            Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node20 condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4 = new Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node20();

            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4.SetId(20);
            sequence4.AddChild(condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4);
            sequence4.SetHasEvents(sequence4.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node26 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node26();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2.SetId(26);
            sequence4.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2);
            sequence4.SetHasEvents(sequence4.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node21 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node21();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3.SetId(21);
            sequence4.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3);
            sequence4.SetHasEvents(sequence4.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3.HasEvents());
            selector.SetHasEvents(selector.HasEvents() | sequence4.HasEvents());
            Sequence sequence5 = new Sequence();

            sequence5.SetClassNameString("Sequence");
            sequence5.SetId(68);
            selector.AddChild(sequence5);
            Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node69 condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5 = new Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node69();

            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5.SetId(69);
            sequence5.AddChild(condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5);
            sequence5.SetHasEvents(sequence5.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node231 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node231();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4.SetId(231);
            sequence5.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4);
            sequence5.SetHasEvents(sequence5.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node232 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node232();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5.SetId(232);
            sequence5.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5);
            sequence5.SetHasEvents(sequence5.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node233 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node6 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node233();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node6.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node6.SetId(233);
            sequence5.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node6);
            sequence5.SetHasEvents(sequence5.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node6.HasEvents());
            Assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node234 assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node6 = new Assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node234();

            assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node6.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node6.SetId(234);
            sequence5.AddChild(assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node6);
            sequence5.SetHasEvents(sequence5.HasEvents() | assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node6.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node32 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node7 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node32();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node7.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node7.SetId(32);
            sequence5.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node7);
            sequence5.SetHasEvents(sequence5.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node7.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node13 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node8 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node13();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node8.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node8.SetId(13);
            sequence5.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node8);
            sequence5.SetHasEvents(sequence5.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node8.HasEvents());
            selector.SetHasEvents(selector.HasEvents() | sequence5.HasEvents());
            sequence3.SetHasEvents(sequence3.HasEvents() | selector.HasEvents());
            WaitFrames_bt_WrapperAI_Monster_BTMonsterPassiveThief_node8 waitFrames_bt_WrapperAI_Monster_BTMonsterPassiveThief_node = new WaitFrames_bt_WrapperAI_Monster_BTMonsterPassiveThief_node8();

            waitFrames_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.SetClassNameString("WaitFrames");
            waitFrames_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.SetId(8);
            sequence3.AddChild(waitFrames_bt_WrapperAI_Monster_BTMonsterPassiveThief_node);
            sequence3.SetHasEvents(sequence3.HasEvents() | waitFrames_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.HasEvents());
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2.SetHasEvents(decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2.HasEvents() | sequence3.HasEvents());
            sequence2.SetHasEvents(sequence2.HasEvents() | decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node2.HasEvents());
            ifElse2.SetHasEvents(ifElse2.HasEvents() | sequence2.HasEvents());
            Noop noop = new Noop();

            noop.SetClassNameString("Noop");
            noop.SetId(29);
            ifElse2.AddChild(noop);
            ifElse2.SetHasEvents(ifElse2.HasEvents() | noop.HasEvents());
            ifElse.SetHasEvents(ifElse.HasEvents() | ifElse2.HasEvents());
            Sequence sequence6 = new Sequence();

            sequence6.SetClassNameString("Sequence");
            sequence6.SetId(255);
            ifElse.AddChild(sequence6);
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node19 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node9 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node19();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node9.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node9.SetId(19);
            sequence6.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node9);
            sequence6.SetHasEvents(sequence6.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node9.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node256 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node10 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node256();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node10.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node10.SetId(256);
            sequence6.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node10);
            sequence6.SetHasEvents(sequence6.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node10.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node257 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node11 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node257();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node11.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node11.SetId(257);
            sequence6.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node11);
            sequence6.SetHasEvents(sequence6.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node11.HasEvents());
            ifElse.SetHasEvents(ifElse.HasEvents() | sequence6.HasEvents());
            withPrecondition.SetHasEvents(withPrecondition.HasEvents() | ifElse.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition.HasEvents());
            WithPrecondition withPrecondition2 = new WithPrecondition();

            withPrecondition2.SetClassNameString("WithPrecondition");
            withPrecondition2.SetId(70);
            selectorLoop.AddChild(withPrecondition2);
            Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node71 condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node6 = new Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node71();

            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node6.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node6.SetId(71);
            withPrecondition2.AddChild(condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node6);
            withPrecondition2.SetHasEvents(withPrecondition2.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node6.HasEvents());
            Sequence sequence7 = new Sequence();

            sequence7.SetClassNameString("Sequence");
            sequence7.SetId(12);
            withPrecondition2.AddChild(sequence7);
            Assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node16 assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node7 = new Assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node16();

            assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node7.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node7.SetId(16);
            sequence7.AddChild(assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node7);
            sequence7.SetHasEvents(sequence7.HasEvents() | assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node7.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node224 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node12 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node224();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node12.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node12.SetId(224);
            sequence7.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node12);
            sequence7.SetHasEvents(sequence7.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node12.HasEvents());
            withPrecondition2.SetHasEvents(withPrecondition2.HasEvents() | sequence7.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition2.HasEvents());
            WithPrecondition withPrecondition3 = new WithPrecondition();

            withPrecondition3.SetClassNameString("WithPrecondition");
            withPrecondition3.SetId(515);
            selectorLoop.AddChild(withPrecondition3);
            Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node516 condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node7 = new Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node516();

            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node7.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node7.SetId(516);
            withPrecondition3.AddChild(condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node7);
            withPrecondition3.SetHasEvents(withPrecondition3.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node7.HasEvents());
            Sequence sequence8 = new Sequence();

            sequence8.SetClassNameString("Sequence");
            sequence8.SetId(517);
            withPrecondition3.AddChild(sequence8);
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node518 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node13 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node518();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node13.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node13.SetId(518);
            sequence8.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node13);
            sequence8.SetHasEvents(sequence8.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node13.HasEvents());
            Assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node9 assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node8 = new Assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node9();

            assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node8.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node8.SetId(9);
            sequence8.AddChild(assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node8);
            sequence8.SetHasEvents(sequence8.HasEvents() | assignment_bt_WrapperAI_Monster_BTMonsterPassiveThief_node8.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node10 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node14 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node10();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node14.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node14.SetId(10);
            sequence8.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node14);
            sequence8.SetHasEvents(sequence8.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node14.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node538 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node15 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node538();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node15.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node15.SetId(538);
            sequence8.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node15);
            sequence8.SetHasEvents(sequence8.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node15.HasEvents());
            withPrecondition3.SetHasEvents(withPrecondition3.HasEvents() | sequence8.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition3.HasEvents());
            WithPrecondition withPrecondition4 = new WithPrecondition();

            withPrecondition4.SetClassNameString("WithPrecondition");
            withPrecondition4.SetId(24);
            selectorLoop.AddChild(withPrecondition4);
            Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node25 condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node8 = new Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node25();

            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node8.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node8.SetId(25);
            withPrecondition4.AddChild(condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node8);
            withPrecondition4.SetHasEvents(withPrecondition4.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node8.HasEvents());
            Sequence sequence9 = new Sequence();

            sequence9.SetClassNameString("Sequence");
            sequence9.SetId(59);
            withPrecondition4.AddChild(sequence9);
            Selector selector2 = new Selector();

            selector2.SetClassNameString("Selector");
            selector2.SetId(487);
            sequence9.AddChild(selector2);
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node488 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node16 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node488();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node16.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node16.SetId(488);
            selector2.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node16);
            selector2.SetHasEvents(selector2.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node16.HasEvents());
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node31 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node17 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node31();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node17.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node17.SetId(31);
            selector2.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node17);
            selector2.SetHasEvents(selector2.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node17.HasEvents());
            sequence9.SetHasEvents(sequence9.HasEvents() | selector2.HasEvents());
            DecoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node65 decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3 = new DecoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node65();

            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3.SetId(65);
            sequence9.AddChild(decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3);
            Noop noop2 = new Noop();

            noop2.SetClassNameString("Noop");
            noop2.SetId(33);
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3.AddChild(noop2);
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3.SetHasEvents(decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3.HasEvents() | noop2.HasEvents());
            sequence9.SetHasEvents(sequence9.HasEvents() | decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node3.HasEvents());
            withPrecondition4.SetHasEvents(withPrecondition4.HasEvents() | sequence9.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition4.HasEvents());
            WithPrecondition withPrecondition5 = new WithPrecondition();

            withPrecondition5.SetClassNameString("WithPrecondition");
            withPrecondition5.SetId(34);
            selectorLoop.AddChild(withPrecondition5);
            Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node40 condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node9 = new Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node40();

            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node9.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node9.SetId(40);
            withPrecondition5.AddChild(condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node9);
            withPrecondition5.SetHasEvents(withPrecondition5.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node9.HasEvents());
            Sequence sequence10 = new Sequence();

            sequence10.SetClassNameString("Sequence");
            sequence10.SetId(41);
            withPrecondition5.AddChild(sequence10);
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node42 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node18 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node42();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node18.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node18.SetId(42);
            sequence10.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node18);
            sequence10.SetHasEvents(sequence10.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node18.HasEvents());
            DecoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node43 decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4 = new DecoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node43();

            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4.SetId(43);
            sequence10.AddChild(decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4);
            Noop noop3 = new Noop();

            noop3.SetClassNameString("Noop");
            noop3.SetId(458);
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4.AddChild(noop3);
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4.SetHasEvents(decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4.HasEvents() | noop3.HasEvents());
            sequence10.SetHasEvents(sequence10.HasEvents() | decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node4.HasEvents());
            withPrecondition5.SetHasEvents(withPrecondition5.HasEvents() | sequence10.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition5.HasEvents());
            WithPrecondition withPrecondition6 = new WithPrecondition();

            withPrecondition6.SetClassNameString("WithPrecondition");
            withPrecondition6.SetId(450);
            selectorLoop.AddChild(withPrecondition6);
            Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node454 condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node10 = new Condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node454();

            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node10.SetClassNameString("Condition");
            condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node10.SetId(454);
            withPrecondition6.AddChild(condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node10);
            withPrecondition6.SetHasEvents(withPrecondition6.HasEvents() | condition_bt_WrapperAI_Monster_BTMonsterPassiveThief_node10.HasEvents());
            Sequence sequence11 = new Sequence();

            sequence11.SetClassNameString("Sequence");
            sequence11.SetId(455);
            withPrecondition6.AddChild(sequence11);
            Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node456 action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node19 = new Action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node456();

            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node19.SetClassNameString("Action");
            action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node19.SetId(456);
            sequence11.AddChild(action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node19);
            sequence11.SetHasEvents(sequence11.HasEvents() | action_bt_WrapperAI_Monster_BTMonsterPassiveThief_node19.HasEvents());
            DecoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node457 decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5 = new DecoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node457();

            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5.SetId(457);
            sequence11.AddChild(decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5);
            Noop noop4 = new Noop();

            noop4.SetClassNameString("Noop");
            noop4.SetId(2);
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5.AddChild(noop4);
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5.SetHasEvents(decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5.HasEvents() | noop4.HasEvents());
            sequence11.SetHasEvents(sequence11.HasEvents() | decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node5.HasEvents());
            withPrecondition6.SetHasEvents(withPrecondition6.HasEvents() | sequence11.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition6.HasEvents());
            decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.SetHasEvents(decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.HasEvents() | selectorLoop.HasEvents());
            sequence.SetHasEvents(sequence.HasEvents() | decoratorLoop_bt_WrapperAI_Monster_BTMonsterPassiveThief_node.HasEvents());
            bt.SetHasEvents(bt.HasEvents() | sequence.HasEvents());
            return(true);
        }
コード例 #14
0
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("WrapperAI/Organ/CrystalWithAttack");
            bt.AddPar("Assets.Scripts.GameLogic.SkillSlotType", "p_curSlotType", "SLOT_SKILL_0", string.Empty);
            bt.AddPar("uint", "p_targetID", "0", string.Empty);
            bt.AddPar("int", "p_srchRange", "0", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_AttackMoveDest", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            bt.AddPar("bool", "p_IsAttackMove_Attack", "false", string.Empty);
            bt.AddPar("bool", "p_AttackIsFinished", "true", string.Empty);
            bt.AddPar("uint", "p_CmdID", "0", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_attackPathCurTargetPos", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            DecoratorLoop_bt_WrapperAI_Organ_CrystalWithAttack_node14 pChild = new DecoratorLoop_bt_WrapperAI_Organ_CrystalWithAttack_node14();

            pChild.SetClassNameString("DecoratorLoop");
            pChild.SetId(14);
            bt.AddChild(pChild);
            Sequence sequence = new Sequence();

            sequence.SetClassNameString("Sequence");
            sequence.SetId(0);
            pChild.AddChild(sequence);
            Assignment_bt_WrapperAI_Organ_CrystalWithAttack_node82 _node2 = new Assignment_bt_WrapperAI_Organ_CrystalWithAttack_node82();

            _node2.SetClassNameString("Assignment");
            _node2.SetId(0x52);
            sequence.AddChild(_node2);
            sequence.SetHasEvents(sequence.HasEvents() | _node2.HasEvents());
            SelectorLoop loop = new SelectorLoop();

            loop.SetClassNameString("SelectorLoop");
            loop.SetId(1);
            sequence.AddChild(loop);
            WithPrecondition precondition = new WithPrecondition();

            precondition.SetClassNameString("WithPrecondition");
            precondition.SetId(0x1a);
            loop.AddChild(precondition);
            Sequence sequence2 = new Sequence();

            sequence2.SetClassNameString("Sequence");
            sequence2.SetId(0xfe);
            precondition.AddChild(sequence2);
            Condition_bt_WrapperAI_Organ_CrystalWithAttack_node255 _node3 = new Condition_bt_WrapperAI_Organ_CrystalWithAttack_node255();

            _node3.SetClassNameString("Condition");
            _node3.SetId(0xff);
            sequence2.AddChild(_node3);
            sequence2.SetHasEvents(sequence2.HasEvents() | _node3.HasEvents());
            Action_bt_WrapperAI_Organ_CrystalWithAttack_node256 _node4 = new Action_bt_WrapperAI_Organ_CrystalWithAttack_node256();

            _node4.SetClassNameString("Action");
            _node4.SetId(0x100);
            sequence2.AddChild(_node4);
            sequence2.SetHasEvents(sequence2.HasEvents() | _node4.HasEvents());
            Action_bt_WrapperAI_Organ_CrystalWithAttack_node260 _node5 = new Action_bt_WrapperAI_Organ_CrystalWithAttack_node260();

            _node5.SetClassNameString("Action");
            _node5.SetId(260);
            sequence2.AddChild(_node5);
            sequence2.SetHasEvents(sequence2.HasEvents() | _node5.HasEvents());
            precondition.SetHasEvents(precondition.HasEvents() | sequence2.HasEvents());
            False @false = new False();

            @false.SetClassNameString("False");
            @false.SetId(0xfc);
            precondition.AddChild(@false);
            precondition.SetHasEvents(precondition.HasEvents() | @false.HasEvents());
            loop.SetHasEvents(loop.HasEvents() | precondition.HasEvents());
            WithPrecondition precondition2 = new WithPrecondition();

            precondition2.SetClassNameString("WithPrecondition");
            precondition2.SetId(11);
            loop.AddChild(precondition2);
            Condition_bt_WrapperAI_Organ_CrystalWithAttack_node12 _node6 = new Condition_bt_WrapperAI_Organ_CrystalWithAttack_node12();

            _node6.SetClassNameString("Condition");
            _node6.SetId(12);
            precondition2.AddChild(_node6);
            precondition2.SetHasEvents(precondition2.HasEvents() | _node6.HasEvents());
            Sequence sequence3 = new Sequence();

            sequence3.SetClassNameString("Sequence");
            sequence3.SetId(13);
            precondition2.AddChild(sequence3);
            IfElse @else = new IfElse();

            @else.SetClassNameString("IfElse");
            @else.SetId(9);
            sequence3.AddChild(@else);
            Condition_bt_WrapperAI_Organ_CrystalWithAttack_node15 _node7 = new Condition_bt_WrapperAI_Organ_CrystalWithAttack_node15();

            _node7.SetClassNameString("Condition");
            _node7.SetId(15);
            @else.AddChild(_node7);
            @else.SetHasEvents(@else.HasEvents() | _node7.HasEvents());
            Sequence sequence4 = new Sequence();

            sequence4.SetClassNameString("Sequence");
            sequence4.SetId(0x11);
            @else.AddChild(sequence4);
            Action_bt_WrapperAI_Organ_CrystalWithAttack_node16 _node8 = new Action_bt_WrapperAI_Organ_CrystalWithAttack_node16();

            _node8.SetClassNameString("Action");
            _node8.SetId(0x10);
            sequence4.AddChild(_node8);
            sequence4.SetHasEvents(sequence4.HasEvents() | _node8.HasEvents());
            Assignment_bt_WrapperAI_Organ_CrystalWithAttack_node18 _node9 = new Assignment_bt_WrapperAI_Organ_CrystalWithAttack_node18();

            _node9.SetClassNameString("Assignment");
            _node9.SetId(0x12);
            sequence4.AddChild(_node9);
            sequence4.SetHasEvents(sequence4.HasEvents() | _node9.HasEvents());
            @else.SetHasEvents(@else.HasEvents() | sequence4.HasEvents());
            Noop noop = new Noop();

            noop.SetClassNameString("Noop");
            noop.SetId(0x13);
            @else.AddChild(noop);
            @else.SetHasEvents(@else.HasEvents() | noop.HasEvents());
            sequence3.SetHasEvents(sequence3.HasEvents() | @else.HasEvents());
            Sequence sequence5 = new Sequence();

            sequence5.SetClassNameString("Sequence");
            sequence5.SetId(0x51);
            sequence3.AddChild(sequence5);
            IfElse else2 = new IfElse();

            else2.SetClassNameString("IfElse");
            else2.SetId(10);
            sequence5.AddChild(else2);
            And and = new And();

            and.SetClassNameString("And");
            and.SetId(0x15);
            else2.AddChild(and);
            Condition_bt_WrapperAI_Organ_CrystalWithAttack_node20 _node10 = new Condition_bt_WrapperAI_Organ_CrystalWithAttack_node20();

            _node10.SetClassNameString("Condition");
            _node10.SetId(20);
            and.AddChild(_node10);
            and.SetHasEvents(and.HasEvents() | _node10.HasEvents());
            Condition_bt_WrapperAI_Organ_CrystalWithAttack_node22 _node11 = new Condition_bt_WrapperAI_Organ_CrystalWithAttack_node22();

            _node11.SetClassNameString("Condition");
            _node11.SetId(0x16);
            and.AddChild(_node11);
            and.SetHasEvents(and.HasEvents() | _node11.HasEvents());
            else2.SetHasEvents(else2.HasEvents() | and.HasEvents());
            Noop noop2 = new Noop();

            noop2.SetClassNameString("Noop");
            noop2.SetId(0x17);
            else2.AddChild(noop2);
            else2.SetHasEvents(else2.HasEvents() | noop2.HasEvents());
            Sequence sequence6 = new Sequence();

            sequence6.SetClassNameString("Sequence");
            sequence6.SetId(0x18);
            else2.AddChild(sequence6);
            Action_bt_WrapperAI_Organ_CrystalWithAttack_node25 _node12 = new Action_bt_WrapperAI_Organ_CrystalWithAttack_node25();

            _node12.SetClassNameString("Action");
            _node12.SetId(0x19);
            sequence6.AddChild(_node12);
            sequence6.SetHasEvents(sequence6.HasEvents() | _node12.HasEvents());
            Assignment_bt_WrapperAI_Organ_CrystalWithAttack_node83 _node13 = new Assignment_bt_WrapperAI_Organ_CrystalWithAttack_node83();

            _node13.SetClassNameString("Assignment");
            _node13.SetId(0x53);
            sequence6.AddChild(_node13);
            sequence6.SetHasEvents(sequence6.HasEvents() | _node13.HasEvents());
            else2.SetHasEvents(else2.HasEvents() | sequence6.HasEvents());
            sequence5.SetHasEvents(sequence5.HasEvents() | else2.HasEvents());
            IfElse else3 = new IfElse();

            else3.SetClassNameString("IfElse");
            else3.SetId(0x54);
            sequence5.AddChild(else3);
            Condition_bt_WrapperAI_Organ_CrystalWithAttack_node85 _node14 = new Condition_bt_WrapperAI_Organ_CrystalWithAttack_node85();

            _node14.SetClassNameString("Condition");
            _node14.SetId(0x55);
            else3.AddChild(_node14);
            else3.SetHasEvents(else3.HasEvents() | _node14.HasEvents());
            Sequence sequence7 = new Sequence();

            sequence7.SetClassNameString("Sequence");
            sequence7.SetId(0x56);
            else3.AddChild(sequence7);
            Action_bt_WrapperAI_Organ_CrystalWithAttack_node140 _node15 = new Action_bt_WrapperAI_Organ_CrystalWithAttack_node140();

            _node15.SetClassNameString("Action");
            _node15.SetId(140);
            sequence7.AddChild(_node15);
            sequence7.SetHasEvents(sequence7.HasEvents() | _node15.HasEvents());
            Action_bt_WrapperAI_Organ_CrystalWithAttack_node87 _node16 = new Action_bt_WrapperAI_Organ_CrystalWithAttack_node87();

            _node16.SetClassNameString("Action");
            _node16.SetId(0x57);
            sequence7.AddChild(_node16);
            sequence7.SetHasEvents(sequence7.HasEvents() | _node16.HasEvents());
            Action_bt_WrapperAI_Organ_CrystalWithAttack_node88 _node17 = new Action_bt_WrapperAI_Organ_CrystalWithAttack_node88();

            _node17.SetClassNameString("Action");
            _node17.SetId(0x58);
            sequence7.AddChild(_node17);
            sequence7.SetHasEvents(sequence7.HasEvents() | _node17.HasEvents());
            Action_bt_WrapperAI_Organ_CrystalWithAttack_node91 _node18 = new Action_bt_WrapperAI_Organ_CrystalWithAttack_node91();

            _node18.SetClassNameString("Action");
            _node18.SetId(0x5b);
            sequence7.AddChild(_node18);
            sequence7.SetHasEvents(sequence7.HasEvents() | _node18.HasEvents());
            DecoratorLoopUntil_bt_WrapperAI_Organ_CrystalWithAttack_node92 _node19 = new DecoratorLoopUntil_bt_WrapperAI_Organ_CrystalWithAttack_node92();

            _node19.SetClassNameString("DecoratorLoopUntil");
            _node19.SetId(0x5c);
            sequence7.AddChild(_node19);
            Condition_bt_WrapperAI_Organ_CrystalWithAttack_node93 _node20 = new Condition_bt_WrapperAI_Organ_CrystalWithAttack_node93();

            _node20.SetClassNameString("Condition");
            _node20.SetId(0x5d);
            _node19.AddChild(_node20);
            _node19.SetHasEvents(_node19.HasEvents() | _node20.HasEvents());
            sequence7.SetHasEvents(sequence7.HasEvents() | _node19.HasEvents());
            else3.SetHasEvents(else3.HasEvents() | sequence7.HasEvents());
            WaitFrames_bt_WrapperAI_Organ_CrystalWithAttack_node5 _node21 = new WaitFrames_bt_WrapperAI_Organ_CrystalWithAttack_node5();

            _node21.SetClassNameString("WaitFrames");
            _node21.SetId(5);
            else3.AddChild(_node21);
            else3.SetHasEvents(else3.HasEvents() | _node21.HasEvents());
            sequence5.SetHasEvents(sequence5.HasEvents() | else3.HasEvents());
            sequence3.SetHasEvents(sequence3.HasEvents() | sequence5.HasEvents());
            precondition2.SetHasEvents(precondition2.HasEvents() | sequence3.HasEvents());
            loop.SetHasEvents(loop.HasEvents() | precondition2.HasEvents());
            WithPrecondition precondition3 = new WithPrecondition();

            precondition3.SetClassNameString("WithPrecondition");
            precondition3.SetId(2);
            loop.AddChild(precondition3);
            Condition_bt_WrapperAI_Organ_CrystalWithAttack_node3 _node22 = new Condition_bt_WrapperAI_Organ_CrystalWithAttack_node3();

            _node22.SetClassNameString("Condition");
            _node22.SetId(3);
            precondition3.AddChild(_node22);
            precondition3.SetHasEvents(precondition3.HasEvents() | _node22.HasEvents());
            Sequence sequence8 = new Sequence();

            sequence8.SetClassNameString("Sequence");
            sequence8.SetId(6);
            precondition3.AddChild(sequence8);
            Action_bt_WrapperAI_Organ_CrystalWithAttack_node4 _node23 = new Action_bt_WrapperAI_Organ_CrystalWithAttack_node4();

            _node23.SetClassNameString("Action");
            _node23.SetId(4);
            sequence8.AddChild(_node23);
            sequence8.SetHasEvents(sequence8.HasEvents() | _node23.HasEvents());
            DecoratorLoop_bt_WrapperAI_Organ_CrystalWithAttack_node7 _node24 = new DecoratorLoop_bt_WrapperAI_Organ_CrystalWithAttack_node7();

            _node24.SetClassNameString("DecoratorLoop");
            _node24.SetId(7);
            sequence8.AddChild(_node24);
            Noop noop3 = new Noop();

            noop3.SetClassNameString("Noop");
            noop3.SetId(8);
            _node24.AddChild(noop3);
            _node24.SetHasEvents(_node24.HasEvents() | noop3.HasEvents());
            sequence8.SetHasEvents(sequence8.HasEvents() | _node24.HasEvents());
            precondition3.SetHasEvents(precondition3.HasEvents() | sequence8.HasEvents());
            loop.SetHasEvents(loop.HasEvents() | precondition3.HasEvents());
            sequence.SetHasEvents(sequence.HasEvents() | loop.HasEvents());
            pChild.SetHasEvents(pChild.HasEvents() | sequence.HasEvents());
            bt.SetHasEvents(bt.HasEvents() | pChild.HasEvents());
            return(true);
        }
コード例 #15
0
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("WrapperAI/Hero/HeroRoundAI");
            bt.AddPar("UnityEngine.Vector3", "p_attackPathCurTargetPos", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_direction", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            bt.AddPar("uint", "p_selfID", "0", string.Empty);
            Sequence sequence = new Sequence();

            sequence.SetClassNameString("Sequence");
            sequence.SetId(411);
            bt.AddChild(sequence);
            Assignment_bt_WrapperAI_Hero_HeroRoundAI_node658 assignment_bt_WrapperAI_Hero_HeroRoundAI_node = new Assignment_bt_WrapperAI_Hero_HeroRoundAI_node658();

            assignment_bt_WrapperAI_Hero_HeroRoundAI_node.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Hero_HeroRoundAI_node.SetId(658);
            sequence.AddChild(assignment_bt_WrapperAI_Hero_HeroRoundAI_node);
            sequence.SetHasEvents(sequence.HasEvents() | assignment_bt_WrapperAI_Hero_HeroRoundAI_node.HasEvents());
            Action_bt_WrapperAI_Hero_HeroRoundAI_node1035 action_bt_WrapperAI_Hero_HeroRoundAI_node = new Action_bt_WrapperAI_Hero_HeroRoundAI_node1035();

            action_bt_WrapperAI_Hero_HeroRoundAI_node.SetClassNameString("Action");
            action_bt_WrapperAI_Hero_HeroRoundAI_node.SetId(1035);
            sequence.AddChild(action_bt_WrapperAI_Hero_HeroRoundAI_node);
            sequence.SetHasEvents(sequence.HasEvents() | action_bt_WrapperAI_Hero_HeroRoundAI_node.HasEvents());
            DecoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node14 decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node = new DecoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node14();

            decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node.SetId(14);
            sequence.AddChild(decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node);
            Sequence sequence2 = new Sequence();

            sequence2.SetClassNameString("Sequence");
            sequence2.SetId(69);
            decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node.AddChild(sequence2);
            IfElse ifElse = new IfElse();

            ifElse.SetClassNameString("IfElse");
            ifElse.SetId(205);
            sequence2.AddChild(ifElse);
            Condition_bt_WrapperAI_Hero_HeroRoundAI_node207 condition_bt_WrapperAI_Hero_HeroRoundAI_node = new Condition_bt_WrapperAI_Hero_HeroRoundAI_node207();

            condition_bt_WrapperAI_Hero_HeroRoundAI_node.SetClassNameString("Condition");
            condition_bt_WrapperAI_Hero_HeroRoundAI_node.SetId(207);
            ifElse.AddChild(condition_bt_WrapperAI_Hero_HeroRoundAI_node);
            ifElse.SetHasEvents(ifElse.HasEvents() | condition_bt_WrapperAI_Hero_HeroRoundAI_node.HasEvents());
            Noop noop = new Noop();

            noop.SetClassNameString("Noop");
            noop.SetId(210);
            ifElse.AddChild(noop);
            ifElse.SetHasEvents(ifElse.HasEvents() | noop.HasEvents());
            Sequence sequence3 = new Sequence();

            sequence3.SetClassNameString("Sequence");
            sequence3.SetId(211);
            ifElse.AddChild(sequence3);
            Action_bt_WrapperAI_Hero_HeroRoundAI_node597 action_bt_WrapperAI_Hero_HeroRoundAI_node2 = new Action_bt_WrapperAI_Hero_HeroRoundAI_node597();

            action_bt_WrapperAI_Hero_HeroRoundAI_node2.SetClassNameString("Action");
            action_bt_WrapperAI_Hero_HeroRoundAI_node2.SetId(597);
            sequence3.AddChild(action_bt_WrapperAI_Hero_HeroRoundAI_node2);
            sequence3.SetHasEvents(sequence3.HasEvents() | action_bt_WrapperAI_Hero_HeroRoundAI_node2.HasEvents());
            Assignment_bt_WrapperAI_Hero_HeroRoundAI_node235 assignment_bt_WrapperAI_Hero_HeroRoundAI_node2 = new Assignment_bt_WrapperAI_Hero_HeroRoundAI_node235();

            assignment_bt_WrapperAI_Hero_HeroRoundAI_node2.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Hero_HeroRoundAI_node2.SetId(235);
            sequence3.AddChild(assignment_bt_WrapperAI_Hero_HeroRoundAI_node2);
            sequence3.SetHasEvents(sequence3.HasEvents() | assignment_bt_WrapperAI_Hero_HeroRoundAI_node2.HasEvents());
            ifElse.SetHasEvents(ifElse.HasEvents() | sequence3.HasEvents());
            sequence2.SetHasEvents(sequence2.HasEvents() | ifElse.HasEvents());
            SelectorLoop selectorLoop = new SelectorLoop();

            selectorLoop.SetClassNameString("SelectorLoop");
            selectorLoop.SetId(1);
            sequence2.AddChild(selectorLoop);
            WithPrecondition withPrecondition = new WithPrecondition();

            withPrecondition.SetClassNameString("WithPrecondition");
            withPrecondition.SetId(107);
            selectorLoop.AddChild(withPrecondition);
            Condition_bt_WrapperAI_Hero_HeroRoundAI_node108 condition_bt_WrapperAI_Hero_HeroRoundAI_node2 = new Condition_bt_WrapperAI_Hero_HeroRoundAI_node108();

            condition_bt_WrapperAI_Hero_HeroRoundAI_node2.SetClassNameString("Condition");
            condition_bt_WrapperAI_Hero_HeroRoundAI_node2.SetId(108);
            withPrecondition.AddChild(condition_bt_WrapperAI_Hero_HeroRoundAI_node2);
            withPrecondition.SetHasEvents(withPrecondition.HasEvents() | condition_bt_WrapperAI_Hero_HeroRoundAI_node2.HasEvents());
            Sequence sequence4 = new Sequence();

            sequence4.SetClassNameString("Sequence");
            sequence4.SetId(135);
            withPrecondition.AddChild(sequence4);
            Assignment_bt_WrapperAI_Hero_HeroRoundAI_node136 assignment_bt_WrapperAI_Hero_HeroRoundAI_node3 = new Assignment_bt_WrapperAI_Hero_HeroRoundAI_node136();

            assignment_bt_WrapperAI_Hero_HeroRoundAI_node3.SetClassNameString("Assignment");
            assignment_bt_WrapperAI_Hero_HeroRoundAI_node3.SetId(136);
            sequence4.AddChild(assignment_bt_WrapperAI_Hero_HeroRoundAI_node3);
            sequence4.SetHasEvents(sequence4.HasEvents() | assignment_bt_WrapperAI_Hero_HeroRoundAI_node3.HasEvents());
            IfElse ifElse2 = new IfElse();

            ifElse2.SetClassNameString("IfElse");
            ifElse2.SetId(327);
            sequence4.AddChild(ifElse2);
            Condition_bt_WrapperAI_Hero_HeroRoundAI_node328 condition_bt_WrapperAI_Hero_HeroRoundAI_node3 = new Condition_bt_WrapperAI_Hero_HeroRoundAI_node328();

            condition_bt_WrapperAI_Hero_HeroRoundAI_node3.SetClassNameString("Condition");
            condition_bt_WrapperAI_Hero_HeroRoundAI_node3.SetId(328);
            ifElse2.AddChild(condition_bt_WrapperAI_Hero_HeroRoundAI_node3);
            ifElse2.SetHasEvents(ifElse2.HasEvents() | condition_bt_WrapperAI_Hero_HeroRoundAI_node3.HasEvents());
            IfElse ifElse3 = new IfElse();

            ifElse3.SetClassNameString("IfElse");
            ifElse3.SetId(335);
            ifElse2.AddChild(ifElse3);
            Condition_bt_WrapperAI_Hero_HeroRoundAI_node336 condition_bt_WrapperAI_Hero_HeroRoundAI_node4 = new Condition_bt_WrapperAI_Hero_HeroRoundAI_node336();

            condition_bt_WrapperAI_Hero_HeroRoundAI_node4.SetClassNameString("Condition");
            condition_bt_WrapperAI_Hero_HeroRoundAI_node4.SetId(336);
            ifElse3.AddChild(condition_bt_WrapperAI_Hero_HeroRoundAI_node4);
            ifElse3.SetHasEvents(ifElse3.HasEvents() | condition_bt_WrapperAI_Hero_HeroRoundAI_node4.HasEvents());
            Sequence sequence5 = new Sequence();

            sequence5.SetClassNameString("Sequence");
            sequence5.SetId(337);
            ifElse3.AddChild(sequence5);
            Action_bt_WrapperAI_Hero_HeroRoundAI_node338 action_bt_WrapperAI_Hero_HeroRoundAI_node3 = new Action_bt_WrapperAI_Hero_HeroRoundAI_node338();

            action_bt_WrapperAI_Hero_HeroRoundAI_node3.SetClassNameString("Action");
            action_bt_WrapperAI_Hero_HeroRoundAI_node3.SetId(338);
            sequence5.AddChild(action_bt_WrapperAI_Hero_HeroRoundAI_node3);
            sequence5.SetHasEvents(sequence5.HasEvents() | action_bt_WrapperAI_Hero_HeroRoundAI_node3.HasEvents());
            WaitFrames_bt_WrapperAI_Hero_HeroRoundAI_node445 waitFrames_bt_WrapperAI_Hero_HeroRoundAI_node = new WaitFrames_bt_WrapperAI_Hero_HeroRoundAI_node445();

            waitFrames_bt_WrapperAI_Hero_HeroRoundAI_node.SetClassNameString("WaitFrames");
            waitFrames_bt_WrapperAI_Hero_HeroRoundAI_node.SetId(445);
            sequence5.AddChild(waitFrames_bt_WrapperAI_Hero_HeroRoundAI_node);
            sequence5.SetHasEvents(sequence5.HasEvents() | waitFrames_bt_WrapperAI_Hero_HeroRoundAI_node.HasEvents());
            ifElse3.SetHasEvents(ifElse3.HasEvents() | sequence5.HasEvents());
            Sequence sequence6 = new Sequence();

            sequence6.SetClassNameString("Sequence");
            sequence6.SetId(340);
            ifElse3.AddChild(sequence6);
            Action_bt_WrapperAI_Hero_HeroRoundAI_node444 action_bt_WrapperAI_Hero_HeroRoundAI_node4 = new Action_bt_WrapperAI_Hero_HeroRoundAI_node444();

            action_bt_WrapperAI_Hero_HeroRoundAI_node4.SetClassNameString("Action");
            action_bt_WrapperAI_Hero_HeroRoundAI_node4.SetId(444);
            sequence6.AddChild(action_bt_WrapperAI_Hero_HeroRoundAI_node4);
            sequence6.SetHasEvents(sequence6.HasEvents() | action_bt_WrapperAI_Hero_HeroRoundAI_node4.HasEvents());
            Action_bt_WrapperAI_Hero_HeroRoundAI_node341 action_bt_WrapperAI_Hero_HeroRoundAI_node5 = new Action_bt_WrapperAI_Hero_HeroRoundAI_node341();

            action_bt_WrapperAI_Hero_HeroRoundAI_node5.SetClassNameString("Action");
            action_bt_WrapperAI_Hero_HeroRoundAI_node5.SetId(341);
            sequence6.AddChild(action_bt_WrapperAI_Hero_HeroRoundAI_node5);
            sequence6.SetHasEvents(sequence6.HasEvents() | action_bt_WrapperAI_Hero_HeroRoundAI_node5.HasEvents());
            Action_bt_WrapperAI_Hero_HeroRoundAI_node342 action_bt_WrapperAI_Hero_HeroRoundAI_node6 = new Action_bt_WrapperAI_Hero_HeroRoundAI_node342();

            action_bt_WrapperAI_Hero_HeroRoundAI_node6.SetClassNameString("Action");
            action_bt_WrapperAI_Hero_HeroRoundAI_node6.SetId(342);
            sequence6.AddChild(action_bt_WrapperAI_Hero_HeroRoundAI_node6);
            sequence6.SetHasEvents(sequence6.HasEvents() | action_bt_WrapperAI_Hero_HeroRoundAI_node6.HasEvents());
            ifElse3.SetHasEvents(ifElse3.HasEvents() | sequence6.HasEvents());
            ifElse2.SetHasEvents(ifElse2.HasEvents() | ifElse3.HasEvents());
            Sequence sequence7 = new Sequence();

            sequence7.SetClassNameString("Sequence");
            sequence7.SetId(329);
            ifElse2.AddChild(sequence7);
            Action_bt_WrapperAI_Hero_HeroRoundAI_node447 action_bt_WrapperAI_Hero_HeroRoundAI_node7 = new Action_bt_WrapperAI_Hero_HeroRoundAI_node447();

            action_bt_WrapperAI_Hero_HeroRoundAI_node7.SetClassNameString("Action");
            action_bt_WrapperAI_Hero_HeroRoundAI_node7.SetId(447);
            sequence7.AddChild(action_bt_WrapperAI_Hero_HeroRoundAI_node7);
            sequence7.SetHasEvents(sequence7.HasEvents() | action_bt_WrapperAI_Hero_HeroRoundAI_node7.HasEvents());
            Action_bt_WrapperAI_Hero_HeroRoundAI_node137 action_bt_WrapperAI_Hero_HeroRoundAI_node8 = new Action_bt_WrapperAI_Hero_HeroRoundAI_node137();

            action_bt_WrapperAI_Hero_HeroRoundAI_node8.SetClassNameString("Action");
            action_bt_WrapperAI_Hero_HeroRoundAI_node8.SetId(137);
            sequence7.AddChild(action_bt_WrapperAI_Hero_HeroRoundAI_node8);
            sequence7.SetHasEvents(sequence7.HasEvents() | action_bt_WrapperAI_Hero_HeroRoundAI_node8.HasEvents());
            Action_bt_WrapperAI_Hero_HeroRoundAI_node138 action_bt_WrapperAI_Hero_HeroRoundAI_node9 = new Action_bt_WrapperAI_Hero_HeroRoundAI_node138();

            action_bt_WrapperAI_Hero_HeroRoundAI_node9.SetClassNameString("Action");
            action_bt_WrapperAI_Hero_HeroRoundAI_node9.SetId(138);
            sequence7.AddChild(action_bt_WrapperAI_Hero_HeroRoundAI_node9);
            sequence7.SetHasEvents(sequence7.HasEvents() | action_bt_WrapperAI_Hero_HeroRoundAI_node9.HasEvents());
            ifElse2.SetHasEvents(ifElse2.HasEvents() | sequence7.HasEvents());
            sequence4.SetHasEvents(sequence4.HasEvents() | ifElse2.HasEvents());
            withPrecondition.SetHasEvents(withPrecondition.HasEvents() | sequence4.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition.HasEvents());
            WithPrecondition withPrecondition2 = new WithPrecondition();

            withPrecondition2.SetClassNameString("WithPrecondition");
            withPrecondition2.SetId(60);
            selectorLoop.AddChild(withPrecondition2);
            Condition_bt_WrapperAI_Hero_HeroRoundAI_node61 condition_bt_WrapperAI_Hero_HeroRoundAI_node5 = new Condition_bt_WrapperAI_Hero_HeroRoundAI_node61();

            condition_bt_WrapperAI_Hero_HeroRoundAI_node5.SetClassNameString("Condition");
            condition_bt_WrapperAI_Hero_HeroRoundAI_node5.SetId(61);
            withPrecondition2.AddChild(condition_bt_WrapperAI_Hero_HeroRoundAI_node5);
            withPrecondition2.SetHasEvents(withPrecondition2.HasEvents() | condition_bt_WrapperAI_Hero_HeroRoundAI_node5.HasEvents());
            Action_bt_WrapperAI_Hero_HeroRoundAI_node64 action_bt_WrapperAI_Hero_HeroRoundAI_node10 = new Action_bt_WrapperAI_Hero_HeroRoundAI_node64();

            action_bt_WrapperAI_Hero_HeroRoundAI_node10.SetClassNameString("Action");
            action_bt_WrapperAI_Hero_HeroRoundAI_node10.SetId(64);
            withPrecondition2.AddChild(action_bt_WrapperAI_Hero_HeroRoundAI_node10);
            withPrecondition2.SetHasEvents(withPrecondition2.HasEvents() | action_bt_WrapperAI_Hero_HeroRoundAI_node10.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition2.HasEvents());
            WithPrecondition withPrecondition3 = new WithPrecondition();

            withPrecondition3.SetClassNameString("WithPrecondition");
            withPrecondition3.SetId(2);
            selectorLoop.AddChild(withPrecondition3);
            Condition_bt_WrapperAI_Hero_HeroRoundAI_node3 condition_bt_WrapperAI_Hero_HeroRoundAI_node6 = new Condition_bt_WrapperAI_Hero_HeroRoundAI_node3();

            condition_bt_WrapperAI_Hero_HeroRoundAI_node6.SetClassNameString("Condition");
            condition_bt_WrapperAI_Hero_HeroRoundAI_node6.SetId(3);
            withPrecondition3.AddChild(condition_bt_WrapperAI_Hero_HeroRoundAI_node6);
            withPrecondition3.SetHasEvents(withPrecondition3.HasEvents() | condition_bt_WrapperAI_Hero_HeroRoundAI_node6.HasEvents());
            Sequence sequence8 = new Sequence();

            sequence8.SetClassNameString("Sequence");
            sequence8.SetId(59);
            withPrecondition3.AddChild(sequence8);
            Selector selector = new Selector();

            selector.SetClassNameString("Selector");
            selector.SetId(487);
            sequence8.AddChild(selector);
            Action_bt_WrapperAI_Hero_HeroRoundAI_node488 action_bt_WrapperAI_Hero_HeroRoundAI_node11 = new Action_bt_WrapperAI_Hero_HeroRoundAI_node488();

            action_bt_WrapperAI_Hero_HeroRoundAI_node11.SetClassNameString("Action");
            action_bt_WrapperAI_Hero_HeroRoundAI_node11.SetId(488);
            selector.AddChild(action_bt_WrapperAI_Hero_HeroRoundAI_node11);
            selector.SetHasEvents(selector.HasEvents() | action_bt_WrapperAI_Hero_HeroRoundAI_node11.HasEvents());
            Action_bt_WrapperAI_Hero_HeroRoundAI_node4 action_bt_WrapperAI_Hero_HeroRoundAI_node12 = new Action_bt_WrapperAI_Hero_HeroRoundAI_node4();

            action_bt_WrapperAI_Hero_HeroRoundAI_node12.SetClassNameString("Action");
            action_bt_WrapperAI_Hero_HeroRoundAI_node12.SetId(4);
            selector.AddChild(action_bt_WrapperAI_Hero_HeroRoundAI_node12);
            selector.SetHasEvents(selector.HasEvents() | action_bt_WrapperAI_Hero_HeroRoundAI_node12.HasEvents());
            sequence8.SetHasEvents(sequence8.HasEvents() | selector.HasEvents());
            DecoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node65 decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node2 = new DecoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node65();

            decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node2.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node2.SetId(65);
            sequence8.AddChild(decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node2);
            Noop noop2 = new Noop();

            noop2.SetClassNameString("Noop");
            noop2.SetId(66);
            decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node2.AddChild(noop2);
            decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node2.SetHasEvents(decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node2.HasEvents() | noop2.HasEvents());
            sequence8.SetHasEvents(sequence8.HasEvents() | decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node2.HasEvents());
            withPrecondition3.SetHasEvents(withPrecondition3.HasEvents() | sequence8.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition3.HasEvents());
            WithPrecondition withPrecondition4 = new WithPrecondition();

            withPrecondition4.SetClassNameString("WithPrecondition");
            withPrecondition4.SetId(450);
            selectorLoop.AddChild(withPrecondition4);
            Condition_bt_WrapperAI_Hero_HeroRoundAI_node454 condition_bt_WrapperAI_Hero_HeroRoundAI_node7 = new Condition_bt_WrapperAI_Hero_HeroRoundAI_node454();

            condition_bt_WrapperAI_Hero_HeroRoundAI_node7.SetClassNameString("Condition");
            condition_bt_WrapperAI_Hero_HeroRoundAI_node7.SetId(454);
            withPrecondition4.AddChild(condition_bt_WrapperAI_Hero_HeroRoundAI_node7);
            withPrecondition4.SetHasEvents(withPrecondition4.HasEvents() | condition_bt_WrapperAI_Hero_HeroRoundAI_node7.HasEvents());
            Sequence sequence9 = new Sequence();

            sequence9.SetClassNameString("Sequence");
            sequence9.SetId(455);
            withPrecondition4.AddChild(sequence9);
            Action_bt_WrapperAI_Hero_HeroRoundAI_node456 action_bt_WrapperAI_Hero_HeroRoundAI_node13 = new Action_bt_WrapperAI_Hero_HeroRoundAI_node456();

            action_bt_WrapperAI_Hero_HeroRoundAI_node13.SetClassNameString("Action");
            action_bt_WrapperAI_Hero_HeroRoundAI_node13.SetId(456);
            sequence9.AddChild(action_bt_WrapperAI_Hero_HeroRoundAI_node13);
            sequence9.SetHasEvents(sequence9.HasEvents() | action_bt_WrapperAI_Hero_HeroRoundAI_node13.HasEvents());
            DecoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node457 decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node3 = new DecoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node457();

            decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node3.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node3.SetId(457);
            sequence9.AddChild(decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node3);
            Noop noop3 = new Noop();

            noop3.SetClassNameString("Noop");
            noop3.SetId(458);
            decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node3.AddChild(noop3);
            decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node3.SetHasEvents(decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node3.HasEvents() | noop3.HasEvents());
            sequence9.SetHasEvents(sequence9.HasEvents() | decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node3.HasEvents());
            withPrecondition4.SetHasEvents(withPrecondition4.HasEvents() | sequence9.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition4.HasEvents());
            sequence2.SetHasEvents(sequence2.HasEvents() | selectorLoop.HasEvents());
            decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node.SetHasEvents(decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node.HasEvents() | sequence2.HasEvents());
            sequence.SetHasEvents(sequence.HasEvents() | decoratorLoop_bt_WrapperAI_Hero_HeroRoundAI_node.HasEvents());
            bt.SetHasEvents(bt.HasEvents() | sequence.HasEvents());
            return(true);
        }
コード例 #16
0
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("WrapperAI/Soldier/BTSoldierNormal");
            bt.AddPar("Assets.Scripts.GameLogic.SkillSlotType", "p_curSlotType", "SLOT_SKILL_0", string.Empty);
            bt.AddPar("uint", "p_targetID", "0", string.Empty);
            bt.AddPar("int", "p_srchRange", "0", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_AttackMoveDest", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            bt.AddPar("bool", "p_IsAttackMove_Attack", "false", string.Empty);
            bt.AddPar("bool", "p_AttackIsFinished", "true", string.Empty);
            bt.AddPar("uint", "p_CmdID", "0", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_attackPathCurTargetPos", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            bt.AddPar("int", "p_pursueTime", "0", string.Empty);
            bt.AddPar("uint", "p_abandonTargetID", "0", string.Empty);
            Sequence pChild = new Sequence();

            pChild.SetClassNameString("Sequence");
            pChild.SetId(0);
            bt.AddChild(pChild);
            Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node106 _node = new Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node106();

            _node.SetClassNameString("Assignment");
            _node.SetId(0x6a);
            pChild.AddChild(_node);
            pChild.SetHasEvents(pChild.HasEvents() | _node.HasEvents());
            DecoratorLoop_bt_WrapperAI_Soldier_BTSoldierNormal_node14 _node2 = new DecoratorLoop_bt_WrapperAI_Soldier_BTSoldierNormal_node14();

            _node2.SetClassNameString("DecoratorLoop");
            _node2.SetId(14);
            pChild.AddChild(_node2);
            SelectorLoop loop = new SelectorLoop();

            loop.SetClassNameString("SelectorLoop");
            loop.SetId(1);
            _node2.AddChild(loop);
            WithPrecondition precondition = new WithPrecondition();

            precondition.SetClassNameString("WithPrecondition");
            precondition.SetId(0x3b);
            loop.AddChild(precondition);
            Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node78 _node3 = new Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node78();

            _node3.SetClassNameString("Condition");
            _node3.SetId(0x4e);
            precondition.AddChild(_node3);
            precondition.SetHasEvents(precondition.HasEvents() | _node3.HasEvents());
            Sequence sequence2 = new Sequence();

            sequence2.SetClassNameString("Sequence");
            sequence2.SetId(0x69);
            precondition.AddChild(sequence2);
            IfElse @else = new IfElse();

            @else.SetClassNameString("IfElse");
            @else.SetId(0x21);
            sequence2.AddChild(@else);
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node29 _node4 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node29();

            _node4.SetClassNameString("Action");
            _node4.SetId(0x1d);
            @else.AddChild(_node4);
            @else.SetHasEvents(@else.HasEvents() | _node4.HasEvents());
            Sequence sequence3 = new Sequence();

            sequence3.SetClassNameString("Sequence");
            sequence3.SetId(0x1f);
            @else.AddChild(sequence3);
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node30 _node5 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node30();

            _node5.SetClassNameString("Action");
            _node5.SetId(30);
            sequence3.AddChild(_node5);
            sequence3.SetHasEvents(sequence3.HasEvents() | _node5.HasEvents());
            Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node32 _node6 = new Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node32();

            _node6.SetClassNameString("Assignment");
            _node6.SetId(0x20);
            sequence3.AddChild(_node6);
            sequence3.SetHasEvents(sequence3.HasEvents() | _node6.HasEvents());
            @else.SetHasEvents(@else.HasEvents() | sequence3.HasEvents());
            Noop noop = new Noop();

            noop.SetClassNameString("Noop");
            noop.SetId(0x22);
            @else.AddChild(noop);
            @else.SetHasEvents(@else.HasEvents() | noop.HasEvents());
            sequence2.SetHasEvents(sequence2.HasEvents() | @else.HasEvents());
            IfElse else2 = new IfElse();

            else2.SetClassNameString("IfElse");
            else2.SetId(10);
            sequence2.AddChild(else2);
            Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node11 _node7 = new Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node11();

            _node7.SetClassNameString("Condition");
            _node7.SetId(11);
            else2.AddChild(_node7);
            else2.SetHasEvents(else2.HasEvents() | _node7.HasEvents());
            Noop noop2 = new Noop();

            noop2.SetClassNameString("Noop");
            noop2.SetId(12);
            else2.AddChild(noop2);
            else2.SetHasEvents(else2.HasEvents() | noop2.HasEvents());
            Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node107 _node8 = new Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node107();

            _node8.SetClassNameString("Assignment");
            _node8.SetId(0x6b);
            else2.AddChild(_node8);
            else2.SetHasEvents(else2.HasEvents() | _node8.HasEvents());
            sequence2.SetHasEvents(sequence2.HasEvents() | else2.HasEvents());
            Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node26 _node9 = new Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node26();

            _node9.SetClassNameString("Assignment");
            _node9.SetId(0x1a);
            sequence2.AddChild(_node9);
            sequence2.SetHasEvents(sequence2.HasEvents() | _node9.HasEvents());
            Parallel_bt_WrapperAI_Soldier_BTSoldierNormal_node2 _node10 = new Parallel_bt_WrapperAI_Soldier_BTSoldierNormal_node2();

            _node10.SetClassNameString("Parallel");
            _node10.SetId(2);
            sequence2.AddChild(_node10);
            Sequence sequence4 = new Sequence();

            sequence4.SetClassNameString("Sequence");
            sequence4.SetId(3);
            _node10.AddChild(sequence4);
            IfElse else3 = new IfElse();

            else3.SetClassNameString("IfElse");
            else3.SetId(0x24);
            sequence4.AddChild(else3);
            Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node4 _node11 = new Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node4();

            _node11.SetClassNameString("Condition");
            _node11.SetId(4);
            else3.AddChild(_node11);
            else3.SetHasEvents(else3.HasEvents() | _node11.HasEvents());
            True @true = new True();

            @true.SetClassNameString("True");
            @true.SetId(0x27);
            else3.AddChild(@true);
            else3.SetHasEvents(else3.HasEvents() | @true.HasEvents());
            DecoratorAlwaysFailure_bt_WrapperAI_Soldier_BTSoldierNormal_node37 _node12 = new DecoratorAlwaysFailure_bt_WrapperAI_Soldier_BTSoldierNormal_node37();

            _node12.SetClassNameString("DecoratorAlwaysFailure");
            _node12.SetId(0x25);
            else3.AddChild(_node12);
            Sequence sequence5 = new Sequence();

            sequence5.SetClassNameString("Sequence");
            sequence5.SetId(0x29);
            _node12.AddChild(sequence5);
            Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node38 _node13 = new Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node38();

            _node13.SetClassNameString("Assignment");
            _node13.SetId(0x26);
            sequence5.AddChild(_node13);
            sequence5.SetHasEvents(sequence5.HasEvents() | _node13.HasEvents());
            Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node42 _node14 = new Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node42();

            _node14.SetClassNameString("Assignment");
            _node14.SetId(0x2a);
            sequence5.AddChild(_node14);
            sequence5.SetHasEvents(sequence5.HasEvents() | _node14.HasEvents());
            _node12.SetHasEvents(_node12.HasEvents() | sequence5.HasEvents());
            else3.SetHasEvents(else3.HasEvents() | _node12.HasEvents());
            sequence4.SetHasEvents(sequence4.HasEvents() | else3.HasEvents());
            Compute_bt_WrapperAI_Soldier_BTSoldierNormal_node20 _node15 = new Compute_bt_WrapperAI_Soldier_BTSoldierNormal_node20();

            _node15.SetClassNameString("Compute");
            _node15.SetId(20);
            sequence4.AddChild(_node15);
            sequence4.SetHasEvents(sequence4.HasEvents() | _node15.HasEvents());
            _node10.SetHasEvents(_node10.HasEvents() | sequence4.HasEvents());
            IfElse else4 = new IfElse();

            else4.SetClassNameString("IfElse");
            else4.SetId(0x6c);
            _node10.AddChild(else4);
            Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node109 _node16 = new Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node109();

            _node16.SetClassNameString("Condition");
            _node16.SetId(0x6d);
            else4.AddChild(_node16);
            else4.SetHasEvents(else4.HasEvents() | _node16.HasEvents());
            Sequence sequence6 = new Sequence();

            sequence6.SetClassNameString("Sequence");
            sequence6.SetId(110);
            else4.AddChild(sequence6);
            Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node40 _node17 = new Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node40();

            _node17.SetClassNameString("Assignment");
            _node17.SetId(40);
            sequence6.AddChild(_node17);
            sequence6.SetHasEvents(sequence6.HasEvents() | _node17.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node111 _node18 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node111();

            _node18.SetClassNameString("Action");
            _node18.SetId(0x6f);
            sequence6.AddChild(_node18);
            sequence6.SetHasEvents(sequence6.HasEvents() | _node18.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node112 _node19 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node112();

            _node19.SetClassNameString("Action");
            _node19.SetId(0x70);
            sequence6.AddChild(_node19);
            sequence6.SetHasEvents(sequence6.HasEvents() | _node19.HasEvents());
            Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node44 _node20 = new Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node44();

            _node20.SetClassNameString("Assignment");
            _node20.SetId(0x2c);
            sequence6.AddChild(_node20);
            sequence6.SetHasEvents(sequence6.HasEvents() | _node20.HasEvents());
            IfElse else5 = new IfElse();

            else5.SetClassNameString("IfElse");
            else5.SetId(5);
            sequence6.AddChild(else5);
            Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node6 _node21 = new Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node6();

            _node21.SetClassNameString("Condition");
            _node21.SetId(6);
            else5.AddChild(_node21);
            else5.SetHasEvents(else5.HasEvents() | _node21.HasEvents());
            Sequence sequence7 = new Sequence();

            sequence7.SetClassNameString("Sequence");
            sequence7.SetId(7);
            else5.AddChild(sequence7);
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node23 _node22 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node23();

            _node22.SetClassNameString("Action");
            _node22.SetId(0x17);
            sequence7.AddChild(_node22);
            sequence7.SetHasEvents(sequence7.HasEvents() | _node22.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node113 _node23 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node113();

            _node23.SetClassNameString("Action");
            _node23.SetId(0x71);
            sequence7.AddChild(_node23);
            sequence7.SetHasEvents(sequence7.HasEvents() | _node23.HasEvents());
            Selector selector = new Selector();

            selector.SetClassNameString("Selector");
            selector.SetId(0x11);
            sequence7.AddChild(selector);
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node114 _node24 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node114();

            _node24.SetClassNameString("Action");
            _node24.SetId(0x72);
            selector.AddChild(_node24);
            selector.SetHasEvents(selector.HasEvents() | _node24.HasEvents());
            DecoratorAlwaysFailure_bt_WrapperAI_Soldier_BTSoldierNormal_node19 _node25 = new DecoratorAlwaysFailure_bt_WrapperAI_Soldier_BTSoldierNormal_node19();

            _node25.SetClassNameString("DecoratorAlwaysFailure");
            _node25.SetId(0x13);
            selector.AddChild(_node25);
            Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node18 _node26 = new Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node18();

            _node26.SetClassNameString("Assignment");
            _node26.SetId(0x12);
            _node25.AddChild(_node26);
            _node25.SetHasEvents(_node25.HasEvents() | _node26.HasEvents());
            selector.SetHasEvents(selector.HasEvents() | _node25.HasEvents());
            sequence7.SetHasEvents(sequence7.HasEvents() | selector.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node140 _node27 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node140();

            _node27.SetClassNameString("Action");
            _node27.SetId(140);
            sequence7.AddChild(_node27);
            sequence7.SetHasEvents(sequence7.HasEvents() | _node27.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node116 _node28 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node116();

            _node28.SetClassNameString("Action");
            _node28.SetId(0x74);
            sequence7.AddChild(_node28);
            sequence7.SetHasEvents(sequence7.HasEvents() | _node28.HasEvents());
            DecoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierNormal_node117 _node29 = new DecoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierNormal_node117();

            _node29.SetClassNameString("DecoratorLoopUntil");
            _node29.SetId(0x75);
            sequence7.AddChild(_node29);
            Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node118 _node30 = new Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node118();

            _node30.SetClassNameString("Condition");
            _node30.SetId(0x76);
            _node29.AddChild(_node30);
            _node29.SetHasEvents(_node29.HasEvents() | _node30.HasEvents());
            sequence7.SetHasEvents(sequence7.HasEvents() | _node29.HasEvents());
            else5.SetHasEvents(else5.HasEvents() | sequence7.HasEvents());
            Sequence sequence8 = new Sequence();

            sequence8.SetClassNameString("Sequence");
            sequence8.SetId(9);
            else5.AddChild(sequence8);
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node8 _node31 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node8();

            _node31.SetClassNameString("Action");
            _node31.SetId(8);
            sequence8.AddChild(_node31);
            sequence8.SetHasEvents(sequence8.HasEvents() | _node31.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node13 _node32 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node13();

            _node32.SetClassNameString("Action");
            _node32.SetId(13);
            sequence8.AddChild(_node32);
            sequence8.SetHasEvents(sequence8.HasEvents() | _node32.HasEvents());
            DecoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierNormal_node15 _node33 = new DecoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierNormal_node15();

            _node33.SetClassNameString("DecoratorLoopUntil");
            _node33.SetId(15);
            sequence8.AddChild(_node33);
            Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node16 _node34 = new Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node16();

            _node34.SetClassNameString("Condition");
            _node34.SetId(0x10);
            _node33.AddChild(_node34);
            _node33.SetHasEvents(_node33.HasEvents() | _node34.HasEvents());
            sequence8.SetHasEvents(sequence8.HasEvents() | _node33.HasEvents());
            else5.SetHasEvents(else5.HasEvents() | sequence8.HasEvents());
            sequence6.SetHasEvents(sequence6.HasEvents() | else5.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node28 _node35 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node28();

            _node35.SetClassNameString("Action");
            _node35.SetId(0x1c);
            sequence6.AddChild(_node35);
            sequence6.SetHasEvents(sequence6.HasEvents() | _node35.HasEvents());
            else4.SetHasEvents(else4.HasEvents() | sequence6.HasEvents());
            Sequence sequence9 = new Sequence();

            sequence9.SetClassNameString("Sequence");
            sequence9.SetId(0x80);
            else4.AddChild(sequence9);
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node129 _node36 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node129();

            _node36.SetClassNameString("Action");
            _node36.SetId(0x81);
            sequence9.AddChild(_node36);
            sequence9.SetHasEvents(sequence9.HasEvents() | _node36.HasEvents());
            IfElse else6 = new IfElse();

            else6.SetClassNameString("IfElse");
            else6.SetId(0x77);
            sequence9.AddChild(else6);
            Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node120 _node37 = new Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node120();

            _node37.SetClassNameString("Condition");
            _node37.SetId(120);
            else6.AddChild(_node37);
            else6.SetHasEvents(else6.HasEvents() | _node37.HasEvents());
            Sequence sequence10 = new Sequence();

            sequence10.SetClassNameString("Sequence");
            sequence10.SetId(0x79);
            else6.AddChild(sequence10);
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node24 _node38 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node24();

            _node38.SetClassNameString("Action");
            _node38.SetId(0x18);
            sequence10.AddChild(_node38);
            sequence10.SetHasEvents(sequence10.HasEvents() | _node38.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node444 _node39 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node444();

            _node39.SetClassNameString("Action");
            _node39.SetId(0x1bc);
            sequence10.AddChild(_node39);
            sequence10.SetHasEvents(sequence10.HasEvents() | _node39.HasEvents());
            Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node122 _node40 = new Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node122();

            _node40.SetClassNameString("Assignment");
            _node40.SetId(0x7a);
            sequence10.AddChild(_node40);
            sequence10.SetHasEvents(sequence10.HasEvents() | _node40.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node123 _node41 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node123();

            _node41.SetClassNameString("Action");
            _node41.SetId(0x7b);
            sequence10.AddChild(_node41);
            sequence10.SetHasEvents(sequence10.HasEvents() | _node41.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node124 _node42 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node124();

            _node42.SetClassNameString("Action");
            _node42.SetId(0x7c);
            sequence10.AddChild(_node42);
            sequence10.SetHasEvents(sequence10.HasEvents() | _node42.HasEvents());
            else6.SetHasEvents(else6.HasEvents() | sequence10.HasEvents());
            Sequence sequence11 = new Sequence();

            sequence11.SetClassNameString("Sequence");
            sequence11.SetId(0x7d);
            else6.AddChild(sequence11);
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node126 _node43 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node126();

            _node43.SetClassNameString("Action");
            _node43.SetId(0x7e);
            sequence11.AddChild(_node43);
            sequence11.SetHasEvents(sequence11.HasEvents() | _node43.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node127 _node44 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node127();

            _node44.SetClassNameString("Action");
            _node44.SetId(0x7f);
            sequence11.AddChild(_node44);
            sequence11.SetHasEvents(sequence11.HasEvents() | _node44.HasEvents());
            else6.SetHasEvents(else6.HasEvents() | sequence11.HasEvents());
            sequence9.SetHasEvents(sequence9.HasEvents() | else6.HasEvents());
            else4.SetHasEvents(else4.HasEvents() | sequence9.HasEvents());
            _node10.SetHasEvents(_node10.HasEvents() | else4.HasEvents());
            sequence2.SetHasEvents(sequence2.HasEvents() | _node10.HasEvents());
            precondition.SetHasEvents(precondition.HasEvents() | sequence2.HasEvents());
            loop.SetHasEvents(loop.HasEvents() | precondition.HasEvents());
            WithPrecondition precondition2 = new WithPrecondition();

            precondition2.SetClassNameString("WithPrecondition");
            precondition2.SetId(0x203);
            loop.AddChild(precondition2);
            Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node516 _node45 = new Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node516();

            _node45.SetClassNameString("Condition");
            _node45.SetId(0x204);
            precondition2.AddChild(_node45);
            precondition2.SetHasEvents(precondition2.HasEvents() | _node45.HasEvents());
            Selector selector2 = new Selector();

            selector2.SetClassNameString("Selector");
            selector2.SetId(0x30);
            precondition2.AddChild(selector2);
            Sequence sequence12 = new Sequence();

            sequence12.SetClassNameString("Sequence");
            sequence12.SetId(0x31);
            selector2.AddChild(sequence12);
            Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node25 _node46 = new Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node25();

            _node46.SetClassNameString("Condition");
            _node46.SetId(0x19);
            sequence12.AddChild(_node46);
            sequence12.SetHasEvents(sequence12.HasEvents() | _node46.HasEvents());
            Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node50 _node47 = new Assignment_bt_WrapperAI_Soldier_BTSoldierNormal_node50();

            _node47.SetClassNameString("Assignment");
            _node47.SetId(50);
            sequence12.AddChild(_node47);
            sequence12.SetHasEvents(sequence12.HasEvents() | _node47.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node51 _node48 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node51();

            _node48.SetClassNameString("Action");
            _node48.SetId(0x33);
            sequence12.AddChild(_node48);
            sequence12.SetHasEvents(sequence12.HasEvents() | _node48.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node43 _node49 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node43();

            _node49.SetClassNameString("Action");
            _node49.SetId(0x2b);
            sequence12.AddChild(_node49);
            sequence12.SetHasEvents(sequence12.HasEvents() | _node49.HasEvents());
            selector2.SetHasEvents(selector2.HasEvents() | sequence12.HasEvents());
            Sequence sequence13 = new Sequence();

            sequence13.SetClassNameString("Sequence");
            sequence13.SetId(0x205);
            selector2.AddChild(sequence13);
            Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node45 _node50 = new Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node45();

            _node50.SetClassNameString("Condition");
            _node50.SetId(0x2d);
            sequence13.AddChild(_node50);
            sequence13.SetHasEvents(sequence13.HasEvents() | _node50.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node518 _node51 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node518();

            _node51.SetClassNameString("Action");
            _node51.SetId(0x206);
            sequence13.AddChild(_node51);
            sequence13.SetHasEvents(sequence13.HasEvents() | _node51.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node519 _node52 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node519();

            _node52.SetClassNameString("Action");
            _node52.SetId(0x207);
            sequence13.AddChild(_node52);
            sequence13.SetHasEvents(sequence13.HasEvents() | _node52.HasEvents());
            IfElse else7 = new IfElse();

            else7.SetClassNameString("IfElse");
            else7.SetId(520);
            sequence13.AddChild(else7);
            Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node521 _node53 = new Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node521();

            _node53.SetClassNameString("Condition");
            _node53.SetId(0x209);
            else7.AddChild(_node53);
            else7.SetHasEvents(else7.HasEvents() | _node53.HasEvents());
            Sequence sequence14 = new Sequence();

            sequence14.SetClassNameString("Sequence");
            sequence14.SetId(0x20a);
            else7.AddChild(sequence14);
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node523 _node54 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node523();

            _node54.SetClassNameString("Action");
            _node54.SetId(0x20b);
            sequence14.AddChild(_node54);
            sequence14.SetHasEvents(sequence14.HasEvents() | _node54.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node524 _node55 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node524();

            _node55.SetClassNameString("Action");
            _node55.SetId(0x20c);
            sequence14.AddChild(_node55);
            sequence14.SetHasEvents(sequence14.HasEvents() | _node55.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node526 _node56 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node526();

            _node56.SetClassNameString("Action");
            _node56.SetId(0x20e);
            sequence14.AddChild(_node56);
            sequence14.SetHasEvents(sequence14.HasEvents() | _node56.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node46 _node57 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node46();

            _node57.SetClassNameString("Action");
            _node57.SetId(0x2e);
            sequence14.AddChild(_node57);
            sequence14.SetHasEvents(sequence14.HasEvents() | _node57.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node530 _node58 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node530();

            _node58.SetClassNameString("Action");
            _node58.SetId(530);
            sequence14.AddChild(_node58);
            sequence14.SetHasEvents(sequence14.HasEvents() | _node58.HasEvents());
            DecoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierNormal_node531 _node59 = new DecoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierNormal_node531();

            _node59.SetClassNameString("DecoratorLoopUntil");
            _node59.SetId(0x213);
            sequence14.AddChild(_node59);
            Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node532 _node60 = new Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node532();

            _node60.SetClassNameString("Condition");
            _node60.SetId(0x214);
            _node59.AddChild(_node60);
            _node59.SetHasEvents(_node59.HasEvents() | _node60.HasEvents());
            sequence14.SetHasEvents(sequence14.HasEvents() | _node59.HasEvents());
            else7.SetHasEvents(else7.HasEvents() | sequence14.HasEvents());
            Sequence sequence15 = new Sequence();

            sequence15.SetClassNameString("Sequence");
            sequence15.SetId(0x215);
            else7.AddChild(sequence15);
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node47 _node61 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node47();

            _node61.SetClassNameString("Action");
            _node61.SetId(0x2f);
            sequence15.AddChild(_node61);
            sequence15.SetHasEvents(sequence15.HasEvents() | _node61.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node535 _node62 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node535();

            _node62.SetClassNameString("Action");
            _node62.SetId(0x217);
            sequence15.AddChild(_node62);
            sequence15.SetHasEvents(sequence15.HasEvents() | _node62.HasEvents());
            DecoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierNormal_node536 _node63 = new DecoratorLoopUntil_bt_WrapperAI_Soldier_BTSoldierNormal_node536();

            _node63.SetClassNameString("DecoratorLoopUntil");
            _node63.SetId(0x218);
            sequence15.AddChild(_node63);
            Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node537 _node64 = new Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node537();

            _node64.SetClassNameString("Condition");
            _node64.SetId(0x219);
            _node63.AddChild(_node64);
            _node63.SetHasEvents(_node63.HasEvents() | _node64.HasEvents());
            sequence15.SetHasEvents(sequence15.HasEvents() | _node63.HasEvents());
            else7.SetHasEvents(else7.HasEvents() | sequence15.HasEvents());
            sequence13.SetHasEvents(sequence13.HasEvents() | else7.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node538 _node65 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node538();

            _node65.SetClassNameString("Action");
            _node65.SetId(0x21a);
            sequence13.AddChild(_node65);
            sequence13.SetHasEvents(sequence13.HasEvents() | _node65.HasEvents());
            selector2.SetHasEvents(selector2.HasEvents() | sequence13.HasEvents());
            precondition2.SetHasEvents(precondition2.HasEvents() | selector2.HasEvents());
            loop.SetHasEvents(loop.HasEvents() | precondition2.HasEvents());
            WithPrecondition precondition3 = new WithPrecondition();

            precondition3.SetClassNameString("WithPrecondition");
            precondition3.SetId(0x15);
            loop.AddChild(precondition3);
            Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node22 _node66 = new Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node22();

            _node66.SetClassNameString("Condition");
            _node66.SetId(0x16);
            precondition3.AddChild(_node66);
            precondition3.SetHasEvents(precondition3.HasEvents() | _node66.HasEvents());
            Sequence sequence16 = new Sequence();

            sequence16.SetClassNameString("Sequence");
            sequence16.SetId(0x1b);
            precondition3.AddChild(sequence16);
            Selector selector3 = new Selector();

            selector3.SetClassNameString("Selector");
            selector3.SetId(0x1e7);
            sequence16.AddChild(selector3);
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node488 _node67 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node488();

            _node67.SetClassNameString("Action");
            _node67.SetId(0x1e8);
            selector3.AddChild(_node67);
            selector3.SetHasEvents(selector3.HasEvents() | _node67.HasEvents());
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node35 _node68 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node35();

            _node68.SetClassNameString("Action");
            _node68.SetId(0x23);
            selector3.AddChild(_node68);
            selector3.SetHasEvents(selector3.HasEvents() | _node68.HasEvents());
            sequence16.SetHasEvents(sequence16.HasEvents() | selector3.HasEvents());
            DecoratorLoop_bt_WrapperAI_Soldier_BTSoldierNormal_node65 _node69 = new DecoratorLoop_bt_WrapperAI_Soldier_BTSoldierNormal_node65();

            _node69.SetClassNameString("DecoratorLoop");
            _node69.SetId(0x41);
            sequence16.AddChild(_node69);
            Noop noop3 = new Noop();

            noop3.SetClassNameString("Noop");
            noop3.SetId(0x42);
            _node69.AddChild(noop3);
            _node69.SetHasEvents(_node69.HasEvents() | noop3.HasEvents());
            sequence16.SetHasEvents(sequence16.HasEvents() | _node69.HasEvents());
            precondition3.SetHasEvents(precondition3.HasEvents() | sequence16.HasEvents());
            loop.SetHasEvents(loop.HasEvents() | precondition3.HasEvents());
            WithPrecondition precondition4 = new WithPrecondition();

            precondition4.SetClassNameString("WithPrecondition");
            precondition4.SetId(450);
            loop.AddChild(precondition4);
            Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node454 _node70 = new Condition_bt_WrapperAI_Soldier_BTSoldierNormal_node454();

            _node70.SetClassNameString("Condition");
            _node70.SetId(0x1c6);
            precondition4.AddChild(_node70);
            precondition4.SetHasEvents(precondition4.HasEvents() | _node70.HasEvents());
            Sequence sequence17 = new Sequence();

            sequence17.SetClassNameString("Sequence");
            sequence17.SetId(0x1c7);
            precondition4.AddChild(sequence17);
            Action_bt_WrapperAI_Soldier_BTSoldierNormal_node456 _node71 = new Action_bt_WrapperAI_Soldier_BTSoldierNormal_node456();

            _node71.SetClassNameString("Action");
            _node71.SetId(0x1c8);
            sequence17.AddChild(_node71);
            sequence17.SetHasEvents(sequence17.HasEvents() | _node71.HasEvents());
            DecoratorLoop_bt_WrapperAI_Soldier_BTSoldierNormal_node457 _node72 = new DecoratorLoop_bt_WrapperAI_Soldier_BTSoldierNormal_node457();

            _node72.SetClassNameString("DecoratorLoop");
            _node72.SetId(0x1c9);
            sequence17.AddChild(_node72);
            Noop noop4 = new Noop();

            noop4.SetClassNameString("Noop");
            noop4.SetId(0x1ca);
            _node72.AddChild(noop4);
            _node72.SetHasEvents(_node72.HasEvents() | noop4.HasEvents());
            sequence17.SetHasEvents(sequence17.HasEvents() | _node72.HasEvents());
            precondition4.SetHasEvents(precondition4.HasEvents() | sequence17.HasEvents());
            loop.SetHasEvents(loop.HasEvents() | precondition4.HasEvents());
            _node2.SetHasEvents(_node2.HasEvents() | loop.HasEvents());
            pChild.SetHasEvents(pChild.HasEvents() | _node2.HasEvents());
            bt.SetHasEvents(bt.HasEvents() | pChild.HasEvents());
            return(true);
        }
コード例 #17
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("par_test/register_name_as_left_value_and_param");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("EmployeeParTestAgent");
#endif
			// children
			{
				Sequence node0 = new Sequence();
				node0.SetClassNameString("Sequence");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("EmployeeParTestAgent");
#endif
				bt.AddChild(node0);
				{
					Assignment_bt_par_test_register_name_as_left_value_and_param_node1 node1 = new Assignment_bt_par_test_register_name_as_left_value_and_param_node1();
					node1.SetClassNameString("Assignment");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("EmployeeParTestAgent");
#endif
					node0.AddChild(node1);
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				{
					Assignment_bt_par_test_register_name_as_left_value_and_param_node4 node4 = new Assignment_bt_par_test_register_name_as_left_value_and_param_node4();
					node4.SetClassNameString("Assignment");
					node4.SetId(4);
#if !BEHAVIAC_RELEASE
					node4.SetAgentType("EmployeeParTestAgent");
#endif
					node0.AddChild(node4);
					node0.SetHasEvents(node0.HasEvents() | node4.HasEvents());
				}
				{
					Assignment_bt_par_test_register_name_as_left_value_and_param_node5 node5 = new Assignment_bt_par_test_register_name_as_left_value_and_param_node5();
					node5.SetClassNameString("Assignment");
					node5.SetId(5);
#if !BEHAVIAC_RELEASE
					node5.SetAgentType("EmployeeParTestAgent");
#endif
					node0.AddChild(node5);
					node0.SetHasEvents(node0.HasEvents() | node5.HasEvents());
				}
				{
					Assignment_bt_par_test_register_name_as_left_value_and_param_node6 node6 = new Assignment_bt_par_test_register_name_as_left_value_and_param_node6();
					node6.SetClassNameString("Assignment");
					node6.SetId(6);
#if !BEHAVIAC_RELEASE
					node6.SetAgentType("EmployeeParTestAgent");
#endif
					node0.AddChild(node6);
					node0.SetHasEvents(node0.HasEvents() | node6.HasEvents());
				}
				{
					Assignment_bt_par_test_register_name_as_left_value_and_param_node7 node7 = new Assignment_bt_par_test_register_name_as_left_value_and_param_node7();
					node7.SetClassNameString("Assignment");
					node7.SetId(7);
#if !BEHAVIAC_RELEASE
					node7.SetAgentType("EmployeeParTestAgent");
#endif
					node0.AddChild(node7);
					node0.SetHasEvents(node0.HasEvents() | node7.HasEvents());
				}
				{
					Assignment_bt_par_test_register_name_as_left_value_and_param_node8 node8 = new Assignment_bt_par_test_register_name_as_left_value_and_param_node8();
					node8.SetClassNameString("Assignment");
					node8.SetId(8);
#if !BEHAVIAC_RELEASE
					node8.SetAgentType("EmployeeParTestAgent");
#endif
					node0.AddChild(node8);
					node0.SetHasEvents(node0.HasEvents() | node8.HasEvents());
				}
				{
					Assignment_bt_par_test_register_name_as_left_value_and_param_node9 node9 = new Assignment_bt_par_test_register_name_as_left_value_and_param_node9();
					node9.SetClassNameString("Assignment");
					node9.SetId(9);
#if !BEHAVIAC_RELEASE
					node9.SetAgentType("EmployeeParTestAgent");
#endif
					node0.AddChild(node9);
					node0.SetHasEvents(node0.HasEvents() | node9.HasEvents());
				}
				{
					Assignment_bt_par_test_register_name_as_left_value_and_param_node10 node10 = new Assignment_bt_par_test_register_name_as_left_value_and_param_node10();
					node10.SetClassNameString("Assignment");
					node10.SetId(10);
#if !BEHAVIAC_RELEASE
					node10.SetAgentType("EmployeeParTestAgent");
#endif
					node0.AddChild(node10);
					node0.SetHasEvents(node0.HasEvents() | node10.HasEvents());
				}
				{
					Assignment_bt_par_test_register_name_as_left_value_and_param_node11 node11 = new Assignment_bt_par_test_register_name_as_left_value_and_param_node11();
					node11.SetClassNameString("Assignment");
					node11.SetId(11);
#if !BEHAVIAC_RELEASE
					node11.SetAgentType("EmployeeParTestAgent");
#endif
					node0.AddChild(node11);
					node0.SetHasEvents(node0.HasEvents() | node11.HasEvents());
				}
				{
					Assignment_bt_par_test_register_name_as_left_value_and_param_node12 node12 = new Assignment_bt_par_test_register_name_as_left_value_and_param_node12();
					node12.SetClassNameString("Assignment");
					node12.SetId(12);
#if !BEHAVIAC_RELEASE
					node12.SetAgentType("EmployeeParTestAgent");
#endif
					node0.AddChild(node12);
					node0.SetHasEvents(node0.HasEvents() | node12.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
コード例 #18
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/decoration_countlimit_ut_2");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// children
			{
				Selector node0 = new Selector();
				node0.SetClassNameString("Selector");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node0);
				{
					DecoratorCountLimit_bt_node_test_decoration_countlimit_ut_2_node1 node1 = new DecoratorCountLimit_bt_node_test_decoration_countlimit_ut_2_node1();
					node1.SetClassNameString("DecoratorCountLimit");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node1);
					{
						And node4 = new And();
						node4.SetClassNameString("And");
						node4.SetId(4);
#if !BEHAVIAC_RELEASE
						node4.SetAgentType("AgentNodeTest");
#endif
						node1.SetCustomCondition(node4);
						{
							Condition_bt_node_test_decoration_countlimit_ut_2_node5 node5 = new Condition_bt_node_test_decoration_countlimit_ut_2_node5();
							node5.SetClassNameString("Condition");
							node5.SetId(5);
#if !BEHAVIAC_RELEASE
							node5.SetAgentType("AgentNodeTest");
#endif
							node4.AddChild(node5);
							node4.SetHasEvents(node4.HasEvents() | node5.HasEvents());
						}
						{
							Condition_bt_node_test_decoration_countlimit_ut_2_node6 node6 = new Condition_bt_node_test_decoration_countlimit_ut_2_node6();
							node6.SetClassNameString("Condition");
							node6.SetId(6);
#if !BEHAVIAC_RELEASE
							node6.SetAgentType("AgentNodeTest");
#endif
							node4.AddChild(node6);
							node4.SetHasEvents(node4.HasEvents() | node6.HasEvents());
						}
						node1.SetHasEvents(node1.HasEvents() | node4.HasEvents());
					}
					{
						Action_bt_node_test_decoration_countlimit_ut_2_node2 node2 = new Action_bt_node_test_decoration_countlimit_ut_2_node2();
						node2.SetClassNameString("Action");
						node2.SetId(2);
#if !BEHAVIAC_RELEASE
						node2.SetAgentType("AgentNodeTest");
#endif
						node1.AddChild(node2);
						node1.SetHasEvents(node1.HasEvents() | node2.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				{
					Action_bt_node_test_decoration_countlimit_ut_2_node3 node3 = new Action_bt_node_test_decoration_countlimit_ut_2_node3();
					node3.SetClassNameString("Action");
					node3.SetId(3);
#if !BEHAVIAC_RELEASE
					node3.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node3);
					node0.SetHasEvents(node0.HasEvents() | node3.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
コード例 #19
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("par_test/property_as_left_value");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("EmployeeParTestAgent");
#endif
			// pars
			bt.AddPar("EmployeeParTestAgent", "double", "par2_double_0", "5.7");
			bt.AddPar("EmployeeParTestAgent", "float", "par2_single_0", "98.2");
			bt.AddPar("EmployeeParTestAgent", "vector<float>", "par2_single_list_0", "2:5.1|6.2");
			bt.AddPar("EmployeeParTestAgent", "string", "par2_string_0", "origin");
			bt.AddPar("EmployeeParTestAgent", "vector<string>", "par2_string_list_0", "4:\"string0\"|\"string1\"|\"string2\"|\"string3\"");
			bt.AddPar("EmployeeParTestAgent", "uint", "par2_uint_0", "9");
			bt.AddPar("EmployeeParTestAgent", "ulong", "par2_ulong_0", "300");
			bt.AddPar("EmployeeParTestAgent", "short", "par1_short_0", "78");
			bt.AddPar("EmployeeParTestAgent", "int", "par1_int_0", "-3");
			bt.AddPar("EmployeeParTestAgent", "vector<int>", "par1_int_list_0", "3:9999|12345|0");
			bt.AddPar("EmployeeParTestAgent", "long", "par1_long_0", "1500");
			bt.AddPar("EmployeeParTestAgent", "vector<TNS.ST.PER.WRK.kEmployee>", "par1_kemployee_list_0", "1:{boss=null;car={brand=\"Lexus\";color=BLUE;price=93840;};code=q;id=9;isMale=true;name=\"John\";skinColor=GREEN;weight=110;}");
			bt.AddPar("EmployeeParTestAgent", "ushort", "par1_ushort_0", "2001");
			bt.AddPar("EmployeeParTestAgent", "bool", "par0_boolean_0", "true");
			bt.AddPar("EmployeeParTestAgent", "vector<bool>", "par0_boolean_list_0", "2:false|true");
			bt.AddPar("EmployeeParTestAgent", "TNS.NE.NAT.eColor", "par0_ecolor_0", "YELLOW");
			bt.AddPar("EmployeeParTestAgent", "vector<TNS.NE.NAT.eColor>", "par0_ecolor_list_0", "2:RED|GREEN");
			bt.AddPar("EmployeeParTestAgent", "behaviac.Agent", "par2_agent_0", "null");
			bt.AddPar("EmployeeParTestAgent", "vector<behaviac.Agent>", "par2_agent_list_0", "2:null|null");
			bt.AddPar("EmployeeParTestAgent", "char", "par0_char_0", "A");
			bt.AddPar("EmployeeParTestAgent", "TNS.ST.PER.WRK.kEmployee", "par1_kemployee_0", "{boss=null;car={brand=\"Alpha\";color=WHITE;price=5700;};code=A;id=83;isMale=false;name=\"Tom\";skinColor=RED;weight=97.3;}");
			bt.AddPar("EmployeeParTestAgent", "byte", "par0_byte_0", "197");
			bt.AddPar("EmployeeParTestAgent", "sbyte", "par0_sbyte_0", "-60");
			bt.AddPar("EmployeeParTestAgent", "vector<char>", "par0_char_list_0", "4:d|j|F|A");
			bt.AddPar("EmployeeParTestAgent", "vector<sbyte>", "par0_sbyte_list_0", "3:127|-128|0");
			bt.AddPar("EmployeeParTestAgent", "vector<byte>", "par0_byte_list_0", "3:167|23|152");
			// children
			{
				Sequence node13 = new Sequence();
				node13.SetClassNameString("Sequence");
				node13.SetId(13);
#if !BEHAVIAC_RELEASE
				node13.SetAgentType("EmployeeParTestAgent");
#endif
				bt.AddChild(node13);
				{
					Sequence node1 = new Sequence();
					node1.SetClassNameString("Sequence");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("EmployeeParTestAgent");
#endif
					node13.AddChild(node1);
					{
						Assignment_bt_par_test_property_as_left_value_node0 node0 = new Assignment_bt_par_test_property_as_left_value_node0();
						node0.SetClassNameString("Assignment");
						node0.SetId(0);
#if !BEHAVIAC_RELEASE
						node0.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node0);
						node1.SetHasEvents(node1.HasEvents() | node0.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node15 node15 = new Assignment_bt_par_test_property_as_left_value_node15();
						node15.SetClassNameString("Assignment");
						node15.SetId(15);
#if !BEHAVIAC_RELEASE
						node15.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node15);
						node1.SetHasEvents(node1.HasEvents() | node15.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node2 node2 = new Assignment_bt_par_test_property_as_left_value_node2();
						node2.SetClassNameString("Assignment");
						node2.SetId(2);
#if !BEHAVIAC_RELEASE
						node2.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node2);
						node1.SetHasEvents(node1.HasEvents() | node2.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node3 node3 = new Assignment_bt_par_test_property_as_left_value_node3();
						node3.SetClassNameString("Assignment");
						node3.SetId(3);
#if !BEHAVIAC_RELEASE
						node3.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node3);
						node1.SetHasEvents(node1.HasEvents() | node3.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node4 node4 = new Assignment_bt_par_test_property_as_left_value_node4();
						node4.SetClassNameString("Assignment");
						node4.SetId(4);
#if !BEHAVIAC_RELEASE
						node4.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node4);
						node1.SetHasEvents(node1.HasEvents() | node4.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node5 node5 = new Assignment_bt_par_test_property_as_left_value_node5();
						node5.SetClassNameString("Assignment");
						node5.SetId(5);
#if !BEHAVIAC_RELEASE
						node5.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node5);
						node1.SetHasEvents(node1.HasEvents() | node5.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node6 node6 = new Assignment_bt_par_test_property_as_left_value_node6();
						node6.SetClassNameString("Assignment");
						node6.SetId(6);
#if !BEHAVIAC_RELEASE
						node6.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node6);
						node1.SetHasEvents(node1.HasEvents() | node6.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node7 node7 = new Assignment_bt_par_test_property_as_left_value_node7();
						node7.SetClassNameString("Assignment");
						node7.SetId(7);
#if !BEHAVIAC_RELEASE
						node7.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node7);
						node1.SetHasEvents(node1.HasEvents() | node7.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node8 node8 = new Assignment_bt_par_test_property_as_left_value_node8();
						node8.SetClassNameString("Assignment");
						node8.SetId(8);
#if !BEHAVIAC_RELEASE
						node8.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node8);
						node1.SetHasEvents(node1.HasEvents() | node8.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node30 node30 = new Assignment_bt_par_test_property_as_left_value_node30();
						node30.SetClassNameString("Assignment");
						node30.SetId(30);
#if !BEHAVIAC_RELEASE
						node30.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node30);
						node1.SetHasEvents(node1.HasEvents() | node30.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node31 node31 = new Assignment_bt_par_test_property_as_left_value_node31();
						node31.SetClassNameString("Assignment");
						node31.SetId(31);
#if !BEHAVIAC_RELEASE
						node31.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node31);
						node1.SetHasEvents(node1.HasEvents() | node31.HasEvents());
					}
					node13.SetHasEvents(node13.HasEvents() | node1.HasEvents());
				}
				{
					Sequence node14 = new Sequence();
					node14.SetClassNameString("Sequence");
					node14.SetId(14);
#if !BEHAVIAC_RELEASE
					node14.SetAgentType("EmployeeParTestAgent");
#endif
					node13.AddChild(node14);
					{
						Assignment_bt_par_test_property_as_left_value_node9 node9 = new Assignment_bt_par_test_property_as_left_value_node9();
						node9.SetClassNameString("Assignment");
						node9.SetId(9);
#if !BEHAVIAC_RELEASE
						node9.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node9);
						node14.SetHasEvents(node14.HasEvents() | node9.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node10 node10 = new Assignment_bt_par_test_property_as_left_value_node10();
						node10.SetClassNameString("Assignment");
						node10.SetId(10);
#if !BEHAVIAC_RELEASE
						node10.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node10);
						node14.SetHasEvents(node14.HasEvents() | node10.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node11 node11 = new Assignment_bt_par_test_property_as_left_value_node11();
						node11.SetClassNameString("Assignment");
						node11.SetId(11);
#if !BEHAVIAC_RELEASE
						node11.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node11);
						node14.SetHasEvents(node14.HasEvents() | node11.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node12 node12 = new Assignment_bt_par_test_property_as_left_value_node12();
						node12.SetClassNameString("Assignment");
						node12.SetId(12);
#if !BEHAVIAC_RELEASE
						node12.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node12);
						node14.SetHasEvents(node14.HasEvents() | node12.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node17 node17 = new Assignment_bt_par_test_property_as_left_value_node17();
						node17.SetClassNameString("Assignment");
						node17.SetId(17);
#if !BEHAVIAC_RELEASE
						node17.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node17);
						node14.SetHasEvents(node14.HasEvents() | node17.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node19 node19 = new Assignment_bt_par_test_property_as_left_value_node19();
						node19.SetClassNameString("Assignment");
						node19.SetId(19);
#if !BEHAVIAC_RELEASE
						node19.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node19);
						node14.SetHasEvents(node14.HasEvents() | node19.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node18 node18 = new Assignment_bt_par_test_property_as_left_value_node18();
						node18.SetClassNameString("Assignment");
						node18.SetId(18);
#if !BEHAVIAC_RELEASE
						node18.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node18);
						node14.SetHasEvents(node14.HasEvents() | node18.HasEvents());
					}
					node13.SetHasEvents(node13.HasEvents() | node14.HasEvents());
				}
				{
					Sequence node22 = new Sequence();
					node22.SetClassNameString("Sequence");
					node22.SetId(22);
#if !BEHAVIAC_RELEASE
					node22.SetAgentType("EmployeeParTestAgent");
#endif
					node13.AddChild(node22);
					{
						Assignment_bt_par_test_property_as_left_value_node16 node16 = new Assignment_bt_par_test_property_as_left_value_node16();
						node16.SetClassNameString("Assignment");
						node16.SetId(16);
#if !BEHAVIAC_RELEASE
						node16.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node16);
						node22.SetHasEvents(node22.HasEvents() | node16.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node20 node20 = new Assignment_bt_par_test_property_as_left_value_node20();
						node20.SetClassNameString("Assignment");
						node20.SetId(20);
#if !BEHAVIAC_RELEASE
						node20.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node20);
						node22.SetHasEvents(node22.HasEvents() | node20.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node24 node24 = new Assignment_bt_par_test_property_as_left_value_node24();
						node24.SetClassNameString("Assignment");
						node24.SetId(24);
#if !BEHAVIAC_RELEASE
						node24.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node24);
						node22.SetHasEvents(node22.HasEvents() | node24.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node25 node25 = new Assignment_bt_par_test_property_as_left_value_node25();
						node25.SetClassNameString("Assignment");
						node25.SetId(25);
#if !BEHAVIAC_RELEASE
						node25.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node25);
						node22.SetHasEvents(node22.HasEvents() | node25.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node26 node26 = new Assignment_bt_par_test_property_as_left_value_node26();
						node26.SetClassNameString("Assignment");
						node26.SetId(26);
#if !BEHAVIAC_RELEASE
						node26.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node26);
						node22.SetHasEvents(node22.HasEvents() | node26.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node27 node27 = new Assignment_bt_par_test_property_as_left_value_node27();
						node27.SetClassNameString("Assignment");
						node27.SetId(27);
#if !BEHAVIAC_RELEASE
						node27.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node27);
						node22.SetHasEvents(node22.HasEvents() | node27.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node21 node21 = new Assignment_bt_par_test_property_as_left_value_node21();
						node21.SetClassNameString("Assignment");
						node21.SetId(21);
#if !BEHAVIAC_RELEASE
						node21.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node21);
						node22.SetHasEvents(node22.HasEvents() | node21.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node23 node23 = new Assignment_bt_par_test_property_as_left_value_node23();
						node23.SetClassNameString("Assignment");
						node23.SetId(23);
#if !BEHAVIAC_RELEASE
						node23.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node23);
						node22.SetHasEvents(node22.HasEvents() | node23.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node28 node28 = new Assignment_bt_par_test_property_as_left_value_node28();
						node28.SetClassNameString("Assignment");
						node28.SetId(28);
#if !BEHAVIAC_RELEASE
						node28.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node28);
						node22.SetHasEvents(node22.HasEvents() | node28.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_node29 node29 = new Assignment_bt_par_test_property_as_left_value_node29();
						node29.SetClassNameString("Assignment");
						node29.SetId(29);
#if !BEHAVIAC_RELEASE
						node29.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node29);
						node22.SetHasEvents(node22.HasEvents() | node29.HasEvents());
					}
					node13.SetHasEvents(node13.HasEvents() | node22.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node13.HasEvents());
			}
			return true;
		}
コード例 #20
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/condition_ut_3");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// children
			{
				Sequence node0 = new Sequence();
				node0.SetClassNameString("Sequence");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node0);
				{
					And node9 = new And();
					node9.SetClassNameString("And");
					node9.SetId(9);
#if !BEHAVIAC_RELEASE
					node9.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node9);
					{
						Or node13 = new Or();
						node13.SetClassNameString("Or");
						node13.SetId(13);
#if !BEHAVIAC_RELEASE
						node13.SetAgentType("AgentNodeTest");
#endif
						node9.AddChild(node13);
						{
							True node10 = new True();
							node10.SetClassNameString("True");
							node10.SetId(10);
#if !BEHAVIAC_RELEASE
							node10.SetAgentType("AgentNodeTest");
#endif
							node13.AddChild(node10);
							node13.SetHasEvents(node13.HasEvents() | node10.HasEvents());
						}
						{
							False node14 = new False();
							node14.SetClassNameString("False");
							node14.SetId(14);
#if !BEHAVIAC_RELEASE
							node14.SetAgentType("AgentNodeTest");
#endif
							node13.AddChild(node14);
							node13.SetHasEvents(node13.HasEvents() | node14.HasEvents());
						}
						node9.SetHasEvents(node9.HasEvents() | node13.HasEvents());
					}
					{
						True node11 = new True();
						node11.SetClassNameString("True");
						node11.SetId(11);
#if !BEHAVIAC_RELEASE
						node11.SetAgentType("AgentNodeTest");
#endif
						node9.AddChild(node11);
						node9.SetHasEvents(node9.HasEvents() | node11.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node9.HasEvents());
				}
				{
					Action_bt_node_test_condition_ut_3_node2 node2 = new Action_bt_node_test_condition_ut_3_node2();
					node2.SetClassNameString("Action");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node2);
					node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
				}
				{
					Or node1 = new Or();
					node1.SetClassNameString("Or");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node1);
					{
						And node15 = new And();
						node15.SetClassNameString("And");
						node15.SetId(15);
#if !BEHAVIAC_RELEASE
						node15.SetAgentType("AgentNodeTest");
#endif
						node1.AddChild(node15);
						{
							True node3 = new True();
							node3.SetClassNameString("True");
							node3.SetId(3);
#if !BEHAVIAC_RELEASE
							node3.SetAgentType("AgentNodeTest");
#endif
							node15.AddChild(node3);
							node15.SetHasEvents(node15.HasEvents() | node3.HasEvents());
						}
						{
							True node16 = new True();
							node16.SetClassNameString("True");
							node16.SetId(16);
#if !BEHAVIAC_RELEASE
							node16.SetAgentType("AgentNodeTest");
#endif
							node15.AddChild(node16);
							node15.SetHasEvents(node15.HasEvents() | node16.HasEvents());
						}
						node1.SetHasEvents(node1.HasEvents() | node15.HasEvents());
					}
					{
						False node5 = new False();
						node5.SetClassNameString("False");
						node5.SetId(5);
#if !BEHAVIAC_RELEASE
						node5.SetAgentType("AgentNodeTest");
#endif
						node1.AddChild(node5);
						node1.SetHasEvents(node1.HasEvents() | node5.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				{
					Action_bt_node_test_condition_ut_3_node8 node8 = new Action_bt_node_test_condition_ut_3_node8();
					node8.SetClassNameString("Action");
					node8.SetId(8);
#if !BEHAVIAC_RELEASE
					node8.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node8);
					node0.SetHasEvents(node0.HasEvents() | node8.HasEvents());
				}
				{
					And node4 = new And();
					node4.SetClassNameString("And");
					node4.SetId(4);
#if !BEHAVIAC_RELEASE
					node4.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node4);
					{
						Or node18 = new Or();
						node18.SetClassNameString("Or");
						node18.SetId(18);
#if !BEHAVIAC_RELEASE
						node18.SetAgentType("AgentNodeTest");
#endif
						node4.AddChild(node18);
						{
							Or node19 = new Or();
							node19.SetClassNameString("Or");
							node19.SetId(19);
#if !BEHAVIAC_RELEASE
							node19.SetAgentType("AgentNodeTest");
#endif
							node18.AddChild(node19);
							{
								False node6 = new False();
								node6.SetClassNameString("False");
								node6.SetId(6);
#if !BEHAVIAC_RELEASE
								node6.SetAgentType("AgentNodeTest");
#endif
								node19.AddChild(node6);
								node19.SetHasEvents(node19.HasEvents() | node6.HasEvents());
							}
							{
								True node21 = new True();
								node21.SetClassNameString("True");
								node21.SetId(21);
#if !BEHAVIAC_RELEASE
								node21.SetAgentType("AgentNodeTest");
#endif
								node19.AddChild(node21);
								node19.SetHasEvents(node19.HasEvents() | node21.HasEvents());
							}
							node18.SetHasEvents(node18.HasEvents() | node19.HasEvents());
						}
						{
							False node22 = new False();
							node22.SetClassNameString("False");
							node22.SetId(22);
#if !BEHAVIAC_RELEASE
							node22.SetAgentType("AgentNodeTest");
#endif
							node18.AddChild(node22);
							node18.SetHasEvents(node18.HasEvents() | node22.HasEvents());
						}
						node4.SetHasEvents(node4.HasEvents() | node18.HasEvents());
					}
					{
						And node17 = new And();
						node17.SetClassNameString("And");
						node17.SetId(17);
#if !BEHAVIAC_RELEASE
						node17.SetAgentType("AgentNodeTest");
#endif
						node4.AddChild(node17);
						{
							True node7 = new True();
							node7.SetClassNameString("True");
							node7.SetId(7);
#if !BEHAVIAC_RELEASE
							node7.SetAgentType("AgentNodeTest");
#endif
							node17.AddChild(node7);
							node17.SetHasEvents(node17.HasEvents() | node7.HasEvents());
						}
						{
							And node20 = new And();
							node20.SetClassNameString("And");
							node20.SetId(20);
#if !BEHAVIAC_RELEASE
							node20.SetAgentType("AgentNodeTest");
#endif
							node17.AddChild(node20);
							{
								True node23 = new True();
								node23.SetClassNameString("True");
								node23.SetId(23);
#if !BEHAVIAC_RELEASE
								node23.SetAgentType("AgentNodeTest");
#endif
								node20.AddChild(node23);
								node20.SetHasEvents(node20.HasEvents() | node23.HasEvents());
							}
							{
								True node24 = new True();
								node24.SetClassNameString("True");
								node24.SetId(24);
#if !BEHAVIAC_RELEASE
								node24.SetAgentType("AgentNodeTest");
#endif
								node20.AddChild(node24);
								node20.SetHasEvents(node20.HasEvents() | node24.HasEvents());
							}
							node17.SetHasEvents(node17.HasEvents() | node20.HasEvents());
						}
						node4.SetHasEvents(node4.HasEvents() | node17.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node4.HasEvents());
				}
				{
					Action_bt_node_test_condition_ut_3_node12 node12 = new Action_bt_node_test_condition_ut_3_node12();
					node12.SetClassNameString("Action");
					node12.SetId(12);
#if !BEHAVIAC_RELEASE
					node12.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node12);
					node0.SetHasEvents(node0.HasEvents() | node12.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
コード例 #21
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/decoration_alwayssuccess_ut_0");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// children
			{
				Sequence node0 = new Sequence();
				node0.SetClassNameString("Sequence");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node0);
				{
					Selector node4 = new Selector();
					node4.SetClassNameString("Selector");
					node4.SetId(4);
#if !BEHAVIAC_RELEASE
					node4.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node4);
					{
						DecoratorAlwaysSuccess_bt_node_test_decoration_alwayssuccess_ut_0_node1 node1 = new DecoratorAlwaysSuccess_bt_node_test_decoration_alwayssuccess_ut_0_node1();
						node1.SetClassNameString("DecoratorAlwaysSuccess");
						node1.SetId(1);
#if !BEHAVIAC_RELEASE
						node1.SetAgentType("AgentNodeTest");
#endif
						node4.AddChild(node1);
						{
							Action_bt_node_test_decoration_alwayssuccess_ut_0_node5 node5 = new Action_bt_node_test_decoration_alwayssuccess_ut_0_node5();
							node5.SetClassNameString("Action");
							node5.SetId(5);
#if !BEHAVIAC_RELEASE
							node5.SetAgentType("AgentNodeTest");
#endif
							node1.AddChild(node5);
							node1.SetHasEvents(node1.HasEvents() | node5.HasEvents());
						}
						node4.SetHasEvents(node4.HasEvents() | node1.HasEvents());
					}
					{
						Action_bt_node_test_decoration_alwayssuccess_ut_0_node6 node6 = new Action_bt_node_test_decoration_alwayssuccess_ut_0_node6();
						node6.SetClassNameString("Action");
						node6.SetId(6);
#if !BEHAVIAC_RELEASE
						node6.SetAgentType("AgentNodeTest");
#endif
						node4.AddChild(node6);
						node4.SetHasEvents(node4.HasEvents() | node6.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node4.HasEvents());
				}
				{
					Selector node2 = new Selector();
					node2.SetClassNameString("Selector");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node2);
					{
						DecoratorAlwaysSuccess_bt_node_test_decoration_alwayssuccess_ut_0_node3 node3 = new DecoratorAlwaysSuccess_bt_node_test_decoration_alwayssuccess_ut_0_node3();
						node3.SetClassNameString("DecoratorAlwaysSuccess");
						node3.SetId(3);
#if !BEHAVIAC_RELEASE
						node3.SetAgentType("AgentNodeTest");
#endif
						node2.AddChild(node3);
						{
							Action_bt_node_test_decoration_alwayssuccess_ut_0_node7 node7 = new Action_bt_node_test_decoration_alwayssuccess_ut_0_node7();
							node7.SetClassNameString("Action");
							node7.SetId(7);
#if !BEHAVIAC_RELEASE
							node7.SetAgentType("AgentNodeTest");
#endif
							node3.AddChild(node7);
							node3.SetHasEvents(node3.HasEvents() | node7.HasEvents());
						}
						node2.SetHasEvents(node2.HasEvents() | node3.HasEvents());
					}
					{
						Action_bt_node_test_decoration_alwayssuccess_ut_0_node8 node8 = new Action_bt_node_test_decoration_alwayssuccess_ut_0_node8();
						node8.SetClassNameString("Action");
						node8.SetId(8);
#if !BEHAVIAC_RELEASE
						node8.SetAgentType("AgentNodeTest");
#endif
						node2.AddChild(node8);
						node2.SetHasEvents(node2.HasEvents() | node8.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
				}
				{
					Selector node9 = new Selector();
					node9.SetClassNameString("Selector");
					node9.SetId(9);
#if !BEHAVIAC_RELEASE
					node9.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node9);
					{
						DecoratorAlwaysSuccess_bt_node_test_decoration_alwayssuccess_ut_0_node10 node10 = new DecoratorAlwaysSuccess_bt_node_test_decoration_alwayssuccess_ut_0_node10();
						node10.SetClassNameString("DecoratorAlwaysSuccess");
						node10.SetId(10);
#if !BEHAVIAC_RELEASE
						node10.SetAgentType("AgentNodeTest");
#endif
						node9.AddChild(node10);
						{
							Action_bt_node_test_decoration_alwayssuccess_ut_0_node11 node11 = new Action_bt_node_test_decoration_alwayssuccess_ut_0_node11();
							node11.SetClassNameString("Action");
							node11.SetId(11);
#if !BEHAVIAC_RELEASE
							node11.SetAgentType("AgentNodeTest");
#endif
							node10.AddChild(node11);
							node10.SetHasEvents(node10.HasEvents() | node11.HasEvents());
						}
						node9.SetHasEvents(node9.HasEvents() | node10.HasEvents());
					}
					{
						Action_bt_node_test_decoration_alwayssuccess_ut_0_node12 node12 = new Action_bt_node_test_decoration_alwayssuccess_ut_0_node12();
						node12.SetClassNameString("Action");
						node12.SetId(12);
#if !BEHAVIAC_RELEASE
						node12.SetAgentType("AgentNodeTest");
#endif
						node9.AddChild(node12);
						node9.SetHasEvents(node9.HasEvents() | node12.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node9.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
コード例 #22
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/action_waitframes_ut_0");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// pars
			bt.AddPar("AgentNodeTest", "int", "par_frame_count", "5");
			// children
			{
				Sequence node0 = new Sequence();
				node0.SetClassNameString("Sequence");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node0);
				{
					Assignment_bt_node_test_action_waitframes_ut_0_node3 node3 = new Assignment_bt_node_test_action_waitframes_ut_0_node3();
					node3.SetClassNameString("Assignment");
					node3.SetId(3);
#if !BEHAVIAC_RELEASE
					node3.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node3);
					node0.SetHasEvents(node0.HasEvents() | node3.HasEvents());
				}
				{
					WaitFrames_bt_node_test_action_waitframes_ut_0_node1 node1 = new WaitFrames_bt_node_test_action_waitframes_ut_0_node1();
					node1.SetClassNameString("WaitFrames");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node1);
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				{
					Assignment_bt_node_test_action_waitframes_ut_0_node4 node4 = new Assignment_bt_node_test_action_waitframes_ut_0_node4();
					node4.SetClassNameString("Assignment");
					node4.SetId(4);
#if !BEHAVIAC_RELEASE
					node4.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node4);
					node0.SetHasEvents(node0.HasEvents() | node4.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
コード例 #23
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/condition_ut_0");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// children
			{
				Sequence node0 = new Sequence();
				node0.SetClassNameString("Sequence");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node0);
				{
					Condition_bt_node_test_condition_ut_0_node1 node1 = new Condition_bt_node_test_condition_ut_0_node1();
					node1.SetClassNameString("Condition");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node1);
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				{
					Action_bt_node_test_condition_ut_0_node2 node2 = new Action_bt_node_test_condition_ut_0_node2();
					node2.SetClassNameString("Action");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node2);
					node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
				}
				{
					Condition_bt_node_test_condition_ut_0_node3 node3 = new Condition_bt_node_test_condition_ut_0_node3();
					node3.SetClassNameString("Condition");
					node3.SetId(3);
#if !BEHAVIAC_RELEASE
					node3.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node3);
					node0.SetHasEvents(node0.HasEvents() | node3.HasEvents());
				}
				{
					Action_bt_node_test_condition_ut_0_node4 node4 = new Action_bt_node_test_condition_ut_0_node4();
					node4.SetClassNameString("Action");
					node4.SetId(4);
#if !BEHAVIAC_RELEASE
					node4.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node4);
					node0.SetHasEvents(node0.HasEvents() | node4.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
コード例 #24
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/repeat/repeat_ut_1");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// children
			{
				Sequence node2 = new Sequence();
				node2.SetClassNameString("Sequence");
				node2.SetId(2);
#if !BEHAVIAC_RELEASE
				node2.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node2);
				{
					Assignment_bt_node_test_repeat_repeat_ut_1_node3 node3 = new Assignment_bt_node_test_repeat_repeat_ut_1_node3();
					node3.SetClassNameString("Assignment");
					node3.SetId(3);
#if !BEHAVIAC_RELEASE
					node3.SetAgentType("AgentNodeTest");
#endif
					node2.AddChild(node3);
					node2.SetHasEvents(node2.HasEvents() | node3.HasEvents());
				}
				{
					DecoratorLoop_bt_node_test_repeat_repeat_ut_1_node0 node0 = new DecoratorLoop_bt_node_test_repeat_repeat_ut_1_node0();
					node0.SetClassNameString("DecoratorLoop");
					node0.SetId(0);
#if !BEHAVIAC_RELEASE
					node0.SetAgentType("AgentNodeTest");
#endif
					node2.AddChild(node0);
					{
						Compute_bt_node_test_repeat_repeat_ut_1_node1 node1 = new Compute_bt_node_test_repeat_repeat_ut_1_node1();
						node1.SetClassNameString("Compute");
						node1.SetId(1);
#if !BEHAVIAC_RELEASE
						node1.SetAgentType("AgentNodeTest");
#endif
						node0.AddChild(node1);
						node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
					}
					node2.SetHasEvents(node2.HasEvents() | node0.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node2.HasEvents());
			}
			return true;
		}
コード例 #25
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/action_ut_3");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// pars
			bt.AddPar("AgentNodeTest", "float", "par_float_type_0", "0");
			bt.AddPar("AgentNodeTest", "float", "par_float_type_1", "0");
			bt.AddPar("AgentNodeTest", "float", "par_float_type_2", "0.6");
			// children
			{
				Sequence node0 = new Sequence();
				node0.SetClassNameString("Sequence");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node0);
				{
					Action_bt_node_test_action_ut_3_node14 node14 = new Action_bt_node_test_action_ut_3_node14();
					node14.SetClassNameString("Action");
					node14.SetId(14);
#if !BEHAVIAC_RELEASE
					node14.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node14);
					node0.SetHasEvents(node0.HasEvents() | node14.HasEvents());
				}
				{
					Assignment_bt_node_test_action_ut_3_node7 node7 = new Assignment_bt_node_test_action_ut_3_node7();
					node7.SetClassNameString("Assignment");
					node7.SetId(7);
#if !BEHAVIAC_RELEASE
					node7.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node7);
					node0.SetHasEvents(node0.HasEvents() | node7.HasEvents());
				}
				{
					Condition_bt_node_test_action_ut_3_node8 node8 = new Condition_bt_node_test_action_ut_3_node8();
					node8.SetClassNameString("Condition");
					node8.SetId(8);
#if !BEHAVIAC_RELEASE
					node8.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node8);
					node0.SetHasEvents(node0.HasEvents() | node8.HasEvents());
				}
				{
					Compute_bt_node_test_action_ut_3_node3 node3 = new Compute_bt_node_test_action_ut_3_node3();
					node3.SetClassNameString("Compute");
					node3.SetId(3);
#if !BEHAVIAC_RELEASE
					node3.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node3);
					node0.SetHasEvents(node0.HasEvents() | node3.HasEvents());
				}
				{
					Action_bt_node_test_action_ut_3_node2 node2 = new Action_bt_node_test_action_ut_3_node2();
					node2.SetClassNameString("Action");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node2);
					node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
				}
				{
					Assignment_bt_node_test_action_ut_3_node1 node1 = new Assignment_bt_node_test_action_ut_3_node1();
					node1.SetClassNameString("Assignment");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node1);
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				{
					Compute_bt_node_test_action_ut_3_node4 node4 = new Compute_bt_node_test_action_ut_3_node4();
					node4.SetClassNameString("Compute");
					node4.SetId(4);
#if !BEHAVIAC_RELEASE
					node4.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node4);
					node0.SetHasEvents(node0.HasEvents() | node4.HasEvents());
				}
				{
					Action_bt_node_test_action_ut_3_node5 node5 = new Action_bt_node_test_action_ut_3_node5();
					node5.SetClassNameString("Action");
					node5.SetId(5);
#if !BEHAVIAC_RELEASE
					node5.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node5);
					node0.SetHasEvents(node0.HasEvents() | node5.HasEvents());
				}
				{
					Condition_bt_node_test_action_ut_3_node6 node6 = new Condition_bt_node_test_action_ut_3_node6();
					node6.SetClassNameString("Condition");
					node6.SetId(6);
#if !BEHAVIAC_RELEASE
					node6.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node6);
					node0.SetHasEvents(node0.HasEvents() | node6.HasEvents());
				}
				{
					Assignment_bt_node_test_action_ut_3_node9 node9 = new Assignment_bt_node_test_action_ut_3_node9();
					node9.SetClassNameString("Assignment");
					node9.SetId(9);
#if !BEHAVIAC_RELEASE
					node9.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node9);
					node0.SetHasEvents(node0.HasEvents() | node9.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
コード例 #26
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/fsm/bt_ref_fsm");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("FSMAgentTest");
#endif
			// children
			{
				Sequence node0 = new Sequence();
				node0.SetClassNameString("Sequence");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("FSMAgentTest");
#endif
				bt.AddChild(node0);
				{
					Assignment_bt_node_test_fsm_bt_ref_fsm_node2 node2 = new Assignment_bt_node_test_fsm_bt_ref_fsm_node2();
					node2.SetClassNameString("Assignment");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("FSMAgentTest");
#endif
					node0.AddChild(node2);
					node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
				}
				{
					ReferencedBehavior_bt_node_test_fsm_bt_ref_fsm_node1 node1 = new ReferencedBehavior_bt_node_test_fsm_bt_ref_fsm_node1();
					node1.SetClassNameString("ReferencedBehavior");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("FSMAgentTest");
#endif
					node0.AddChild(node1);
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
コード例 #27
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("par_test/static_property_as_ref_param");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("EmployeeParTestAgent");
#endif
			// children
			{
				Sequence node0 = new Sequence();
				node0.SetClassNameString("Sequence");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("EmployeeParTestAgent");
#endif
				bt.AddChild(node0);
				{
					Sequence node1 = new Sequence();
					node1.SetClassNameString("Sequence");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("EmployeeParTestAgent");
#endif
					node0.AddChild(node1);
					{
						Action_bt_par_test_static_property_as_ref_param_node4 node4 = new Action_bt_par_test_static_property_as_ref_param_node4();
						node4.SetClassNameString("Action");
						node4.SetId(4);
#if !BEHAVIAC_RELEASE
						node4.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node4);
						node1.SetHasEvents(node1.HasEvents() | node4.HasEvents());
					}
					{
						Action_bt_par_test_static_property_as_ref_param_node5 node5 = new Action_bt_par_test_static_property_as_ref_param_node5();
						node5.SetClassNameString("Action");
						node5.SetId(5);
#if !BEHAVIAC_RELEASE
						node5.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node5);
						node1.SetHasEvents(node1.HasEvents() | node5.HasEvents());
					}
					{
						Action_bt_par_test_static_property_as_ref_param_node6 node6 = new Action_bt_par_test_static_property_as_ref_param_node6();
						node6.SetClassNameString("Action");
						node6.SetId(6);
#if !BEHAVIAC_RELEASE
						node6.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node6);
						node1.SetHasEvents(node1.HasEvents() | node6.HasEvents());
					}
					{
						Action_bt_par_test_static_property_as_ref_param_node7 node7 = new Action_bt_par_test_static_property_as_ref_param_node7();
						node7.SetClassNameString("Action");
						node7.SetId(7);
#if !BEHAVIAC_RELEASE
						node7.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node7);
						node1.SetHasEvents(node1.HasEvents() | node7.HasEvents());
					}
					{
						Action_bt_par_test_static_property_as_ref_param_node8 node8 = new Action_bt_par_test_static_property_as_ref_param_node8();
						node8.SetClassNameString("Action");
						node8.SetId(8);
#if !BEHAVIAC_RELEASE
						node8.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node8);
						node1.SetHasEvents(node1.HasEvents() | node8.HasEvents());
					}
					{
						Action_bt_par_test_static_property_as_ref_param_node9 node9 = new Action_bt_par_test_static_property_as_ref_param_node9();
						node9.SetClassNameString("Action");
						node9.SetId(9);
#if !BEHAVIAC_RELEASE
						node9.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node9);
						node1.SetHasEvents(node1.HasEvents() | node9.HasEvents());
					}
					{
						Action_bt_par_test_static_property_as_ref_param_node10 node10 = new Action_bt_par_test_static_property_as_ref_param_node10();
						node10.SetClassNameString("Action");
						node10.SetId(10);
#if !BEHAVIAC_RELEASE
						node10.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node10);
						node1.SetHasEvents(node1.HasEvents() | node10.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				{
					Sequence node2 = new Sequence();
					node2.SetClassNameString("Sequence");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("EmployeeParTestAgent");
#endif
					node0.AddChild(node2);
					{
						Action_bt_par_test_static_property_as_ref_param_node15 node15 = new Action_bt_par_test_static_property_as_ref_param_node15();
						node15.SetClassNameString("Action");
						node15.SetId(15);
#if !BEHAVIAC_RELEASE
						node15.SetAgentType("EmployeeParTestAgent");
#endif
						node2.AddChild(node15);
						node2.SetHasEvents(node2.HasEvents() | node15.HasEvents());
					}
					{
						Action_bt_par_test_static_property_as_ref_param_node12 node12 = new Action_bt_par_test_static_property_as_ref_param_node12();
						node12.SetClassNameString("Action");
						node12.SetId(12);
#if !BEHAVIAC_RELEASE
						node12.SetAgentType("EmployeeParTestAgent");
#endif
						node2.AddChild(node12);
						node2.SetHasEvents(node2.HasEvents() | node12.HasEvents());
					}
					{
						Action_bt_par_test_static_property_as_ref_param_node13 node13 = new Action_bt_par_test_static_property_as_ref_param_node13();
						node13.SetClassNameString("Action");
						node13.SetId(13);
#if !BEHAVIAC_RELEASE
						node13.SetAgentType("EmployeeParTestAgent");
#endif
						node2.AddChild(node13);
						node2.SetHasEvents(node2.HasEvents() | node13.HasEvents());
					}
					{
						Action_bt_par_test_static_property_as_ref_param_node11 node11 = new Action_bt_par_test_static_property_as_ref_param_node11();
						node11.SetClassNameString("Action");
						node11.SetId(11);
#if !BEHAVIAC_RELEASE
						node11.SetAgentType("EmployeeParTestAgent");
#endif
						node2.AddChild(node11);
						node2.SetHasEvents(node2.HasEvents() | node11.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
				}
				{
					Sequence node3 = new Sequence();
					node3.SetClassNameString("Sequence");
					node3.SetId(3);
#if !BEHAVIAC_RELEASE
					node3.SetAgentType("EmployeeParTestAgent");
#endif
					node0.AddChild(node3);
					{
						Action_bt_par_test_static_property_as_ref_param_node14 node14 = new Action_bt_par_test_static_property_as_ref_param_node14();
						node14.SetClassNameString("Action");
						node14.SetId(14);
#if !BEHAVIAC_RELEASE
						node14.SetAgentType("EmployeeParTestAgent");
#endif
						node3.AddChild(node14);
						node3.SetHasEvents(node3.HasEvents() | node14.HasEvents());
					}
					{
						Action_bt_par_test_static_property_as_ref_param_node16 node16 = new Action_bt_par_test_static_property_as_ref_param_node16();
						node16.SetClassNameString("Action");
						node16.SetId(16);
#if !BEHAVIAC_RELEASE
						node16.SetAgentType("EmployeeParTestAgent");
#endif
						node3.AddChild(node16);
						node3.SetHasEvents(node3.HasEvents() | node16.HasEvents());
					}
					{
						Action_bt_par_test_static_property_as_ref_param_node17 node17 = new Action_bt_par_test_static_property_as_ref_param_node17();
						node17.SetClassNameString("Action");
						node17.SetId(17);
#if !BEHAVIAC_RELEASE
						node17.SetAgentType("EmployeeParTestAgent");
#endif
						node3.AddChild(node17);
						node3.SetHasEvents(node3.HasEvents() | node17.HasEvents());
					}
					{
						Action_bt_par_test_static_property_as_ref_param_node18 node18 = new Action_bt_par_test_static_property_as_ref_param_node18();
						node18.SetClassNameString("Action");
						node18.SetId(18);
#if !BEHAVIAC_RELEASE
						node18.SetAgentType("EmployeeParTestAgent");
#endif
						node3.AddChild(node18);
						node3.SetHasEvents(node3.HasEvents() | node18.HasEvents());
					}
					{
						Action_bt_par_test_static_property_as_ref_param_node19 node19 = new Action_bt_par_test_static_property_as_ref_param_node19();
						node19.SetClassNameString("Action");
						node19.SetId(19);
#if !BEHAVIAC_RELEASE
						node19.SetAgentType("EmployeeParTestAgent");
#endif
						node3.AddChild(node19);
						node3.SetHasEvents(node3.HasEvents() | node19.HasEvents());
					}
					{
						Action_bt_par_test_static_property_as_ref_param_node20 node20 = new Action_bt_par_test_static_property_as_ref_param_node20();
						node20.SetClassNameString("Action");
						node20.SetId(20);
#if !BEHAVIAC_RELEASE
						node20.SetAgentType("EmployeeParTestAgent");
#endif
						node3.AddChild(node20);
						node3.SetHasEvents(node3.HasEvents() | node20.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node3.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
コード例 #28
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("par_test/readonly_default");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("PropertyReadonlyAgent");
#endif
			// children
			{
				Sequence node0 = new Sequence();
				node0.SetClassNameString("Sequence");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("PropertyReadonlyAgent");
#endif
				bt.AddChild(node0);
				{
					Assignment_bt_par_test_readonly_default_node3 node3 = new Assignment_bt_par_test_readonly_default_node3();
					node3.SetClassNameString("Assignment");
					node3.SetId(3);
#if !BEHAVIAC_RELEASE
					node3.SetAgentType("PropertyReadonlyAgent");
#endif
					node0.AddChild(node3);
					node0.SetHasEvents(node0.HasEvents() | node3.HasEvents());
				}
				{
					Action_bt_par_test_readonly_default_node1 node1 = new Action_bt_par_test_readonly_default_node1();
					node1.SetClassNameString("Action");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("PropertyReadonlyAgent");
#endif
					node0.AddChild(node1);
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				{
					Action_bt_par_test_readonly_default_node2 node2 = new Action_bt_par_test_readonly_default_node2();
					node2.SetClassNameString("Action");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("PropertyReadonlyAgent");
#endif
					node0.AddChild(node2);
					node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
				}
				{
					Compute_bt_par_test_readonly_default_node4 node4 = new Compute_bt_par_test_readonly_default_node4();
					node4.SetClassNameString("Compute");
					node4.SetId(4);
#if !BEHAVIAC_RELEASE
					node4.SetAgentType("PropertyReadonlyAgent");
#endif
					node0.AddChild(node4);
					node0.SetHasEvents(node0.HasEvents() | node4.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
コード例 #29
0
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("WrapperAI/FireTrapRand");
            bt.AddPar("Assets.Scripts.GameLogic.SkillSlotType", "p_curSlotType", "SLOT_SKILL_0", string.Empty);
            bt.AddPar("uint", "p_targetID", "0", string.Empty);
            bt.AddPar("int", "p_srchRange", "0", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_AttackMoveDest", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            bt.AddPar("bool", "p_IsAttackMove_Attack", "false", string.Empty);
            bt.AddPar("bool", "p_AttackIsFinished", "true", string.Empty);
            bt.AddPar("uint", "p_CmdID", "0", string.Empty);
            bt.AddPar("UnityEngine.Vector3", "p_attackPathCurTargetPos", "{kEpsilon=0;x=0;y=0;z=0;}", string.Empty);
            bt.AddPar("int", "p_waitFrame", "0", string.Empty);
            DecoratorLoop_bt_WrapperAI_FireTrapRand_node14 decoratorLoop_bt_WrapperAI_FireTrapRand_node = new DecoratorLoop_bt_WrapperAI_FireTrapRand_node14();

            decoratorLoop_bt_WrapperAI_FireTrapRand_node.SetClassNameString("DecoratorLoop");
            decoratorLoop_bt_WrapperAI_FireTrapRand_node.SetId(14);
            bt.AddChild(decoratorLoop_bt_WrapperAI_FireTrapRand_node);
            SelectorLoop selectorLoop = new SelectorLoop();

            selectorLoop.SetClassNameString("SelectorLoop");
            selectorLoop.SetId(7);
            decoratorLoop_bt_WrapperAI_FireTrapRand_node.AddChild(selectorLoop);
            WithPrecondition withPrecondition = new WithPrecondition();

            withPrecondition.SetClassNameString("WithPrecondition");
            withPrecondition.SetId(11);
            selectorLoop.AddChild(withPrecondition);
            Or or = new Or();

            or.SetClassNameString("Or");
            or.SetId(1);
            withPrecondition.AddChild(or);
            Condition_bt_WrapperAI_FireTrapRand_node12 condition_bt_WrapperAI_FireTrapRand_node = new Condition_bt_WrapperAI_FireTrapRand_node12();

            condition_bt_WrapperAI_FireTrapRand_node.SetClassNameString("Condition");
            condition_bt_WrapperAI_FireTrapRand_node.SetId(12);
            or.AddChild(condition_bt_WrapperAI_FireTrapRand_node);
            or.SetHasEvents(or.HasEvents() | condition_bt_WrapperAI_FireTrapRand_node.HasEvents());
            Condition_bt_WrapperAI_FireTrapRand_node2 condition_bt_WrapperAI_FireTrapRand_node2 = new Condition_bt_WrapperAI_FireTrapRand_node2();

            condition_bt_WrapperAI_FireTrapRand_node2.SetClassNameString("Condition");
            condition_bt_WrapperAI_FireTrapRand_node2.SetId(2);
            or.AddChild(condition_bt_WrapperAI_FireTrapRand_node2);
            or.SetHasEvents(or.HasEvents() | condition_bt_WrapperAI_FireTrapRand_node2.HasEvents());
            Condition_bt_WrapperAI_FireTrapRand_node3 condition_bt_WrapperAI_FireTrapRand_node3 = new Condition_bt_WrapperAI_FireTrapRand_node3();

            condition_bt_WrapperAI_FireTrapRand_node3.SetClassNameString("Condition");
            condition_bt_WrapperAI_FireTrapRand_node3.SetId(3);
            or.AddChild(condition_bt_WrapperAI_FireTrapRand_node3);
            or.SetHasEvents(or.HasEvents() | condition_bt_WrapperAI_FireTrapRand_node3.HasEvents());
            withPrecondition.SetHasEvents(withPrecondition.HasEvents() | or.HasEvents());
            Sequence sequence = new Sequence();

            sequence.SetClassNameString("Sequence");
            sequence.SetId(81);
            withPrecondition.AddChild(sequence);
            Sequence sequence2 = new Sequence();

            sequence2.SetClassNameString("Sequence");
            sequence2.SetId(86);
            sequence.AddChild(sequence2);
            Condition_bt_WrapperAI_FireTrapRand_node30 condition_bt_WrapperAI_FireTrapRand_node4 = new Condition_bt_WrapperAI_FireTrapRand_node30();

            condition_bt_WrapperAI_FireTrapRand_node4.SetClassNameString("Condition");
            condition_bt_WrapperAI_FireTrapRand_node4.SetId(30);
            sequence2.AddChild(condition_bt_WrapperAI_FireTrapRand_node4);
            sequence2.SetHasEvents(sequence2.HasEvents() | condition_bt_WrapperAI_FireTrapRand_node4.HasEvents());
            Action_bt_WrapperAI_FireTrapRand_node88 action_bt_WrapperAI_FireTrapRand_node = new Action_bt_WrapperAI_FireTrapRand_node88();

            action_bt_WrapperAI_FireTrapRand_node.SetClassNameString("Action");
            action_bt_WrapperAI_FireTrapRand_node.SetId(88);
            sequence2.AddChild(action_bt_WrapperAI_FireTrapRand_node);
            sequence2.SetHasEvents(sequence2.HasEvents() | action_bt_WrapperAI_FireTrapRand_node.HasEvents());
            Action_bt_WrapperAI_FireTrapRand_node91 action_bt_WrapperAI_FireTrapRand_node2 = new Action_bt_WrapperAI_FireTrapRand_node91();

            action_bt_WrapperAI_FireTrapRand_node2.SetClassNameString("Action");
            action_bt_WrapperAI_FireTrapRand_node2.SetId(91);
            sequence2.AddChild(action_bt_WrapperAI_FireTrapRand_node2);
            sequence2.SetHasEvents(sequence2.HasEvents() | action_bt_WrapperAI_FireTrapRand_node2.HasEvents());
            DecoratorLoopUntil_bt_WrapperAI_FireTrapRand_node92 decoratorLoopUntil_bt_WrapperAI_FireTrapRand_node = new DecoratorLoopUntil_bt_WrapperAI_FireTrapRand_node92();

            decoratorLoopUntil_bt_WrapperAI_FireTrapRand_node.SetClassNameString("DecoratorLoopUntil");
            decoratorLoopUntil_bt_WrapperAI_FireTrapRand_node.SetId(92);
            sequence2.AddChild(decoratorLoopUntil_bt_WrapperAI_FireTrapRand_node);
            Condition_bt_WrapperAI_FireTrapRand_node93 condition_bt_WrapperAI_FireTrapRand_node5 = new Condition_bt_WrapperAI_FireTrapRand_node93();

            condition_bt_WrapperAI_FireTrapRand_node5.SetClassNameString("Condition");
            condition_bt_WrapperAI_FireTrapRand_node5.SetId(93);
            decoratorLoopUntil_bt_WrapperAI_FireTrapRand_node.AddChild(condition_bt_WrapperAI_FireTrapRand_node5);
            decoratorLoopUntil_bt_WrapperAI_FireTrapRand_node.SetHasEvents(decoratorLoopUntil_bt_WrapperAI_FireTrapRand_node.HasEvents() | condition_bt_WrapperAI_FireTrapRand_node5.HasEvents());
            sequence2.SetHasEvents(sequence2.HasEvents() | decoratorLoopUntil_bt_WrapperAI_FireTrapRand_node.HasEvents());
            sequence.SetHasEvents(sequence.HasEvents() | sequence2.HasEvents());
            DecoratorLoopUntil_bt_WrapperAI_FireTrapRand_node4 decoratorLoopUntil_bt_WrapperAI_FireTrapRand_node2 = new DecoratorLoopUntil_bt_WrapperAI_FireTrapRand_node4();

            decoratorLoopUntil_bt_WrapperAI_FireTrapRand_node2.SetClassNameString("DecoratorLoopUntil");
            decoratorLoopUntil_bt_WrapperAI_FireTrapRand_node2.SetId(4);
            sequence.AddChild(decoratorLoopUntil_bt_WrapperAI_FireTrapRand_node2);
            Condition_bt_WrapperAI_FireTrapRand_node6 condition_bt_WrapperAI_FireTrapRand_node6 = new Condition_bt_WrapperAI_FireTrapRand_node6();

            condition_bt_WrapperAI_FireTrapRand_node6.SetClassNameString("Condition");
            condition_bt_WrapperAI_FireTrapRand_node6.SetId(6);
            decoratorLoopUntil_bt_WrapperAI_FireTrapRand_node2.AddChild(condition_bt_WrapperAI_FireTrapRand_node6);
            decoratorLoopUntil_bt_WrapperAI_FireTrapRand_node2.SetHasEvents(decoratorLoopUntil_bt_WrapperAI_FireTrapRand_node2.HasEvents() | condition_bt_WrapperAI_FireTrapRand_node6.HasEvents());
            sequence.SetHasEvents(sequence.HasEvents() | decoratorLoopUntil_bt_WrapperAI_FireTrapRand_node2.HasEvents());
            Sequence sequence3 = new Sequence();

            sequence3.SetClassNameString("Sequence");
            sequence3.SetId(8);
            sequence.AddChild(sequence3);
            Compute_bt_WrapperAI_FireTrapRand_node0 compute_bt_WrapperAI_FireTrapRand_node = new Compute_bt_WrapperAI_FireTrapRand_node0();

            compute_bt_WrapperAI_FireTrapRand_node.SetClassNameString("Compute");
            compute_bt_WrapperAI_FireTrapRand_node.SetId(0);
            sequence3.AddChild(compute_bt_WrapperAI_FireTrapRand_node);
            sequence3.SetHasEvents(sequence3.HasEvents() | compute_bt_WrapperAI_FireTrapRand_node.HasEvents());
            WaitFrames_bt_WrapperAI_FireTrapRand_node5 waitFrames_bt_WrapperAI_FireTrapRand_node = new WaitFrames_bt_WrapperAI_FireTrapRand_node5();

            waitFrames_bt_WrapperAI_FireTrapRand_node.SetClassNameString("WaitFrames");
            waitFrames_bt_WrapperAI_FireTrapRand_node.SetId(5);
            sequence3.AddChild(waitFrames_bt_WrapperAI_FireTrapRand_node);
            sequence3.SetHasEvents(sequence3.HasEvents() | waitFrames_bt_WrapperAI_FireTrapRand_node.HasEvents());
            sequence.SetHasEvents(sequence.HasEvents() | sequence3.HasEvents());
            withPrecondition.SetHasEvents(withPrecondition.HasEvents() | sequence.HasEvents());
            selectorLoop.SetHasEvents(selectorLoop.HasEvents() | withPrecondition.HasEvents());
            decoratorLoop_bt_WrapperAI_FireTrapRand_node.SetHasEvents(decoratorLoop_bt_WrapperAI_FireTrapRand_node.HasEvents() | selectorLoop.HasEvents());
            bt.SetHasEvents(bt.HasEvents() | decoratorLoop_bt_WrapperAI_FireTrapRand_node.HasEvents());
            return(true);
        }
コード例 #30
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("par_test/property_as_ref_param");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("EmployeeParTestAgent");
#endif
			// pars
			bt.AddPar("EmployeeParTestAgent", "ulong", "par2_ulong_0", "0");
			bt.AddPar("EmployeeParTestAgent", "uint", "par2_uint_0", "0");
			bt.AddPar("EmployeeParTestAgent", "vector<string>", "par2_string_list_0", "0:");
			bt.AddPar("EmployeeParTestAgent", "string", "par2_string_0", "");
			bt.AddPar("EmployeeParTestAgent", "vector<float>", "par2_single_list_0", "0:");
			bt.AddPar("EmployeeParTestAgent", "float", "par2_single_0", "0");
			bt.AddPar("EmployeeParTestAgent", "double", "par2_double_0", "0");
			bt.AddPar("EmployeeParTestAgent", "vector<behaviac.Agent>", "par2_agent_list_0", "0:");
			bt.AddPar("EmployeeParTestAgent", "behaviac.Agent", "par2_agent_0", "null");
			bt.AddPar("EmployeeParTestAgent", "ushort", "par1_ushort_0", "65535");
			bt.AddPar("EmployeeParTestAgent", "vector<TNS.ST.PER.WRK.kEmployee>", "par1_kemployee_list_0", "0:");
			bt.AddPar("EmployeeParTestAgent", "TNS.ST.PER.WRK.kEmployee", "par1_kemployee_0", "{boss=null;car={brand=\"\";color=RED;price=0;};code=c;id=0;isMale=false;name=\"tomlp\";skinColor=RED;weight=0;}");
			bt.AddPar("EmployeeParTestAgent", "long", "par1_long_0", "0");
			bt.AddPar("EmployeeParTestAgent", "vector<int>", "par1_int_list_0", "0:");
			bt.AddPar("EmployeeParTestAgent", "int", "par1_int_0", "0");
			bt.AddPar("EmployeeParTestAgent", "short", "par1_short_0", "0");
			bt.AddPar("EmployeeParTestAgent", "vector<sbyte>", "par0_sbyte_list_0", "0:");
			bt.AddPar("EmployeeParTestAgent", "sbyte", "par0_sbyte_0", "0");
			bt.AddPar("EmployeeParTestAgent", "vector<TNS.NE.NAT.eColor>", "par0_ecolor_list_0", "0:");
			bt.AddPar("EmployeeParTestAgent", "TNS.NE.NAT.eColor", "par0_ecolor_0", "WHITE");
			bt.AddPar("EmployeeParTestAgent", "vector<char>", "par0_char_list_0", "0:");
			bt.AddPar("EmployeeParTestAgent", "char", "par0_char_0", "A");
			bt.AddPar("EmployeeParTestAgent", "vector<byte>", "par0_byte_list_0", "0:");
			bt.AddPar("EmployeeParTestAgent", "byte", "par0_byte_0", "0");
			bt.AddPar("EmployeeParTestAgent", "vector<bool>", "par0_boolean_list_0", "0:");
			bt.AddPar("EmployeeParTestAgent", "bool", "par0_boolean_0", "false");
			// children
			{
				Sequence node13 = new Sequence();
				node13.SetClassNameString("Sequence");
				node13.SetId(13);
#if !BEHAVIAC_RELEASE
				node13.SetAgentType("EmployeeParTestAgent");
#endif
				bt.AddChild(node13);
				{
					Sequence node1 = new Sequence();
					node1.SetClassNameString("Sequence");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("EmployeeParTestAgent");
#endif
					node13.AddChild(node1);
					{
						Action_bt_par_test_property_as_ref_param_node0 node0 = new Action_bt_par_test_property_as_ref_param_node0();
						node0.SetClassNameString("Action");
						node0.SetId(0);
#if !BEHAVIAC_RELEASE
						node0.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node0);
						node1.SetHasEvents(node1.HasEvents() | node0.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node17 node17 = new Action_bt_par_test_property_as_ref_param_node17();
						node17.SetClassNameString("Action");
						node17.SetId(17);
#if !BEHAVIAC_RELEASE
						node17.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node17);
						node1.SetHasEvents(node1.HasEvents() | node17.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node2 node2 = new Action_bt_par_test_property_as_ref_param_node2();
						node2.SetClassNameString("Action");
						node2.SetId(2);
#if !BEHAVIAC_RELEASE
						node2.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node2);
						node1.SetHasEvents(node1.HasEvents() | node2.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node3 node3 = new Action_bt_par_test_property_as_ref_param_node3();
						node3.SetClassNameString("Action");
						node3.SetId(3);
#if !BEHAVIAC_RELEASE
						node3.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node3);
						node1.SetHasEvents(node1.HasEvents() | node3.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node4 node4 = new Action_bt_par_test_property_as_ref_param_node4();
						node4.SetClassNameString("Action");
						node4.SetId(4);
#if !BEHAVIAC_RELEASE
						node4.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node4);
						node1.SetHasEvents(node1.HasEvents() | node4.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node5 node5 = new Action_bt_par_test_property_as_ref_param_node5();
						node5.SetClassNameString("Action");
						node5.SetId(5);
#if !BEHAVIAC_RELEASE
						node5.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node5);
						node1.SetHasEvents(node1.HasEvents() | node5.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node32 node32 = new Action_bt_par_test_property_as_ref_param_node32();
						node32.SetClassNameString("Action");
						node32.SetId(32);
#if !BEHAVIAC_RELEASE
						node32.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node32);
						node1.SetHasEvents(node1.HasEvents() | node32.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node6 node6 = new Action_bt_par_test_property_as_ref_param_node6();
						node6.SetClassNameString("Action");
						node6.SetId(6);
#if !BEHAVIAC_RELEASE
						node6.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node6);
						node1.SetHasEvents(node1.HasEvents() | node6.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node7 node7 = new Action_bt_par_test_property_as_ref_param_node7();
						node7.SetClassNameString("Action");
						node7.SetId(7);
#if !BEHAVIAC_RELEASE
						node7.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node7);
						node1.SetHasEvents(node1.HasEvents() | node7.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node8 node8 = new Action_bt_par_test_property_as_ref_param_node8();
						node8.SetClassNameString("Action");
						node8.SetId(8);
#if !BEHAVIAC_RELEASE
						node8.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node8);
						node1.SetHasEvents(node1.HasEvents() | node8.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node30 node30 = new Action_bt_par_test_property_as_ref_param_node30();
						node30.SetClassNameString("Action");
						node30.SetId(30);
#if !BEHAVIAC_RELEASE
						node30.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node30);
						node1.SetHasEvents(node1.HasEvents() | node30.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node31 node31 = new Action_bt_par_test_property_as_ref_param_node31();
						node31.SetClassNameString("Action");
						node31.SetId(31);
#if !BEHAVIAC_RELEASE
						node31.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node31);
						node1.SetHasEvents(node1.HasEvents() | node31.HasEvents());
					}
					node13.SetHasEvents(node13.HasEvents() | node1.HasEvents());
				}
				{
					Sequence node14 = new Sequence();
					node14.SetClassNameString("Sequence");
					node14.SetId(14);
#if !BEHAVIAC_RELEASE
					node14.SetAgentType("EmployeeParTestAgent");
#endif
					node13.AddChild(node14);
					{
						Action_bt_par_test_property_as_ref_param_node9 node9 = new Action_bt_par_test_property_as_ref_param_node9();
						node9.SetClassNameString("Action");
						node9.SetId(9);
#if !BEHAVIAC_RELEASE
						node9.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node9);
						node14.SetHasEvents(node14.HasEvents() | node9.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node10 node10 = new Action_bt_par_test_property_as_ref_param_node10();
						node10.SetClassNameString("Action");
						node10.SetId(10);
#if !BEHAVIAC_RELEASE
						node10.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node10);
						node14.SetHasEvents(node14.HasEvents() | node10.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node11 node11 = new Action_bt_par_test_property_as_ref_param_node11();
						node11.SetClassNameString("Action");
						node11.SetId(11);
#if !BEHAVIAC_RELEASE
						node11.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node11);
						node14.SetHasEvents(node14.HasEvents() | node11.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node12 node12 = new Action_bt_par_test_property_as_ref_param_node12();
						node12.SetClassNameString("Action");
						node12.SetId(12);
#if !BEHAVIAC_RELEASE
						node12.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node12);
						node14.SetHasEvents(node14.HasEvents() | node12.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node18 node18 = new Action_bt_par_test_property_as_ref_param_node18();
						node18.SetClassNameString("Action");
						node18.SetId(18);
#if !BEHAVIAC_RELEASE
						node18.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node18);
						node14.SetHasEvents(node14.HasEvents() | node18.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node19 node19 = new Action_bt_par_test_property_as_ref_param_node19();
						node19.SetClassNameString("Action");
						node19.SetId(19);
#if !BEHAVIAC_RELEASE
						node19.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node19);
						node14.SetHasEvents(node14.HasEvents() | node19.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node20 node20 = new Action_bt_par_test_property_as_ref_param_node20();
						node20.SetClassNameString("Action");
						node20.SetId(20);
#if !BEHAVIAC_RELEASE
						node20.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node20);
						node14.SetHasEvents(node14.HasEvents() | node20.HasEvents());
					}
					node13.SetHasEvents(node13.HasEvents() | node14.HasEvents());
				}
				{
					Sequence node22 = new Sequence();
					node22.SetClassNameString("Sequence");
					node22.SetId(22);
#if !BEHAVIAC_RELEASE
					node22.SetAgentType("EmployeeParTestAgent");
#endif
					node13.AddChild(node22);
					{
						Action_bt_par_test_property_as_ref_param_node16 node16 = new Action_bt_par_test_property_as_ref_param_node16();
						node16.SetClassNameString("Action");
						node16.SetId(16);
#if !BEHAVIAC_RELEASE
						node16.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node16);
						node22.SetHasEvents(node22.HasEvents() | node16.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node21 node21 = new Action_bt_par_test_property_as_ref_param_node21();
						node21.SetClassNameString("Action");
						node21.SetId(21);
#if !BEHAVIAC_RELEASE
						node21.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node21);
						node22.SetHasEvents(node22.HasEvents() | node21.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node15 node15 = new Action_bt_par_test_property_as_ref_param_node15();
						node15.SetClassNameString("Action");
						node15.SetId(15);
#if !BEHAVIAC_RELEASE
						node15.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node15);
						node22.SetHasEvents(node22.HasEvents() | node15.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node29 node29 = new Action_bt_par_test_property_as_ref_param_node29();
						node29.SetClassNameString("Action");
						node29.SetId(29);
#if !BEHAVIAC_RELEASE
						node29.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node29);
						node22.SetHasEvents(node22.HasEvents() | node29.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node26 node26 = new Action_bt_par_test_property_as_ref_param_node26();
						node26.SetClassNameString("Action");
						node26.SetId(26);
#if !BEHAVIAC_RELEASE
						node26.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node26);
						node22.SetHasEvents(node22.HasEvents() | node26.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node27 node27 = new Action_bt_par_test_property_as_ref_param_node27();
						node27.SetClassNameString("Action");
						node27.SetId(27);
#if !BEHAVIAC_RELEASE
						node27.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node27);
						node22.SetHasEvents(node22.HasEvents() | node27.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node24 node24 = new Action_bt_par_test_property_as_ref_param_node24();
						node24.SetClassNameString("Action");
						node24.SetId(24);
#if !BEHAVIAC_RELEASE
						node24.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node24);
						node22.SetHasEvents(node22.HasEvents() | node24.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node25 node25 = new Action_bt_par_test_property_as_ref_param_node25();
						node25.SetClassNameString("Action");
						node25.SetId(25);
#if !BEHAVIAC_RELEASE
						node25.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node25);
						node22.SetHasEvents(node22.HasEvents() | node25.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node23 node23 = new Action_bt_par_test_property_as_ref_param_node23();
						node23.SetClassNameString("Action");
						node23.SetId(23);
#if !BEHAVIAC_RELEASE
						node23.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node23);
						node22.SetHasEvents(node22.HasEvents() | node23.HasEvents());
					}
					{
						Action_bt_par_test_property_as_ref_param_node28 node28 = new Action_bt_par_test_property_as_ref_param_node28();
						node28.SetClassNameString("Action");
						node28.SetId(28);
#if !BEHAVIAC_RELEASE
						node28.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node28);
						node22.SetHasEvents(node22.HasEvents() | node28.HasEvents());
					}
					node13.SetHasEvents(node13.HasEvents() | node22.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node13.HasEvents());
			}
			return true;
		}
コード例 #31
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/htn/house/construct");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("HTNAgentHouse");
#endif
			// children
			{
				Task_bt_node_test_htn_house_construct_node0 node0 = new Task_bt_node_test_htn_house_construct_node0();
				node0.SetClassNameString("Task");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("HTNAgentHouse");
#endif
				// attachments
				{
					Precondition_bt_node_test_htn_house_construct_attach1 attach1 = new Precondition_bt_node_test_htn_house_construct_attach1();
					attach1.SetClassNameString("Precondition");
					attach1.SetId(1);
#if !BEHAVIAC_RELEASE
					attach1.SetAgentType("HTNAgentHouse");
#endif
					node0.Attach(attach1, true, false, false);
				}
				{
					Effector_bt_node_test_htn_house_construct_attach2 attach2 = new Effector_bt_node_test_htn_house_construct_attach2();
					attach2.SetClassNameString("Effector");
					attach2.SetId(2);
#if !BEHAVIAC_RELEASE
					attach2.SetAgentType("HTNAgentHouse");
#endif
					node0.Attach(attach2, false, true, false);
				}
				bt.AddChild(node0);
				{
					Method node9 = new Method();
					node9.SetClassNameString("Method");
					node9.SetId(9);
#if !BEHAVIAC_RELEASE
					node9.SetAgentType("HTNAgentHouse");
#endif
					node0.AddChild(node9);
					{
						Sequence node10 = new Sequence();
						node10.SetClassNameString("Sequence");
						node10.SetId(10);
#if !BEHAVIAC_RELEASE
						node10.SetAgentType("HTNAgentHouse");
#endif
						node9.AddChild(node10);
						{
							Action_bt_node_test_htn_house_construct_node3 node3 = new Action_bt_node_test_htn_house_construct_node3();
							node3.SetClassNameString("Action");
							node3.SetId(3);
#if !BEHAVIAC_RELEASE
							node3.SetAgentType("HTNAgentHouse");
#endif
							node10.AddChild(node3);
							node10.SetHasEvents(node10.HasEvents() | node3.HasEvents());
						}
						{
							Action_bt_node_test_htn_house_construct_node4 node4 = new Action_bt_node_test_htn_house_construct_node4();
							node4.SetClassNameString("Action");
							node4.SetId(4);
#if !BEHAVIAC_RELEASE
							node4.SetAgentType("HTNAgentHouse");
#endif
							node10.AddChild(node4);
							node10.SetHasEvents(node10.HasEvents() | node4.HasEvents());
						}
						{
							Parallel_bt_node_test_htn_house_construct_node5 node5 = new Parallel_bt_node_test_htn_house_construct_node5();
							node5.SetClassNameString("Parallel");
							node5.SetId(5);
#if !BEHAVIAC_RELEASE
							node5.SetAgentType("HTNAgentHouse");
#endif
							node10.AddChild(node5);
							{
								Action_bt_node_test_htn_house_construct_node6 node6 = new Action_bt_node_test_htn_house_construct_node6();
								node6.SetClassNameString("Action");
								node6.SetId(6);
#if !BEHAVIAC_RELEASE
								node6.SetAgentType("HTNAgentHouse");
#endif
								node5.AddChild(node6);
								node5.SetHasEvents(node5.HasEvents() | node6.HasEvents());
							}
							{
								Action_bt_node_test_htn_house_construct_node7 node7 = new Action_bt_node_test_htn_house_construct_node7();
								node7.SetClassNameString("Action");
								node7.SetId(7);
#if !BEHAVIAC_RELEASE
								node7.SetAgentType("HTNAgentHouse");
#endif
								node5.AddChild(node7);
								node5.SetHasEvents(node5.HasEvents() | node7.HasEvents());
							}
							node10.SetHasEvents(node10.HasEvents() | node5.HasEvents());
						}
						{
							Action_bt_node_test_htn_house_construct_node8 node8 = new Action_bt_node_test_htn_house_construct_node8();
							node8.SetClassNameString("Action");
							node8.SetId(8);
#if !BEHAVIAC_RELEASE
							node8.SetAgentType("HTNAgentHouse");
#endif
							node10.AddChild(node8);
							node10.SetHasEvents(node10.HasEvents() | node8.HasEvents());
						}
						node9.SetHasEvents(node9.HasEvents() | node10.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node9.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
コード例 #32
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("par_test/property_as_left_value_and_param");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("EmployeeParTestAgent");
#endif
			// children
			{
				Sequence node13 = new Sequence();
				node13.SetClassNameString("Sequence");
				node13.SetId(13);
#if !BEHAVIAC_RELEASE
				node13.SetAgentType("EmployeeParTestAgent");
#endif
				bt.AddChild(node13);
				{
					Sequence node1 = new Sequence();
					node1.SetClassNameString("Sequence");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("EmployeeParTestAgent");
#endif
					node13.AddChild(node1);
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node0 node0 = new Assignment_bt_par_test_property_as_left_value_and_param_node0();
						node0.SetClassNameString("Assignment");
						node0.SetId(0);
#if !BEHAVIAC_RELEASE
						node0.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node0);
						node1.SetHasEvents(node1.HasEvents() | node0.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node15 node15 = new Assignment_bt_par_test_property_as_left_value_and_param_node15();
						node15.SetClassNameString("Assignment");
						node15.SetId(15);
#if !BEHAVIAC_RELEASE
						node15.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node15);
						node1.SetHasEvents(node1.HasEvents() | node15.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node2 node2 = new Assignment_bt_par_test_property_as_left_value_and_param_node2();
						node2.SetClassNameString("Assignment");
						node2.SetId(2);
#if !BEHAVIAC_RELEASE
						node2.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node2);
						node1.SetHasEvents(node1.HasEvents() | node2.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node3 node3 = new Assignment_bt_par_test_property_as_left_value_and_param_node3();
						node3.SetClassNameString("Assignment");
						node3.SetId(3);
#if !BEHAVIAC_RELEASE
						node3.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node3);
						node1.SetHasEvents(node1.HasEvents() | node3.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node4 node4 = new Assignment_bt_par_test_property_as_left_value_and_param_node4();
						node4.SetClassNameString("Assignment");
						node4.SetId(4);
#if !BEHAVIAC_RELEASE
						node4.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node4);
						node1.SetHasEvents(node1.HasEvents() | node4.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node5 node5 = new Assignment_bt_par_test_property_as_left_value_and_param_node5();
						node5.SetClassNameString("Assignment");
						node5.SetId(5);
#if !BEHAVIAC_RELEASE
						node5.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node5);
						node1.SetHasEvents(node1.HasEvents() | node5.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node6 node6 = new Assignment_bt_par_test_property_as_left_value_and_param_node6();
						node6.SetClassNameString("Assignment");
						node6.SetId(6);
#if !BEHAVIAC_RELEASE
						node6.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node6);
						node1.SetHasEvents(node1.HasEvents() | node6.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node7 node7 = new Assignment_bt_par_test_property_as_left_value_and_param_node7();
						node7.SetClassNameString("Assignment");
						node7.SetId(7);
#if !BEHAVIAC_RELEASE
						node7.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node7);
						node1.SetHasEvents(node1.HasEvents() | node7.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node8 node8 = new Assignment_bt_par_test_property_as_left_value_and_param_node8();
						node8.SetClassNameString("Assignment");
						node8.SetId(8);
#if !BEHAVIAC_RELEASE
						node8.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node8);
						node1.SetHasEvents(node1.HasEvents() | node8.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node30 node30 = new Assignment_bt_par_test_property_as_left_value_and_param_node30();
						node30.SetClassNameString("Assignment");
						node30.SetId(30);
#if !BEHAVIAC_RELEASE
						node30.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node30);
						node1.SetHasEvents(node1.HasEvents() | node30.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node31 node31 = new Assignment_bt_par_test_property_as_left_value_and_param_node31();
						node31.SetClassNameString("Assignment");
						node31.SetId(31);
#if !BEHAVIAC_RELEASE
						node31.SetAgentType("EmployeeParTestAgent");
#endif
						node1.AddChild(node31);
						node1.SetHasEvents(node1.HasEvents() | node31.HasEvents());
					}
					node13.SetHasEvents(node13.HasEvents() | node1.HasEvents());
				}
				{
					Sequence node14 = new Sequence();
					node14.SetClassNameString("Sequence");
					node14.SetId(14);
#if !BEHAVIAC_RELEASE
					node14.SetAgentType("EmployeeParTestAgent");
#endif
					node13.AddChild(node14);
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node9 node9 = new Assignment_bt_par_test_property_as_left_value_and_param_node9();
						node9.SetClassNameString("Assignment");
						node9.SetId(9);
#if !BEHAVIAC_RELEASE
						node9.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node9);
						node14.SetHasEvents(node14.HasEvents() | node9.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node10 node10 = new Assignment_bt_par_test_property_as_left_value_and_param_node10();
						node10.SetClassNameString("Assignment");
						node10.SetId(10);
#if !BEHAVIAC_RELEASE
						node10.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node10);
						node14.SetHasEvents(node14.HasEvents() | node10.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node11 node11 = new Assignment_bt_par_test_property_as_left_value_and_param_node11();
						node11.SetClassNameString("Assignment");
						node11.SetId(11);
#if !BEHAVIAC_RELEASE
						node11.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node11);
						node14.SetHasEvents(node14.HasEvents() | node11.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node12 node12 = new Assignment_bt_par_test_property_as_left_value_and_param_node12();
						node12.SetClassNameString("Assignment");
						node12.SetId(12);
#if !BEHAVIAC_RELEASE
						node12.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node12);
						node14.SetHasEvents(node14.HasEvents() | node12.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node17 node17 = new Assignment_bt_par_test_property_as_left_value_and_param_node17();
						node17.SetClassNameString("Assignment");
						node17.SetId(17);
#if !BEHAVIAC_RELEASE
						node17.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node17);
						node14.SetHasEvents(node14.HasEvents() | node17.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node19 node19 = new Assignment_bt_par_test_property_as_left_value_and_param_node19();
						node19.SetClassNameString("Assignment");
						node19.SetId(19);
#if !BEHAVIAC_RELEASE
						node19.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node19);
						node14.SetHasEvents(node14.HasEvents() | node19.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node18 node18 = new Assignment_bt_par_test_property_as_left_value_and_param_node18();
						node18.SetClassNameString("Assignment");
						node18.SetId(18);
#if !BEHAVIAC_RELEASE
						node18.SetAgentType("EmployeeParTestAgent");
#endif
						node14.AddChild(node18);
						node14.SetHasEvents(node14.HasEvents() | node18.HasEvents());
					}
					node13.SetHasEvents(node13.HasEvents() | node14.HasEvents());
				}
				{
					Sequence node22 = new Sequence();
					node22.SetClassNameString("Sequence");
					node22.SetId(22);
#if !BEHAVIAC_RELEASE
					node22.SetAgentType("EmployeeParTestAgent");
#endif
					node13.AddChild(node22);
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node16 node16 = new Assignment_bt_par_test_property_as_left_value_and_param_node16();
						node16.SetClassNameString("Assignment");
						node16.SetId(16);
#if !BEHAVIAC_RELEASE
						node16.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node16);
						node22.SetHasEvents(node22.HasEvents() | node16.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node20 node20 = new Assignment_bt_par_test_property_as_left_value_and_param_node20();
						node20.SetClassNameString("Assignment");
						node20.SetId(20);
#if !BEHAVIAC_RELEASE
						node20.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node20);
						node22.SetHasEvents(node22.HasEvents() | node20.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node24 node24 = new Assignment_bt_par_test_property_as_left_value_and_param_node24();
						node24.SetClassNameString("Assignment");
						node24.SetId(24);
#if !BEHAVIAC_RELEASE
						node24.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node24);
						node22.SetHasEvents(node22.HasEvents() | node24.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node25 node25 = new Assignment_bt_par_test_property_as_left_value_and_param_node25();
						node25.SetClassNameString("Assignment");
						node25.SetId(25);
#if !BEHAVIAC_RELEASE
						node25.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node25);
						node22.SetHasEvents(node22.HasEvents() | node25.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node26 node26 = new Assignment_bt_par_test_property_as_left_value_and_param_node26();
						node26.SetClassNameString("Assignment");
						node26.SetId(26);
#if !BEHAVIAC_RELEASE
						node26.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node26);
						node22.SetHasEvents(node22.HasEvents() | node26.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node27 node27 = new Assignment_bt_par_test_property_as_left_value_and_param_node27();
						node27.SetClassNameString("Assignment");
						node27.SetId(27);
#if !BEHAVIAC_RELEASE
						node27.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node27);
						node22.SetHasEvents(node22.HasEvents() | node27.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node21 node21 = new Assignment_bt_par_test_property_as_left_value_and_param_node21();
						node21.SetClassNameString("Assignment");
						node21.SetId(21);
#if !BEHAVIAC_RELEASE
						node21.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node21);
						node22.SetHasEvents(node22.HasEvents() | node21.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node23 node23 = new Assignment_bt_par_test_property_as_left_value_and_param_node23();
						node23.SetClassNameString("Assignment");
						node23.SetId(23);
#if !BEHAVIAC_RELEASE
						node23.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node23);
						node22.SetHasEvents(node22.HasEvents() | node23.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node28 node28 = new Assignment_bt_par_test_property_as_left_value_and_param_node28();
						node28.SetClassNameString("Assignment");
						node28.SetId(28);
#if !BEHAVIAC_RELEASE
						node28.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node28);
						node22.SetHasEvents(node22.HasEvents() | node28.HasEvents());
					}
					{
						Assignment_bt_par_test_property_as_left_value_and_param_node29 node29 = new Assignment_bt_par_test_property_as_left_value_and_param_node29();
						node29.SetClassNameString("Assignment");
						node29.SetId(29);
#if !BEHAVIAC_RELEASE
						node29.SetAgentType("EmployeeParTestAgent");
#endif
						node22.AddChild(node29);
						node22.SetHasEvents(node22.HasEvents() | node29.HasEvents());
					}
					node13.SetHasEvents(node13.HasEvents() | node22.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node13.HasEvents());
			}
			return true;
		}
コード例 #33
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/fsm/fsm_ref_bt_ut");
			bt.IsFSM = true;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// attachments
			// children
			{
				FSM fsm = new FSM();
				fsm.SetClassNameString("FSM");
				fsm.SetId(-1);
				fsm.InitialId = 1;
#if !BEHAVIAC_RELEASE
				fsm.SetAgentType("AgentNodeTest");
#endif
				{
					State_bt_node_test_fsm_fsm_ref_bt_ut_node1 node1 = new State_bt_node_test_fsm_fsm_ref_bt_ut_node1();
					node1.SetClassNameString("State");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("AgentNodeTest");
#endif
					// attachments
					{
						Transition_bt_node_test_fsm_fsm_ref_bt_ut_attach4 attach4 = new Transition_bt_node_test_fsm_fsm_ref_bt_ut_attach4();
						attach4.SetClassNameString("Transition");
						attach4.SetId(4);
#if !BEHAVIAC_RELEASE
						attach4.SetAgentType("AgentNodeTest");
#endif
						node1.Attach(attach4, false, false, true);
					}
					fsm.AddChild(node1);
					fsm.SetHasEvents(fsm.HasEvents() | node1.HasEvents());
				}
				{
					State_bt_node_test_fsm_fsm_ref_bt_ut_node3 node3 = new State_bt_node_test_fsm_fsm_ref_bt_ut_node3();
					node3.SetClassNameString("State");
					node3.SetId(3);
#if !BEHAVIAC_RELEASE
					node3.SetAgentType("AgentNodeTest");
#endif
					// attachments
					{
						Precondition_bt_node_test_fsm_fsm_ref_bt_ut_attach2 attach2 = new Precondition_bt_node_test_fsm_fsm_ref_bt_ut_attach2();
						attach2.SetClassNameString("Precondition");
						attach2.SetId(2);
#if !BEHAVIAC_RELEASE
						attach2.SetAgentType("AgentNodeTest");
#endif
						node3.Attach(attach2, true, false, false);
					}
					fsm.AddChild(node3);
					fsm.SetHasEvents(fsm.HasEvents() | node3.HasEvents());
				}
				{
					ReferencedBehavior_bt_node_test_fsm_fsm_ref_bt_ut_node6 node6 = new ReferencedBehavior_bt_node_test_fsm_fsm_ref_bt_ut_node6();
					node6.SetClassNameString("ReferencedBehavior");
					node6.SetId(6);
#if !BEHAVIAC_RELEASE
					node6.SetAgentType("AgentNodeTest");
#endif
					// attachments
					{
						Precondition_bt_node_test_fsm_fsm_ref_bt_ut_attach5 attach5 = new Precondition_bt_node_test_fsm_fsm_ref_bt_ut_attach5();
						attach5.SetClassNameString("Precondition");
						attach5.SetId(5);
#if !BEHAVIAC_RELEASE
						attach5.SetAgentType("AgentNodeTest");
#endif
						node6.Attach(attach5, true, false, false);
					}
					{
						Transition_bt_node_test_fsm_fsm_ref_bt_ut_attach9 attach9 = new Transition_bt_node_test_fsm_fsm_ref_bt_ut_attach9();
						attach9.SetClassNameString("Transition");
						attach9.SetId(9);
#if !BEHAVIAC_RELEASE
						attach9.SetAgentType("AgentNodeTest");
#endif
						node6.Attach(attach9, false, false, true);
					}
					fsm.AddChild(node6);
					fsm.SetHasEvents(fsm.HasEvents() | node6.HasEvents());
				}
				bt.AddChild(fsm);
			}
			return true;
		}
コード例 #34
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("par_test/vector_test");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
			// pars
			bt.AddPar("TestNS::AgentArrayAccessTest", "int", "l_index", "0");
			bt.AddPar("TestNS::AgentArrayAccessTest", "vector<int>", "l_ListInts", "5:100|200|300|400|500");
			bt.AddPar("TestNS::AgentArrayAccessTest", "int", "l_Int", "0");
			// children
			{
				Sequence node22 = new Sequence();
				node22.SetClassNameString("Sequence");
				node22.SetId(22);
#if !BEHAVIAC_RELEASE
				node22.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
				bt.AddChild(node22);
				{
					Assignment_bt_par_test_vector_test_node0 node0 = new Assignment_bt_par_test_vector_test_node0();
					node0.SetClassNameString("Assignment");
					node0.SetId(0);
#if !BEHAVIAC_RELEASE
					node0.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
					node22.AddChild(node0);
					node22.SetHasEvents(node22.HasEvents() | node0.HasEvents());
				}
				{
					Assignment_bt_par_test_vector_test_node1 node1 = new Assignment_bt_par_test_vector_test_node1();
					node1.SetClassNameString("Assignment");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
					node22.AddChild(node1);
					node22.SetHasEvents(node22.HasEvents() | node1.HasEvents());
				}
				{
					Assignment_bt_par_test_vector_test_node16 node16 = new Assignment_bt_par_test_vector_test_node16();
					node16.SetClassNameString("Assignment");
					node16.SetId(16);
#if !BEHAVIAC_RELEASE
					node16.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
					node22.AddChild(node16);
					node22.SetHasEvents(node22.HasEvents() | node16.HasEvents());
				}
				{
					Assignment_bt_par_test_vector_test_node2 node2 = new Assignment_bt_par_test_vector_test_node2();
					node2.SetClassNameString("Assignment");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
					node22.AddChild(node2);
					node22.SetHasEvents(node22.HasEvents() | node2.HasEvents());
				}
				{
					Assignment_bt_par_test_vector_test_node4 node4 = new Assignment_bt_par_test_vector_test_node4();
					node4.SetClassNameString("Assignment");
					node4.SetId(4);
#if !BEHAVIAC_RELEASE
					node4.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
					node22.AddChild(node4);
					node22.SetHasEvents(node22.HasEvents() | node4.HasEvents());
				}
				{
					Compute_bt_par_test_vector_test_node3 node3 = new Compute_bt_par_test_vector_test_node3();
					node3.SetClassNameString("Compute");
					node3.SetId(3);
#if !BEHAVIAC_RELEASE
					node3.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
					node22.AddChild(node3);
					node22.SetHasEvents(node22.HasEvents() | node3.HasEvents());
				}
				{
					Assignment_bt_par_test_vector_test_node5 node5 = new Assignment_bt_par_test_vector_test_node5();
					node5.SetClassNameString("Assignment");
					node5.SetId(5);
#if !BEHAVIAC_RELEASE
					node5.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
					node22.AddChild(node5);
					node22.SetHasEvents(node22.HasEvents() | node5.HasEvents());
				}
				{
					Action_bt_par_test_vector_test_node6 node6 = new Action_bt_par_test_vector_test_node6();
					node6.SetClassNameString("Action");
					node6.SetId(6);
#if !BEHAVIAC_RELEASE
					node6.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
					node22.AddChild(node6);
					node22.SetHasEvents(node22.HasEvents() | node6.HasEvents());
				}
				{
					Action_bt_par_test_vector_test_node7 node7 = new Action_bt_par_test_vector_test_node7();
					node7.SetClassNameString("Action");
					node7.SetId(7);
#if !BEHAVIAC_RELEASE
					node7.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
					node22.AddChild(node7);
					node22.SetHasEvents(node22.HasEvents() | node7.HasEvents());
				}
				{
					DecoratorLoop_bt_par_test_vector_test_node8 node8 = new DecoratorLoop_bt_par_test_vector_test_node8();
					node8.SetClassNameString("DecoratorLoop");
					node8.SetId(8);
#if !BEHAVIAC_RELEASE
					node8.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
					node22.AddChild(node8);
					{
						Sequence node12 = new Sequence();
						node12.SetClassNameString("Sequence");
						node12.SetId(12);
#if !BEHAVIAC_RELEASE
						node12.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
						node8.AddChild(node12);
						{
							Assignment_bt_par_test_vector_test_node14 node14 = new Assignment_bt_par_test_vector_test_node14();
							node14.SetClassNameString("Assignment");
							node14.SetId(14);
#if !BEHAVIAC_RELEASE
							node14.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
							node12.AddChild(node14);
							node12.SetHasEvents(node12.HasEvents() | node14.HasEvents());
						}
						{
							Action_bt_par_test_vector_test_node9 node9 = new Action_bt_par_test_vector_test_node9();
							node9.SetClassNameString("Action");
							node9.SetId(9);
#if !BEHAVIAC_RELEASE
							node9.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
							node12.AddChild(node9);
							node12.SetHasEvents(node12.HasEvents() | node9.HasEvents());
						}
						node8.SetHasEvents(node8.HasEvents() | node12.HasEvents());
					}
					node22.SetHasEvents(node22.HasEvents() | node8.HasEvents());
				}
				{
					DecoratorLoop_bt_par_test_vector_test_node10 node10 = new DecoratorLoop_bt_par_test_vector_test_node10();
					node10.SetClassNameString("DecoratorLoop");
					node10.SetId(10);
#if !BEHAVIAC_RELEASE
					node10.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
					node22.AddChild(node10);
					{
						Sequence node13 = new Sequence();
						node13.SetClassNameString("Sequence");
						node13.SetId(13);
#if !BEHAVIAC_RELEASE
						node13.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
						node10.AddChild(node13);
						{
							Assignment_bt_par_test_vector_test_node15 node15 = new Assignment_bt_par_test_vector_test_node15();
							node15.SetClassNameString("Assignment");
							node15.SetId(15);
#if !BEHAVIAC_RELEASE
							node15.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
							node13.AddChild(node15);
							node13.SetHasEvents(node13.HasEvents() | node15.HasEvents());
						}
						{
							Action_bt_par_test_vector_test_node11 node11 = new Action_bt_par_test_vector_test_node11();
							node11.SetClassNameString("Action");
							node11.SetId(11);
#if !BEHAVIAC_RELEASE
							node11.SetAgentType("TestNS.AgentArrayAccessTest");
#endif
							node13.AddChild(node11);
							node13.SetHasEvents(node13.HasEvents() | node11.HasEvents());
						}
						node10.SetHasEvents(node10.HasEvents() | node13.HasEvents());
					}
					node22.SetHasEvents(node22.HasEvents() | node10.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node22.HasEvents());
			}
			return true;
		}
コード例 #35
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/PreconditionEffectorTest/PreconditionEffectorTest_3");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("PreconEffectorAgent");
#endif
			// children
			{
				DecoratorLoop_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_node7 node7 = new DecoratorLoop_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_node7();
				node7.SetClassNameString("DecoratorLoop");
				node7.SetId(7);
#if !BEHAVIAC_RELEASE
				node7.SetAgentType("PreconEffectorAgent");
#endif
				bt.AddChild(node7);
				{
					SelectorLoop node6 = new SelectorLoop();
					node6.SetClassNameString("SelectorLoop");
					node6.SetId(6);
#if !BEHAVIAC_RELEASE
					node6.SetAgentType("PreconEffectorAgent");
#endif
					node7.AddChild(node6);
					{
						WithPrecondition node5 = new WithPrecondition();
						node5.SetClassNameString("WithPrecondition");
						node5.SetId(5);
#if !BEHAVIAC_RELEASE
						node5.SetAgentType("PreconEffectorAgent");
#endif
						node6.AddChild(node5);
						{
							Condition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_node13 node13 = new Condition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_node13();
							node13.SetClassNameString("Condition");
							node13.SetId(13);
#if !BEHAVIAC_RELEASE
							node13.SetAgentType("PreconEffectorAgent");
#endif
							node5.AddChild(node13);
							node5.SetHasEvents(node5.HasEvents() | node13.HasEvents());
						}
						{
							Sequence node11 = new Sequence();
							node11.SetClassNameString("Sequence");
							node11.SetId(11);
#if !BEHAVIAC_RELEASE
							node11.SetAgentType("PreconEffectorAgent");
#endif
							// attachments
							{
								Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach16 attach16 = new Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach16();
								attach16.SetClassNameString("Effector");
								attach16.SetId(16);
#if !BEHAVIAC_RELEASE
								attach16.SetAgentType("PreconEffectorAgent");
#endif
								node11.Attach(attach16, false, true, false);
							}
							node5.AddChild(node11);
							{
								Action_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_node4 node4 = new Action_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_node4();
								node4.SetClassNameString("Action");
								node4.SetId(4);
#if !BEHAVIAC_RELEASE
								node4.SetAgentType("PreconEffectorAgent");
#endif
								// attachments
								{
									Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach8 attach8 = new Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach8();
									attach8.SetClassNameString("Effector");
									attach8.SetId(8);
#if !BEHAVIAC_RELEASE
									attach8.SetAgentType("PreconEffectorAgent");
#endif
									node4.Attach(attach8, false, true, false);
								}
								{
									Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach19 attach19 = new Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach19();
									attach19.SetClassNameString("Effector");
									attach19.SetId(19);
#if !BEHAVIAC_RELEASE
									attach19.SetAgentType("PreconEffectorAgent");
#endif
									node4.Attach(attach19, false, true, false);
								}
								node11.AddChild(node4);
								node11.SetHasEvents(node11.HasEvents() | node4.HasEvents());
							}
							{
								Action_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_node9 node9 = new Action_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_node9();
								node9.SetClassNameString("Action");
								node9.SetId(9);
#if !BEHAVIAC_RELEASE
								node9.SetAgentType("PreconEffectorAgent");
#endif
								// attachments
								{
									Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach2 attach2 = new Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach2();
									attach2.SetClassNameString("Effector");
									attach2.SetId(2);
#if !BEHAVIAC_RELEASE
									attach2.SetAgentType("PreconEffectorAgent");
#endif
									node9.Attach(attach2, false, true, false);
								}
								{
									Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach18 attach18 = new Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach18();
									attach18.SetClassNameString("Effector");
									attach18.SetId(18);
#if !BEHAVIAC_RELEASE
									attach18.SetAgentType("PreconEffectorAgent");
#endif
									node9.Attach(attach18, false, true, false);
								}
								node11.AddChild(node9);
								node11.SetHasEvents(node11.HasEvents() | node9.HasEvents());
							}
							node5.SetHasEvents(node5.HasEvents() | node11.HasEvents());
						}
						node6.SetHasEvents(node6.HasEvents() | node5.HasEvents());
					}
					{
						WithPrecondition node0 = new WithPrecondition();
						node0.SetClassNameString("WithPrecondition");
						node0.SetId(0);
#if !BEHAVIAC_RELEASE
						node0.SetAgentType("PreconEffectorAgent");
#endif
						node6.AddChild(node0);
						{
							Condition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_node12 node12 = new Condition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_node12();
							node12.SetClassNameString("Condition");
							node12.SetId(12);
#if !BEHAVIAC_RELEASE
							node12.SetAgentType("PreconEffectorAgent");
#endif
							node0.AddChild(node12);
							node0.SetHasEvents(node0.HasEvents() | node12.HasEvents());
						}
						{
							Sequence node14 = new Sequence();
							node14.SetClassNameString("Sequence");
							node14.SetId(14);
#if !BEHAVIAC_RELEASE
							node14.SetAgentType("PreconEffectorAgent");
#endif
							// attachments
							{
								Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach17 attach17 = new Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach17();
								attach17.SetClassNameString("Effector");
								attach17.SetId(17);
#if !BEHAVIAC_RELEASE
								attach17.SetAgentType("PreconEffectorAgent");
#endif
								node14.Attach(attach17, false, true, false);
							}
							node0.AddChild(node14);
							{
								Action_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_node10 node10 = new Action_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_node10();
								node10.SetClassNameString("Action");
								node10.SetId(10);
#if !BEHAVIAC_RELEASE
								node10.SetAgentType("PreconEffectorAgent");
#endif
								// attachments
								{
									Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach15 attach15 = new Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach15();
									attach15.SetClassNameString("Effector");
									attach15.SetId(15);
#if !BEHAVIAC_RELEASE
									attach15.SetAgentType("PreconEffectorAgent");
#endif
									node10.Attach(attach15, false, true, false);
								}
								{
									Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach20 attach20 = new Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach20();
									attach20.SetClassNameString("Effector");
									attach20.SetId(20);
#if !BEHAVIAC_RELEASE
									attach20.SetAgentType("PreconEffectorAgent");
#endif
									node10.Attach(attach20, false, true, false);
								}
								node14.AddChild(node10);
								node14.SetHasEvents(node14.HasEvents() | node10.HasEvents());
							}
							{
								Action_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_node1 node1 = new Action_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_node1();
								node1.SetClassNameString("Action");
								node1.SetId(1);
#if !BEHAVIAC_RELEASE
								node1.SetAgentType("PreconEffectorAgent");
#endif
								// attachments
								{
									Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach21 attach21 = new Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach21();
									attach21.SetClassNameString("Effector");
									attach21.SetId(21);
#if !BEHAVIAC_RELEASE
									attach21.SetAgentType("PreconEffectorAgent");
#endif
									node1.Attach(attach21, false, true, false);
								}
								{
									Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach3 attach3 = new Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_3_attach3();
									attach3.SetClassNameString("Effector");
									attach3.SetId(3);
#if !BEHAVIAC_RELEASE
									attach3.SetAgentType("PreconEffectorAgent");
#endif
									node1.Attach(attach3, false, true, false);
								}
								node14.AddChild(node1);
								node14.SetHasEvents(node14.HasEvents() | node1.HasEvents());
							}
							node0.SetHasEvents(node0.HasEvents() | node14.HasEvents());
						}
						node6.SetHasEvents(node6.HasEvents() | node0.HasEvents());
					}
					node7.SetHasEvents(node7.HasEvents() | node6.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node7.HasEvents());
			}
			return true;
		}
コード例 #36
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/htn/house/root");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("HTNAgentHouse");
#endif
			// children
			{
				Task_bt_node_test_htn_house_root_node1 node1 = new Task_bt_node_test_htn_house_root_node1();
				node1.SetClassNameString("Task");
				node1.SetId(1);
#if !BEHAVIAC_RELEASE
				node1.SetAgentType("HTNAgentHouse");
#endif
				bt.AddChild(node1);
				{
					Method node0 = new Method();
					node0.SetClassNameString("Method");
					node0.SetId(0);
#if !BEHAVIAC_RELEASE
					node0.SetAgentType("HTNAgentHouse");
#endif
					node1.AddChild(node0);
					{
						Sequence node2 = new Sequence();
						node2.SetClassNameString("Sequence");
						node2.SetId(2);
#if !BEHAVIAC_RELEASE
						node2.SetAgentType("HTNAgentHouse");
#endif
						node0.AddChild(node2);
						{
							Parallel_bt_node_test_htn_house_root_node12 node12 = new Parallel_bt_node_test_htn_house_root_node12();
							node12.SetClassNameString("Parallel");
							node12.SetId(12);
#if !BEHAVIAC_RELEASE
							node12.SetAgentType("HTNAgentHouse");
#endif
							node2.AddChild(node12);
							{
								Action_bt_node_test_htn_house_root_node4 node4 = new Action_bt_node_test_htn_house_root_node4();
								node4.SetClassNameString("Action");
								node4.SetId(4);
#if !BEHAVIAC_RELEASE
								node4.SetAgentType("HTNAgentHouse");
#endif
								// attachments
								{
									Precondition_bt_node_test_htn_house_root_attach3 attach3 = new Precondition_bt_node_test_htn_house_root_attach3();
									attach3.SetClassNameString("Precondition");
									attach3.SetId(3);
#if !BEHAVIAC_RELEASE
									attach3.SetAgentType("HTNAgentHouse");
#endif
									node4.Attach(attach3, true, false, false);
								}
								{
									Effector_bt_node_test_htn_house_root_attach5 attach5 = new Effector_bt_node_test_htn_house_root_attach5();
									attach5.SetClassNameString("Effector");
									attach5.SetId(5);
#if !BEHAVIAC_RELEASE
									attach5.SetAgentType("HTNAgentHouse");
#endif
									node4.Attach(attach5, false, true, false);
								}
								{
									Effector_bt_node_test_htn_house_root_attach6 attach6 = new Effector_bt_node_test_htn_house_root_attach6();
									attach6.SetClassNameString("Effector");
									attach6.SetId(6);
#if !BEHAVIAC_RELEASE
									attach6.SetAgentType("HTNAgentHouse");
#endif
									node4.Attach(attach6, false, true, false);
								}
								node12.AddChild(node4);
								node12.SetHasEvents(node12.HasEvents() | node4.HasEvents());
							}
							{
								Action_bt_node_test_htn_house_root_node8 node8 = new Action_bt_node_test_htn_house_root_node8();
								node8.SetClassNameString("Action");
								node8.SetId(8);
#if !BEHAVIAC_RELEASE
								node8.SetAgentType("HTNAgentHouse");
#endif
								// attachments
								{
									Precondition_bt_node_test_htn_house_root_attach7 attach7 = new Precondition_bt_node_test_htn_house_root_attach7();
									attach7.SetClassNameString("Precondition");
									attach7.SetId(7);
#if !BEHAVIAC_RELEASE
									attach7.SetAgentType("HTNAgentHouse");
#endif
									node8.Attach(attach7, true, false, false);
								}
								{
									Effector_bt_node_test_htn_house_root_attach9 attach9 = new Effector_bt_node_test_htn_house_root_attach9();
									attach9.SetClassNameString("Effector");
									attach9.SetId(9);
#if !BEHAVIAC_RELEASE
									attach9.SetAgentType("HTNAgentHouse");
#endif
									node8.Attach(attach9, false, true, false);
								}
								{
									Effector_bt_node_test_htn_house_root_attach10 attach10 = new Effector_bt_node_test_htn_house_root_attach10();
									attach10.SetClassNameString("Effector");
									attach10.SetId(10);
#if !BEHAVIAC_RELEASE
									attach10.SetAgentType("HTNAgentHouse");
#endif
									node8.Attach(attach10, false, true, false);
								}
								node12.AddChild(node8);
								node12.SetHasEvents(node12.HasEvents() | node8.HasEvents());
							}
							node2.SetHasEvents(node2.HasEvents() | node12.HasEvents());
						}
						{
							ReferencedBehavior_bt_node_test_htn_house_root_node11 node11 = new ReferencedBehavior_bt_node_test_htn_house_root_node11();
							node11.SetClassNameString("ReferencedBehavior");
							node11.SetId(11);
#if !BEHAVIAC_RELEASE
							node11.SetAgentType("HTNAgentHouse");
#endif
							node2.AddChild(node11);
							node2.SetHasEvents(node2.HasEvents() | node11.HasEvents());
						}
						node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
					}
					node1.SetHasEvents(node1.HasEvents() | node0.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node1.HasEvents());
			}
			return true;
		}
コード例 #37
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/action_ut_0");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// pars
			bt.AddPar("AgentNodeTest", "int", "par_int_type_0", "0");
			bt.AddPar("AgentNodeTest", "int", "par_int_type_1", "0");
			bt.AddPar("AgentNodeTest", "int", "par_int_type_2", "300");
			bt.AddPar("AgentNodeTest", "UnityEngine.GameObject", "par_go", "null");
			bt.AddPar("AgentNodeTest", "ChildNodeTest", "par_child", "null");
			// children
			{
				Sequence node0 = new Sequence();
				node0.SetClassNameString("Sequence");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				// attachments
				{
					Precondition_bt_node_test_action_ut_0_attach15 attach15 = new Precondition_bt_node_test_action_ut_0_attach15();
					attach15.SetClassNameString("Precondition");
					attach15.SetId(15);
#if !BEHAVIAC_RELEASE
					attach15.SetAgentType("AgentNodeTest");
#endif
					node0.Attach(attach15, true, false, false);
				}
				bt.AddChild(node0);
				{
					Action_bt_node_test_action_ut_0_node14 node14 = new Action_bt_node_test_action_ut_0_node14();
					node14.SetClassNameString("Action");
					node14.SetId(14);
#if !BEHAVIAC_RELEASE
					node14.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node14);
					node0.SetHasEvents(node0.HasEvents() | node14.HasEvents());
				}
				{
					Assignment_bt_node_test_action_ut_0_node12 node12 = new Assignment_bt_node_test_action_ut_0_node12();
					node12.SetClassNameString("Assignment");
					node12.SetId(12);
#if !BEHAVIAC_RELEASE
					node12.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node12);
					node0.SetHasEvents(node0.HasEvents() | node12.HasEvents());
				}
				{
					Condition_bt_node_test_action_ut_0_node13 node13 = new Condition_bt_node_test_action_ut_0_node13();
					node13.SetClassNameString("Condition");
					node13.SetId(13);
#if !BEHAVIAC_RELEASE
					node13.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node13);
					node0.SetHasEvents(node0.HasEvents() | node13.HasEvents());
				}
				{
					Assignment_bt_node_test_action_ut_0_node10 node10 = new Assignment_bt_node_test_action_ut_0_node10();
					node10.SetClassNameString("Assignment");
					node10.SetId(10);
#if !BEHAVIAC_RELEASE
					node10.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node10);
					node0.SetHasEvents(node0.HasEvents() | node10.HasEvents());
				}
				{
					Condition_bt_node_test_action_ut_0_node11 node11 = new Condition_bt_node_test_action_ut_0_node11();
					node11.SetClassNameString("Condition");
					node11.SetId(11);
#if !BEHAVIAC_RELEASE
					node11.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node11);
					node0.SetHasEvents(node0.HasEvents() | node11.HasEvents());
				}
				{
					Condition_bt_node_test_action_ut_0_node8 node8 = new Condition_bt_node_test_action_ut_0_node8();
					node8.SetClassNameString("Condition");
					node8.SetId(8);
#if !BEHAVIAC_RELEASE
					node8.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node8);
					node0.SetHasEvents(node0.HasEvents() | node8.HasEvents());
				}
				{
					Action_bt_node_test_action_ut_0_node9 node9 = new Action_bt_node_test_action_ut_0_node9();
					node9.SetClassNameString("Action");
					node9.SetId(9);
#if !BEHAVIAC_RELEASE
					node9.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node9);
					node0.SetHasEvents(node0.HasEvents() | node9.HasEvents());
				}
				{
					Compute_bt_node_test_action_ut_0_node1 node1 = new Compute_bt_node_test_action_ut_0_node1();
					node1.SetClassNameString("Compute");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node1);
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				{
					Action_bt_node_test_action_ut_0_node2 node2 = new Action_bt_node_test_action_ut_0_node2();
					node2.SetClassNameString("Action");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node2);
					node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
				}
				{
					Assignment_bt_node_test_action_ut_0_node3 node3 = new Assignment_bt_node_test_action_ut_0_node3();
					node3.SetClassNameString("Assignment");
					node3.SetId(3);
#if !BEHAVIAC_RELEASE
					node3.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node3);
					node0.SetHasEvents(node0.HasEvents() | node3.HasEvents());
				}
				{
					Compute_bt_node_test_action_ut_0_node4 node4 = new Compute_bt_node_test_action_ut_0_node4();
					node4.SetClassNameString("Compute");
					node4.SetId(4);
#if !BEHAVIAC_RELEASE
					node4.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node4);
					node0.SetHasEvents(node0.HasEvents() | node4.HasEvents());
				}
				{
					Action_bt_node_test_action_ut_0_node5 node5 = new Action_bt_node_test_action_ut_0_node5();
					node5.SetClassNameString("Action");
					node5.SetId(5);
#if !BEHAVIAC_RELEASE
					node5.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node5);
					node0.SetHasEvents(node0.HasEvents() | node5.HasEvents());
				}
				{
					Action_bt_node_test_action_ut_0_node7 node7 = new Action_bt_node_test_action_ut_0_node7();
					node7.SetClassNameString("Action");
					node7.SetId(7);
#if !BEHAVIAC_RELEASE
					node7.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node7);
					node0.SetHasEvents(node0.HasEvents() | node7.HasEvents());
				}
				{
					Action_bt_node_test_action_ut_0_node6 node6 = new Action_bt_node_test_action_ut_0_node6();
					node6.SetClassNameString("Action");
					node6.SetId(6);
#if !BEHAVIAC_RELEASE
					node6.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node6);
					node0.SetHasEvents(node0.HasEvents() | node6.HasEvents());
				}
				{
					Action_bt_node_test_action_ut_0_node16 node16 = new Action_bt_node_test_action_ut_0_node16();
					node16.SetClassNameString("Action");
					node16.SetId(16);
#if !BEHAVIAC_RELEASE
					node16.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node16);
					node0.SetHasEvents(node0.HasEvents() | node16.HasEvents());
				}
				{
					Action_bt_node_test_action_ut_0_node17 node17 = new Action_bt_node_test_action_ut_0_node17();
					node17.SetClassNameString("Action");
					node17.SetId(17);
#if !BEHAVIAC_RELEASE
					node17.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node17);
					node0.SetHasEvents(node0.HasEvents() | node17.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
コード例 #38
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/htn/travel/root");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("HTNAgentTravel");
#endif
			// pars
			bt.AddPar("HTNAgentTravel", "int", "start", "0");
			bt.AddPar("HTNAgentTravel", "int", "finish", "0");
			// children
			{
				Task_bt_node_test_htn_travel_root_node1 node1 = new Task_bt_node_test_htn_travel_root_node1();
				node1.SetClassNameString("Task");
				node1.SetId(1);
#if !BEHAVIAC_RELEASE
				node1.SetAgentType("HTNAgentTravel");
#endif
				bt.AddChild(node1);
				{
					Method node2 = new Method();
					node2.SetClassNameString("Method");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("HTNAgentTravel");
#endif
					// attachments
					{
						Precondition_bt_node_test_htn_travel_root_attach0 attach0 = new Precondition_bt_node_test_htn_travel_root_attach0();
						attach0.SetClassNameString("Precondition");
						attach0.SetId(0);
#if !BEHAVIAC_RELEASE
						attach0.SetAgentType("HTNAgentTravel");
#endif
						node2.Attach(attach0, true, false, false);
					}
					{
						Precondition_bt_node_test_htn_travel_root_attach3 attach3 = new Precondition_bt_node_test_htn_travel_root_attach3();
						attach3.SetClassNameString("Precondition");
						attach3.SetId(3);
#if !BEHAVIAC_RELEASE
						attach3.SetAgentType("HTNAgentTravel");
#endif
						node2.Attach(attach3, true, false, false);
					}
					node1.AddChild(node2);
					{
						ReferencedBehavior_bt_node_test_htn_travel_root_node4 node4 = new ReferencedBehavior_bt_node_test_htn_travel_root_node4();
						node4.SetClassNameString("ReferencedBehavior");
						node4.SetId(4);
#if !BEHAVIAC_RELEASE
						node4.SetAgentType("HTNAgentTravel");
#endif
						node2.AddChild(node4);
						node2.SetHasEvents(node2.HasEvents() | node4.HasEvents());
					}
					node1.SetHasEvents(node1.HasEvents() | node2.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node1.HasEvents());
			}
			return true;
		}
コード例 #39
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/action_ut_waitforsignal_2");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// children
			{
				Sequence node0 = new Sequence();
				node0.SetClassNameString("Sequence");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node0);
				{
					WaitforSignal node1 = new WaitforSignal();
					node1.SetClassNameString("WaitforSignal");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node1);
					{
						Or node2 = new Or();
						node2.SetClassNameString("Or");
						node2.SetId(2);
#if !BEHAVIAC_RELEASE
						node2.SetAgentType("AgentNodeTest");
#endif
						node1.SetCustomCondition(node2);
						{
							And node3 = new And();
							node3.SetClassNameString("And");
							node3.SetId(3);
#if !BEHAVIAC_RELEASE
							node3.SetAgentType("AgentNodeTest");
#endif
							node2.AddChild(node3);
							{
								Condition_bt_node_test_action_ut_waitforsignal_2_node5 node5 = new Condition_bt_node_test_action_ut_waitforsignal_2_node5();
								node5.SetClassNameString("Condition");
								node5.SetId(5);
#if !BEHAVIAC_RELEASE
								node5.SetAgentType("AgentNodeTest");
#endif
								node3.AddChild(node5);
								node3.SetHasEvents(node3.HasEvents() | node5.HasEvents());
							}
							{
								Condition_bt_node_test_action_ut_waitforsignal_2_node6 node6 = new Condition_bt_node_test_action_ut_waitforsignal_2_node6();
								node6.SetClassNameString("Condition");
								node6.SetId(6);
#if !BEHAVIAC_RELEASE
								node6.SetAgentType("AgentNodeTest");
#endif
								node3.AddChild(node6);
								node3.SetHasEvents(node3.HasEvents() | node6.HasEvents());
							}
							node2.SetHasEvents(node2.HasEvents() | node3.HasEvents());
						}
						{
							Condition_bt_node_test_action_ut_waitforsignal_2_node7 node7 = new Condition_bt_node_test_action_ut_waitforsignal_2_node7();
							node7.SetClassNameString("Condition");
							node7.SetId(7);
#if !BEHAVIAC_RELEASE
							node7.SetAgentType("AgentNodeTest");
#endif
							node2.AddChild(node7);
							node2.SetHasEvents(node2.HasEvents() | node7.HasEvents());
						}
						node1.SetHasEvents(node1.HasEvents() | node2.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				{
					Assignment_bt_node_test_action_ut_waitforsignal_2_node4 node4 = new Assignment_bt_node_test_action_ut_waitforsignal_2_node4();
					node4.SetClassNameString("Assignment");
					node4.SetId(4);
#if !BEHAVIAC_RELEASE
					node4.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node4);
					node0.SetHasEvents(node0.HasEvents() | node4.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
コード例 #40
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/htn/travel/travel");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("HTNAgentTravel");
#endif
			// pars
			bt.AddPar("HTNAgentTravel", "int", "_$local_task_param_$_0", "0");
			bt.AddPar("HTNAgentTravel", "int", "_$local_task_param_$_1", "0");
			// children
			{
				Task_bt_node_test_htn_travel_travel_node0 node0 = new Task_bt_node_test_htn_travel_travel_node0();
				node0.SetClassNameString("Task");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("HTNAgentTravel");
#endif
				bt.AddChild(node0);
				{
					Method node2 = new Method();
					node2.SetClassNameString("Method");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("HTNAgentTravel");
#endif
					// attachments
					{
						Precondition_bt_node_test_htn_travel_travel_attach1 attach1 = new Precondition_bt_node_test_htn_travel_travel_attach1();
						attach1.SetClassNameString("Precondition");
						attach1.SetId(1);
#if !BEHAVIAC_RELEASE
						attach1.SetAgentType("HTNAgentTravel");
#endif
						node2.Attach(attach1, true, false, false);
					}
					node0.AddChild(node2);
					{
						Action_bt_node_test_htn_travel_travel_node3 node3 = new Action_bt_node_test_htn_travel_travel_node3();
						node3.SetClassNameString("Action");
						node3.SetId(3);
#if !BEHAVIAC_RELEASE
						node3.SetAgentType("HTNAgentTravel");
#endif
						node2.AddChild(node3);
						node2.SetHasEvents(node2.HasEvents() | node3.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
				}
				{
					Method node5 = new Method();
					node5.SetClassNameString("Method");
					node5.SetId(5);
#if !BEHAVIAC_RELEASE
					node5.SetAgentType("HTNAgentTravel");
#endif
					// attachments
					{
						Precondition_bt_node_test_htn_travel_travel_attach4 attach4 = new Precondition_bt_node_test_htn_travel_travel_attach4();
						attach4.SetClassNameString("Precondition");
						attach4.SetId(4);
#if !BEHAVIAC_RELEASE
						attach4.SetAgentType("HTNAgentTravel");
#endif
						node5.Attach(attach4, true, false, false);
					}
					node0.AddChild(node5);
					{
						ReferencedBehavior_bt_node_test_htn_travel_travel_node6 node6 = new ReferencedBehavior_bt_node_test_htn_travel_travel_node6();
						node6.SetClassNameString("ReferencedBehavior");
						node6.SetId(6);
#if !BEHAVIAC_RELEASE
						node6.SetAgentType("HTNAgentTravel");
#endif
						node5.AddChild(node6);
						node5.SetHasEvents(node5.HasEvents() | node6.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node5.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
コード例 #41
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/circular_ut_0");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// children
			{
				Selector node0 = new Selector();
				node0.SetClassNameString("Selector");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node0);
				{
					Sequence node2 = new Sequence();
					node2.SetClassNameString("Sequence");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node2);
					{
						Condition_bt_node_test_circular_ut_0_node5 node5 = new Condition_bt_node_test_circular_ut_0_node5();
						node5.SetClassNameString("Condition");
						node5.SetId(5);
#if !BEHAVIAC_RELEASE
						node5.SetAgentType("AgentNodeTest");
#endif
						node2.AddChild(node5);
						node2.SetHasEvents(node2.HasEvents() | node5.HasEvents());
					}
					{
						Sequence node4 = new Sequence();
						node4.SetClassNameString("Sequence");
						node4.SetId(4);
#if !BEHAVIAC_RELEASE
						node4.SetAgentType("AgentNodeTest");
#endif
						node2.AddChild(node4);
						{
							Assignment_bt_node_test_circular_ut_0_node3 node3 = new Assignment_bt_node_test_circular_ut_0_node3();
							node3.SetClassNameString("Assignment");
							node3.SetId(3);
#if !BEHAVIAC_RELEASE
							node3.SetAgentType("AgentNodeTest");
#endif
							node4.AddChild(node3);
							node4.SetHasEvents(node4.HasEvents() | node3.HasEvents());
						}
						{
							ReferencedBehavior_bt_node_test_circular_ut_0_node6 node6 = new ReferencedBehavior_bt_node_test_circular_ut_0_node6();
							node6.SetClassNameString("ReferencedBehavior");
							node6.SetId(6);
#if !BEHAVIAC_RELEASE
							node6.SetAgentType("AgentNodeTest");
#endif
							node4.AddChild(node6);
							node4.SetHasEvents(node4.HasEvents() | node6.HasEvents());
						}
						node2.SetHasEvents(node2.HasEvents() | node4.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
				}
				{
					Compute_bt_node_test_circular_ut_0_node1 node1 = new Compute_bt_node_test_circular_ut_0_node1();
					node1.SetClassNameString("Compute");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node1);
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
コード例 #42
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/htn/travel/travel_by_air");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("HTNAgentTravel");
#endif
			// pars
			bt.AddPar("HTNAgentTravel", "int", "ax", "0");
			bt.AddPar("HTNAgentTravel", "int", "ay", "0");
			bt.AddPar("HTNAgentTravel", "vector<int>", "as", "0:");
			bt.AddPar("HTNAgentTravel", "int", "_$local_task_param_$_0", "0");
			bt.AddPar("HTNAgentTravel", "int", "_$local_task_param_$_1", "0");
			// children
			{
				Task_bt_node_test_htn_travel_travel_by_air_node0 node0 = new Task_bt_node_test_htn_travel_travel_by_air_node0();
				node0.SetClassNameString("Task");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("HTNAgentTravel");
#endif
				bt.AddChild(node0);
				{
					Method node1 = new Method();
					node1.SetClassNameString("Method");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("HTNAgentTravel");
#endif
					// attachments
					{
						Precondition_bt_node_test_htn_travel_travel_by_air_attach2 attach2 = new Precondition_bt_node_test_htn_travel_travel_by_air_attach2();
						attach2.SetClassNameString("Precondition");
						attach2.SetId(2);
#if !BEHAVIAC_RELEASE
						attach2.SetAgentType("HTNAgentTravel");
#endif
						node1.Attach(attach2, true, false, false);
					}
					{
						Precondition_bt_node_test_htn_travel_travel_by_air_attach3 attach3 = new Precondition_bt_node_test_htn_travel_travel_by_air_attach3();
						attach3.SetClassNameString("Precondition");
						attach3.SetId(3);
#if !BEHAVIAC_RELEASE
						attach3.SetAgentType("HTNAgentTravel");
#endif
						node1.Attach(attach3, true, false, false);
					}
					node0.AddChild(node1);
					{
						DecoratorIterator_bt_node_test_htn_travel_travel_by_air_node5 node5 = new DecoratorIterator_bt_node_test_htn_travel_travel_by_air_node5();
						node5.SetClassNameString("DecoratorIterator");
						node5.SetId(5);
#if !BEHAVIAC_RELEASE
						node5.SetAgentType("HTNAgentTravel");
#endif
						node1.AddChild(node5);
						{
							Sequence node6 = new Sequence();
							node6.SetClassNameString("Sequence");
							node6.SetId(6);
#if !BEHAVIAC_RELEASE
							node6.SetAgentType("HTNAgentTravel");
#endif
							node5.AddChild(node6);
							{
								ReferencedBehavior_bt_node_test_htn_travel_travel_by_air_node8 node8 = new ReferencedBehavior_bt_node_test_htn_travel_travel_by_air_node8();
								node8.SetClassNameString("ReferencedBehavior");
								node8.SetId(8);
#if !BEHAVIAC_RELEASE
								node8.SetAgentType("HTNAgentTravel");
#endif
								node6.AddChild(node8);
								node6.SetHasEvents(node6.HasEvents() | node8.HasEvents());
							}
							{
								Action_bt_node_test_htn_travel_travel_by_air_node7 node7 = new Action_bt_node_test_htn_travel_travel_by_air_node7();
								node7.SetClassNameString("Action");
								node7.SetId(7);
#if !BEHAVIAC_RELEASE
								node7.SetAgentType("HTNAgentTravel");
#endif
								node6.AddChild(node7);
								node6.SetHasEvents(node6.HasEvents() | node7.HasEvents());
							}
							{
								ReferencedBehavior_bt_node_test_htn_travel_travel_by_air_node4 node4 = new ReferencedBehavior_bt_node_test_htn_travel_travel_by_air_node4();
								node4.SetClassNameString("ReferencedBehavior");
								node4.SetId(4);
#if !BEHAVIAC_RELEASE
								node4.SetAgentType("HTNAgentTravel");
#endif
								node6.AddChild(node4);
								node6.SetHasEvents(node6.HasEvents() | node4.HasEvents());
							}
							node5.SetHasEvents(node5.HasEvents() | node6.HasEvents());
						}
						node1.SetHasEvents(node1.HasEvents() | node5.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
コード例 #43
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/condition_ut_1");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// pars
			bt.AddPar("AgentNodeTest", "ParTestAgent", "par_agent", "null");
			// children
			{
				Sequence node0 = new Sequence();
				node0.SetClassNameString("Sequence");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node0);
				{
					Or node9 = new Or();
					node9.SetClassNameString("Or");
					node9.SetId(9);
#if !BEHAVIAC_RELEASE
					node9.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node9);
					{
						Condition_bt_node_test_condition_ut_1_node10 node10 = new Condition_bt_node_test_condition_ut_1_node10();
						node10.SetClassNameString("Condition");
						node10.SetId(10);
#if !BEHAVIAC_RELEASE
						node10.SetAgentType("AgentNodeTest");
#endif
						node9.AddChild(node10);
						node9.SetHasEvents(node9.HasEvents() | node10.HasEvents());
					}
					{
						True node11 = new True();
						node11.SetClassNameString("True");
						node11.SetId(11);
#if !BEHAVIAC_RELEASE
						node11.SetAgentType("AgentNodeTest");
#endif
						node9.AddChild(node11);
						node9.SetHasEvents(node9.HasEvents() | node11.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node9.HasEvents());
				}
				{
					Or node1 = new Or();
					node1.SetClassNameString("Or");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node1);
					{
						True node3 = new True();
						node3.SetClassNameString("True");
						node3.SetId(3);
#if !BEHAVIAC_RELEASE
						node3.SetAgentType("AgentNodeTest");
#endif
						node1.AddChild(node3);
						node1.SetHasEvents(node1.HasEvents() | node3.HasEvents());
					}
					{
						False node5 = new False();
						node5.SetClassNameString("False");
						node5.SetId(5);
#if !BEHAVIAC_RELEASE
						node5.SetAgentType("AgentNodeTest");
#endif
						node1.AddChild(node5);
						node1.SetHasEvents(node1.HasEvents() | node5.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				{
					Action_bt_node_test_condition_ut_1_node2 node2 = new Action_bt_node_test_condition_ut_1_node2();
					node2.SetClassNameString("Action");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node2);
					node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
				}
				{
					Or node4 = new Or();
					node4.SetClassNameString("Or");
					node4.SetId(4);
#if !BEHAVIAC_RELEASE
					node4.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node4);
					{
						False node6 = new False();
						node6.SetClassNameString("False");
						node6.SetId(6);
#if !BEHAVIAC_RELEASE
						node6.SetAgentType("AgentNodeTest");
#endif
						node4.AddChild(node6);
						node4.SetHasEvents(node4.HasEvents() | node6.HasEvents());
					}
					{
						False node7 = new False();
						node7.SetClassNameString("False");
						node7.SetId(7);
#if !BEHAVIAC_RELEASE
						node7.SetAgentType("AgentNodeTest");
#endif
						node4.AddChild(node7);
						node4.SetHasEvents(node4.HasEvents() | node7.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node4.HasEvents());
				}
				{
					Action_bt_node_test_condition_ut_1_node8 node8 = new Action_bt_node_test_condition_ut_1_node8();
					node8.SetClassNameString("Action");
					node8.SetId(8);
#if !BEHAVIAC_RELEASE
					node8.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node8);
					node0.SetHasEvents(node0.HasEvents() | node8.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
コード例 #44
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/PreconditionEffectorTest/PreconditionEffectorTest_0");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("PreconEffectorAgent");
#endif
			// children
			{
				Selector node3 = new Selector();
				node3.SetClassNameString("Selector");
				node3.SetId(3);
#if !BEHAVIAC_RELEASE
				node3.SetAgentType("PreconEffectorAgent");
#endif
				// attachments
				{
					Precondition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_attach0 attach0 = new Precondition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_attach0();
					attach0.SetClassNameString("Precondition");
					attach0.SetId(0);
#if !BEHAVIAC_RELEASE
					attach0.SetAgentType("PreconEffectorAgent");
#endif
					node3.Attach(attach0, true, false, false);
				}
				bt.AddChild(node3);
				{
					Action_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_node8 node8 = new Action_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_node8();
					node8.SetClassNameString("Action");
					node8.SetId(8);
#if !BEHAVIAC_RELEASE
					node8.SetAgentType("PreconEffectorAgent");
#endif
					// attachments
					{
						Precondition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_attach1 attach1 = new Precondition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_attach1();
						attach1.SetClassNameString("Precondition");
						attach1.SetId(1);
#if !BEHAVIAC_RELEASE
						attach1.SetAgentType("PreconEffectorAgent");
#endif
						node8.Attach(attach1, true, false, false);
					}
					{
						Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_attach2 attach2 = new Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_attach2();
						attach2.SetClassNameString("Effector");
						attach2.SetId(2);
#if !BEHAVIAC_RELEASE
						attach2.SetAgentType("PreconEffectorAgent");
#endif
						node8.Attach(attach2, false, true, false);
					}
					{
						Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_attach4 attach4 = new Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_attach4();
						attach4.SetClassNameString("Effector");
						attach4.SetId(4);
#if !BEHAVIAC_RELEASE
						attach4.SetAgentType("PreconEffectorAgent");
#endif
						node8.Attach(attach4, false, true, false);
					}
					node3.AddChild(node8);
					node3.SetHasEvents(node3.HasEvents() | node8.HasEvents());
				}
				{
					Action_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_node9 node9 = new Action_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_node9();
					node9.SetClassNameString("Action");
					node9.SetId(9);
#if !BEHAVIAC_RELEASE
					node9.SetAgentType("PreconEffectorAgent");
#endif
					// attachments
					{
						Precondition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_attach10 attach10 = new Precondition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_attach10();
						attach10.SetClassNameString("Precondition");
						attach10.SetId(10);
#if !BEHAVIAC_RELEASE
						attach10.SetAgentType("PreconEffectorAgent");
#endif
						node9.Attach(attach10, true, false, false);
					}
					{
						Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_attach5 attach5 = new Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_attach5();
						attach5.SetClassNameString("Effector");
						attach5.SetId(5);
#if !BEHAVIAC_RELEASE
						attach5.SetAgentType("PreconEffectorAgent");
#endif
						node9.Attach(attach5, false, true, false);
					}
					{
						Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_attach6 attach6 = new Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_0_attach6();
						attach6.SetClassNameString("Effector");
						attach6.SetId(6);
#if !BEHAVIAC_RELEASE
						attach6.SetAgentType("PreconEffectorAgent");
#endif
						node9.Attach(attach6, false, true, false);
					}
					node3.AddChild(node9);
					node3.SetHasEvents(node3.HasEvents() | node9.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node3.HasEvents());
			}
			return true;
		}
コード例 #45
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/fsm/fsm_ref_fsm_ut");
			bt.IsFSM = true;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("FSMAgentTest");
#endif
			// attachments
			// children
			{
				FSM fsm = new FSM();
				fsm.SetClassNameString("FSM");
				fsm.SetId(-1);
				fsm.InitialId = 3;
#if !BEHAVIAC_RELEASE
				fsm.SetAgentType("FSMAgentTest");
#endif
				{
					State_bt_node_test_fsm_fsm_ref_fsm_ut_node3 node3 = new State_bt_node_test_fsm_fsm_ref_fsm_ut_node3();
					node3.SetClassNameString("State");
					node3.SetId(3);
#if !BEHAVIAC_RELEASE
					node3.SetAgentType("FSMAgentTest");
#endif
					// attachments
					{
						Precondition_bt_node_test_fsm_fsm_ref_fsm_ut_attach10 attach10 = new Precondition_bt_node_test_fsm_fsm_ref_fsm_ut_attach10();
						attach10.SetClassNameString("Precondition");
						attach10.SetId(10);
#if !BEHAVIAC_RELEASE
						attach10.SetAgentType("FSMAgentTest");
#endif
						node3.Attach(attach10, true, false, false);
					}
					{
						Transition_bt_node_test_fsm_fsm_ref_fsm_ut_attach5 attach5 = new Transition_bt_node_test_fsm_fsm_ref_fsm_ut_attach5();
						attach5.SetClassNameString("Transition");
						attach5.SetId(5);
#if !BEHAVIAC_RELEASE
						attach5.SetAgentType("FSMAgentTest");
#endif
						node3.Attach(attach5, false, false, true);
					}
					{
						Effector_bt_node_test_fsm_fsm_ref_fsm_ut_attach14 attach14 = new Effector_bt_node_test_fsm_fsm_ref_fsm_ut_attach14();
						attach14.SetClassNameString("Effector");
						attach14.SetId(14);
#if !BEHAVIAC_RELEASE
						attach14.SetAgentType("FSMAgentTest");
#endif
						node3.Attach(attach14, false, true, false);
					}
					{
						Transition_bt_node_test_fsm_fsm_ref_fsm_ut_attach6 attach6 = new Transition_bt_node_test_fsm_fsm_ref_fsm_ut_attach6();
						attach6.SetClassNameString("Transition");
						attach6.SetId(6);
#if !BEHAVIAC_RELEASE
						attach6.SetAgentType("FSMAgentTest");
#endif
						node3.Attach(attach6, false, false, true);
					}
					fsm.AddChild(node3);
					fsm.SetHasEvents(fsm.HasEvents() | node3.HasEvents());
				}
				{
					State_bt_node_test_fsm_fsm_ref_fsm_ut_node2 node2 = new State_bt_node_test_fsm_fsm_ref_fsm_ut_node2();
					node2.SetClassNameString("State");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("FSMAgentTest");
#endif
					// attachments
					{
						Precondition_bt_node_test_fsm_fsm_ref_fsm_ut_attach12 attach12 = new Precondition_bt_node_test_fsm_fsm_ref_fsm_ut_attach12();
						attach12.SetClassNameString("Precondition");
						attach12.SetId(12);
#if !BEHAVIAC_RELEASE
						attach12.SetAgentType("FSMAgentTest");
#endif
						node2.Attach(attach12, true, false, false);
					}
					{
						Effector_bt_node_test_fsm_fsm_ref_fsm_ut_attach15 attach15 = new Effector_bt_node_test_fsm_fsm_ref_fsm_ut_attach15();
						attach15.SetClassNameString("Effector");
						attach15.SetId(15);
#if !BEHAVIAC_RELEASE
						attach15.SetAgentType("FSMAgentTest");
#endif
						node2.Attach(attach15, false, true, false);
					}
					fsm.AddChild(node2);
					fsm.SetHasEvents(fsm.HasEvents() | node2.HasEvents());
				}
				{
					State_bt_node_test_fsm_fsm_ref_fsm_ut_node4 node4 = new State_bt_node_test_fsm_fsm_ref_fsm_ut_node4();
					node4.SetClassNameString("State");
					node4.SetId(4);
#if !BEHAVIAC_RELEASE
					node4.SetAgentType("FSMAgentTest");
#endif
					// attachments
					{
						Precondition_bt_node_test_fsm_fsm_ref_fsm_ut_attach13 attach13 = new Precondition_bt_node_test_fsm_fsm_ref_fsm_ut_attach13();
						attach13.SetClassNameString("Precondition");
						attach13.SetId(13);
#if !BEHAVIAC_RELEASE
						attach13.SetAgentType("FSMAgentTest");
#endif
						node4.Attach(attach13, true, false, false);
					}
					{
						Transition_bt_node_test_fsm_fsm_ref_fsm_ut_attach8 attach8 = new Transition_bt_node_test_fsm_fsm_ref_fsm_ut_attach8();
						attach8.SetClassNameString("Transition");
						attach8.SetId(8);
#if !BEHAVIAC_RELEASE
						attach8.SetAgentType("FSMAgentTest");
#endif
						node4.Attach(attach8, false, false, true);
					}
					{
						Transition_bt_node_test_fsm_fsm_ref_fsm_ut_attach9 attach9 = new Transition_bt_node_test_fsm_fsm_ref_fsm_ut_attach9();
						attach9.SetClassNameString("Transition");
						attach9.SetId(9);
#if !BEHAVIAC_RELEASE
						attach9.SetAgentType("FSMAgentTest");
#endif
						node4.Attach(attach9, false, false, true);
					}
					{
						Effector_bt_node_test_fsm_fsm_ref_fsm_ut_attach16 attach16 = new Effector_bt_node_test_fsm_fsm_ref_fsm_ut_attach16();
						attach16.SetClassNameString("Effector");
						attach16.SetId(16);
#if !BEHAVIAC_RELEASE
						attach16.SetAgentType("FSMAgentTest");
#endif
						node4.Attach(attach16, false, true, false);
					}
					fsm.AddChild(node4);
					fsm.SetHasEvents(fsm.HasEvents() | node4.HasEvents());
				}
				{
					ReferencedBehavior_bt_node_test_fsm_fsm_ref_fsm_ut_node18 node18 = new ReferencedBehavior_bt_node_test_fsm_fsm_ref_fsm_ut_node18();
					node18.SetClassNameString("ReferencedBehavior");
					node18.SetId(18);
#if !BEHAVIAC_RELEASE
					node18.SetAgentType("FSMAgentTest");
#endif
					// attachments
					{
						Precondition_bt_node_test_fsm_fsm_ref_fsm_ut_attach11 attach11 = new Precondition_bt_node_test_fsm_fsm_ref_fsm_ut_attach11();
						attach11.SetClassNameString("Precondition");
						attach11.SetId(11);
#if !BEHAVIAC_RELEASE
						attach11.SetAgentType("FSMAgentTest");
#endif
						node18.Attach(attach11, true, false, false);
					}
					{
						Transition_bt_node_test_fsm_fsm_ref_fsm_ut_attach7 attach7 = new Transition_bt_node_test_fsm_fsm_ref_fsm_ut_attach7();
						attach7.SetClassNameString("Transition");
						attach7.SetId(7);
#if !BEHAVIAC_RELEASE
						attach7.SetAgentType("FSMAgentTest");
#endif
						node18.Attach(attach7, false, false, true);
					}
					{
						Effector_bt_node_test_fsm_fsm_ref_fsm_ut_attach17 attach17 = new Effector_bt_node_test_fsm_fsm_ref_fsm_ut_attach17();
						attach17.SetClassNameString("Effector");
						attach17.SetId(17);
#if !BEHAVIAC_RELEASE
						attach17.SetAgentType("FSMAgentTest");
#endif
						node18.Attach(attach17, false, true, false);
					}
					fsm.AddChild(node18);
					fsm.SetHasEvents(fsm.HasEvents() | node18.HasEvents());
				}
				bt.AddChild(fsm);
			}
			return true;
		}
コード例 #46
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/PreconditionEffectorTest/PreconditionEffectorTest_1");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("PreconEffectorAgent");
#endif
			// children
			{
				Action_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_1_node4 node4 = new Action_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_1_node4();
				node4.SetClassNameString("Action");
				node4.SetId(4);
#if !BEHAVIAC_RELEASE
				node4.SetAgentType("PreconEffectorAgent");
#endif
				// attachments
				{
					Precondition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_1_attach0 attach0 = new Precondition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_1_attach0();
					attach0.SetClassNameString("Precondition");
					attach0.SetId(0);
#if !BEHAVIAC_RELEASE
					attach0.SetAgentType("PreconEffectorAgent");
#endif
					node4.Attach(attach0, true, false, false);
				}
				{
					Precondition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_1_attach1 attach1 = new Precondition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_1_attach1();
					attach1.SetClassNameString("Precondition");
					attach1.SetId(1);
#if !BEHAVIAC_RELEASE
					attach1.SetAgentType("PreconEffectorAgent");
#endif
					node4.Attach(attach1, true, false, false);
				}
				{
					Precondition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_1_attach2 attach2 = new Precondition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_1_attach2();
					attach2.SetClassNameString("Precondition");
					attach2.SetId(2);
#if !BEHAVIAC_RELEASE
					attach2.SetAgentType("PreconEffectorAgent");
#endif
					node4.Attach(attach2, true, false, false);
				}
				{
					Precondition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_1_attach3 attach3 = new Precondition_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_1_attach3();
					attach3.SetClassNameString("Precondition");
					attach3.SetId(3);
#if !BEHAVIAC_RELEASE
					attach3.SetAgentType("PreconEffectorAgent");
#endif
					node4.Attach(attach3, true, false, false);
				}
				{
					Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_1_attach5 attach5 = new Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_1_attach5();
					attach5.SetClassNameString("Effector");
					attach5.SetId(5);
#if !BEHAVIAC_RELEASE
					attach5.SetAgentType("PreconEffectorAgent");
#endif
					node4.Attach(attach5, false, true, false);
				}
				{
					Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_1_attach6 attach6 = new Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_1_attach6();
					attach6.SetClassNameString("Effector");
					attach6.SetId(6);
#if !BEHAVIAC_RELEASE
					attach6.SetAgentType("PreconEffectorAgent");
#endif
					node4.Attach(attach6, false, true, false);
				}
				{
					Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_1_attach7 attach7 = new Effector_bt_node_test_PreconditionEffectorTest_PreconditionEffectorTest_1_attach7();
					attach7.SetClassNameString("Effector");
					attach7.SetId(7);
#if !BEHAVIAC_RELEASE
					attach7.SetAgentType("PreconEffectorAgent");
#endif
					node4.Attach(attach7, false, true, false);
				}
				bt.AddChild(node4);
				bt.SetHasEvents(bt.HasEvents() | node4.HasEvents());
			}
			return true;
		}
コード例 #47
0
        public static bool build_behavior_tree(BehaviorTree bt)
        {
            bt.SetClassNameString("BehaviorTree");
            bt.SetId(-1);
            bt.SetName("test_base");
#if !BEHAVIAC_RELEASE
            bt.SetAgentType("AgentBase");
#endif
            // children
            {
                DecoratorLoop_bt_test_base_node0 node0 = new DecoratorLoop_bt_test_base_node0();
                node0.SetClassNameString("DecoratorLoop");
                node0.SetId(0);
#if !BEHAVIAC_RELEASE
                node0.SetAgentType("AgentBase");
#endif
                bt.AddChild(node0);
                {
                    Parallel_bt_test_base_node1 node1 = new Parallel_bt_test_base_node1();
                    node1.SetClassNameString("Parallel");
                    node1.SetId(1);
#if !BEHAVIAC_RELEASE
                    node1.SetAgentType("AgentBase");
#endif
                    node0.AddChild(node1);
                    {
                        Action_bt_test_base_node2 node2 = new Action_bt_test_base_node2();
                        node2.SetClassNameString("Action");
                        node2.SetId(2);
#if !BEHAVIAC_RELEASE
                        node2.SetAgentType("AgentBase");
#endif
                        node1.AddChild(node2);
                        node1.SetHasEvents(node1.HasEvents() | node2.HasEvents());
                    }
                    {
                        Action_bt_test_base_node3 node3 = new Action_bt_test_base_node3();
                        node3.SetClassNameString("Action");
                        node3.SetId(3);
#if !BEHAVIAC_RELEASE
                        node3.SetAgentType("AgentBase");
#endif
                        node1.AddChild(node3);
                        node1.SetHasEvents(node1.HasEvents() | node3.HasEvents());
                    }
                    {
                        Action_bt_test_base_node4 node4 = new Action_bt_test_base_node4();
                        node4.SetClassNameString("Action");
                        node4.SetId(4);
#if !BEHAVIAC_RELEASE
                        node4.SetAgentType("AgentBase");
#endif
                        node1.AddChild(node4);
                        node1.SetHasEvents(node1.HasEvents() | node4.HasEvents());
                    }
                    node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
                }
                bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
            }
            return(true);
        }
コード例 #48
-1
 public static bool build_behavior_tree(BehaviorTree bt)
 {
     bt.SetClassNameString("BehaviorTree");
     bt.SetId(-1);
     bt.SetName("node_test/action_child_agent_0");
     bt.IsFSM = false;
     #if !BEHAVIAC_RELEASE
     bt.SetAgentType("AgentNodeTest");
     #endif
     // pars
     bt.AddPar("AgentNodeTest", "AgentNodeTest", "par_child_agent", "null");
     // children
     {
         Sequence node0 = new Sequence();
         node0.SetClassNameString("Sequence");
         node0.SetId(0);
     #if !BEHAVIAC_RELEASE
         node0.SetAgentType("AgentNodeTest");
     #endif
         bt.AddChild(node0);
         {
             Action_bt_node_test_action_child_agent_0_node3 node3 = new Action_bt_node_test_action_child_agent_0_node3();
             node3.SetClassNameString("Action");
             node3.SetId(3);
     #if !BEHAVIAC_RELEASE
             node3.SetAgentType("AgentNodeTest");
     #endif
             node0.AddChild(node3);
             node0.SetHasEvents(node0.HasEvents() | node3.HasEvents());
         }
         {
             Assignment_bt_node_test_action_child_agent_0_node2 node2 = new Assignment_bt_node_test_action_child_agent_0_node2();
             node2.SetClassNameString("Assignment");
             node2.SetId(2);
     #if !BEHAVIAC_RELEASE
             node2.SetAgentType("AgentNodeTest");
     #endif
             node0.AddChild(node2);
             node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
         }
         {
             Action_bt_node_test_action_child_agent_0_node1 node1 = new Action_bt_node_test_action_child_agent_0_node1();
             node1.SetClassNameString("Action");
             node1.SetId(1);
     #if !BEHAVIAC_RELEASE
             node1.SetAgentType("AgentNodeTest");
     #endif
             node0.AddChild(node1);
             node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
         }
         bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
     }
     return true;
 }