public override ShapeBase CreateShapeInstance()
        {
            LightGridIndicatorShape shape = new LightGridIndicatorShape("LightIndicator");

            shape.Position = EditorManager.Scene.CurrentShapeSpawnPosition;
            return(shape);
        }
 public override ShapeBase CreateShapeInstance()
 {
     LightGridIndicatorShape shape = new LightGridIndicatorShape("LightIndicator");
       shape.Position = EditorManager.Scene.CurrentShapeSpawnPosition;
       return shape;
 }