コード例 #1
0
        public void RemoveFromScene(IMyClipmapCell cell)
        {
            var cellProxy = cell as MyClipmapCellProxy;

            Debug.Assert(cellProxy != null, "Removing wrong type of clipmap cell from scene!");
            cellProxy.SetVisibility(false);

            m_mergeHandler.OnRemovedFromScene(cellProxy);
        }