static void Main(string[] args) { System.Console.WriteLine("*** *** *** *** *** *** *** *** *** ***"); Wizard hermione = new Wizard("Hermione"); Wizard millicent = new Wizard("Millicent"); hermione.heal(); hermione.fireball(millicent); System.Console.WriteLine("*** *** *** *** *** *** *** *** *** ***"); Ninja naruto = new Ninja("Naruto"); Ninja sakura = new Ninja("Sakura"); naruto.steal(sakura); naruto.get_away(); System.Console.WriteLine("*** *** *** *** *** *** *** *** *** ***"); Samurai masamune = new Samurai("Masamune"); Samurai hattori = new Samurai("Hattori"); hattori.death_blow(masamune); hattori.death_blow(masamune); masamune.meditate(); System.Console.WriteLine(Samurai.how_many()); }
static void Main(string[] args) { Samurai foo = new Samurai("foo"); Samurai bar = new Samurai("bar"); Samurai boo = new Samurai("boo"); Samurai doo = new Samurai("doo"); Console.WriteLine(doo.how_many()); }
static void Main(string[] args) { Wizard merlin = new Wizard("merlin"); merlin.fireball(merlin); Console.WriteLine(merlin.health); Samurai foo = new Samurai("Musashi"); foo.how_many(); }