コード例 #1
0
 private void Start()
 {
     LoadText.color         = StaticMeshScript.CheckModelExist() ? Color.white : Color.gray;
     SemanticDrawer.enabled = true;
     ViveSR_Experience.instance.CheckHandStatus(() =>
     {
         ViveSR_RigidReconstructionRenderer.LiveMeshDisplayMode = ReconstructionDisplayMode.ADAPTIVE_MESH;
         ViveSR_Experience_ControllerDelegate.touchpadDelegate += HandleTouchpad_MeshOperation;
         ViveSR_Experience_ControllerDelegate.triggerDelegate  += HandleTrigger_DisplayRay;
     });
 }