public virtual void OnPlayerTriggerEnter(VRC.SDKBase.VRCPlayerApi player) { if (player.isLocal) { player.TeleportTo(teleportPoint.position, teleportPoint.rotation, teleportOrientation, lerpOnRemote); } }
public virtual void OnPlayerTriggerEnter(VRC.SDKBase.VRCPlayerApi player) { if (sendTo) { if (player.isLocal && clear) { sendTo.clear = false; player.TeleportTo(sendTo.teleporterPoint.position, sendTo.teleporterPoint.rotation, VRC_SceneDescriptor.SpawnOrientation.AlignPlayerWithSpawnPoint, false); } } }
public void enable() { player.TeleportTo(transform.position, transform.localRotation); }