protected override void AnimNowActive(RunningAnimation anim, AnimationMetaData animData) { base.AnimNowActive(anim, animData); if (anim.Animation.PrevNextKeyFrameByFrame == null) { anim.Animation.GenerateAllFrames(rootElements, jointsById); } anim.LoadWeights(rootElements); }
protected override void AnimNowActive(RunningAnimation anim, AnimationMetaData animData) { base.AnimNowActive(anim, animData); anim.LoadWeights(rootElements); }