public static void UnitChargeTest() { if (a != null) { if (a.Health <= 0) { a = null; } else { //a.Charge(); } } if (b != null) { if (b.Health <= 0) { b = null; } else { // b.Charge(); } } GraphicsEngine.DrawUnits(); }
public static void UnitTestInit(PictureBox pictureBox) { GraphicsEngine.Init(pictureBox); b.Range = 2000; a.Target = b; b.Target = a; a.Location = new Point(0, 0); b.Location = new Point(200, 300); GraphicsEngine.DrawUnits(); }