public string Save()
 {
     // Returns a string to be used in savefiles
     string[] content = new string[] {
         "" + bodyPart.Save(),
         "",
         "" + frameRate,
         V_Animation.Save_Array <V_Skeleton_Frame>(frames, V_Skeleton_Frame.Save_Static, "#SKELETONFRAMELIST#")
     };
     return(string.Join("#SKELETONANIM#", content));
 }
 public static string Save_Static(BodyPart single)
 {
     return(single.Save());
 }