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EHackVisual

This Unity project will be used to visualise all events during the EHackB event.

Working version

Ambient visuals - particle system - wind and gravity to influence particle movement - scrolling background

#ToDo - connect to socket and listen to events - create prefabs for different events - add prefabs to scene and monitor position/lifecycle - send updates to soundscape

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Visuals that will be displayed during EHackB

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