void OnUpdateWaitInput(AdvSelectionManager selection) { time += Time.deltaTime; if (time >= limitTime) { selection.Select(timeLimitIndex); } }
private void OnUpdateWaitInput(AdvSelectionManager selection) { this.time += Time.get_deltaTime(); if ((this.time >= this.limitTime) && this.Engine.SelectionManager.IsWaitInput) { if (this.timeLimitIndex < 0) { if (this.Selection != null) { selection.Select(this.Selection.Data); } } else { selection.Select(this.timeLimitIndex); } } }
void OnUpdateWaitInput(AdvSelectionManager selection) { time += Time.deltaTime; if (time >= limitTime) { if (Engine.SelectionManager.IsWaitInput) { if (timeLimitIndex < 0) { if (Selection != null) { selection.Select(Selection.Data); } } else { selection.Select(timeLimitIndex); } } } }