コード例 #1
0
 protected override IntVec3 GetWanderRoot(Pawn pawn)
 {
     return(WanderUtility.BestCloseWanderRoot(pawn.mindState.duty.focus.Cell, pawn));
 }
コード例 #2
0
 protected override IntVec3 GetWanderRoot(Pawn pawn)
 {
     return(WanderUtility.BestCloseWanderRoot(pawn.playerSettings.Master.PositionHeld, pawn));
 }