OSDMap LocalSimulationServiceConnector_OnMessageReceived(OSDMap message)
 {
     if (!message.ContainsKey("Method"))
         return null;
     switch (message["Method"].AsString())
     {
         case "CreateAgentRequest":
             CreateAgentRequest createAgentRequest = new CreateAgentRequest();
             createAgentRequest.FromOSD(message);
             CreateAgentResponse createAgentResponse = new CreateAgentResponse();
             createAgentResponse.Success = CreateAgent(createAgentRequest.Destination, createAgentRequest.CircuitData, createAgentRequest.TeleportFlags, out createAgentResponse);
             return createAgentResponse.ToOSD();
         case "UpdateAgentPositionRequest":
             UpdateAgentPositionRequest updateAgentPositionRequest = new UpdateAgentPositionRequest();
             updateAgentPositionRequest.FromOSD(message);
             return new OSDMap() { new KeyValuePair<string, OSD>("Success", UpdateAgent(updateAgentPositionRequest.Destination, updateAgentPositionRequest.Update)) };
         case "UpdateAgentDataRequest":
             UpdateAgentDataRequest updateAgentDataRequest = new UpdateAgentDataRequest();
             updateAgentDataRequest.FromOSD(message);
             return new OSDMap() { new KeyValuePair<string, OSD>("Success", UpdateAgent(updateAgentDataRequest.Destination, updateAgentDataRequest.Update)) };
         case "FailedToMoveAgentIntoNewRegionRequest":
             FailedToMoveAgentIntoNewRegionRequest failedToMoveAgentIntoNewRegionRequest = new FailedToMoveAgentIntoNewRegionRequest();
             failedToMoveAgentIntoNewRegionRequest.FromOSD(message);
             FailedToMoveAgentIntoNewRegion(failedToMoveAgentIntoNewRegionRequest.AgentID, failedToMoveAgentIntoNewRegionRequest.RegionID);
             break;
         case "CloseAgentRequest":
             CloseAgentRequest closeAgentRequest = new CloseAgentRequest();
             closeAgentRequest.FromOSD(message);
             CloseAgent(closeAgentRequest.Destination, closeAgentRequest.AgentID);
             break;
         case "MakeChildAgentRequest":
             MakeChildAgentRequest makeChildAgentRequest = new MakeChildAgentRequest();
             makeChildAgentRequest.FromOSD(message);
             MakeChildAgent(makeChildAgentRequest.AgentID, makeChildAgentRequest.OldRegion, makeChildAgentRequest.Destination, makeChildAgentRequest.IsCrossing);
             break;
         case "FailedToTeleportAgentRequest":
             FailedToTeleportAgentRequest failedToTeleportAgentRequest = new FailedToTeleportAgentRequest();
             failedToTeleportAgentRequest.FromOSD(message);
             FailedToTeleportAgent(failedToTeleportAgentRequest.Destination, failedToTeleportAgentRequest.FailedRegionID,
                 failedToTeleportAgentRequest.AgentID, failedToTeleportAgentRequest.Reason, failedToTeleportAgentRequest.IsCrossing);
             break;
         case "RetrieveAgentRequest":
             RetrieveAgentRequest retrieveAgentRequest = new RetrieveAgentRequest();
             retrieveAgentRequest.FromOSD(message);
             RetrieveAgentResponse retrieveAgentResponse = new RetrieveAgentResponse();
             retrieveAgentResponse.Success = RetrieveAgent(retrieveAgentRequest.Destination, retrieveAgentRequest.AgentID, retrieveAgentRequest.AgentIsLeaving,
                 out retrieveAgentResponse.AgentData, out retrieveAgentResponse.CircuitData);
             return retrieveAgentResponse.ToOSD();
         case "CreateObjectRequest":
             CreateObjectRequest createObjectRequest = new CreateObjectRequest();
             createObjectRequest.FromOSD(message);
             createObjectRequest.Scene = GetScene(createObjectRequest.Destination.RegionID);
             createObjectRequest.DeserializeObject();
             return new OSDMap() { new KeyValuePair<string, OSD>("Success", CreateObject(createObjectRequest.Destination, createObjectRequest.Object)) };
     }
     return null;
 }
        public bool CreateAgent(GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, out CreateAgentResponse response)
        {
            response = null;
            if (destination == null)
            {
                response = new CreateAgentResponse();
                response.Reason = "Could not connect to destination";
                response.Success = false;
                return false;
            }
            CreateAgentRequest request = new CreateAgentRequest();
            request.CircuitData = aCircuit;
            request.Destination = destination;
            request.TeleportFlags = teleportFlags;

            AutoResetEvent resetEvent = new AutoResetEvent(false);
            OSDMap result = null;
            MainConsole.Instance.DebugFormat("[SimulationServiceConnector]: Sending Create Agent to " + destination.ServerURI);
            m_syncMessagePoster.Get(destination.ServerURI, request.ToOSD(), (osdresp) =>
            {
                result = osdresp;
                resetEvent.Set();
            });
            bool success = resetEvent.WaitOne(10000);
            if (!success || result == null)
            {
                response = new CreateAgentResponse();
                response.Reason = "Could not connect to destination";
                response.Success = false;
                return false;
            }

            response = new CreateAgentResponse();
            response.FromOSD(result);

            if (!response.Success)
                return false;
            return response.Success;
        }