コード例 #1
0
 private void SceneInit()
 {
     if (GetStateName() == "Menu")
     {
         if (!menuInit && GetStateName() == SceneManager.GetActiveScene().name)
         {
             PlayerOM.AbleController();
             menuInit  = true;
             stageInit = false;
         }
     }
     else if (GetStateName() == "Test")
     {
         if (!stageInit && GetStateName() == SceneManager.GetActiveScene().name)
         {
             PlayerOM.DisbleController();
             PlayerOM.CreatePlayerUnit();
             StageM = GameObject.FindGameObjectWithTag("StageManager").GetComponent <StageManager>();
             StageM.InitAct(Callback);
             SoundManager.Instance.PlayBGM(1);
             menuInit  = false;
             stageInit = true;
         }
     }
 }
コード例 #2
0
 private void InitTest()
 {
     PMO = GameObject.Find("ObjectManager").gameObject.GetComponent <PlayerObjectManager>();
     PMO.CreatePlayerUnit();
     PSC = GameObject.FindGameObjectWithTag("PlayerUnit").GetComponent <PlayerStatusController>();
 }