public static void TestInitSides(PictureBox pictureBox) { GraphicsEngine.Init(pictureBox); //leftSide.PopulateGenerals(1, new List<int>[] { new List<int>() { 1 } }); //leftSide.Generals[0].Armies[0].Units[0].Health = 1000000000; //leftSide.Generals[0].Armies[0].Units[0].Radius = 10000000; catapult test. //leftSide.Generals[0].Armies[0].Units[0].Damage = 100; leftSide.PopulateGenerals(3, new List <int>[] { new List <int>() { 10, 20, 10 }, new List <int>() { 50, 60 }, new List <int>() { 70, 80 } }); rightSide.PopulateGenerals(2, new List <int>[] { new List <int>() { 5, 10 }, new List <int>() { 20, 50 } }); leftSidePen = new Pen(Color.Red, 2); rightSidePen = new Pen(Color.Blue, 2); leftSide.MakeTestFormation(50, 100); rightSide.MakeTestFormation(500, 400); GraphicsEngine.TestDrawSides(leftSide, leftSidePen); GraphicsEngine.TestDrawSides(rightSide, rightSidePen); }
public static void UnitTestInit(PictureBox pictureBox) { GraphicsEngine.Init(pictureBox); b.Range = 2000; a.Target = b; b.Target = a; a.Location = new Point(0, 0); b.Location = new Point(200, 300); GraphicsEngine.DrawUnits(); }
public static void TestInitArmy(PictureBox pictureBox) { GraphicsEngine.Init(pictureBox); LeftArmy.PopulateArmy(100); RightArmy.PopulateArmy(200); LeftArmy.CreateTestFormation(50, 100, 50); RightArmy.CreateTestFormation(300, 350, 50); LeftArmyPen = new Pen(Color.Red, 2); RightArmyPen = new Pen(Color.Blue, 2); GraphicsEngine.TestDrawArmy(LeftArmy, LeftArmyPen); GraphicsEngine.TestDrawArmy(RightArmy, RightArmyPen); }
public static void TestInitGeneral(PictureBox pictureBox) { GraphicsEngine.Init(pictureBox); leftGeneral.PopulateArmies(2, new int[] { 100, 50 }); rightGeneral.PopulateArmies(3, new int[] { 100, 100, 150 }); leftGeneralPen = new Pen(Color.Red, 2); rightGeneralPen = new Pen(Color.Blue, 2); leftGeneral.MakeTestFormation(50, 100); rightGeneral.MakeTestFormation(300, 500); GraphicsEngine.TestDrawGenerals(leftGeneral, leftGeneralPen); GraphicsEngine.TestDrawGenerals(rightGeneral, rightGeneralPen); }
public static void InitMap(PictureBox pictureBox) { mapGenerator = new MapGenerator(); GraphicsEngine.Init(pictureBox); }