private static void OnItemCreated(CreateItemResult_t result, bool IOFailure) { if (IOFailure || result.m_eResult != EResult.k_EResultOK) { uploadingHook = null; Dialog_WorkshopOperationInProgress.CloseAll(); Log.Error("Workshop: OnItemCreated failure. Result: " + result.m_eResult.GetLabel()); Find.WindowStack.Add(new Dialog_MessageBox("WorkshopSubmissionFailed".Translate(GenText.SplitCamelCase(result.m_eResult.GetLabel())))); } else { uploadingHook.PublishedFileId = result.m_nPublishedFileId; if (Prefs.LogVerbose) { Log.Message("Workshop: Item created. PublishedFileId: " + uploadingHook.PublishedFileId); } curUpdateHandle = SteamUGC.StartItemUpdate(SteamUtils.GetAppID(), uploadingHook.PublishedFileId); SetWorkshopItemDataFrom(curUpdateHandle, uploadingHook, creating: true); curStage = WorkshopInteractStage.SubmittingItem; if (Prefs.LogVerbose) { Log.Message("Workshop: Submitting item."); } SteamAPICall_t hAPICall = SteamUGC.SubmitItemUpdate(curUpdateHandle, "[Auto-generated text]: Initial upload."); submitResult = CallResult <SubmitItemUpdateResult_t> .Create(OnItemSubmitted); submitResult.Set(hAPICall); createResult = null; } }
private static void OnItemSubmitted(SubmitItemUpdateResult_t result, bool IOFailure) { if (IOFailure || result.m_eResult != EResult.k_EResultOK) { Workshop.uploadingHook = null; Dialog_WorkshopOperationInProgress.CloseAll(); Log.Error("Workshop: OnItemSubmitted failure. Result: " + result.m_eResult.GetLabel(), false); Find.WindowStack.Add(new Dialog_MessageBox("WorkshopSubmissionFailed".Translate(new object[] { GenText.SplitCamelCase(result.m_eResult.GetLabel()) }), null, null, null, null, null, false, null, null)); } else { SteamUtility.OpenWorkshopPage(Workshop.uploadingHook.PublishedFileId); Messages.Message("WorkshopUploadSucceeded".Translate(new object[] { Workshop.uploadingHook.Name }), MessageTypeDefOf.TaskCompletion, false); if (Prefs.LogVerbose) { Log.Message("Workshop: Item submit result: " + result.m_eResult, false); } } Workshop.curStage = WorkshopInteractStage.None; Workshop.submitResult = null; }
private static void SetWorkshopItemDataFrom(UGCUpdateHandle_t updateHandle, WorkshopItemHook hook, bool creating) { hook.PrepareForWorkshopUpload(); SteamUGC.SetItemTitle(updateHandle, hook.Name); if (creating) { SteamUGC.SetItemDescription(updateHandle, hook.Description); } if (!File.Exists(hook.PreviewImagePath)) { Log.Warning("Missing preview file at " + hook.PreviewImagePath); } else { SteamUGC.SetItemPreview(updateHandle, hook.PreviewImagePath); } IList <string> tags = hook.Tags; foreach (System.Version supportedVersion in hook.SupportedVersions) { tags.Add(supportedVersion.Major + "." + supportedVersion.Minor); } SteamUGC.SetItemTags(updateHandle, tags); SteamUGC.SetItemContent(updateHandle, hook.Directory.FullName); }
internal static void Upload(WorkshopUploadable item) { if (Workshop.curStage != WorkshopInteractStage.None) { Messages.Message("UploadAlreadyInProgress".Translate(), MessageTypeDefOf.RejectInput, false); } else { Workshop.uploadingHook = item.GetWorkshopItemHook(); if (Workshop.uploadingHook.PublishedFileId != PublishedFileId_t.Invalid) { if (Prefs.LogVerbose) { Log.Message(string.Concat(new object[] { "Workshop: Starting item update for mod '", Workshop.uploadingHook.Name, "' with PublishedFileId ", Workshop.uploadingHook.PublishedFileId }), false); } Workshop.curStage = WorkshopInteractStage.SubmittingItem; Workshop.curUpdateHandle = SteamUGC.StartItemUpdate(SteamUtils.GetAppID(), Workshop.uploadingHook.PublishedFileId); Workshop.SetWorkshopItemDataFrom(Workshop.curUpdateHandle, Workshop.uploadingHook, false); SteamAPICall_t hAPICall = SteamUGC.SubmitItemUpdate(Workshop.curUpdateHandle, "[Auto-generated text]: Update on " + DateTime.Now.ToString() + "."); if (Workshop.< > f__mg$cache3 == null) { Workshop.< > f__mg$cache3 = new CallResult <SubmitItemUpdateResult_t> .APIDispatchDelegate(Workshop.OnItemSubmitted); } Workshop.submitResult = CallResult <SubmitItemUpdateResult_t> .Create(Workshop.< > f__mg$cache3); Workshop.submitResult.Set(hAPICall, null); } else { if (Prefs.LogVerbose) { Log.Message("Workshop: Starting item creation for mod '" + Workshop.uploadingHook.Name + "'.", false); } Workshop.curStage = WorkshopInteractStage.CreatingItem; SteamAPICall_t hAPICall2 = SteamUGC.CreateItem(SteamUtils.GetAppID(), EWorkshopFileType.k_EWorkshopFileTypeFirst); if (Workshop.< > f__mg$cache4 == null) { Workshop.< > f__mg$cache4 = new CallResult <CreateItemResult_t> .APIDispatchDelegate(Workshop.OnItemCreated); } Workshop.createResult = CallResult <CreateItemResult_t> .Create(Workshop.< > f__mg$cache4); Workshop.createResult.Set(hAPICall2, null); } Find.WindowStack.Add(new Dialog_WorkshopOperationInProgress()); } }
internal static void Upload(WorkshopUploadable item) { if (curStage != 0) { Messages.Message("UploadAlreadyInProgress".Translate(), MessageTypeDefOf.RejectInput, historical: false); } else { uploadingHook = item.GetWorkshopItemHook(); if (uploadingHook.PublishedFileId != PublishedFileId_t.Invalid) { if (Prefs.LogVerbose) { Log.Message("Workshop: Starting item update for mod '" + uploadingHook.Name + "' with PublishedFileId " + uploadingHook.PublishedFileId); } curStage = WorkshopInteractStage.SubmittingItem; curUpdateHandle = SteamUGC.StartItemUpdate(SteamUtils.GetAppID(), uploadingHook.PublishedFileId); SetWorkshopItemDataFrom(curUpdateHandle, uploadingHook, creating: false); SteamAPICall_t hAPICall = SteamUGC.SubmitItemUpdate(curUpdateHandle, "[Auto-generated text]: Update on " + DateTime.Now.ToString() + "."); submitResult = CallResult <SubmitItemUpdateResult_t> .Create(OnItemSubmitted); submitResult.Set(hAPICall); } else { if (Prefs.LogVerbose) { Log.Message("Workshop: Starting item creation for mod '" + uploadingHook.Name + "'."); } curStage = WorkshopInteractStage.CreatingItem; SteamAPICall_t hAPICall2 = SteamUGC.CreateItem(SteamUtils.GetAppID(), EWorkshopFileType.k_EWorkshopFileTypeFirst); createResult = CallResult <CreateItemResult_t> .Create(OnItemCreated); createResult.Set(hAPICall2); } Find.WindowStack.Add(new Dialog_WorkshopOperationInProgress()); } }
private static void OnItemCreated(CreateItemResult_t result, bool IOFailure) { if (IOFailure || result.m_eResult != EResult.k_EResultOK) { Workshop.uploadingHook = null; Dialog_WorkshopOperationInProgress.CloseAll(); Log.Error("Workshop: OnItemCreated failure. Result: " + result.m_eResult.GetLabel(), false); Find.WindowStack.Add(new Dialog_MessageBox("WorkshopSubmissionFailed".Translate(new object[] { GenText.SplitCamelCase(result.m_eResult.GetLabel()) }), null, null, null, null, null, false, null, null)); } else { Workshop.uploadingHook.PublishedFileId = result.m_nPublishedFileId; if (Prefs.LogVerbose) { Log.Message("Workshop: Item created. PublishedFileId: " + Workshop.uploadingHook.PublishedFileId, false); } Workshop.curUpdateHandle = SteamUGC.StartItemUpdate(SteamUtils.GetAppID(), Workshop.uploadingHook.PublishedFileId); Workshop.SetWorkshopItemDataFrom(Workshop.curUpdateHandle, Workshop.uploadingHook, true); Workshop.curStage = WorkshopInteractStage.SubmittingItem; if (Prefs.LogVerbose) { Log.Message("Workshop: Submitting item.", false); } SteamAPICall_t hAPICall = SteamUGC.SubmitItemUpdate(Workshop.curUpdateHandle, "[Auto-generated text]: Initial upload."); if (Workshop.< > f__mg$cache6 == null) { Workshop.< > f__mg$cache6 = new CallResult <SubmitItemUpdateResult_t> .APIDispatchDelegate(Workshop.OnItemSubmitted); } Workshop.submitResult = CallResult <SubmitItemUpdateResult_t> .Create(Workshop.< > f__mg$cache6); Workshop.submitResult.Set(hAPICall, null); Workshop.createResult = null; } }