private static void OnDetectSkillshot(Skillshot skillshot) { if (!skillshot.Unit.IsVisible) { var preventDodgeFoW = Program.MainMenu["Evade"]["DisableFoW"]; if (!preventDodgeFoW && !skillshot.SpellData.DisableFowDetection && skillshot.DetectionType == DetectionType.RecvPacket) { preventDodgeFoW = Program.MainMenu["Evade"][skillshot.SpellData.ChampionName.ToLowerInvariant()][ skillshot.SpellData.SpellName]["DisableFoW"]; } if (preventDodgeFoW) { return; } } if (skillshot.Unit.Team == Program.Player.Team && !Config.TestOnAllies) { return; } if (skillshot.Start.Distance(PlayerPosition) > (skillshot.SpellData.Range + skillshot.SpellData.Radius + 1000) * 1.5) { return; } var alreadyAdded = DetectedSkillshots.Where( i => i.SpellData.SpellName == skillshot.SpellData.SpellName && i.Unit.Compare(skillshot.Unit)) .Any( i => i.Direction.AngleBetween(skillshot.Direction) < 5 && (i.Start.Distance(skillshot.Start) < 100 || skillshot.SpellData.FromObjects.Length == 0)); if (alreadyAdded && !skillshot.SpellData.DontCheckForDuplicates) { return; } if (skillshot.DetectionType == DetectionType.ProcessSpell) { if (skillshot.SpellData.MultipleNumber != -1) { var originalDirection = skillshot.Direction; for (var i = -(skillshot.SpellData.MultipleNumber - 1) / 2; i <= (skillshot.SpellData.MultipleNumber - 1) / 2; i++) { var end = skillshot.Start + skillshot.SpellData.Range * originalDirection.Rotated(skillshot.SpellData.MultipleAngle * i); DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, skillshot.SpellData, skillshot.StartTick, skillshot.Start, end, skillshot.Unit)); } return; } if (skillshot.SpellData.SpellName == "UFSlash") { skillshot.SpellData.MissileSpeed = 1600 + (int)skillshot.Unit.MoveSpeed; } if (skillshot.SpellData.SpellName == "SionR") { skillshot.SpellData.MissileSpeed = (int)skillshot.Unit.MoveSpeed; } if (skillshot.SpellData.Invert) { var newDirection = -(skillshot.End - skillshot.Start).Normalized(); var end = skillshot.Start + newDirection * skillshot.Start.Distance(skillshot.End); DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, skillshot.SpellData, skillshot.StartTick, skillshot.Start, end, skillshot.Unit)); return; } if (skillshot.SpellData.Centered) { var start = skillshot.Start - skillshot.Direction * skillshot.SpellData.Range; var end = skillshot.Start + skillshot.Direction * skillshot.SpellData.Range; DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, skillshot.SpellData, skillshot.StartTick, start, end, skillshot.Unit)); return; } if (skillshot.SpellData.SpellName == "TaricE") { var source = skillshot.Unit as AIHeroClient; if (source != null && source.ChampionName == "Taric") { var target = GameObjects.Heroes.FirstOrDefault( h => h.Team == source.Team && h.IsVisible && h.HasBuff("taricwleashactive")); if (target != null) { var start = target.ServerPosition.ToVector2(); var direction = (skillshot.OriginalEnd - start).Normalized(); var end = start + direction * skillshot.SpellData.Range; DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, skillshot.SpellData, skillshot.StartTick, start, end, target) { OriginalEnd = skillshot.OriginalEnd }); } } } if (skillshot.SpellData.SpellName == "SyndraE" || skillshot.SpellData.SpellName == "syndrae5") { const int Angle = 60; var edge1 = (skillshot.End - skillshot.Unit.ServerPosition.ToVector2()).Rotated( -Angle / 2f * (float)Math.PI / 180); var edge2 = edge1.Rotated(Angle * (float)Math.PI / 180); var positions = new List <Vector2>(); var explodingQ = DetectedSkillshots.FirstOrDefault(s => s.SpellData.SpellName == "SyndraQ"); if (explodingQ != null) { positions.Add(explodingQ.End); } positions.AddRange( GameObjects.EnemyMinions.Where(i => !i.IsDead && i.Name == "Seed") .Select(minion => minion.ServerPosition.ToVector2())); foreach (var pos in positions.Where(i => skillshot.Unit.Distance(i) < 800)) { var v = pos - skillshot.Unit.ServerPosition.ToVector2(); if (edge1.CrossProduct(v) > 0 && v.CrossProduct(edge2) > 0) { var start = pos; var end = skillshot.Unit.ServerPosition.ToVector2() .Extend(pos, skillshot.Unit.Distance(pos) > 200 ? 1300 : 1000); DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, skillshot.SpellData, skillshot.StartTick + (int)(150 + skillshot.Unit.Distance(pos) / 2.5), start, end, skillshot.Unit)); } } return; } if (skillshot.SpellData.SpellName == "MalzaharQ") { var start = skillshot.End - skillshot.Direction.Perpendicular() * 400; var end = skillshot.End + skillshot.Direction.Perpendicular() * 400; DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, skillshot.SpellData, skillshot.StartTick, start, end, skillshot.Unit)); return; } if (skillshot.SpellData.SpellName == "ZyraQ") { var start = skillshot.End - skillshot.Direction.Perpendicular() * 450; var end = skillshot.End + skillshot.Direction.Perpendicular() * 450; DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, skillshot.SpellData, skillshot.StartTick, start, end, skillshot.Unit)); return; } if (skillshot.SpellData.SpellName == "DianaArc") { DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, SpellDatabase.GetByName("DianaArcArc"), skillshot.StartTick, skillshot.Start, skillshot.End, skillshot.Unit)); } if (skillshot.SpellData.SpellName == "ZiggsQ") { var d1 = skillshot.Start.Distance(skillshot.End); var d2 = d1 * 0.4f; var d3 = d2 * 0.69f; var bounce1SpellData = SpellDatabase.GetByName("ZiggsQBounce1"); var bounce2SpellData = SpellDatabase.GetByName("ZiggsQBounce2"); var bounce1Pos = skillshot.End + skillshot.Direction * d2; var bounce2Pos = bounce1Pos + skillshot.Direction * d3; bounce1SpellData.Delay = (int)(skillshot.SpellData.Delay + d1 * 1000f / skillshot.SpellData.MissileSpeed + 500); bounce2SpellData.Delay = (int)(bounce1SpellData.Delay + d2 * 1000f / bounce1SpellData.MissileSpeed + 500); DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, bounce1SpellData, skillshot.StartTick, skillshot.End, bounce1Pos, skillshot.Unit)); DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, bounce2SpellData, skillshot.StartTick, bounce1Pos, bounce2Pos, skillshot.Unit)); } if (skillshot.SpellData.SpellName == "ZiggsR") { skillshot.SpellData.Delay = (int)(1500 + 1500 * skillshot.End.Distance(skillshot.Start) / skillshot.SpellData.Range); } if (skillshot.SpellData.SpellName == "JarvanIVDragonStrike") { var endPos = Vector2.Zero; foreach (var s in DetectedSkillshots.Where(i => i.SpellData.Slot == SpellSlot.E)) { if (!s.Unit.Compare(skillshot.Unit)) { continue; } var extendedE = new Skillshot( skillshot.DetectionType, skillshot.SpellData, skillshot.StartTick, skillshot.Start, skillshot.End + skillshot.Direction * 100, skillshot.Unit); if (!extendedE.IsSafe(s.End)) { endPos = s.End; } break; } foreach (var m in ObjectManager.Get <Obj_AI_Minion>().Where(i => i.CharData.BaseSkinName == "jarvanivstandard")) { if (m.Team != skillshot.Unit.Team) { continue; } var extendedE = new Skillshot( skillshot.DetectionType, skillshot.SpellData, skillshot.StartTick, skillshot.Start, skillshot.End + skillshot.Direction * 100, skillshot.Unit); if (!extendedE.IsSafe(m.Position.ToVector2())) { endPos = m.Position.ToVector2(); } break; } if (endPos.IsValid()) { skillshot = new Skillshot( DetectionType.ProcessSpell, SpellDatabase.GetByName("JarvanIVEQ"), Variables.TickCount, skillshot.Start, endPos, skillshot.Unit); skillshot.End = endPos + 200 * (endPos - skillshot.Start).Normalized(); skillshot.Direction = (skillshot.End - skillshot.Start).Normalized(); } } } if (skillshot.SpellData.SpellName == "OriannasQ") { DetectedSkillshots.Add( new Skillshot( skillshot.DetectionType, SpellDatabase.GetByName("OriannaQend"), skillshot.StartTick, skillshot.Start, skillshot.End, skillshot.Unit)); } if (skillshot.SpellData.DisableFowDetection && skillshot.DetectionType == DetectionType.RecvPacket) { return; } DetectedSkillshots.Add(skillshot); }
internal static Vector2 GetCollisionPoint(Skillshot skillshot) { var collisions = new List <DetectedCollision>(); var from = skillshot.GetMissilePosition(0); skillshot.ForceDisabled = false; if (skillshot.SpellData.CollisionObjects.HasFlag(CollisionableObjects.Minions)) { var minions = new List <Obj_AI_Minion>(); minions.AddRange(GameObjects.Jungle.Where(i => i.IsValidTarget(1200, true, from.ToVector3()))); minions.AddRange( GameObjects.Minions.Where( i => i.IsValidTarget(1200, false, from.ToVector3()) && (skillshot.Unit.Team == Program.Player.Team ? i.Team != Program.Player.Team : i.Team == Program.Player.Team) && (i.IsMinion() || i.IsPet()))); collisions.AddRange( from minion in minions let pred = FastPrediction( @from, minion, Math.Max(0, skillshot.SpellData.Delay - (Variables.TickCount - skillshot.StartTick)), skillshot.SpellData.MissileSpeed) let pos = pred.PredictedPos let w = skillshot.SpellData.RawRadius + (!pred.IsMoving ? minion.BoundingRadius - 15 : 0) - pos.Distance(@from, skillshot.End, true) where w > 0 select new DetectedCollision { Position = pos.ProjectOn(skillshot.End, skillshot.Start).LinePoint + skillshot.Direction * 30, Distance = pos.Distance(@from) }); } if (skillshot.SpellData.CollisionObjects.HasFlag(CollisionableObjects.Heroes)) { collisions.AddRange( from hero in GameObjects.AllyHeroes.Where(i => i.IsValidTarget(1200, false) && !i.IsMe) let pred = FastPrediction( @from, hero, Math.Max(0, skillshot.SpellData.Delay - (Variables.TickCount - skillshot.StartTick)), skillshot.SpellData.MissileSpeed) let pos = pred.PredictedPos let w = skillshot.SpellData.RawRadius + 30 - pos.Distance(@from, skillshot.End, true) where w > 0 select new DetectedCollision { Position = pos.ProjectOn(skillshot.End, skillshot.Start).LinePoint + skillshot.Direction * 30, Distance = pos.Distance(@from) }); } if (skillshot.SpellData.CollisionObjects.HasFlag(CollisionableObjects.YasuoWall)) { if (yasuoWallLeft != null && yasuoWallRight != null) { yasuoWallPoly = new RectanglePoly(yasuoWallLeft.Position, yasuoWallRight.Position, 75); var intersections = new List <Vector2>(); for (var i = 0; i < yasuoWallPoly.Points.Count; i++) { var inter = yasuoWallPoly.Points[i].Intersection( yasuoWallPoly.Points[i != yasuoWallPoly.Points.Count - 1 ? i + 1 : 0], from, skillshot.End); if (inter.Intersects) { intersections.Add(inter.Point); } } if (intersections.Count > 0) { var intersection = intersections.OrderBy(item => item.Distance(from)).ToList()[0]; var collisionT = Variables.TickCount + Math.Max( 0, skillshot.SpellData.Delay - (Variables.TickCount - skillshot.StartTick)) + 100 + 1000 * (Math.Abs(skillshot.SpellData.MissileSpeed - int.MaxValue) > 0 ? intersection.Distance(from) / skillshot.SpellData.MissileSpeed : 0); if (collisionT - yasuoWallTime < 4000) { if (skillshot.SpellData.Type != SkillShotType.SkillshotMissileLine) { skillshot.ForceDisabled = true; } return(intersection); } } } } return(collisions.Count > 0 ? collisions.OrderBy(i => i.Distance).First().Position : Vector2.Zero); }