public OseModuleWorkshop()
 {
     _queue        = new WorkshopQueue();
     _pauseTexture = WorkshopUtils.LoadTexture("Workshop/Assets/Icons/icon_pause");
     _playTexture  = WorkshopUtils.LoadTexture("Workshop/Assets/Icons/icon_play");
     _binTexture   = WorkshopUtils.LoadTexture("Workshop/Assets/Icons/icon_bin");
 }
Exemple #2
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 public OseModuleRecycler()
 {
     _queue = new WorkshopQueue();
     //_broker = new ResourceBroker();
     _pauseTexture = WorkshopUtils.LoadTexture("Workshop/Assets/Icons/icon_pause");
     _playTexture  = WorkshopUtils.LoadTexture("Workshop/Assets/Icons/icon_play");
     _binTexture   = WorkshopUtils.LoadTexture("Workshop/Assets/Icons/icon_bin");
 }
Exemple #3
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 public OseModuleWorkshop()
 {
     _queue = new WorkshopQueue();
 }