void Start() { GameObject _vrToolkit = GameObject.FindGameObjectWithTag("VRQuestionnaireToolkit"); _studySetup = _vrToolkit.GetComponent <StudySetup>(); _audioSource = _studySetup.GetComponent <AudioSource>(); _hoverSoundClip = _studySetup.hoverSoundClip; AddTriggerListener(); }
// Use this for initialization void Start() { _vrQuestionnaireToolkit = GameObject.FindGameObjectWithTag("VRQuestionnaireToolkit"); _studySetup = _vrQuestionnaireToolkit.GetComponent <StudySetup>(); if (QuestionnaireFinishedEvent == null) { QuestionnaireFinishedEvent = new UnityEvent(); } if (Filetyp == 0) { _fileType = "csv"; } else { _fileType = "txt"; } }