public OseModuleWorkshop() { _queue = new WorkshopQueue(); _pauseTexture = WorkshopUtils.LoadTexture("Workshop/Assets/Icons/icon_pause"); _playTexture = WorkshopUtils.LoadTexture("Workshop/Assets/Icons/icon_play"); _binTexture = WorkshopUtils.LoadTexture("Workshop/Assets/Icons/icon_bin"); }
public OseModuleRecycler() { _queue = new WorkshopQueue(); //_broker = new ResourceBroker(); _pauseTexture = WorkshopUtils.LoadTexture("Workshop/Assets/Icons/icon_pause"); _playTexture = WorkshopUtils.LoadTexture("Workshop/Assets/Icons/icon_play"); _binTexture = WorkshopUtils.LoadTexture("Workshop/Assets/Icons/icon_bin"); }
public OseModuleWorkshop() { _queue = new WorkshopQueue(); }