/// <summary> /// We will lose the VR context,when reloading level. /// Calling this function per frame can ensure that the anchor is alive. /// </summary> public virtual bool EnsureAnchor() { // <!-- TODO: VR Legacy Mode. --> // If the X-Hawk isn't connected,the game will run as legacy VR mode(Gets input events with GearVR touchpad). if (XDevicePlugin.GetInt(m_Handle, XDevicePlugin.kField_ConnectionStateInt, 0) != (int)DeviceConnectionState.Connected) { XDevicePlugin.SetInt(m_HmdInput.handle, XDevicePlugin.kField_ConnectionStateInt, (int)DeviceConnectionState.Disconnected); return(false); } // if (trackingSpace == null) { trackingSpace = VRContext.GetAnchor(VRNode.TrackingSpace); } // if (anchor == null) { Transform centerEyeAnchor = VRContext.GetAnchor(VRNode.CenterEye); if (m_IsRequestVR && centerEyeAnchor == null) { return(false); } else { CreateAnchor(); // if (m_IsRequestVR) { VRContext.main.onRecenter -= Recenter; VRContext.main.onRecenter += Recenter; } } } return(true); }
/// <summary> /// Init X-Hawk for different user environments. /// </summary> public virtual bool InitInternal() { // XDevicePlugin.SetInt(m_Handle, XDevicePlugin.kField_TrackingOriginInt, (int)VRContext.trackingOrigin); XDevicePlugin.SendMessage(m_Handle, XDevicePlugin.kMessage_RecenterSensor, 0, 0); // if (true) { int i = 0, imax = m_Controllers.Length; controllers = new TrackedControllerInput[imax]; // ControllerInputManager mgr = ControllerInputManager.instance; ControllerInput ci; if (mgr != null) { for (; i < imax; ++i) { ci = mgr.GetControllerInput(m_Controllers[i].key); if (ci is TrackedControllerInput) { controllers[i] = ci as TrackedControllerInput; controllers[i].inputTracking = this; controllers[i].node = m_Controllers[i].value; } else { controllers[i] = CreateControllerInput(m_Controllers[i].key, this, m_Controllers[i].value); if (controllers[i].handle != -1) { mgr.AddControllerInput(controllers[i].name, controllers[i]); } else { controllers[i] = null; } } // if (i < 2) { m_EmulatedHands[i].Controller = controllers[i]; m_EmulatedHands[i].followGaze = ArmModel.GazeBehavior.Always; m_EmulatedHands[i].Start(); } } } } // VR Context m_HmdInput = ControllerInputManager.GetInput(ControllerType.Hmd); // VRContext must have a CenterEyeAnchor at least. m_IsRequestVR = (VRContext.GetAnchor(VRNode.CenterEye) != null); EnsureAnchor(); // Log.i("XHawkInput", "Initialize successfully."); // return(true); }
/// <summary> /// /// </summary> public virtual bool InitInternal() { if (m_IsInited) { return(true); } m_IsInited = true; // Plugin context. deviceName = "XHawk-0"; if (m_Handle == -1) { m_Handle = XDevicePlugin.GetInputDeviceHandle(deviceName); } XDevicePlugin.SetInt(m_Handle, XDevicePlugin.kField_TrackingOriginInt, (int)VRContext.trackingOrigin); XDevicePlugin.SendMessage(m_Handle, XDevicePlugin.kMessage_RecenterSensor, 0, 0); // if (true) { int i = 0, imax = m_Controllers.Length; controllers = new TrackedControllerInput[imax]; // ControllerInputManager mgr = ControllerInputManager.instance; ControllerInput ci; if (mgr != null) { for (; i < imax; ++i) { ci = mgr.GetControllerInput(m_Controllers[i].key); if (ci is TrackedControllerInput) { controllers[i] = ci as TrackedControllerInput; controllers[i].inputTracking = this; controllers[i].node = m_Controllers[i].value; } else { controllers[i] = CreateControllerInput(m_Controllers[i].key, this, m_Controllers[i].value); mgr.AddControllerInput(controllers[i].name, controllers[i]); } } } } // VR Context m_HmdInput = ControllerInputManager.GetInput(ControllerType.Hmd); // VRContext must have a CenterEyeAnchor at least. m_IsRequestVR = (VRContext.GetAnchor(VRNode.CenterEye) != null); EnsureAnchor(); // Log.i("XHawkInput", "Initialize successfully."); // return(true); }
/// <summary> /// /// </summary> public virtual int GetInputDeviceHandle() { // if (handle >= 0) { return(handle); } // Natives int ret = XDevicePlugin.GetInputDeviceHandle(name); if (ret >= 0) { XDevicePlugin.RemoveInputDeviceAt(ret); } // Remove the same name device... // ret = XDevicePlugin.AddExternalControllerDevice(name, ExternalControllerDevice.GetInputState, ExternalControllerDevice.SendMessage); XDevicePlugin.SetInt(ret, XDevicePlugin.kField_ConnectionStateInt, (int)DeviceConnectionState.Connected); // Managed ExternalControllerDevice.RemoveInputDevice(ExternalControllerDevice.GetInputDevice(name)); // Remove the same name device... ExternalControllerDevice.SetInputDevice(handle = ret, this); return(ret); }
/// <summary> /// We will lose the VR context,when reloading level. /// Calling this function per frame can ensure that the anchor is alive. /// </summary> public virtual bool EnsureAnchor() { // <!-- TODO: VR Legacy Mode. --> // If the X-Hawk isn't connected,the game will run as legacy VR mode(Gets input events with GearVR touchpad). if (XDevicePlugin.GetInt(m_Handle, XDevicePlugin.kField_ConnectionState, 0) != (int)DeviceConnectionState.Connected) { XDevicePlugin.SetInt(m_HmdHandle, XDevicePlugin.kField_ConnectionState, (int)DeviceConnectionState.Disconnected); return(false); } // if (trackingSpace == null) { trackingSpace = VRContext.GetAnchor(VRNode.TrackingSpace); } // if (anchor == null) { Transform centerEyeAnchor = VRContext.GetAnchor(VRNode.CenterEye); if (m_IsRequestVR && centerEyeAnchor == null) { return(false); } else { // switch ((XDevicePlugin.GetInt(-1, XDevicePlugin.kField_CtxDeviceVersion, 0x4000) & 0xF000)) { case 0x3000: anchor = new GameObject("XHawkAnchor").transform; anchor.SetParent(centerEyeAnchor); anchor.localPosition = anchorPosition; anchor.localRotation = Quaternion.Euler(anchorRotation); // m_UseAnchorProjection = !PlayerPrefsEx.GetBool("XimmerseTracker[Inside-out].fixShake", false); //!modifyHierarchy; VRContext.SetAnchor(VRNode.TrackerDefault, anchor); // TODO : /*if(modifyHierarchy) { * for(int i=0;i<2;++i) { * Transform hand=VRContext.GetAnchor(VRNode.LeftHand+i); * if(hand!=null) { * hand.SetParent(anchor,true); * } * } * }*/ if (PlayerPrefsEx.GetBool("XimmerseTracker[Inside-out].fixShake", false)) { m_AnchorMatrixQueue = new List <Matrix4x4>(8); m_M2pFrameIndex = Mathf.CeilToInt(PlayerPrefsEx.GetFloat("XimmerseTracker[Inside-out].m2pLatency", 0.0f) * VRContext.refreshRate); Log.i("XHawkInput", "m_M2pFrameIndex=" + m_M2pFrameIndex); } else { m_AnchorMatrixQueue = null; } break; case 0x4000: // float trackerHeight, trackerDepth, trackerPitch; XDevicePlugin.GetTrackerPose(m_Handle, out trackerHeight, out trackerDepth, out trackerPitch); // anchor = (anchorPrefab == null || !m_IsRequestVR? // in 2D mode. new GameObject(): Object.Instantiate(anchorPrefab) ).transform; anchor.name = "TrackerAnchor(X-Hawk DK4)"; anchor.SetParent(trackingSpace); // #if XDEVICE_RELEASE if (true) { UpdateAnchorFromPlugin(); } else #endif { anchor.localPosition = new Vector3(0f, VRContext.trackingOrigin == TrackingOrigin.FloorLevel?trackerHeight:0.0f, trackerDepth); anchor.localRotation = Quaternion.Euler(-trackerPitch, 180f, 0f); } // m_TrackerFrustum = anchor.GetComponentInChildren <TrackerFrustum>(); // //#if XDEVICE_RELEASE // m_UseAnchorProjection=false; //#else m_UseAnchorProjection = true; //#endif VRContext.SetAnchor(VRNode.TrackerDefault, anchor); m_AnchorMatrixQueue = null; break; default: anchor = new GameObject("Dummy Anchor").transform; anchor.SetParent(trackingSpace, false); break; } // Override anchor info. if (m_AnchorInfoCached) { anchor.localPosition = m_AnchorPosition; anchor.localRotation = m_AnchorRotation; } // if (m_IsRequestVR) { VRContext.main.onRecenter -= RecenterOnVRContextRecenter; VRContext.main.onRecenter += RecenterOnVRContextRecenter; } } } return(true); }
/// <summary> /// This function will be called by ControllerInputManager or Start(). /// XCobra controller's position will be overwritten by this class. /// </summary> public virtual void Launch(bool checkOthers) { if (m_IsLaunched) { return; } m_IsLaunched = true; // deviceName = "XHawk-0"; if (checkOthers) { XHawkInput other = FindAll(deviceName).Find((x) => (x != this)) as XHawkInput; if (other != null) { // This will be not found by TrackingInput.Find(string). gameObject.SetActive(false); other.Launch(false); //Log.i("XHawkInput","Use the default TrackingInput in scene."); return; } } // XDevicePlugin.Init(); if (m_Handle == -1) { m_Handle = XDevicePlugin.GetInputDeviceHandle(deviceName); } m_HmdHandle = XDevicePlugin.GetInputDeviceHandle("VRDevice"); XDevicePlugin.SetInt(m_Handle, XDevicePlugin.kField_TrackingOrigin, (int)VRContext.trackingOrigin); // Set values to the plugin if (overridePlugin) //&&m_Handle>0) { { if ((XDevicePlugin.GetInt(-1, XDevicePlugin.kField_CtxDeviceVersion, 0x4000) & 0xF000) == 0x4000) { Vector3 trackerPos = PlayerPrefsEx.GetVector3("XimmerseTracker[Outside-in].position", new Vector3(0.0f, 1.675f, 1.5f)); Vector3 trackerRot = PlayerPrefsEx.GetVector3("XimmerseTracker[Outside-in].rotation", new Vector3(15.0f, 180.0f, 0.0f)); XDevicePlugin.SetTrackerPose(m_Handle, trackerPos.y, trackerPos.z, -trackerRot.x); } } // TODO : XDevicePlugin.SendMessage(m_Handle, XDevicePlugin.kMessage_RecenterSensor, 0, 0); // #if XDEVICE_RELEASE //if((XDevicePlugin.GetInt(-1,XDevicePlugin.kField_CtxDeviceVersion,0x4000)&0xF000)!=0x4000) #endif { int i = 0, imax = controllers.Length; inputs = new XCobraInput[imax]; // ControllerInputManager mgr = ControllerInputManager.instance; ControllerInput ci; if (mgr != null) { for (; i < imax; ++i) { ci = mgr.GetControllerInput(controllers[i].key); if (ci is XCobraInput) { inputs[i] = ci as XCobraInput; } else { inputs[i] = new XCobraInput(this, controllers[i].key, controllers[i].value); mgr.AddControllerInput(inputs[i].name, inputs[i]); } // } } } m_HmdInput = ControllerInputManager.GetInput(ControllerType.Hmd); // VRContext must have a CenterEyeAnchor at least. m_IsRequestVR = (VRContext.GetAnchor(VRNode.CenterEye) != null); EnsureAnchor(); // if (XDevicePlugin.GetInt(-1, XDevicePlugin.kField_CtxDeviceVersion, 0) == 0x1010) { XDevicePlugin.SetInt(m_Handle, XDevicePlugin.kField_ConnectionState, (int)DeviceConnectionState.Connected); m_AsDaydreamEmulator = true; LoadHandConfigs(); } // Log.i("XHawkInput", "Initialize successfully."); }