static void RemoveStamina(Character owner, int value) { owner.RemoveStatMod(StatType.Stamina, value); }
static void RemoveSpirit(Character owner, int value) { owner.RemoveStatMod(StatType.Spirit, value); }
static void RemoveStrength(Character owner, int value) { owner.RemoveStatMod(StatType.Strength, value); }
static void RemoveIntellect(Character owner, int value) { owner.RemoveStatMod(StatType.Intellect, value); }
static void RemoveAgility(Character owner, int value) { owner.RemoveStatMod(StatType.Agility, value); }