コード例 #1
0
 public override void SetCurrentTask(BehaviorTask task)
 {
     if (task != null)
     {
         //if the leaf node is running, then the leaf's parent node is also as running,
         //the leaf is set as the tree's current task instead of its parent
         if (this.m_currentTask == null)
         {
             Debug.Check(this.m_currentTask != this);
             this.m_currentTask = task;
             task.SetHasManagingParent(true);
         }
     }
     else
     {
         if (this.m_status != EBTStatus.BT_RUNNING)
         {
             this.m_currentTask = task;
         }
     }
 }
コード例 #2
0
ファイル: BehaviorTree_task.cs プロジェクト: wuzhen/behaviac
 public override void SetCurrentTask(BehaviorTask task)
 {
     if (task != null)
     {
         //if the leaf node is running, then the leaf's parent node is also as running,
         //the leaf is set as the tree's current task instead of its parent
         if (this.m_currentTask == null)
         {
             Debug.Check(this.m_currentTask != this);
             this.m_currentTask = task;
             task.SetHasManagingParent(true);
         }
     }
     else
     {
         if (this.m_status != EBTStatus.BT_RUNNING)
         {
             this.m_currentTask = task;
         }
     }
 }