public TextureInfo(string name, PvrTexture texture) { Name = name; GlobalIndex = texture.GlobalIndex; DataFormat = texture.DataFormat; Mipmap = DataFormat == PvrDataFormat.SquareTwiddledMipmaps || DataFormat == PvrDataFormat.SquareTwiddledMipmapsAlt; PixelFormat = texture.PixelFormat; Image = texture.ToBitmap(); }