コード例 #1
0
        void SetUI_ToMeshControl()
        {
            StopText.color = OriginalColor;
            SaveText.color = OriginalColor;
            LoadText.color = StaticMeshScript.CheckModelLoaded() && !StaticMeshScript.CheckChairExist() ? OriginalColor : BrightColor;
            ScanText.color = BrightColor;

            HintText.text = "Static Mesh";
            StopText.text = "[Stop]";
            SaveText.text = "[Save]";
            LoadText.text = "[Load]";
            ScanText.text = "[Scan]";

            TriggerCanvas.SetActive(true);
            GripCanvas.SetActive(StaticMeshScript.CheckModelLoaded());
        }
 protected override void StartToDo()
 {
     PortalScript     = ViveSR_Experience_Demo.instance.PortalScript;
     StaticMeshScript = ViveSR_Experience_Demo.instance.StaticMeshScript;
     EnableButton(StaticMeshScript.CheckChairExist());
 }