void OnCloseInternal(object sender, CloseEventArgs e) { if (OnClose != null) { OnClose(this, e.Reason); } }
protected override void OnClose(CloseEventArgs e) { Program.Users.Remove(User); //test Program.Chanels.Remove(_test); }
private void websocket_Closed(object sender, WebSocketSharp.CloseEventArgs e) { if (OnWebsocketClosed != null) { OnWebsocketClosed(this, e); } }
private void webSocketClient_Closed(object sender, WebSocketSharp.CloseEventArgs e) { if (!webSocketClient.IsAlive) { isRecon = true; webSocketClient.ConnectAsync(); } }
private void HandleOnClose(object sender, WebSocketSharp.CloseEventArgs e) { if (OnClose != null) { OnClose.Invoke(sender, new WebSocketCloseEventArgs(e.Reason, e.Code)); } UnattachHandlers(); Dispose(); }
protected virtual void OnClose(WSServiceBehaviour behaviour, WebSocketSharp.CloseEventArgs e) { if (clientHanlders.Contains(behaviour)) { clientHanlders.Remove(behaviour); } connectedClientsCount = clientHanlders.Count; DebugService("WSServiceBehaviour closed with reason " + e.Reason + " connectedClientsCount= " + connectedClientsCount); }
protected override void OnClose(WebSocketSharp.CloseEventArgs e) { Logger.Log("{0} has closed: ({1}) {2}", this, e.Code, e.Reason); if (e.WasClean) { Logger.Log("The closure was not clean!"); } HasTerminated = true; }
protected override void OnClose(CloseEventArgs e) { log_.Info("closed"); EventHandler<CloseEventArgs> handler = OnCloseEvent; if (handler != null) { handler(this, e); } }
protected override void OnClose(WebSocketSharp.CloseEventArgs e) { Debug.Log("socket dropped, currently open sessions: " + this.Sessions.Count); Debug.Log(e.Reason); string activeids = ""; foreach (string id in this.Sessions.ActiveIDs) { activeids += id + " "; } }
protected override void OnClose(CloseEventArgs e) { WSGroupServices.GetLogger().Info("Socket closed"); foreach (var client in _clients) { if (!client.Value.IsAlive && DoesFilterMatchIncomingNodeName(client.Key, WSGroupServices.GetFilter())) { ApplyOnDisconnect(client); } } }
private void onClose(object sender, WebSocketSharp.CloseEventArgs eventArgs) { Debug.WriteLine("HuyaChatApiMsg::onClose() enter"); if (heartbeatTimer != null) { heartbeatTimer.Dispose(); heartbeatTimer = null; } bIsRunning = false; Debug.WriteLine("HuyaChatApiMsg::onClose() leave"); }
void OnSocketClose(object sender, CloseEventArgs e) { if (_webSocket == null) { throw new ApplicationException("_webSocket can't be null"); } Log.Write("WARN: RTM websocket closed. Reconnecting in a few seconds..."); Thread.Sleep(5000); ConnectRtm(); }
private void _OnWebSocketClose(object sender, WebSocketSharp.CloseEventArgs e) { IsConnectedToFaceDetectionServer = false; ActivityLog += "WebSocket Closed:" + e.Reason + "\n"; System.Threading.Thread.Sleep(5000); _updateWS(); if (m_bMustConnect) { m_refWebSocket.ConnectAsync(); } }
private void Client_Close(CloseEventArgs e) { if (InvokeRequired) { Invoke((MethodInvoker)delegate { Client_Close(e); }); return; } status.Text = "Connection closed."; }
protected override void OnClose(WebSocketSharp.CloseEventArgs e) { if (webService != null) { // Queue the OnClose event to be called. webServer.TaskQueue.Enqueue(() => { webService.OnClose(e); Destroy(serviceObject.gameObject); }); } }
protected override void OnClose(CloseEventArgs e) { this.isReady = false; if (this.onClose != null) { this.onClose(); } if (Settings.debug.info) { Debug.Log("AirConsole: screen.html disconnected"); } base.OnClose(e); }
protected override void OnClose(CloseEventArgs e) { Program.Users.Remove(User); try { Channel _chan = Program.Chanels.Single(a => a.UserIn(User) == true); if (_chan != null) { _chan.RemoveUser(User); } } catch { } }
/// <summary> /// websocket has closed unexpectedly - retry connection /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void wsClient_Closed(object sender, WebSocketSharp.CloseEventArgs e) { if (this.retryConnectionCount < this.RetryConnectionAttempts) { this.ConnectionOpenEvent.Reset(); this.ReConnect(); } else { this.Close(); this.OnSocketConnectionClosedEvent(this, EventArgs.Empty); } }
private void OnCloseCallback(object sender, WebSocketSharp.CloseEventArgs e) { m_Socket.OnOpen -= OnOpenCallback; m_Socket.OnMessage -= OnMessageCallback; m_Socket.OnError -= OnErrorCallback; m_Socket.OnClose -= OnCloseCallback; if (this.NetworkChannelClosed != null) { this.NetworkChannelClosed(this); } m_Socket = null; }
private void Socket_OnClose(object sender, CloseEventArgs e) { try { isClosed = true; isConnected = false; checkTimer.Stop(); logger.Error("Socket_OnClose, CloseEventArgs = " + JsonConvert.SerializeObject(e)); OnClosed(new WebSocket.EventArgs.CloseEventArgs() { Code = e.Code, Reason = e.Reason }); } catch (Exception ex) { logger.Error("socket_OnClose args = " + JsonConvert.SerializeObject(e) + "\n" + ex.ToString()); } }
private void OnCloseHandler(object sender, CloseEventArgs e) { Debug.Log("WebSocket closed with reason: " + e.Reason); }
private void close(PayloadData data) { _logger.Debug ("Is this thread background?: " + Thread.CurrentThread.IsBackground); var sent = false; CloseEventArgs args = null; lock (_forClose) { if (_readyState == WebSocketState.CLOSING || _readyState == WebSocketState.CLOSED) return; var current = _readyState; _readyState = WebSocketState.CLOSING; args = new CloseEventArgs (data); if (current == WebSocketState.CONNECTING) { if (!_client) { close (HttpStatusCode.BadRequest); return; } } else { if (!data.ContainsReservedCloseStatusCode) sent = send (createControlFrame (Opcode.CLOSE, data, _client)); } } var received = Thread.CurrentThread.IsBackground || (_exitReceiving != null && _exitReceiving.WaitOne (5 * 1000)); var released = closeResources (); args.WasClean = sent && received && released; _logger.Debug ("Was clean?: " + args.WasClean); _readyState = WebSocketState.CLOSED; OnClose.Emit (this, args); _logger.Trace ("Exit close method."); }
private void OnClose(object sender, WebSocketSharp.CloseEventArgs e) { stringArgs pack = new stringArgs(e.Code.ToString()); socket_state(pack); }
private void OnClose(object sender, CloseEventArgs e) { EmitEvent("close"); }
private void close(object sender, WebSocketSharp.CloseEventArgs e) { Debug.Log("Closed"); _error = e.Reason; _isConnected = false; }
private void CloseHandle(object sender, WebSocketSharp.CloseEventArgs e) { Console.WriteLine("[SOCKET INFO closed]"); }
void socket_OnClose(object sender, WebSocketSharp.CloseEventArgs e) { this.ShowMsg(this.txtClient, "OnClose:" + e.Reason); }
private void SocketConnectionClosed(object sender, WebSocketSharp.CloseEventArgs e) { //invoke when socket closed Debug.Log("SocketConnectionClosed : " + e.Reason); isConnected = false; }
private void onClose(CloseEventArgs eventArgs) { if (!Thread.CurrentThread.IsBackground) if (_exitReceiving != null) _exitReceiving.WaitOne(5 * 1000); if (!closeResources()) eventArgs.WasClean = false; OnClose.Emit(this, eventArgs); }
void stuffonclose(object sender, WebSocketSharp.CloseEventArgs e) { Debug.Log("code: " + e.Code.ToString()); Debug.Log("reason: " + e.Reason.ToString()); Debug.Log("clean?: " + e.WasClean.ToString()); }
// As server internal void Close(CloseEventArgs args, byte [] frameAsBytes, int waitTimeOut) { lock (_forClose) { if (_readyState == WebSocketState.CLOSING || _readyState == WebSocketState.CLOSED) return; _readyState = WebSocketState.CLOSING; } args.WasClean = close (frameAsBytes, waitTimeOut, closeServerResources); _readyState = WebSocketState.CLOSED; OnClose.Emit (this, args); }
private void close (CloseEventArgs e, bool send, bool wait) { lock (_forConn) { if (_readyState == WebSocketState.Closing) { _logger.Info ("The closing is already in progress."); return; } if (_readyState == WebSocketState.Closed) { _logger.Info ("The connection has been closed."); return; } send = send && _readyState == WebSocketState.Open; wait = wait && send; _readyState = WebSocketState.Closing; } _logger.Trace ("Begin closing the connection."); e.WasClean = closeHandshake ( send ? WebSocketFrame.CreateCloseFrame (e.PayloadData, _client).ToArray () : null, wait ? _waitTime : TimeSpan.Zero, _client ? (Action) releaseClientResources : releaseServerResources); _logger.Trace ("End closing the connection."); _readyState = WebSocketState.Closed; try { OnClose.Emit (this, e); } catch (Exception ex) { _logger.Fatal (ex.ToString ()); error ("An exception has occurred during an OnClose event.", ex); } }
private void close(PayloadData payload, bool send, bool wait) { lock (_forConn) { if (_readyState == WebSocketState.Closing || _readyState == WebSocketState.Closed) { _logger.Info ("Closing the WebSocket connection has already been done."); return; } _readyState = WebSocketState.Closing; } _logger.Trace ("Start closing handshake."); var args = new CloseEventArgs (payload); args.WasClean = _client ? closeHandshake ( send ? WsFrame.CreateCloseFrame (Mask.Mask, payload).ToByteArray () : null, wait ? 5000 : 0, closeClientResources) : closeHandshake ( send ? WsFrame.CreateCloseFrame (Mask.Unmask, payload).ToByteArray () : null, wait ? 1000 : 0, closeServerResources); _logger.Trace ("End closing handshake."); _readyState = WebSocketState.Closed; try { OnClose.Emit (this, args); } catch (Exception ex) { _logger.Fatal (ex.ToString ()); error ("An exception has occurred while OnClose."); } }
protected override void OnClose(CloseEventArgs e) { Sessions.Broadcast (String.Format ("{0} got logged off...", _name)); }
private void onClose(object sender, WebSocketSharp.CloseEventArgs e) { this.CloseReason = e.Reason; }
private void closeHandshake(PayloadData data) { var args = new CloseEventArgs(data); var frame = createControlFrame(Opcode.CLOSE, data, _client); if (send(frame)) args.WasClean = true; onClose(args); }
private static void Ws_OnClose(object sender, WebSocketSharp.CloseEventArgs e) { //Console.WriteLine("Reason: " + e.Reason); Console.WriteLine("Closing Code: " + e.Code); }
private void close (CloseEventArgs e, bool send, bool receive, bool received) { lock (_forConn) { if (_readyState == WebSocketState.Closing) { _logger.Info ("The closing is already in progress."); return; } if (_readyState == WebSocketState.Closed) { _logger.Info ("The connection has been closed."); return; } send = send && _readyState == WebSocketState.Open; receive = receive && send; _readyState = WebSocketState.Closing; } _logger.Trace ("Begin closing the connection."); var bytes = send ? WebSocketFrame.CreateCloseFrame (e.PayloadData, _client).ToArray () : null; e.WasClean = closeHandshake (bytes, receive, received); releaseResources (); _logger.Trace ("End closing the connection."); _readyState = WebSocketState.Closed; try { OnClose.Emit (this, e); } catch (Exception ex) { _logger.Error (ex.ToString ()); error ("An exception has occurred during the OnClose event.", ex); } }
protected override void OnClose(CloseEventArgs e) { var msg = String.Format("{0} got logged off...", _name); Broadcast(msg); }
internal void WSonClose(JaPluReBehavior japlureBehavior, CloseEventArgs e) { if (ConnectedClients.Contains(japlureBehavior)) window.WFUIize(() => ConnectedClients.Remove(japlureBehavior)); }
protected override void OnClose(CloseEventArgs e) { if(true) { X13.Log.Info("{0} Disconnect: [{1}]{2}", this.ToString(), e.Code, e.Reason); } if(_owner!=null) { _owner.Remove(); } }
private void OnClose_1(object sender, WebSocketSharp.CloseEventArgs e) { OnClose(); }
private void Socket_OnClose(object sender, CloseEventArgs e) { LogHelper.Info("Koala连接关闭->" + e.Reason); IsConnected = false; reset.Set(); }
private void _OnClose(Object sender, WebSocketSharp.CloseEventArgs e) { Log.Info(String.Format("Connection with KB closed (code {0}: {1})", e.Code, e.Reason)); OnClose?.Invoke(this, EventArgs.Empty); }
// As server internal void Close(CloseEventArgs args, byte [] frame, int timeout) { lock (_forConn) { if (_readyState == WebSocketState.Closing || _readyState == WebSocketState.Closed) { _logger.Info ("Closing the WebSocket connection has already been done."); return; } _readyState = WebSocketState.Closing; } args.WasClean = closeHandshake (frame, timeout, closeServerResources); _readyState = WebSocketState.Closed; try { OnClose.Emit (this, args); } catch (Exception ex) { _logger.Fatal (ex.ToString ()); } }
protected override void OnClose(WebSocketSharp.CloseEventArgs e) { myWindowsService.SimpleServer.TheServer.OnSessionClose(this); }
// As server internal void Close (CloseEventArgs e, byte[] frameAsBytes, TimeSpan timeout) { lock (_forConn) { if (_readyState == WebSocketState.Closing) { _logger.Info ("The closing is already in progress."); return; } if (_readyState == WebSocketState.Closed) { _logger.Info ("The connection has been closed."); return; } _readyState = WebSocketState.Closing; } e.WasClean = closeHandshake (frameAsBytes, timeout, releaseServerResources); _readyState = WebSocketState.Closed; try { OnClose.Emit (this, e); } catch (Exception ex) { _logger.Fatal (ex.ToString ()); } }
/// <summary> /// Closes the WebSocket connection asynchronously with the specified /// <see cref="CloseStatusCode"/> and <see cref="string"/>, and releases /// all associated resources. /// </summary> /// <remarks> /// <para> /// This method doesn't wait for the close to be complete. /// </para> /// <para> /// This method emits a <see cref="OnError"/> event if the size of <paramref name="reason"/> /// is greater than 123 bytes. /// </para> /// </remarks> /// <param name="code"> /// One of the <see cref="CloseStatusCode"/> enum values, represents the status code /// indicating the reason for the close. /// </param> /// <param name="reason"> /// A <see cref="string"/> that represents the reason for the close. /// </param> public void CloseAsync(CloseStatusCode code, string reason) { CloseEventArgs e = null; var msg = _readyState.CheckIfClosable () ?? (e = new CloseEventArgs (code, reason)).RawData.CheckIfValidControlData ("reason"); if (msg != null) { _logger.Error (msg); error ("An error has occurred in closing the connection.", null); return; } var send = _readyState == WebSocketState.Open && !code.IsReserved (); closeAsync (e, send, send); }
private void closeAsync (CloseEventArgs e, bool send, bool wait) { Action<CloseEventArgs, bool, bool> closer = close; closer.BeginInvoke (e, send, wait, ar => closer.EndInvoke (ar), null); }
private void _ws_OnClose(object sender, CloseEventArgs e) { if(_verbose.value) { if(e.Code==1000) { Log.Info("WsSync/{0} - disconnected[{1}]", name, e.Code); } else { Log.Warning("WsSync/{0} - disconnected[{1}]", name, e.Code); } } _present.value=false; if(_st==State.Dispose) { _reconn.Change(-1, -1); _ws=null; } }
protected override void OnClose(CloseEventArgs e) { _onDisconnected(); }
void ws_OnClose(object sender, CloseEventArgs e) { Debug.Print("Closed For" + e.Reason); listBox1.WFUIize(() => listBox1.Items.Add("Errored: " + e.Reason)); }
private void close(PayloadData payload, bool send, bool wait) { lock (_forClose) { if (_readyState == WebSocketState.CLOSING || _readyState == WebSocketState.CLOSED) return; _readyState = WebSocketState.CLOSING; } _logger.Trace ("Start closing handshake."); var args = new CloseEventArgs (payload); args.WasClean = _client ? close ( send ? WsFrame.CreateCloseFrame (Mask.MASK, payload).ToByteArray () : null, wait ? 5000 : 0, closeClientResources) : close ( send ? WsFrame.CreateCloseFrame (Mask.UNMASK, payload).ToByteArray () : null, wait ? 1000 : 0, closeServerResources); _readyState = WebSocketState.CLOSED; OnClose.Emit (this, args); _logger.Trace ("End closing handshake."); }
protected void OnClose(WebSocketSharp.CloseEventArgs e, string id) { TriggerWaitHandle(id, null); OnClose(new MessageEventArgs(null, false, id)); }