OSDMap LocalSimulationServiceConnector_OnMessageReceived(OSDMap message) { if (!message.ContainsKey("Method")) return null; switch (message["Method"].AsString()) { case "CreateAgentRequest": CreateAgentRequest createAgentRequest = new CreateAgentRequest(); createAgentRequest.FromOSD(message); CreateAgentResponse createAgentResponse = new CreateAgentResponse(); createAgentResponse.Success = CreateAgent(createAgentRequest.Destination, createAgentRequest.CircuitData, createAgentRequest.TeleportFlags, out createAgentResponse); return createAgentResponse.ToOSD(); case "UpdateAgentPositionRequest": UpdateAgentPositionRequest updateAgentPositionRequest = new UpdateAgentPositionRequest(); updateAgentPositionRequest.FromOSD(message); return new OSDMap() { new KeyValuePair<string, OSD>("Success", UpdateAgent(updateAgentPositionRequest.Destination, updateAgentPositionRequest.Update)) }; case "UpdateAgentDataRequest": UpdateAgentDataRequest updateAgentDataRequest = new UpdateAgentDataRequest(); updateAgentDataRequest.FromOSD(message); return new OSDMap() { new KeyValuePair<string, OSD>("Success", UpdateAgent(updateAgentDataRequest.Destination, updateAgentDataRequest.Update)) }; case "FailedToMoveAgentIntoNewRegionRequest": FailedToMoveAgentIntoNewRegionRequest failedToMoveAgentIntoNewRegionRequest = new FailedToMoveAgentIntoNewRegionRequest(); failedToMoveAgentIntoNewRegionRequest.FromOSD(message); FailedToMoveAgentIntoNewRegion(failedToMoveAgentIntoNewRegionRequest.AgentID, failedToMoveAgentIntoNewRegionRequest.RegionID); break; case "CloseAgentRequest": CloseAgentRequest closeAgentRequest = new CloseAgentRequest(); closeAgentRequest.FromOSD(message); CloseAgent(closeAgentRequest.Destination, closeAgentRequest.AgentID); break; case "MakeChildAgentRequest": MakeChildAgentRequest makeChildAgentRequest = new MakeChildAgentRequest(); makeChildAgentRequest.FromOSD(message); MakeChildAgent(makeChildAgentRequest.AgentID, makeChildAgentRequest.OldRegion, makeChildAgentRequest.Destination, makeChildAgentRequest.IsCrossing); break; case "FailedToTeleportAgentRequest": FailedToTeleportAgentRequest failedToTeleportAgentRequest = new FailedToTeleportAgentRequest(); failedToTeleportAgentRequest.FromOSD(message); FailedToTeleportAgent(failedToTeleportAgentRequest.Destination, failedToTeleportAgentRequest.FailedRegionID, failedToTeleportAgentRequest.AgentID, failedToTeleportAgentRequest.Reason, failedToTeleportAgentRequest.IsCrossing); break; case "RetrieveAgentRequest": RetrieveAgentRequest retrieveAgentRequest = new RetrieveAgentRequest(); retrieveAgentRequest.FromOSD(message); RetrieveAgentResponse retrieveAgentResponse = new RetrieveAgentResponse(); retrieveAgentResponse.Success = RetrieveAgent(retrieveAgentRequest.Destination, retrieveAgentRequest.AgentID, retrieveAgentRequest.AgentIsLeaving, out retrieveAgentResponse.AgentData, out retrieveAgentResponse.CircuitData); return retrieveAgentResponse.ToOSD(); case "CreateObjectRequest": CreateObjectRequest createObjectRequest = new CreateObjectRequest(); createObjectRequest.FromOSD(message); createObjectRequest.Scene = GetScene(createObjectRequest.Destination.RegionID); createObjectRequest.DeserializeObject(); return new OSDMap() { new KeyValuePair<string, OSD>("Success", CreateObject(createObjectRequest.Destination, createObjectRequest.Object)) }; } return null; }
public bool CreateAgent(GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, out CreateAgentResponse response) { response = null; if (destination == null) { response = new CreateAgentResponse(); response.Reason = "Could not connect to destination"; response.Success = false; return false; } CreateAgentRequest request = new CreateAgentRequest(); request.CircuitData = aCircuit; request.Destination = destination; request.TeleportFlags = teleportFlags; AutoResetEvent resetEvent = new AutoResetEvent(false); OSDMap result = null; MainConsole.Instance.DebugFormat("[SimulationServiceConnector]: Sending Create Agent to " + destination.ServerURI); m_syncMessagePoster.Get(destination.ServerURI, request.ToOSD(), (osdresp) => { result = osdresp; resetEvent.Set(); }); bool success = resetEvent.WaitOne(10000); if (!success || result == null) { response = new CreateAgentResponse(); response.Reason = "Could not connect to destination"; response.Success = false; return false; } response = new CreateAgentResponse(); response.FromOSD(result); if (!response.Success) return false; return response.Success; }