private void serverInfoButton_Click(object sender, EventArgs e) { if (infoDlg == null) { infoDlg = new InfoDlg(new doUpdateServer(refreshSingleServer), new JoiningCallback(onJoiningGame)); } infoDlg.Show(); }
public serverBrowserForm() { InitializeComponent(); currentFilter = Filter.getDefaultFilter(); serverList = new List <Server>(); infoDlg = new InfoDlg(new doUpdateServer(refreshSingleServer), new JoiningCallback(onJoiningGame)); filtersDlg = new FiltersDlg(new onFilterChanged(filterChanged)); favMngr = new FavouritesMngr(); friendMngr = new FriendsMngr(); }
public serverBrowserForm() { InitializeComponent(); currentFilter = Filter.getDefaultFilter(); serverList = new List<Server>(); infoDlg = new InfoDlg(new doUpdateServer(refreshSingleServer), new JoiningCallback(onJoiningGame)); filtersDlg = new FiltersDlg(new onFilterChanged(filterChanged)); favMngr = new FavouritesMngr(); friendMngr = new FriendsMngr(); }
private void serverInfoButton_Click(object sender, EventArgs e) { if (infoDlg == null) infoDlg = new InfoDlg(new doUpdateServer(refreshSingleServer), new JoiningCallback(onJoiningGame)); infoDlg.Show(); }