public void ExitStation(CyanEmuStationHelper station) { currentStation_ = null; characterController_.enabled = true; if (!station.IsMobile) { Teleport(station.ExitLocation, false); } mouseLook_.SetBaseRotation(null); jump_ = false; }
public void EnterStation(CyanEmuStationHelper station) { if (currentStation_ != null) { currentStation_.ExitStation(); } currentStation_ = station; if (!station.IsMobile) { characterController_.enabled = false; Teleport(station.EnterLocation, false); mouseLook_.SetBaseRotation(station.EnterLocation); mouseLook_.SetRotation(Quaternion.identity); } }
public static void InitializeStations(VRCStation station) { CyanEmuStationHelper prevHelper = station.gameObject.GetComponent <CyanEmuStationHelper>(); if (prevHelper != null) { DestroyImmediate(prevHelper); station.LogWarning("Destroying old station helper on object: " + VRC.Tools.GetGameObjectPath(station.gameObject)); } station.gameObject.AddComponent <CyanEmuStationHelper>(); if (!station.seated && station.PlayerMobility != VRCStation.Mobility.Mobile) { station.LogWarning("Station has seated unchecked but is not mobile! " + VRC.Tools.GetGameObjectPath(station.gameObject)); } }