private void serverInfoButton_Click(object sender, EventArgs e)
 {
     if (infoDlg == null)
     {
         infoDlg = new InfoDlg(new doUpdateServer(refreshSingleServer), new JoiningCallback(onJoiningGame));
     }
     infoDlg.Show();
 }
 public serverBrowserForm()
 {
     InitializeComponent();
     currentFilter = Filter.getDefaultFilter();
     serverList    = new List <Server>();
     infoDlg       = new InfoDlg(new doUpdateServer(refreshSingleServer), new JoiningCallback(onJoiningGame));
     filtersDlg    = new FiltersDlg(new onFilterChanged(filterChanged));
     favMngr       = new FavouritesMngr();
     friendMngr    = new FriendsMngr();
 }
 public serverBrowserForm()
 {
     InitializeComponent();
     currentFilter = Filter.getDefaultFilter();
     serverList = new List<Server>();
     infoDlg = new InfoDlg(new doUpdateServer(refreshSingleServer), new JoiningCallback(onJoiningGame));
     filtersDlg = new FiltersDlg(new onFilterChanged(filterChanged));
     favMngr = new FavouritesMngr();
     friendMngr = new FriendsMngr();
 }
 private void serverInfoButton_Click(object sender, EventArgs e)
 {
     if (infoDlg == null)
         infoDlg = new InfoDlg(new doUpdateServer(refreshSingleServer), new JoiningCallback(onJoiningGame));
     infoDlg.Show();
 }