Beispiel #1
0
        public void ShowCharacterPanel()
        {
            CharacterViewPanel panel = Singleton <DialogFactory> .Instance.CreateCharacterViewPanel();

            Main.instance.m_backButtonManager.PushBackAction(delegate
            {
                panel.DestroyPanel();
            });
        }
Beispiel #2
0
        public CharacterViewPanel CreateCharacterViewPanel()
        {
            CharacterViewPanel characterViewPanel = UnityEngine.Object.Instantiate <CharacterViewPanel>(this.m_characterViewPanelPrefab, this.Level3Canvas.transform, false);

            return(characterViewPanel);
        }