// Use this for initialization void Start() { Shield_Ref = VRTRIXGloveDataStreaming.CheckDeviceModelName(HANDTYPE.NONE, InteractiveDevice.SHIELD); Shield = gameObject; isHoveredbyHand = false; }
// Use this for initialization void Start() { Ex_Ref = VRTRIXGloveDataStreaming.CheckDeviceModelName(HANDTYPE.NONE, InteractiveDevice.EXTINGUISHER); Ex = gameObject; isHoveredbyHand = false; }