public override ShapeBase CreateShapeInstance() { LightGridIndicatorShape shape = new LightGridIndicatorShape("LightIndicator"); shape.Position = EditorManager.Scene.CurrentShapeSpawnPosition; return(shape); }
public override ShapeBase CreateShapeInstance() { LightGridIndicatorShape shape = new LightGridIndicatorShape("LightIndicator"); shape.Position = EditorManager.Scene.CurrentShapeSpawnPosition; return shape; }