private void FightEndCallBacks() { // 执行玩家角色战斗结束技能回调 battlePlayerCtr.ExcuteFightEndCallBacks(battleMonsterCtr); // 执行怪物角色战斗结束技能回调 battleMonsterCtr.ExcuteFightEndCallBacks(battlePlayerCtr); // 清理所有状态和技能回调 battlePlayerCtr.ClearAllEffectStatesAndSkillCallBacks(); battleMonsterCtr.ClearAllEffectStatesAndSkillCallBacks(); }