public void Back() { this.ClearChildScene(); if (this.mParentScene != null) { this.mParentScene.ClearChildScene(); this.mParentScene = null; } }
public void ClearChildScene() { this.mChildScene = null; }
public void SetChildScene(/* final */ Scene pChildScene, /* final */ bool pModalDraw, /* final */ bool pModalUpdate, /* final */ bool pModalTouch) { pChildScene.SetParentScene(this); this.mChildScene = pChildScene; this.mChildSceneModalDraw = pModalDraw; this.mChildSceneModalUpdate = pModalUpdate; this.mChildSceneModalTouch = pModalTouch; }
public void SetChildScene(/* final */ Scene pChildScene) { this.SetChildScene(pChildScene, false, false, false); }
public void SetChildSceneModal(/* final */ Scene pChildScene) { this.SetChildScene(pChildScene, true, true, true); }
private void SetParentScene(/* final */ Scene pParentScene) { this.mParentScene = pParentScene; }