/// <summary> /// 创建新的 PushButtonStateEvent 对象。 /// </summary> /// <param name="id">Id 属性的初始值。</param> /// <param name="cardNumber">CardNumber 属性的初始值。</param> /// <param name="baseStationNumber">BaseStationNumber 属性的初始值。</param> /// <param name="datetime">Datetime 属性的初始值。</param> /// <param name="isNoticed">IsNoticed 属性的初始值。</param> public static PushButtonStateEvent CreatePushButtonStateEvent(global::System.String id, global::System.String cardNumber, global::System.String baseStationNumber, global::System.DateTime datetime, global::System.Boolean isNoticed) { PushButtonStateEvent pushButtonStateEvent = new PushButtonStateEvent(); pushButtonStateEvent.Id = id; pushButtonStateEvent.CardNumber = cardNumber; pushButtonStateEvent.BaseStationNumber = baseStationNumber; pushButtonStateEvent.Datetime = datetime; pushButtonStateEvent.IsNoticed = isNoticed; return pushButtonStateEvent; }
/// <summary> /// 用于向 PushButtonStateEvents EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToPushButtonStateEvents(PushButtonStateEvent pushButtonStateEvent) { base.AddObject("PushButtonStateEvents", pushButtonStateEvent); }