public void ShowCharacterPanel() { CharacterViewPanel panel = Singleton <DialogFactory> .Instance.CreateCharacterViewPanel(); Main.instance.m_backButtonManager.PushBackAction(delegate { panel.DestroyPanel(); }); }
public CharacterViewPanel CreateCharacterViewPanel() { CharacterViewPanel characterViewPanel = UnityEngine.Object.Instantiate <CharacterViewPanel>(this.m_characterViewPanelPrefab, this.Level3Canvas.transform, false); return(characterViewPanel); }