/// <summary> /// Decodes a texture from a stream. /// </summary> /// <param name="source">The stream to read from.</param> /// <param name="destination">The stream to write to.</param> /// <param name="length">Number of bytes to read.</param> public override void Read(Stream source, Stream destination) { // Reading PVR textures is done through VrSharp, so just pass it to that VrSharp.PvrTexture.PvrTexture texture = new VrSharp.PvrTexture.PvrTexture(source); // Check to see if this texture requires an external palette and throw an exception // if we do not have one defined if (texture.NeedsExternalPalette) { if (PaletteStream != null) { if (PaletteLength == -1) { texture.SetPalette(new PvpPalette(PaletteStream)); } else { texture.SetPalette(new PvpPalette(PaletteStream, PaletteLength)); } PaletteStream = null; PaletteLength = -1; } else { throw new TextureNeedsPaletteException(); } } texture.Save(destination); }
public static void Decode(string[] args) { string inPalettePath = Path.ChangeExtension(args[1], ".pvp"); string outPath = Path.ChangeExtension(args[1], ".png"); // Get arguments for (int i = 2; i < args.Length; i++) { string arg = args[i].ToLower(); // Change the output path if (arg == "-o" && args.Length > i + 1) { outPath = args[i + 1]; i++; } // Palette path if (arg == "-p" && args.Length > i + 1) { inPalettePath = args[i + 1]; i++; } } PvrTexture texture; // Initalize the texture try { texture = new PvrTexture(args[1]); } catch (NotAValidTextureException) { Console.WriteLine("Error: This is not a valid PVR texture."); return; } // Does this texture need an external palette file? if (texture.NeedsExternalPalette) { if (!File.Exists(inPalettePath)) { Console.WriteLine("Error: This texture requires an external palette file."); return; } PvpPalette palette = new PvpPalette(inPalettePath); if (!palette.Initalized) { Console.WriteLine("Error: {0} is not a valid PVR palette file.", inPalettePath); } texture.SetPalette(palette); } Console.WriteLine("Texture Information"); Console.WriteLine("--------------------"); Console.WriteLine("Format : PVR"); if (texture.HasGlobalIndex) { Console.WriteLine("Global Index : {0}", texture.GlobalIndex); } Console.WriteLine("Dimensions : {0}x{1}", texture.TextureWidth, texture.TextureHeight); Console.WriteLine("Pixel Format : {0}", PixelFormatToString(texture.PixelFormat)); Console.WriteLine("Data Format : {0}", DataFormatToString(texture.DataFormat)); if (texture.CompressionFormat != PvrCompressionFormat.None) { Console.WriteLine("Compression : {0}", CompressionFormatToString(texture.CompressionFormat)); } // Decode the texture try { texture.Save(outPath); } catch (CannotDecodeTextureException) { Console.WriteLine("Error: Unable to decode this texture. The texture's pixel format or data format may not be supported."); return; } Console.WriteLine("\nTexture decoded successfully."); }