public string Save() { // Returns a string to be used in savefiles string[] content = new string[] { "" + bodyPart.Save(), "", "" + frameRate, V_Animation.Save_Array <V_Skeleton_Frame>(frames, V_Skeleton_Frame.Save_Static, "#SKELETONFRAMELIST#") }; return(string.Join("#SKELETONANIM#", content)); }
public static string Save_Static(BodyPart single) { return(single.Save()); }